SPSTEAMPULSELIVE ANALYTICS
Race To Mars

Race To Mars Steam metadata

INTERMARUM, ONE MORE LEVEL | Mar 7, 2014 | game

Released

0players observed · 22 September 2026 - 06:12:57 UTC

IndieSimulationStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)15,483
  • Revenue (VGI)$207,000
  • Review score7% positive

Race To Mars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)15,483
  • Revenue (VGI)$207,000
  • Review score7% positive
  • Total reviews262
  • Release dateMar 7, 2014
  • DeveloperINTERMARUM, ONE MORE LEVEL
  • PublisherONE MORE LEVEL

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: INTERMARUM, ONE MORE LEVELPublisher: ONE MORE LEVEL

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Race To Mars Steam metadata

Race To Mars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/257930/metadata
Steam Communityhttps://steamcommunity.com/app/257930
PCGamingWiki search
IGDB searchSearch IGDB for Race To Mars

Reviews, pricing, and metadata

Review summary

Very Negative

7% positive, 19 positive, 243 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

Not available

Platform releases
  • Steam 7 March 2014

Latest Steam announcements

  • Race to Mars Status Update - 17 July 2018

    Dear Race to Mars fans, Due to many e-mails we’re receiving from you regarding current status of the project, we wanted to address these questions and tell you about decisions we’ve made concerning the future of Race to Mars and the reasons behind them. First of all, please know that your concern and bitterness in face of the absence of new information about the development of Race to Mars about the state of the project are well understood. Position you’ve found yourself in is one that we truly sympathize with--not only as developers, but most importantly, as players. Please, accept our sincerest apologies for this state of affairs. Due to unforeseen circumstances and outside elements we had to put on hold any communication concerning this project. We did not want to make promises that we might’ve not been able to keep until we were absolutely sure that the work would be resumed. Before…

  • Race To Mars is alive! - 9 May 2017

    Dear Race to Mars players! We're sorry that we didn't post any info about the game in recent months. Our team was focused on developing another important project and it took so many resources that we really couldn't improve the game for you. We hope that soon it will change and you will receive tons of new patches and updates for the game! We promise that Race to Mars will come back soon!

  • Race To Mars is alive! - 9 May 2017

    Dear Race to Mars players! We're sorry that we didn't post any info about the game in recent months. Our team was focused on developing another important project and it took so many resources that we really couldn't improve the game for you. We hope that soon it will change and you will receive tons of new patches and updates for the game! We promise that Race to Mars will come back soon!

  • UPDATE #19 - 20 June 2016

    We proudly present update 19: - Updated weather system, improved day cycle effects - Further work on refactoring Mission Control - More coherent and readable layout for the project groups in the staff management - Added shortcut for active research, current missions and finance report from main screen - Added new building models for the Tracking station, Moon program, Tourist agency, Near Earth and Orbit program, Rocket program - Tweaked notification labels displayed on top of the buildings - Added couple of missing strings - Fixed shortcuts panel in buildings - Improved scrolling of achievements and R&D section - Added tooltips for the inactive buttons in assembly room and NSaAO - Other bug fixes and improvements Cheers, RTM Team

  • UPDATE #19 - 20 June 2016

    We proudly present update 19: - Updated weather system, improved day cycle effects - Further work on refactoring Mission Control - More coherent and readable layout for the project groups in the staff management - Added shortcut for active research, current missions and finance report from main screen - Added new building models for the Tracking station, Moon program, Tourist agency, Near Earth and Orbit program, Rocket program - Tweaked notification labels displayed on top of the buildings - Added couple of missing strings - Fixed shortcuts panel in buildings - Improved scrolling of achievements and R&D section - Added tooltips for the inactive buttons in assembly room and NSaAO - Other bug fixes and improvements Cheers, RTM Team

  • Update #18 - 23 May 2016

    We proudly present Update 18 New building models for the "National Space and Air Office", "Mission Control", "Staff Management" and "Research and Development" - Tweaks and improvements in the Research and Development screen - Generating contracts in the "National Space and Air Office" - New placeholder researches, socket components and vehicles. - Lots of improvements in the back-end of the assembly room, socket components and mission control. - Work on the backend implementation of the mission control - still WIP. Should be available in the next update. Cheers, RTM Team

  • Update #18 - 23 May 2016

    We proudly present Update 18 New building models for the "National Space and Air Office", "Mission Control", "Staff Management" and "Research and Development" - Tweaks and improvements in the Research and Development screen - Generating contracts in the "National Space and Air Office" - New placeholder researches, socket components and vehicles. - Lots of improvements in the back-end of the assembly room, socket components and mission control. - Work on the backend implementation of the mission control - still WIP. Should be available in the next update. Cheers, RTM Team

  • Update #17 - 4 May 2016

    We proudly present Update 17 - Improvements in the Assembly room. Better filtering, collapsing panels, started work on improved rocket assembly. - New model of the administration building and mission control (mission control without textures yet). New models will be more readable, will reflect real world buildings and are PBR ready. - Finished changes in the personel system, engineers were changed into the project groups. - Started work on improving the researches panel and tree - still heavy WIP - Finished refactor of the backend that will be easier to operate for the designers. A lot of regression fixes - still WIP - Removed old translation file, started work on creating new language and translation system - still WIP Cheers, RTM Team

  • Update #17 - 4 May 2016

    We proudly present Update 17 - Improvements in the Assembly room. Better filtering, collapsing panels, started work on improved rocket assembly. - New model of the administration building and mission control (mission control without textures yet). New models will be more readable, will reflect real world buildings and are PBR ready. - Finished changes in the personel system, engineers were changed into the project groups. - Started work on improving the researches panel and tree - still heavy WIP - Finished refactor of the backend that will be easier to operate for the designers. A lot of regression fixes - still WIP - Removed old translation file, started work on creating new language and translation system - still WIP Cheers, RTM Team

  • Update #16! - 18 April 2016

    We proudly present Update 16! Features: - Goals system and extended company image panel. Spend "Hype" points to attempt goal and succeed before the deadline to improve your company image. Climb up the goals tree to reach the ultimate one - "The Mars" that will grant you the victory. Right now all of the goals are placeholders and the final one is missing - expect much more of them in the future updates. - Realistic weather simulation. The weather has impact on the rocket launch - keeping track of it in the "Mission Control" building is necessary for succesfull rocket launches. - Redesigned end turn summary window that combines both income changes as well as your current component production into one panel. - Fixed various small issues with the end turn button. - Redesigned events window that allow to for process the events faster. - WIP: Changes to the engineers system - instead of sepa…

  • Update #16! - 18 April 2016

    We proudly present Update 16! Features: - Goals system and extended company image panel. Spend "Hype" points to attempt goal and succeed before the deadline to improve your company image. Climb up the goals tree to reach the ultimate one - "The Mars" that will grant you the victory. Right now all of the goals are placeholders and the final one is missing - expect much more of them in the future updates. - Realistic weather simulation. The weather has impact on the rocket launch - keeping track of it in the "Mission Control" building is necessary for succesfull rocket launches. - Redesigned end turn summary window that combines both income changes as well as your current component production into one panel. - Fixed various small issues with the end turn button. - Redesigned events window that allow to for process the events faster. - WIP: Changes to the engineers system - instead of sepa…

  • Update #15! - 11 March 2016

    We proudly present Update 15! - You can now save and load your games. - AutoSave feature after each passing round. This feature can be toggled on and off from the settings screen. - Rocket launch GUI in the Mission Control. You can oversee the launch procedure and intervene if anything goes wrong. - Placeholder launch malfunction events. - Redesigned end turn button - you can easilly pass as much turn as you want, but will never miss anything important. - Simple company image visualisation - hover over the company name to see it. Will be improved in the future updates. - Label with the number of unassigned engineers. - Improvements and tweaks in the assembly room. - Various tweaks and improvements. Cheers, RTM Team

  • Update #15! - 11 March 2016

    We proudly present Update 15! - You can now save and load your games. - AutoSave feature after each passing round. This feature can be toggled on and off from the settings screen. - Rocket launch GUI in the Mission Control. You can oversee the launch procedure and intervene if anything goes wrong. - Placeholder launch malfunction events. - Redesigned end turn button - you can easilly pass as much turn as you want, but will never miss anything important. - Simple company image visualisation - hover over the company name to see it. Will be improved in the future updates. - Label with the number of unassigned engineers. - Improvements and tweaks in the assembly room. - Various tweaks and improvements. Cheers, RTM Team

  • Update #14 - 18 February 2016

    It may be small step for humanity, but it sure is big for Race To Mars! Today we're happy to announce that version 0.6.0 is available for download on Steam. Now you can schedule a flight mission to orbit the planet or moon and undertake various activities there. New Mission Control allows you to select the rocket, cargo load and the crew that will take part in the mission. Reliability of each component will influence the success of the launch. You will be able to plan the flight and the objectives for the crew to be done after reaching its destination. Finally, on a chosen start date you can observe the launch, keeping fingers crossed for the happy ending - the result will depend on many variables, including the weather conditions which may hinder the course of the mission. Rocket launch / failure animation are to be changed in future releases. Features include: - Finished Mission Contr…

  • Update #14 - 18 February 2016

    It may be small step for humanity, but it sure is big for Race To Mars! Today we're happy to announce that version 0.6.0 is available for download on Steam. Now you can schedule a flight mission to orbit the planet or moon and undertake various activities there. New Mission Control allows you to select the rocket, cargo load and the crew that will take part in the mission. Reliability of each component will influence the success of the launch. You will be able to plan the flight and the objectives for the crew to be done after reaching its destination. Finally, on a chosen start date you can observe the launch, keeping fingers crossed for the happy ending - the result will depend on many variables, including the weather conditions which may hinder the course of the mission. Rocket launch / failure animation are to be changed in future releases. Features include: - Finished Mission Contr…

  • Update #13 - 29 January 2016

    Lucky 13 brings more stability and little bit of new features to the game. Features include: - Assembling rockets in the assembly room - Placeholder rockets to be constructed in the assembly room - Started implementation of the mission control building - Placeholder inside of the mission control and the weather forecast system - Audio sliders in the settings menu Changes: - Fixed issue with game freezing after fiddling with personnel parameters - Changing personnel parameters generates appropriate events - Bug fixes and improvements Next update will be coming within two weeks. Best, RTM Team

  • Update #13 - 29 January 2016

    Lucky 13 brings more stability and little bit of new features to the game. Features include: - Assembling rockets in the assembly room - Placeholder rockets to be constructed in the assembly room - Started implementation of the mission control building - Placeholder inside of the mission control and the weather forecast system - Audio sliders in the settings menu Changes: - Fixed issue with game freezing after fiddling with personnel parameters - Changing personnel parameters generates appropriate events - Bug fixes and improvements Next update will be coming within two weeks. Best, RTM Team

  • Update #12 - 18 January 2016

    Twelfth update is ready for playing! Major update introduces National Space and Air Office (NSaAO) - The building allows you to negotiate with customers, accept contracts, negotiate milestones and browse history orders. Other companies can beat you in a tender for a contract, so be thorough and fast. You must carefully watch the trades. If you successfully complete missions, you gain the necessary funding, otherwise you lose the trust of customers. We also added placeholder content for researches, components, random events and more. All of this will change in the future, but you can already get the taste of what all of these systems will look like when the game is finished. In addition, we improved: Staff Management: New compact CV layout Added information tooltips for CV Improved person details window Assembly Room: Improved method of valuation of components Improved method of growing…

  • Update #12 - 18 January 2016

    Twelfth update is ready for playing! Major update introduces National Space and Air Office (NSaAO) - The building allows you to negotiate with customers, accept contracts, negotiate milestones and browse history orders. Other companies can beat you in a tender for a contract, so be thorough and fast. You must carefully watch the trades. If you successfully complete missions, you gain the necessary funding, otherwise you lose the trust of customers. We also added placeholder content for researches, components, random events and more. All of this will change in the future, but you can already get the taste of what all of these systems will look like when the game is finished. In addition, we improved: Staff Management: New compact CV layout Added information tooltips for CV Improved person details window Assembly Room: Improved method of valuation of components Improved method of growing…

  • Updates 10 & 11! - 4 January 2016

    After long and exhausting development process, we're happy to announce, that updates 10 and 11 are ready to download! - Assembly room component production UI - Component market - buy components you need, and sell the redundant ones - Component production - you can now produce components from the technologies that you researched - Tooltip with details of the month on the timeline. - A lot of bug fixes and tweaks. Including but not limited to: - Removed flickering of elements in the game panel when opening them for the first time - Fixed issue with disappearing engineers - Collapsing panels in the staff management panel - Fixed strange values in the company finances - Fixed issues with sacking off the engineers that were still working on a component Next update will finally bring new content to the game - stay tuned! Best, RTM Team

Patch notes and updates

S.noRelease datePatch nameGID number
19 May 2017Race To Mars is alive!3819571572130787652
220 June 2016UPDATE #193819571572130787765
323 May 2016Update #183819571572130787862
44 May 2016Update #173819571572130787976
518 April 2016Update #16!3819571572130788088
611 March 2016Update #15!3819571572130788197
718 February 2016Update #143819571572130788314
829 January 2016Update #133819571572130788431
94 January 2016Updates 10 & 11!3819571572130788636
1027 November 2015Bundled updates up to #93819571572130788749
113 November 2015UPdate #53819571572130788868
1221 August 2015Update #43819571572130788971
137 August 2015Update #33819571572130789075
1427 July 2015Update #23819571572130789194
1522 July 2015Small update #1 :)3819571572130789309
1610 July 2015Update #13819571572130789421
172 March 2015New Update - Contracts & Dotations3819571572130789615
1824 January 2015Apollo Update is here!3819571572130789826

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID257930
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMar 7, 2014
DeveloperINTERMARUM, ONE MORE LEVEL
PublisherONE MORE LEVEL
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Negative
Positive review percent7%
Positive reviews19
Negative reviews243
Total reviews262
Steam recommendations224
AchievementsNot available
Average playtime forever284 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer...

About this game

Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer and leaving the competition far behind on your way to victory. Our game will achieve two goals - promote the outer space industry and satisfy all economy game fans. Race To Mars combines the realism of a spaceport management sim and approachable gameplay - we assure you that both subject aficionados and casual gamers will find this mixture most entertaining. Our priority is to make an approachable game without compromising its key economical and strategical features - says Szymon Janus, the CEO of INTERMARUM. Since we aim to deliver the best quality, we're developing the game in close cooperation with scientists from a Polish space industry company, and we're using Unity, the leading multiplatform game engine, thanks to this we'll be able to deliver top quality content. FEATURES Shape your own path to Mars: satellites or a space station? Discover more than two hundred pioneering technologies Fight for a larger budget for your space program with the help of your fans and media Expand your program: profit from commercial, scientific and military contracts CURRENT FEATURES Main screen from where you manage your New Space company System of gaining Prestige points, which show how your company evolves and will enable it to develop further Final 3D models of 4 important buildings System of day and night Almost all features in Administration building: manage staff and buildings, use the bank (take loans or deposit money), view reports, answer first questions from the journalists and build your reputation It is possible to build all buildings in the correct order (presented on a tree) Answer first questions from the journalists and build your reputation Choose contracts at National Space and Air Office Build Satellite Program which unlocks development of crucial technologies at Research+Development Develop first technolo…

Supported languages

English, Polish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Race To Mars's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Race To Mars's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Race To Mars at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Dota 2431,09222 September 2026 - 08:10:34 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together20,69822 September 2026 - 07:21:20 UTC122,662531,182Klei Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Mount & Blade II: Bannerlord17,72222 September 2026 - 07:58:17 UTC248,034297,199TaleWorlds Entertainment
Black Desert17,69022 September 2026 - 07:48:03 UTC59,91792,632Pearl Abyss
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld43,60122 September 2026 - 07:40:27 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Path of Exile 226,11522 September 2026 - 06:26:53 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,26822 September 2026 - 05:39:48 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
BeamNG.drive10,66222 September 2026 - 03:32:01 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,03322 September 2026 - 07:24:39 UTC39,10324,686Jagex Ltd

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