SPSTEAMPULSELIVE ANALYTICS
Into the Dungeon

Into the Dungeon Steam metadata

Jamie Sullivan-Phillips | Mar 22, 2024 | game

Released

0players observed · 5 October 2026 - 06:55:39 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)1,380
  • Revenue (VGI)$13,183
  • Review score67% positive

Into the Dungeon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)1,380
  • Revenue (VGI)$13,183
  • Review score67% positive
  • Total reviews45
  • Release dateMar 22, 2024
  • DeveloperJamie Sullivan-Phillips
  • PublisherFROG Game Publishing

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Jamie Sullivan-PhillipsPublisher: FROG Game Publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

Into the Dungeon Steam metadata

Into the Dungeon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2497910/metadata
Steam Storehttps://store.steampowered.com/app/2497910/
Steam Communityhttps://steamcommunity.com/app/2497910
PCGamingWiki search
IGDB searchSearch IGDB for Into the Dungeon

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 30 positive, 15 negative

Price and discount

$4.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Family Sharing

Achievements

17

Platform releases
  • Steam 20 October 2023

Latest Steam announcements

  • Bug Fixes - 9 July 2024

    Hey folks, just a small update today responding to some feedback in reviews. Patch Notes Added safeguards to prevent cards from disappearing from your hand Fixed the resolution dropdown to properly display available resolutions for your monitor Jamie Sullivan-Phillips

  • Multiplayer Deck View - 8 May 2024

    Save System! Hey folks, a smaller update today but it's a highly requested QOL feature! Patch Notes Implemented viewing allies decks in all the areas where you can normally view your own deck Added the ability to view your deck in the map scene Also fixed a couple of other bugs that were popping up I'm planning on working on viewing your allies hands in combat next. Thanks for reading :) Jamie FROG Game Studios

  • Multiplayer Save System Out Now! - 16 April 2024

    Save System! Hello everyone! Thank you for your patience while I've been working on this key feature. Multiplayer saving is now available! Multiplayer Save-system The game will auto-save every time you enter the map scene or enter the portal room after a boss (you will see a little wizard icon in the top right when the game is saving). To reconnect to a game, the host clicks "Continue Multiplayer Run" in the main menu, and all players that we're previously in the match reconnect to this lobby via a join-code. You will not be able to start the run until all previous players have connected. If you try to join a run that you were not part of, the system will reject your join attempt. Changes Multiplayer Save System! Added the "Dark Wizard" boss variant for the forest! Unique icons for each boss appear on the map in preparation for more boss variants to come... Buffed Abomination boss sligh…

  • Save System out now! - 7 April 2024

    Save System! Hello everyone! Like I said in my previous announcement I wanted to get a single player save system out as soon as possible, so here it is! A multiplayer save system is on its way as well, but I wanted to push this update right away. Additionally, I've added support for ultra wide monitors. Changes Single-player save system! The game will auto-save every time you enter the map screen and when you enter the portal room Added support for ultrawide monitors At the first shop before the Forest only 150g cost artifacts will appear Player names now start at 1 instead of 0 (Player 1 instead of Player 0) Made a few balance changes to the giant and the fairies Changed the scaling of cards in the shop to hopefully make it more readable Hardcore mode and Classic mode are available from the beginning Removed the option to start from the Desert or the Dungeon since these were band-aid f…

  • Save System is Coming! - 4 April 2024

    Thank you Hi Dungeon Divers, Thank you to everyone who has been playing over the past launch week and welcome all new players! Into the Dungeon has surpassed my expectations for launch and with that has come some really important feedback. Feedback I've been monitoring feedback on the forums and in reviews and I've taken note of it all. However, two main things have come to my attention: Into the Dungeon needs a save system There needs to be enemy variation from run to run Roadmap I care about the success and lasting enjoyability of Into the Dungeon so I'm planning to do something about these sore points. Save System Moving forward, along with fixing other bugs, I will be working on implementing a save system for single-player so you can stop mid-way through a run and pick it up later where you left off. It will also auto-save in the case you run into a game crashing bug. (On the note g…

  • Launch Hotfixes - 24 March 2024

    Thank you for the support! Thank you for all the support on this full release weekend! Welcome all the new players and hello old players revisiting! Just small little update following the full release. Update Fixed the formatting of the location text on the Player UI when in hardcore mode. Added an achievement for beating the Forest, Desert and Dungeon on hardcore mode. Added tooltips for the "Resilience" card. Fixed a bug where you could draw cards that don't exist in the current set with Deck of Many Things artifact When you view your deck at the Merchant the cards are now sorted by type (Attack, Defense, Power, Utility). Hope everyone's had a nice weekend! Jamie FROG Studios

  • Build 1.0 Patch Notes! - 22 March 2024

    Into the Dungeon is out in Full Release Oh my gosh! It's finally happened! Into the Dungeon 1.0 is out and available to play! I am so excited to bring you this update. I've been working hard over the past couple weeks making lots of changes. If you've been playing Into the Dungeon since the beginning or you are just hopping in now, there's lots for everyone to enjoy! Price Increase With all of the new content since the beginning of early access I have raised the price to buy Into the Dungeon to $13.99 USD and $17.99 CAD. I have always planned on increasing the price upon releasing 1.0 and feel these prices more accurately reflect the new value of Into the Dungeon as an experience. New stuff Visual Update The Portal room, the Desert, and the Dungeon all have new background art. I am ecstatic with the new look of Into the Dungeon and am excited for all of you to see it. The Desert and Dun…

  • Full Release - 27 February 2024

    Into the Dungeon will be entering 1.0 on March 22nd I am so excited to announce that Into the Dungeon will be leaving Early Access on March 22nd, 2024. Thank you for all of your support and feedback during the Early Access phase of Into the Dungeon, it has been instrumental to the continued development of this game. In preparation for full release I have been working hard on addressing some long running bugs and making improvements across the board. Some things to look out for in the 1.0 update are: QOL upgrade for solo players Fixes for long running bugs QOL improvements for cards & artifacts Hardcore mode Tuning of enemies Massive visual upgrades and more! After Release I look forward to seeing all of you playing the full released version of the game. Development will not stop after full release. I will continue to monitor the discord and forums for bugs, and make changes and updates…

  • Visual Update 1/2! Update #8 - 10 February 2024

    New Forest Art The incredible Artist Karen Xu has completed the first of 3 backgrounds for Into the Dungeon. You will surely notice a change in scenery when you enter the Forest now. The Desert and Dungeon Visual Updates are coming soon... Tutorial In the Main Menu there is now a "How to Play" button that will take you to a board game like instruction manual on how to play the game. Here you will be coached by the wizard frog Sir Wizzington the Third himself. It's always helpful to know how to play a game before you try and beat it! Changes No major changes this week, but a few worth mentioning. The giant in the forest deals less damage in singleplayer so you won't get walloped for a third of your hp if you unluckily draw no block cards on his attack. The character select screen now offers more information into the play style of each of the classes. Gone are the role tags Tank, Damage,…

  • Update 7.5: Hotfixes - 5 February 2024

    Update 7.5 Hotfixes Hello! I got some quick feedback from players about some bugs that popped up from the last update and I wanted to get them squished ASAP. Find a list of the changes and fixes below! Changes Dungeon boss is once again even easier in single player. Hopefully experienced players will be able to consistently beat the game playing solo now. Added a tooltip to Shooting Stars explaining what the comet card does Players revive after being downed to a flat 20hp in multiplayer Added SFX for firebolt and firebolt+ The Heal button at campfires now show exactly how much HP they restore. This will allow you to make an informed decision whether to heal or remove a card Bug Fixes Fixed the fallen sand obelisk that was popping out of the portal in between stage 1 and stage 2 Fixed the number of stars at the end of a battle to show the appropriate 8 star holders instead of 10 That's a…

  • Update 7: January Bug Fixes & Achievements - 4 February 2024

    Update 7 Patch Notes I've added achievements and after some play testing I've decided to change the map length to 8 nodes instead of 10. This should help with the pace and difficulty of the game, leading to games finishing closer to the 1 hour mark instead of 1 1/2 hours. Changes Maps now only have 8 nodes instead of 10. Made some of the mobs in the desert and dungeon easier in single player. There are Achievements in the game now! They should be unlockable but I haven't had a way to test them prior to launching them to Steam. Let me know in the Discord if they aren't getting unlocked. Bug Fixes Fixed the waterfall so it appears behind players Fixed some typos on cards and tooltips Thanks for reading! Jamie FROG Game Studios

  • Update 6: Balance Changes! - 13 December 2023

    Update 6 Patch Notes We've tuned the dungeon level to be easier in single player. New Stuff New art in the scene before entering a map. Changes Nerfed elite battles in the dungeon for solo players. Nerfed desert boss in singleplayer. Mobs now take their turn faster. Added attack animations for fire Wizard and some Viking and Bard cards. Bug Fixes The game no longer runs while minimized which may prevent crashes that some were experiencing while alt-tabbing when entering a level. When viewing your deck, the order of cards is now randomized, before you were able to scry for free! Sacred Oathsworn now adds cards to exhaust pile as intended. Thanks for reading! Jamie Lead Developer FROG Game Studios

  • Dev log 2: Autumn Break - 24 November 2023

    Hi Everyone! Just wanted to let you know that although there is no update this week doesn't mean we've stopped working on the game! I've had to work some extra hours at my day job to cover the upcoming holiday expenses and therefore haven't had much time to work on Into the Dungeon. Despite this we are still looking good for full release in February of 2024. Thank you for your support and happy holidays! Jamie Lead Developer FROG Game Studios

  • Update 5: View Draw, Discard and Exhaust Pile - 17 November 2023

    Update 5 Patch Notes We added a commonly requested QOL feature. You can now view your draw, discard and exhaust pile in combat. Then we also fixed some typos and bugs and tuned the last boss. New Stuff You can now view your deck, discard and exhaust pile! Changes Balanced the last boss in single-player. Bug Fixes Fixed some typos on cards. Thanks for reading! Jamie Lead Developer FROG Game Studios

  • Update 4: New Rest Scene & Bug Fixes - 10 November 2023

    Update 3 Patch Notes! We did not have much time to work on Into the Dungeon this week due to other obligations. Despite this we managed to get some bug fixes and a new Campfire scene in this patch! New Stuff Rest Scene now offers the options Heal or Remove a card. Updated the art in the Rest and Loot scenes. Artifact] Deck of Many Things: Add a random card from your class to your draw pile whenever you exhaust a card. Artifact] Starlight Compass: Draw 1 whenever you scry. Artifact] Shopkeepers Lost Ring: Gain 100g upon pickup. Artifact] Shopkeepers Lost Amulet: Gain 250g upon pickup. Changes Fencing now gains 2 block when playing a piercing card instead of per sharpen. Tuned the boss in the desert. War Cry is now bludgeoning Bug Fixes Vitality Amplifier now increases healing received for all clients who have it as intended. Shooting Stars will now add comets to your deck no matter how f…

  • Update 3: The Desert Update - 3 November 2023

    Update 3 Patch Notes! Thanks to everyone who has been playing and sharing the game! We hope you enjoy our second weekly update. Balance Changes We've adjusted the difficulty for some of the forest encounters, making them easier in most cases. In the desert you will see a host of new encounters that we are excited for you to experience! Card Changes Fencing now gains block whenever you play a piercing card. Sweep now returns on bludgeoning instead of piercing There are a couple of other changes to cards, but they are all relatively minor. General Changes We have changed the battle end animations. Take a look at the gifs on this page! There are 5 new enemies in the Desert and we have updated all of the encounters! Scarabs: three scarabs that each apply a different buff to each other. Scorpion: the scorpion has a venomous hide. Watch out if you use a lot of multi-attacks in your deck! Mumm…

  • Update 2: Updated Mobs and Balance Changes! - 27 October 2023

    Update 2 Patch Notes! Thanks to everyone who has been playing and sharing the game! We hope you have enjoyed playing so far as we roll out our first weekly update. Balance Changes We had noticed that players weren't making it very far on their first play through, or contrastingly, they were wiping the entire game with a simple build. We shadow-pushed a hotfix to the forest enemies earlier this week. In this update we go further to address both of these issues. Enemy AI and Changes We have changed the enemy AI from choosing random abilities from a list to being given a set of abilities they do on rotation. This change gives us greater control over each encounter and therefore results in a more tailored and fun experience. The Forest encounters have been completely reworked, with some enemies getting an entirely new move set. The only encounters that have gone largely unchanged in the for…

  • New Update Developer Broadcast! - 26 October 2023

    Hi everyone, Jamie here! We, the developers, are going to be broadcasting on Steam for about an hour or two this Friday, Oct 27th. The broadcast will be following the release of our first weekly update. Come hangout, ask questions, and find out the best builds right now! Cheers Jamie Lead Developer FROG Game Studios

  • Day 1 Hotfixes! - 21 October 2023

    Day 1 Patch Notes! Thanks to everyone who has been playing on day 1, your support is incredible and we are so grateful! Hotfixes We have been made aware of a couple bugs and balance issue that we want to address straight away. In this little hotfix update we have... Balance Changes Reducing the amount of poison applied by Bane Brew for the bard from 25(30) down to 18(22). Nerfing Sanctuary for the paladin to target a single ally instead of all allies. Additionally, it now reduces the cost of defense cards in hand instead of all defense cards that turn. Nerfing Returning Shield for the paladin from 5(7) block down to 4(6) and making it only return when playing an attack card as opposed to attack or utility as before. Bug fixes Fixing a bug for Hungering Flames+ for the wizard where it was falling off and not giving any block. Adding some missing upgrades for cards Divine Shieldwall now a…

  • Into the Dungeon is out now! - 20 October 2023

    Into the Dungeon is out now! You are now able to purchase Into the Dungeon early access for $12.59 CAD (normally $13.99) on steam! We have a 10% discount running until October 27th so make sure to grab it soon. Come hangout in the discord or checkout the developer stream! Thank you for your support :)

Patch notes and updates

S.noRelease datePatch nameGID number
19 July 2024Bug Fixes5842939267354863829
224 March 2024Launch Hotfixes5686430301730030030
322 March 2024Build 1.0 Patch Notes!5686430301722081974
45 February 2024Update 7.5: Hotfixes5582843074956124013
54 February 2024Update 7: January Bug Fixes & Achievements5582843074950035209
613 December 2023Update 6: Balance Changes!7585814657458429867
717 November 2023Update 5: View Draw, Discard and Exhaust Pile6560117310269015626
810 November 2023Update 4: New Rest Scene & Bug Fixes5302486388002555692
93 November 2023Update 3: The Desert Update5288974951210701456
1027 October 2023Update 2: Updated Mobs and Balance Changes!5229301621580285549
1121 October 2023Day 1 Hotfixes!5218041989049136932

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2497910
Live current players0
SteamPulse tracked peak10
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 22, 2024
DeveloperJamie Sullivan-Phillips
PublisherFROG Game Publishing
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent67%
Positive reviews30
Negative reviews15
Total reviews45
Steam recommendationsNot available
Achievements17
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2497910/

Short description

Into the Dungeon is a Co-op Roguelike Deck builder - Fight enemies by collecting class-specific cards and use them in combat to defeat your foes. Band together with 4 player co-op and unleash synergies between classes. Discover special artifacts and plot your course through an ever changing map!

About this game

Into the Dungeon is a roguelike deck builder with online coop. Play as one of 4 classes to battle creatures from a grim fantasy world tainted by evil. Build your deck with class unique cards, unlock artifacts that augment the way you play, and team-up with cross class synergies. Into the Dungeon features 4 unique character classes, each with their own unique perks, cards and playstyles. Classes The Wizard deals high damage and manipulates the Exhaust card mechanic to his advantage. His unique class artifact the Mana Stone carries mana over through rounds allowing him to deal massive damage with high cost cards. The Paladin can sustain heavy damage with his unique class artifact Plate Armor . He utilizes combos between offensive and defensive cards to deal heavy damage while maintaining his defensive stats. The Viking deals massive damage through single turn combos while granting herself and her allies damage buffs and resistances. Her unique class artifact the Three Leaf Clover enhances her multi-attack playstyle, increasing her damage on every third strike. The Bard is the most complex of the classes with a totally different playstyle from the rest thanks to her unique class artifact the Musicians Trick . Her artifact builds up power every time she plays a card, unleashing the stored energy whenever she plays her unique Song cards. Additionally, She utilizes poisons to her advantage, building up damage over the course of a combat. What makes Into the Dungeon different from other cooperative card-battlers is that all players act in real time . This keeps the pace of the game fast and fun as you simultaneously blast your foes and increase your power. Delve deep into a roguelike deck builder with an easy introduction and a deep challenge to keep you engaged. Hardcore Mode Upon completing the game in classic mode you will unlock Hardcore Mode . This mode is designed to challenge experienced rogue-like deck-builder fans. It includes boosted stats for enemies as well as a round timer for some added pressure. Multiplayer Saves Pickup where you left off with auto saving in both single player and multiplayer. Simply have the host re-open the lobby and reconnect…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Into the Dungeon's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Into the Dungeon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Into the Dungeon at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$4.99$4.99No discountSteam Store

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Stardew Valley56,9095 October 2026 - 07:00:32 UTC236,6141,016,067ConcernedApe
Slay the Spire 252,8155 October 2026 - 07:49:40 UTC574,638199,438Mega Crit
Palworld44,1955 October 2026 - 08:17:37 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG43,8165 October 2026 - 08:09:08 UTC43,816Not availableFirst Day Games
The Outlast Trials42,8865 October 2026 - 07:11:02 UTC90,646101,323Red Barrels
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Rust64,5765 October 2026 - 07:43:18 UTC259,6461,403,838Facepunch Studios
Valheim61,5215 October 2026 - 07:29:07 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero59,5985 October 2026 - 05:52:58 UTC546,13043,714Nugem Studio, Tesseract Studio
The Witcher 3: Wild Hunt58,3335 October 2026 - 08:08:08 UTC137,187877,306CD PROJEKT RED
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Stardew Valley56,9095 October 2026 - 07:00:32 UTC236,6141,016,067ConcernedApe
Warframe51,2845 October 2026 - 08:06:23 UTC181,509676,031Digital Extremes
Palworld44,1955 October 2026 - 08:17:37 UTC2,101,535451,088Pocketpair
Deskrawl: Idle ARPG43,8165 October 2026 - 08:09:08 UTC43,816Not availableFirst Day Games
Project Zomboid39,2705 October 2026 - 08:08:33 UTC122,811467,999The Indie Stone
Don't Starve Together37,1155 October 2026 - 08:03:20 UTC122,662531,182Klei Entertainment
Cyberpunk 207733,8495 October 2026 - 07:49:46 UTC830,387932,948CD PROJEKT RED

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2515,5115 October 2026 - 08:18:02 UTC1,291,3282,758,031Valve
Slay the Spire 252,8155 October 2026 - 07:49:40 UTC574,638199,438Mega Crit
Don't Starve Together37,1155 October 2026 - 08:03:20 UTC122,662531,182Klei Entertainment
Total War: WARHAMMER III36,1425 October 2026 - 06:18:08 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 330,8055 October 2026 - 07:00:22 UTC875,343836,282Larian Studios
Hearts of Iron IV30,4705 October 2026 - 07:55:04 UTC93,196377,014Paradox Development Studio
RimWorld25,1255 October 2026 - 08:13:16 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI24,7625 October 2026 - 04:27:50 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,2205 October 2026 - 06:47:05 UTC248,034297,199TaleWorlds Entertainment
Black Desert21,8974 October 2026 - 14:23:52 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,2875 October 2026 - 08:15:44 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

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