SPSTEAMPULSELIVE ANALYTICS
Cube Kingdoms

Cube Kingdoms Steam metadata

GamingPugsStudios | Jun 16, 2026 | game

Released

0players observed · 21 September 2026 - 22:12:33 UTC

CasualIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)377
  • Revenue (VGI)$2,257
  • Review score93% positive

Cube Kingdoms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)377
  • Revenue (VGI)$2,257
  • Review score93% positive
  • Total reviews28
  • Release dateJun 16, 2026
  • DeveloperGamingPugsStudios
  • PublisherGamingPugsStudios

Genres: Casual, Indie, Strategy, Early Access

Company pages: Developer: GamingPugsStudiosPublisher: GamingPugsStudios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cube Kingdoms Steam metadata

Cube Kingdoms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2483130/metadata
Steam Storehttps://store.steampowered.com/app/2483130/
Steam Communityhttps://steamcommunity.com/app/2483130
PCGamingWiki search
IGDB searchSearch IGDB for Cube Kingdoms

Reviews, pricing, and metadata

Review summary

Positive

93% positive, 26 positive, 2 negative

Price and discount

$7.49

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

12

Platform releases
  • Steam 1 May 2026

Latest Steam announcements

  • Content Update - 30 August 2026

    Following changes were made in the latest patch:🛠️ ImprovementsAuto trade and auto resource collectorsIt is now possible in the market to set how much you want to automatically buy and sell.It is now possible to open a menu on resource carts where you can set them to automatically collect resources.New building: Merchant GuildEnables the menus mentioned above.Bandit campsBandit camps now regularly spawn in the overworld.They reduce popularity by –1 and regularly attack a random player.Up to 3 bandit camps can exist at the same time.Destroying one rewards you with 1000 gold.AIs currently do not attack these camps; this may change later.HeroesTwo new hero units with abilities.New building: Hero GuildAllows training captains/heroes.📦 MiscellaneousText now has a black outline to improve readability.Resources, buildings, and units in the campaign menu now have tooltips.Resolutions down to…

  • Cube Kingdoms Supporter Package - 19 August 2026

    With the next update, a Cube Kingdoms Supporter Package will become available in the shop. The update will be released as soon as Steam approves the package.This package is a way to support me as the developer and unlock purely visual additional content. It is available individually or at a slightly reduced price as part of a bundle.The package includes the following content:A wyvern skin for the pug that walks around the village (switchable in the settings)Decorative building: Wyvern Statue (same stats as the church)Two new colors to choose fromFour new flags to choose from

  • Small improvements and bug fixes - 17 August 2026

    The following changes were made in the latest patch:🛠️ ImprovementsThere are now two new speed levels: 0.2x and 0.5x. These only appear when reducing the game speed, not when trying to go above 5x. A UI button has been added to decrease the speed. When watching an attack, the speed resets to 1x.You no longer need to open the extra UI to collect resources. The information is now shown in the bottom‑right window, and clicking the button sends the collectors immediately.Text now scales better.The tutorial is now shorter and better structured.🐞 BugfixesThe UI scaling option no longer worked.An exception occurred when the mouse left the game window area.Potions were displayed in the top‑left corner of the recruitment menu.Melee units tried to attack gates even when a path to the keep already existed.During the first playthrough, the intro started while selecting a difficulty.The tooltip fo…

  • Future of Cube Kingdoms - 12 August 2026

    Hello everyone,It’s been a little while since the last status update, and I’d like to give you an overview of how things will continue with Cube Kingdoms.As announced, I released the first major content update on Monday (12.08.2026). Back then, I mentioned that further updates would depend on how the game develops.Sales numbers are still small but stable – which shows me that there is interest. At the same time, the refund rate is still fairly high, which makes me believe that more content and more gameplay depth could help. For that reason, I’ve decided to create another major content update and then take another look at how things evolve.Planned content for the second updateMerchant Guild: Unlocks auto‑trading and auto‑collecting; the market can be upgraded into the guild.Adventurer Guild: Allows recruiting hero units.Bandit Camps: Spawn randomly, attack the nearest player, and must b…

  • Content Update - 10 August 2026

    🛠️ ImprovementsBattlesWhen losing a battle, buildings in the village are now destroyed. The more enemies survive, the more buildings get destroyed. Expensive buildings, paths, and recruitment buildings cannot be destroyed. The same applies to AI opponents.Captains now have abilities that can be used by the player during an attack. To use them, the new resource Potion is required.Rockfall: Summons rocks above the captain which he then drops. These deal heavy damage to enemy units and buildings.Invulnerability: Makes all units near the captain briefly invulnerable.Battle Cry: Increases the damage of all allied units within the radius by 50% for the rest of the battle. This buff stacks when applied multiple times.New Building: Witch CauldronThe Witch Cauldron produces potions extremely slowly and is very expensive to build. It is intended for late‑game use when you struggle to take enemy…

  • With the next update, there will be a discount - 8 August 2026

    Next week, a content update will be released; at the same time, the game will be discounted by 30% for one week. Look forward to: Three new buildings, decorations, skills for the captain, and other small improvements. :) Best regards, Maikel - GamingPugsStudios

  • Small Improvements and Bug Fixes - 3 August 2026

    Here’s what changed in the latest patch:🛠️ Improvements:You can now also choose which target units should attack during attack formationTooltips for buildings in the recruitment menu have been addedThe spawn animation of constructed objects has been shortened slightly🐞 Bugfixes:Speech bubble rotation above units and buildings sometimes did not rotate correctlySelecting units in the tutorial caused an exceptionUsing the “Max recruit” button allowed training units even without owning the required buildingWorkers with the “Working” status displayed “No translation found” in the info windowFloating units no longer attempted to target units on or behind wallsKind regards Maikel – GamingPugsStudios

  • UI Cleanup and Attack Improvements - 31 July 2026

    Here’s what changed in the latest patch:🛠️ Improvements:The UI has now been fully updated to the new designSeveral new tooltips have been addedA “Recruit as much as possible” button is now availableYou can now choose how a unit selects its target (Nearest, Farthest, Weakest, Strongest). When selecting a unit, its current targeting mode is displayed above its head.Unit attack target selection has been completely reworked — less performant, but far more flexible🐞 Bugfixes:Scrolling with WASD or arrow keys was affected by game speedThe cart displayed -1 capacity in the marketKind regards Maikel – GamingPugsStudios

  • Small Improvements and Bug Fixes - 29 July 2026

    Here’s what changed in the latest patch:🛠️ ImprovementsThe lava stone and snow textures have been adjusted againThe Wyvern flame texture has been improvedThe “?” icons were removed in many places, and tooltips now appear when hovering over buttonsThe height of scaffolding is now determined by the building heightThe time text above scaffolding is now disabled when minimizing the view height🐞 BugfixesThe issue where units or castle buildings were missing during attacks should now be resolvedOn the volcano map, a Wyvern nest always spawned — sometimes even twoThe time text above scaffolding was flipped after loadingThe Wyvern flame was sometimes invisible⚖️ BalancingThe attack cooldown of Demon Mages has been significantly increasedWarm regards Maikel – GamingPugsStudios

  • Rotate buildings - 25 July 2026

    Here’s what changed in the latest patch:🛠️ ImprovementsBuildings can now be rotated using R or the new rotation buttonMultiple sizes of scaffolding have been added to fix scaling issuesPaths no longer increase construction timeThe default volume of other is now slightly lowerScrollbars can now be moved using WASD and the arrow keys🐞 BugfixesSelecting different buildings could cause an exceptionAn exception occurred when selecting a villager and later destroying the buildingDestroying a building at the exact wrong moment could cause an exceptionℹ️ InfoThe Cart Builder has been moved to the Production tabWarm regards Maikel – GamingPugsStudios

  • New Building and Improvements - 22 July 2026

    🛠️ ImprovementsNew building:Cart Workshop Produces carts from wood and ironNew resource: CartNew unit: Gatherer Now required instead of merchants to collect resources in the OverworldRecruitment costs: 1 Villager, 75 Gold, 1 CartMerchants and envoys now additionally require a cart to be trainedWhen selecting a building, the corresponding worker is now shownWhen selecting a worker, the associated building is now selectedThe info window now shows what a worker is currently doing when the building is selectedClicking the storage building now opens the storage menuClicking the main building in the village now opens the happiness menuThe tutorial has been slightly improved🐞 BugfixesSeveral spelling mistakes were correctedBuilding certain structures could cause an exceptionThe Crystal Collector could only be heard when zooming in very closeMerchants and envoys did not adjust their appearanc…

  • Paths - 18 July 2026

    Here’s what changed in the latest patch:🛠️ Improvements:Clay and stone paths have been added to the gamePaths cannot be placed on resource depositsWorkers prefer walking on these paths and gain a movement speed bonus while on themThe UI has been reworked again — thanks to Turo for the designs :)🐞 Bugfixes:When reducing the view and switching back to normal, wall sizes were displayed incorrectlyThe translation for “Capture” was partially mixed upMore buildings will follow in the future. If you have ideas for buildings or units the game could benefit from, feel free to let me know via the Steam forum, email, or Discord. :)Kind regards, Maikel – GamingPugsStudios

  • Improvements and bugfixes - 16 July 2026

    I want to thank you once again for all the helpful feedback I received over the past week! I’m really happy to see the game improving with every update. 🙂🛠️ ImprovementsWhen placing buildings, everything now aligns to a 0.1×0.1 grid, making it much easier to arrange your buildings neatly without snapping. Existing save files do not change the positions of their buildings.Placing units on walls has been improved.Note: All castle buildings have been made smaller to fit the new grid. This means that in existing save files, gaps between walls may appear!16:10, 21:9 and 32:9 resolutions are now supported. UI scaling issues may occur — if anyone experiences this, please report it.The resources‑per‑minute display now includes worker travel paths. (Still not 100% accurate.) Making it fully precise would require constant recalculation, which would be annoying because the value would update slo…

  • Actions are now possible during pause - 2 July 2026

    Changes in the latest small patch:🛠️ Improvements:It is now possible to perform many actions even while the game is paused. I tested all situations that came to mind, but it’s possible I missed something. UI animations intentionally do not work during pause. Feel free to report any bugs you find. :)There is now an option in the castle view to select only units.🐞 Bugfixes:Snapping to other objects was disabled by default, but the UI incorrectly showed it as enabled.The background of messages was cut off on one side.The image in the selected‑object UI was larger than its background.Kind regards, Maikel – GamingPugsStudios

  • Bug Fixes - 24 June 2026

    Here’s what changed in the latest small patch:🛠️ ImprovementsThe Bug Report menu now includes an option to provide a contact method I can use for follow‑up questions.🐞 Bug FixesThe information about how many resources are required to upgrade a building was not displayed.If an army tries to attack a target that no longer exists, it will now simply return.An exception when loading attacks has been caught, and additional debugging was added so I can track the issue in the future.Chinese and Japanese characters were missing.Kind regards Maikel – GamingPugsStudios

  • UI Improvements and Bug Fixes - 22 June 2026

    The following changes were made in the latest small patch:🛠️ Improvements:In the menus, text is now shown in red instead of icons when you don’t have enough of a resource, as this caused confusion especially with gold.The timer that determines when a mouse click counts as a click or a hold has been increased, since players had trouble selecting objects.When trying to build or upgrade a building, the message now shows in red exactly how much of each resource is missing.Skill descriptions now use words instead of icons and are highlighted in green.🐞 Bugfixes:In the Chinese and Japanese languages, large white squares sometimes appeared under text boxes.The text position of required resources in the build menu was incorrect.A crash/exception during attacks has been fixed.It seems that in some cases, after loading, an additional player somehow sneaks into the save file, making the save unp…

  • Bugfixes und kleine Verbesserungen - 21 June 2026

    Here’s what changed in the latest small patch:🛠️ Improvements:Several UI elements were updated to match the brown‑gray style for a more consistent look.More resources were added to the top bar by default. If you don’t want this or want to add more, you can adjust it in the storage menu.🐞 Bugfixes:Several exceptions were fixed – thanks to everyone who reported them!The button to watch attacks stopped working after selecting a settlement.Demon Mages had no cooldown on their spell and were spamming it constantly.ℹ️ Info:The toggle to keep the building menu open was removed, as it caused confusion and was barely used.Warm regards Maikel – GamingPugsStudios

  • Thank You & Small Patch Notes - 19 June 2026

    First of all, I want to say a heartfelt thank you!Cube Kingdoms has quadrupled its sales in the last week and almost quintupled its wishlist numbers. That makes me incredibly proud and truly happy. Thank you as well for the kind positive reviews and all the feedback — it helps immensely.Here’s what changed in the latest small patch:🛠️ Improvements:Some UI elements were adjusted to the brown‑gray style to make everything look more consistent.🐞 Bugfixes:If you had a building selected and wanted to read the “?” tooltips of the buttons in the bottom right, the tooltip appeared behind the description.In very specific cases, issues could occur during an attack, causing the attack not to load. This should now be fixed. If not, a save file where the problem occurs would be necessary to resolve it.It was reported that the food ration slider does not go down to 0 when you run out of food. This…

  • Full Release and Launch Discount!!! - 16 June 2026

    🎉 Cube Kingdoms is now officially in Full Release! 🎉Cube Kingdoms has left Early Access!To celebrate, the game is 25% off – perfect for jumping in or bringing friends along.Thank you to everyone who supported the project so far. You’re amazing ❤️Have fun in the kingdom!

  • Release Time and the Future of the Game - 16 June 2026

    Hello everyone,Cube Kingdoms will leave Early Access today and will be available as a full release on the store. After I click the button, a 25% sale will go live. As mentioned in the previous post, the base price of the game will not increase. This will happen at the following times:5:30 PM CEST (Central Europe)11:30 PM CST (China)11:30 AM EDT (US East Coast)8:30 AM PDT (US West Coast)What happens next?As described in the last post, the game has unfortunately performed extremely poorly so far, which is why I decided to move the full release forward. If you want more detailed information, here is a video where I show the exact numbers and explain what I think caused it:However, the situation has changed a bit. The game received a strong visibility boost from Steam last week and has almost tripled its sales and wishlists, which makes me really happy! Thank you so much!!!

Patch notes and updates

S.noRelease datePatch nameGID number
117 August 2026Small improvements and bug fixes1840944183786546
23 August 2026Small Improvements and Bug Fixes1839676055895284
329 July 2026Small Improvements and Bug Fixes1839676055882969
425 July 2026Rotate buildings1839041357031733
52 July 2026Actions are now possible during pause1836506165568864
624 June 2026Bug Fixes1836506165546405
721 June 2026Bugfixes und kleine Verbesserungen1835871199310904
819 June 2026Thank You & Small Patch Notes1835871199307926
914 June 2026Exceptions at game startup have been fixed.1835236783567258
1011 June 2026Improvements, bugfixes and balancing1835236783559674
1119 May 2026New settings and bugfixes1832700592801336
1216 May 2026Campaign Improvement1832700592794553
1315 May 2026Bugfixes1832700592791366
1413 May 2026Bugfixes1832700592787308
1513 May 2026Bugfixes und Verbesserungen1832700592786790
168 May 2026Bugfixes1832065502814062
175 May 2026Small improvements1831432155580789
182 May 2026Minor bugfixes1831432155573188
191 May 2026Bugfixes and improvements1831432155571834
2030 April 2026Bugfixes and improvements1831432155568670

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2483130
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$7.49
Free to playNo
Discount0%
Original price USD$7.49
Current price USD$7.49
Release dateJun 16, 2026
DeveloperGamingPugsStudios
PublisherGamingPugsStudios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent93%
Positive reviews26
Negative reviews2
Total reviews28
Steam recommendationsNot available
Achievements12
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2483130/

Short description

Build a medieval settlement in a fantasy world, manage economy and defense, and fight battles against goblins, undead, demons, and epic boss monsters in auto‑battle style.

About this game

Survival City builder meets Auto-Battler Cube Kingdoms is a medieval fantasy city‑building game with isometric voxel graphics. You construct a settlement, manage its economy, protect it from attacks, and strike back. The focus is not on micro‑managing units or building a complex economy, but on mastering the challenges of each map, using the limited available space wisely, and defeating your enemies before they overwhelm you. Build Your Economy In the Economy View, you establish production chains to sustain your settlement. This includes basic buildings like lumberjacks, quarries, and smithies, as well as specialized structures such as wells, charcoal kilns, or sanitation facilities. As your settlement grows, a dense and lively bustle of working inhabitants, transport routes, and resource flows emerges. Plan Your Defense The Defense View focuses entirely on protecting your settlement. Here, you place walls, gates, traps, and station your troops. When an attack occurs, the game loads a dedicated battlefield: the attacker deploys their units at the edge, while your defenses attempt to hold the keep at the center. Combat plays out as an auto-battle, based on your preparation and positioning. A World Full of Factions The Overworld Map reveals your surroundings. This is where you will find friendly and hostile castles, neutral settlements, bandits and boss monsters, while merchants, armies, and scouts move across the land. Management and Progress Several menus assist you in governing your kingdom: A skill tree that unlocks various advantages. A happiness and needs overview for your inhabitants. Menus for recruitment, storage, trading, and commands. Fantasy Setting The world is populated by goblins, undead, demons, and other fantasy creatures. Every region brings its own unique challenges and opportunities. I fully support content creators! You have my permission to record, stream, and monetize videos of Cube Kingdoms on platforms like YouTube and Twitch, including members-only content.

Supported languages

English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $7.49
  • Highest observed: $7.49

Cube Kingdoms's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.49, the highest is $7.49, and the first visible tracked price is $7.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cube Kingdoms's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.49, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.49. The latest run records $7.49 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.49
  • Current list price: $7.49
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cube Kingdoms at $7.49 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.49$7.490%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.49$7.49No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.49.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$7.49$7.49No discountSteam Store

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Rust70,62121 September 2026 - 22:08:08 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero64,22121 September 2026 - 22:00:39 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid63,61013 September 2026 - 04:30:21 UTC122,811467,999The Indie Stone
Stardew Valley56,43413 September 2026 - 04:58:50 UTC236,6141,016,067ConcernedApe
Palworld49,71621 September 2026 - 21:40:58 UTC2,101,535451,088Pocketpair
Wallpaper Engine43,78921 September 2026 - 20:59:19 UTC150,2711,008,495Wallpaper Engine Team
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
Geometry Dash39,08621 September 2026 - 21:06:27 UTC108,707590,977RobTop Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2461,57521 September 2026 - 22:13:25 UTC1,291,3282,758,031Valve
Baldur's Gate 346,27821 September 2026 - 21:50:39 UTC875,343836,282Larian Studios
Don't Starve Together43,20513 September 2026 - 08:03:19 UTC122,662531,182Klei Entertainment
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
Sid Meier’s Civilization® VI33,36313 September 2026 - 03:54:27 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Football Manager 2633,07413 September 2026 - 08:37:35 UTC82,75035,608Sports Interactive
Hearts of Iron IV27,93721 September 2026 - 21:42:15 UTC93,196366,107Paradox Development Studio
Total War: WARHAMMER III23,78813 September 2026 - 05:22:18 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
RimWorld22,38321 September 2026 - 21:56:22 UTC95,851239,107Ludeon Studios
Once Human19,31321 September 2026 - 22:05:27 UTC231,343179,110Starry Studio
Mount & Blade II: Bannerlord19,30321 September 2026 - 21:13:31 UTC248,034297,199TaleWorlds Entertainment
Black Desert18,48813 September 2026 - 04:52:53 UTC59,91792,632Pearl Abyss

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS267,89021 September 2026 - 21:59:15 UTC399,748Not availableBULKHEAD
Valheim138,40513 September 2026 - 06:02:15 UTC498,478533,888Iron Gate AB
Project Zomboid63,61013 September 2026 - 04:30:21 UTC122,811467,999The Indie Stone
Palworld49,71621 September 2026 - 21:40:58 UTC2,101,535451,088Pocketpair
Slay the Spire 241,42021 September 2026 - 22:09:54 UTC574,638199,438Mega Crit
VRChat41,05421 September 2026 - 21:43:34 UTC74,217261,953VRChat Inc.
Path of Exile 240,04321 September 2026 - 21:48:04 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended24,58313 September 2026 - 01:07:20 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
The Isle17,22221 September 2026 - 20:47:06 UTC27,916111,695Afterthought LLC
BeamNG.drive14,59613 September 2026 - 07:25:27 UTC44,232392,944BeamNG
Schedule I11,87112 September 2026 - 23:19:01 UTC455,652297,022TVGS

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