Moose Miners news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players13 · 24 September 2026 - 16:02:55 UTC
- SteamPulse tracked peak1,434
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews525
- Release dateMay 10, 2024
- DeveloperLingon Studios
- PublisherLingon Studios
Genres: Casual, Indie, Simulation, Strategy
Company pages: Developer: Lingon StudiosPublisher: Lingon Studios
Moose Miners Steam news
Moose Miners news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hiding things - 17 June 2026
This is a small update to celebrate the announcement of Moose Builders. It adds a new button in the round button menu at the top right allows controlling the visibility of certain things in the game. You can hide the crafters, balance minecart, stick storage piles and rails. Basically all the things that can be in the way of seeing something else. Features/AdditionsAdded Base visibility optionAdded promo for Moose Builders on exit (happens only once) Bug fixesFixed company value leaderboard overflowFixed company value leaderboard sorting
- Announcing Moose Builders! - 16 June 2026
NEW GAME ANNOUNCEMENTIntroducing Moose Builders, a factory game about moose crafting solar panels! Grab a shovel, gather your friends, and prove that moose are the greatest engineers in the desert. Wishlist the game on Steam! It really helps supporting me as an indie game developer
- Bug fix - 20 March 2026
Fixed raw resources not being cleared from the transport platforms when sold by the sell portals
- Bug fix - 19 March 2026
Fixed rail always buying max regardless of amount selected before unlocking lumber processing
- Bug fix - 17 March 2026
Fixed a bug allowing upgrading crafters more than max resulting in wands per batch value rolling over
- Deeper extra update - 16 March 2026
This update focuses on fixing and improving some things around the Deeper update. The first main thing is increased cost scaling for productivity and luck upgrades, as those ended up too powerful after the Deeper update. Your luck and productivity upgrade level will be automatically adjusted to new values based on the new cost scaling.Then I have added a new upgrade called Sell portals. This can be unlocked after the storage minecart has been fully maxed out and replaces the storage minecart with sell portals that sells any wands (or gems and logs if the fences are down) directly without any need for transport. This is to solve the storage minecart becoming a bottleneck in the pipeline at the end as the only limit with the sell portals are how fast you can craft wands.There is a bonus upgrade in this update as well, saw lasers. The saw laser allows the moose to mine more than 1 tile dee…
- More bug fixes - 6 March 2026
Improved moose mining area selection so they won't switch away from thin areas to wide ones as often Fixed not being able to add moose to group areas from map view Fixed a bug causing refiners with productivity to sometimes create new resources out of nothing Fixed resources sometimes getting stuck on refiners Fixed refinement speed upgrades not upgrading all the way on max amount Fixed a crash happening sometimes when upgrading buffer chest on max amount Fixed crafters not upgrading all the way to max when on max amount
- 10k in amount selector and bug fixes - 4 March 2026
I'm currently investigating bugs about cost calculation getting stuck, moose upgrade quest not resetting on new saves or having large numbers already on completely new saves as well money disappearing for a few players. Some of the bug fixes in this patch at least partly fixes these issues, but most of them I have not been able to properly reproduce so I have not been able to confirm if they are fixed properly. So if you are experiencing any of these bugs after this update, please send me your save file as described in the third paragraph of this post: https://steamcommunity.com/app/2591410/discussions/0/4038104984936396794/ together with a short description about what bug you have and if possible any steps to reproduce it. That will help me a lot in finding what is going wrong so I can fix it. Here are the patch notes for this update: Added 10k to the amount selector Fixed moose not mi…
- Achievements bugfix - 27 February 2026
Fixed moose count achievements not unlocking sometimes Fixed moose saw speed achievement not unlocking sometimes
- Bug fixes and productivity balancing - 26 February 2026
Improvements Improved performance of storage minecart loading in late game Balance changes Reduced the productivity per level from 2.5% to 1% Bug fixes Fixed a bug causing the upgrade buttons getting stuck on calculating costs Fixed cost calculation for buffer chests being wrong when not all grinders have rails Fixed a bug that could cause money to negative after buying rail on max
- Hotfix 2 for deeper update - 26 February 2026
Fixed achievements not unlocking for some saves
- Hotfix for deeper update - 25 February 2026
Fixed a crash that happened in some cases when upgrading rail length on max amount
- Deeper update! - 25 February 2026
It is finally time for a new content update! You can watch the trailer for the update on Youtube to get a quick summary about the new things: Let's dive into the details about what's new.As the name of the update "Deeper" suggests you will get to mine deeper than before. The max depth has been increased from the previous 57 600 (gems/trees) to 691 200 (an increase by 12 times). To accompany this increase there are a bunch of new tiers and some new upgrades for you to conquer the new depth. The max tiers for the moose capacity and moose saw damage upgrades have been increased greatly with new saw types and carts. There is also a new upgrade to increase the moose unload speed.There are also new compression upgrades for the storage minecart, balance minecart and the storage boxes. These allow for both more storage and faster transfer rates.I also added two new upgrade amounts to the upgrad…
- Moose News - Some info about the next update - 21 January 2026
Hi all moose enjoyers! It's been a while since I wrote an update here on Steam (besides answering in the forums). My initial plan was to have an update ready about now, but it is taking a little bit longer so I thought I might as well share some info on what is coming in it.I'm currently running a beta for the update in the Discord channel so if you are interested in trying it out or just some more regular updates on how it is going come join it here: https://discord.com/invite/YVNsTCRbC2 The main focus on the update is increasing the max depth limit from the current 57 600 to 691 200 with some large rebalancing on different costs to make the progress more active on less reliant on just waiting idle for things. To help make the progress feel better I have added quests to the game. If you have played my new game Moose Diver you might recognise the quest menu from that game. These will gi…
- Moose Diver is available now! - 10 November 2025
Moose Diver is now available!An incremental game about a moose diving in the ocean for coins!Get it here on Steam! You can get all four of our games with a discount in the Lingon Studios bundle. And if you own any of the games already you get the remaining games with the bundle discount.
- 1.4.3 Little extra map performance improvement - 8 September 2025
Just some extra minor performance improvements to the map rendering
- 1.4.2 Memory leak hotfix - 4 September 2025
Fixed a memory leak in the map rendering of the rails and minecarts
- 1.4.1 Missing bug fix - 3 September 2025
Fixed avg sometimes being larger than max in info box
- 1.4 More zoom and bug fixes - 3 September 2025
Hello again! Time for another update. This update was supposed to be a small bugfix patch to fix a few bugs before going back to finish up Moose Diver. But I couldn't keep myself from at least including one more thing, so I took a few days to implement some big performance improvements for the map rendering to allow for much more zoom. The first screenshot show shows the previous max zoom and the second screenshot shows the new max zoom. This new max zoom limit might be a bit too ambitious for some lower end systems, but I decided to keep it there to not limit the systems that can handle it fine. And it works at a playable framerate on my 10 year old mid tier gaming laptop, so it should probably be fine for most people. And if it too heavy on the new max zoom, the lower zoom levels should run much faster now than before anyways, so win-win. The moose group areas are now also visible and…
- Moose Diver Demo is available! - 20 August 2025
The demo for Moose Diver is now available! Go try it out now and try to claim the highest score on the leaderboard!
Patch notes and updates
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