SPSTEAMPULSELIVE ANALYTICS
World of Diving

World of Diving Steam metadata

Vertigo Games | Aug 26, 2014 | game

Released

0players observed · 24 September 2026 - 01:56:44 UTC

AdventureIndieSimulationEarly AccessUnderwater

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)44,859
  • Revenue (VGI)$588,000
  • Review score49% positive

World of Diving metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)44,859
  • Revenue (VGI)$588,000
  • Review score49% positive
  • Total reviews766
  • Release dateAug 26, 2014
  • DeveloperVertigo Games
  • PublisherVertigo Games

Genres: Adventure, Indie, Simulation, Early Access

Company pages: Developer: Vertigo GamesPublisher: Vertigo Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

World of Diving Steam metadata

World of Diving metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/251890/metadata
Steam Communityhttps://steamcommunity.com/app/251890
PCGamingWiki search
IGDB searchSearch IGDB for World of Diving

Reviews, pricing, and metadata

Review summary

Mixed

49% positive, 376 positive, 390 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Cross-Platform Multiplayer, Steam Achievements, Full controller support

Achievements

13

Platform releases
  • Steam 18 July 2014

Latest Steam announcements

  • Community Announcement – World of Diving Update - 14 April 2025

    We started this adventure with the ambition to create an exhilarating multiplayer diving experience in VR — a game that captured the wonder of underwater exploration and the thrill of discovery with friends. However, today we’ve had to make the difficult decision to not move forward with bringing World of Diving out of Early Access. As a result, the game will be de-listed from the store on May 1st, 2025, and will no longer be available for purchase after that date. Players who already own World of Diving will continue to have access to the game and can keep diving into the depths at their leisure. We’re incredibly grateful to everyone who joined us on this journey. Thank you for your support, your feedback, and your passion for the underwater world we built together.

  • Announcing Skyworld: Kingdom Brawl! - 27 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33738013%2F2c670b1cf8d26641665b7671647fcec7b6017536.jpg We're proud to announce Skyworld: Kingdom Brawl, a highly competitive, cross-platform multiplayer VR card-battler from the creators of Arizona Sunshine. For the first time, PC VR and standalone VR players will join together as the game launches with full cross-platform support on April 2, 2019. Watch the announcement teaser trailer: https://youtu.be/fYjGAHF3qR4 Wishlist on Steam here. From the creators of Arizona Sunshine, set in the Skyworld universe, Skyworld: Kingdom Brawl is an action-packed, real-time multiplayer card-battler that will turn best friends into foes, built exclusively for VR. Unlock, collect and upgrade dozens of cards to build a powerful deck, and watch your cards come to life as you cast spells and summon forces to wipe your enemy off the map. Joi…

  • A Fisherman’s Tale Out Now: Step into a world where physics are broken, and your every move is infinity replicated... - 22 January 2019

    A Fisherman’s Tale Out Now: Step into a world where physics are broken, and your every move is infinity replicated... A Fisherman’s Tale Out Now: Step into a world where physics are broken, and your every move is infinity replicated... Innerspace VR and Vertigo Games are proud to announce that A Fisherman’s Tale, the mind-bending & multi-dimensional VR adventure is available from today for HTC Vive headsets for $14.99/EUR 14.99! A Fisherman’s Tale traps you inside a replica where you will need to work with infinite, ever smaller and bigger replications of yourself to find your way out of a world where physics are utterly broken. Seeing is believing, so we’ve created a live-action launch trailer for you guys to check out! ==> https://www.youtube.com/watch?v=uj0cxBlKK8c In a nutshell, A Fisherman’s Tale will have you: Break more than a couple laws of physics in mind-bending VR puzzles! Te…

  • WoD UPDATE v0.17.6030 - 21 February 2017

    Changes: - The grip button is now used for interaction - Added snap rotation - Fixed a bug where the Steam save data was sometimes cleared when starting the game after a crash - Fixed a bug where the under water effect would not be visible in some areas when rolling the Vive HMD - Fixed not being able to teleport onto the pier and houses in Okavango Delta - Fixed not being able to move while holding the inflator - Fixed interactables depending on hand direction instead of hand position - Added support for Oculus Touch controllers - Fixed some items not being collectable in Okavango Delta and Bonaire (reported by community member Phaota) - Fixed a collectable in Okavango Delta flickering - Fixed sharks in Brazil spawning on top of each other - Fixed object missions not having an objective indicator - Fixed buddies not being enabled in VR - Fixed reflection not working on some machines -…

  • WoD UPDATE v0.17.6030 - 21 February 2017

    Changes: - The grip button is now used for interaction - Added snap rotation - Fixed a bug where the Steam save data was sometimes cleared when starting the game after a crash - Fixed a bug where the under water effect would not be visible in some areas when rolling the Vive HMD - Fixed not being able to teleport onto the pier and houses in Okavango Delta - Fixed not being able to move while holding the inflator - Fixed interactables depending on hand direction instead of hand position - Added support for Oculus Touch controllers - Fixed some items not being collectable in Okavango Delta and Bonaire (reported by community member Phaota) - Fixed a collectable in Okavango Delta flickering - Fixed sharks in Brazil spawning on top of each other - Fixed object missions not having an objective indicator - Fixed buddies not being enabled in VR - Fixed reflection not working on some machines -…

  • Plan for Leaving Early Access - 30 September 2016

    We hope you have enjoyed the improvements to the game in the updates over the summer. It’s been fun for the team to move the game closer to release and to receive the positive feedback from the community. We are planning to make another major leap forward. In fact, we are planning to leave early access in Q1 of 2017. In our review of the outstanding tasks on Trello and additional features that we want to add to the game, we have decided the best approach would be to put our heads down and work on a single large update. This will allow us to build out new features and take more time to polish the game. This update will include these new features or key improvements (in addition to the other Trello tasks): - Two new levels (Flying Dutchman & Community levels) - Re-launch of the mission editor - New capture & tag missions and storyline - New map area missions and storyline - New collection…

  • Plan for Leaving Early Access - 30 September 2016

    We hope you have enjoyed the improvements to the game in the updates over the summer. It’s been fun for the team to move the game closer to release and to receive the positive feedback from the community. We are planning to make another major leap forward. In fact, we are planning to leave early access in Q1 of 2017. In our review of the outstanding tasks on Trello and additional features that we want to add to the game, we have decided the best approach would be to put our heads down and work on a single large update. This will allow us to build out new features and take more time to polish the game. This update will include these new features or key improvements (in addition to the other Trello tasks): - Two new levels (Flying Dutchman & Community levels) - Re-launch of the mission editor - New capture & tag missions and storyline - New map area missions and storyline - New collection…

  • WoD UPDATE v0.17.10 - 16 August 2016

    A new update is out for World of Diving. In this update, we've added some new fish, improved the 'big fish' animations, added an update notification to the tablet and did some more bug fixing. We've also added sounds when surfacing and submerging. These were long overdue and add some extra immersion. Please note the divegame.net profile settings have been moved to the settings menu. We've replaced the divegame.net profile button in the main menu with a button which directs you to the EUCL3D 3D printing service to print out your avatar. The complete list of changes: - The following sea life was added to the game: Lionfish, Orca, Red Rockfish, Rockfish, Sperm whale, Great white shark, Tiger shark - Big fish trailing animation is now smoother - An icon is now displayed in the tablet when it is updated (ex. when a story mission is completed or an Oceanopedia entry is updated) - A sound effe…

  • WoD UPDATE v0.17.10 - 16 August 2016

    A new update is out for World of Diving. In this update, we've added some new fish, improved the 'big fish' animations, added an update notification to the tablet and did some more bug fixing. We've also added sounds when surfacing and submerging. These were long overdue and add some extra immersion. Please note the divegame.net profile settings have been moved to the settings menu. We've replaced the divegame.net profile button in the main menu with a button which directs you to the EUCL3D 3D printing service to print out your avatar. The complete list of changes: - The following sea life was added to the game: Lionfish, Orca, Red Rockfish, Rockfish, Sperm whale, Great white shark, Tiger shark - Big fish trailing animation is now smoother - An icon is now displayed in the tablet when it is updated (ex. when a story mission is completed or an Oceanopedia entry is updated) - A sound effe…

  • WoD UPDATE v0.17.9 - 19 July 2016

    We hope you are enjoying the recent updates to World of Diving. There were a lot of changes in the last update, and while we do our best to test all of these changes, some problems might still arise after a new build is live. This update is primarily focused on improving stability and fixing bugs. We really appreciate all of the feedback we get from you guys. This feedback helped us a lot in identifying some of the problematic parts of the game (ex. not being able to interact with objects with your right hand while you have the tablet equipped in your left while using a Vive). New Feature: You can now print a 3D model of your in-game character and have it shipped to your front door through our partnership with Eucl3D. These models are available in three sizes and can be ordered directly from the customization screens in the game. The complete list of changes: - Ray now looks at you when…

  • WoD UPDATE v0.17.9 - 19 July 2016

    We hope you are enjoying the recent updates to World of Diving. There were a lot of changes in the last update, and while we do our best to test all of these changes, some problems might still arise after a new build is live. This update is primarily focused on improving stability and fixing bugs. We really appreciate all of the feedback we get from you guys. This feedback helped us a lot in identifying some of the problematic parts of the game (ex. not being able to interact with objects with your right hand while you have the tablet equipped in your left while using a Vive). New Feature: You can now print a 3D model of your in-game character and have it shipped to your front door through our partnership with Eucl3D. These models are available in three sizes and can be ordered directly from the customization screens in the game. The complete list of changes: - Ray now looks at you when…

  • WoD UPDATE v0.17.5 - 17 June 2016

    The new WoD version is live. There have been a lot of changes (and a lot of time..) since the previous version. We have made some really big improvements performance wise. All levels are now running at a solid 90fps on an Oculus mininum spec PC in VR mode. For this, almost all art has seen a complete overhaul which you will be able to see once we put the new build live today. Additionally, the following major changes can be found in this update: - A complete re-do of fish rendering - Fish AI improvements - Tablet for most interface interaction - Story-mode which guides you through the game - HTC Vive & Oculus CV1 support - New fish density setting You can find more information about the changes in the devblog below. Let us know what you think!

  • WoD UPDATE v0.17.5 - 17 June 2016

    The new WoD version is live. There have been a lot of changes (and a lot of time..) since the previous version. We have made some really big improvements performance wise. All levels are now running at a solid 90fps on an Oculus mininum spec PC in VR mode. For this, almost all art has seen a complete overhaul which you will be able to see once we put the new build live today. Additionally, the following major changes can be found in this update: - A complete re-do of fish rendering - Fish AI improvements - Tablet for most interface interaction - Story-mode which guides you through the game - HTC Vive & Oculus CV1 support - New fish density setting You can find more information about the changes in the devblog below. Let us know what you think!

  • Development blog 67 - 17 June 2016

    Johann Overhaul of the entire game, and stuff... It's been about 3 months since our last Development Blog. There's been a lot of developer activity on World of Diving in that time. First of all; we've made some really big improvements on the performance side. All levels are now running at a solid 90fps on an Oculus minimum spec PC in VR mode. For this, almost all art has seen a complete overhaul which you will be able to see once we put the new build live today. We have also added HTC Vive support. Personally, I've been doing lots of work on getting everything working again since so many systems have been changed to provide a smoother experience in VR. Next to the systems that have been changed, a lot of systems have also been added: - A complete re-do of fish rendering. Small fish now all have trailing so their turing is smooth instead of jerky, as it was. Also, a lot of changes have b…

  • Development blog 67 - 17 June 2016

    Johann Overhaul of the entire game, and stuff... It's been about 3 months since our last Development Blog. There's been a lot of developer activity on World of Diving in that time. First of all; we've made some really big improvements on the performance side. All levels are now running at a solid 90fps on an Oculus minimum spec PC in VR mode. For this, almost all art has seen a complete overhaul which you will be able to see once we put the new build live today. We have also added HTC Vive support. Personally, I've been doing lots of work on getting everything working again since so many systems have been changed to provide a smoother experience in VR. Next to the systems that have been changed, a lot of systems have also been added: - A complete re-do of fish rendering. Small fish now all have trailing so their turing is smooth instead of jerky, as it was. Also, a lot of changes have b…

  • Devblog 66 - 29 March 2016

    Johann Performance and Graphical user interface conversion This week I've been sitting with the artists to do some much needed optimizations. These are mainly important for VR, in which you have to render at a very high FPS to reduce motion sickness. For example; for the Oculus Rift this is 90 FPS. We've began with the first level, Diving Base. We've managed to improve a lot, and after we do some code optimizations we'll reach the target FPS. As for the GUI conversions; Now all of the systems are converted, I'm currently working on getting everything stable and ready for putting live. Jeroen World of Diving Oculus support This week I've been working on fixing bugs for support of World of Diving on the Oculus Platform. Steam provides functionality for handling user lobbies, inviting users to a game and matchmaking. This is something the Oculus platform also supports, but in a different w…

  • Devblog 66 - 29 March 2016

    Johann Performance and Graphical user interface conversion This week I've been sitting with the artists to do some much needed optimizations. These are mainly important for VR, in which you have to render at a very high FPS to reduce motion sickness. For example; for the Oculus Rift this is 90 FPS. We've began with the first level, Diving Base. We've managed to improve a lot, and after we do some code optimizations we'll reach the target FPS. As for the GUI conversions; Now all of the systems are converted, I'm currently working on getting everything stable and ready for putting live. Jeroen World of Diving Oculus support This week I've been working on fixing bugs for support of World of Diving on the Oculus Platform. Steam provides functionality for handling user lobbies, inviting users to a game and matchmaking. This is something the Oculus platform also supports, but in a different w…

  • Devblog 65 - 8 January 2016

    JohannGraphical user interface conversion V6 Like the last time; I've been converting several more small systems to the new UI system. This week, the following features were converted: - The tour 'any button to close' message - The 'open community mission terminal' button - The 'loading community mission' message - The community mission voting view - The divegame.net profile window - Fadeout view - The loading screen - The air refill point view The current status of the conversion: There's about one more of these 'small systems' passes to go, after which everything has to be tested and bug fixed, and we'll have to make sure everything has controller support. BjornCollectables Hello guys, my name is Bjorn and i am the new intern at Vertigo Games. Currently i am studying Game Art here in Rotterdam and for the next six months i will work at Vertigo Games for my internship. I'm excited to w…

  • Devblog 65 - 8 January 2016

    JohannGraphical user interface conversion V6 Like the last time; I've been converting several more small systems to the new UI system. This week, the following features were converted: - The tour 'any button to close' message - The 'open community mission terminal' button - The 'loading community mission' message - The community mission voting view - The divegame.net profile window - Fadeout view - The loading screen - The air refill point view The current status of the conversion: There's about one more of these 'small systems' passes to go, after which everything has to be tested and bug fixed, and we'll have to make sure everything has controller support. BjornCollectables Hello guys, my name is Bjorn and i am the new intern at Vertigo Games. Currently i am studying Game Art here in Rotterdam and for the next six months i will work at Vertigo Games for my internship. I'm excited to w…

  • Devblog 64 - 18 December 2015

    http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2012/12/11/1355221670860/95431037-bcae-41e1-bb70-625d4031da10-620.jpeg JohannGraphical user interface conversion V5This week I've converted lots of smaller systems to the new UI system: - Radial selection (which you use to select tools and gestures) - In-game menu - Console messages (like 'A player has joined the game') - The player level bar in the main menu - The customization loading circle animation - The fps counter - The mission editor (lots was already converted because it works with the tile system) These systems could be converted fairly quickly because a lot of elements were drawn using the tile system, which was already converted. Also, a lot of utility functions have been added to make a lot of conversions easier to do. Vertigo is closing for christmas and new year, so you'll hear from us again after that. Happy holid…

Patch notes and updates

S.noRelease datePatch nameGID number
121 February 2017WoD UPDATE v0.17.60303819571572130730836
216 August 2016WoD UPDATE v0.17.103819571572130731082
319 July 2016WoD UPDATE v0.17.93819571572130731282
417 June 2016WoD UPDATE v0.17.53819571572130731402

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID251890
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateAug 26, 2014
DeveloperVertigo Games
PublisherVertigo Games
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMixed
Positive review percent49%
Positive reviews376
Negative reviews390
Total reviews766
Steam recommendations511
Achievements13
Average playtime forever289 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

An uncharted world awaits. World of Diving is the multiplayer online game that brings you an exhilarating underwater adventure with optional VR support.

About this game

An uncharted world awaits. World of Diving is the VR-enabled online diving game that brings you an exhilarating multiplayer diving adventure, all without getting wet. access the game via Early Access and start playing straight away! World of Diving enables you… to freely explore the ocean and make progress through exciting challenges: Interact with the amazing sea life. Compete against your fellow divers. Discover the sunken remains of history. Collect and salvage ancient treasure. As a diver… you can be a contributing member of an active community: You design, create and share your own content. You influence the development of new features. Your positive activity is rewarded with unique content and special privileges. Customize everything Appearance; Gear & tools; Your personal diving base Invite your friends in multiplayer. Unlock your next diving missions.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
52Tracked Controller Support
53VR Supported
29Steam Trading Cards
31VR Support
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeUsers Interact
pegi3Users Interact
usk0Users Interact
oflcpgUsers Interact
dejuslUsers Interact
crl12Users Interact

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: Free
  • Highest observed: Free

World of Diving's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

World of Diving's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records World of Diving at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-24FreeFreeNo discountSteam Store

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Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 230,99224 September 2026 - 00:09:01 UTC49,484Not availableLazy Bear Games
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
Euro Truck Simulator 224,16623 September 2026 - 21:13:24 UTC73,289940,058SCS Software
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
Hearts of Iron IV20,66524 September 2026 - 02:26:52 UTC93,196377,014Paradox Development Studio
RimWorld20,22024 September 2026 - 00:09:02 UTC95,851239,107Ludeon Studios

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS163,51224 September 2026 - 03:02:24 UTC3,236,0272,744,193PUBG Corporation
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Apex Legends™71,01224 September 2026 - 02:40:35 UTC624,4731,047,228Respawn
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Palworld47,74724 September 2026 - 02:29:26 UTC2,101,535451,088Pocketpair
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Legacy35,98923 September 2026 - 21:56:30 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim125,29524 September 2026 - 02:59:49 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Slay the Spire 252,91924 September 2026 - 01:47:05 UTC574,638199,438Mega Crit
Palworld47,74724 September 2026 - 02:29:26 UTC2,101,535451,088Pocketpair
Wallpaper Engine47,38824 September 2026 - 01:29:09 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid44,43724 September 2026 - 02:39:31 UTC122,811467,999The Indie Stone
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe

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