- Happy One Year Anniversary Red Solstice 2: Survivors! - 17 June 2022
Marines! It's time to celebrate the one year anniversary of Red Solstice 2: Survivors! We want to thank everyone in the community for your support - and support over the last year with Red Solstice 2: Survivors. Please enjoy our one year anniversary armory and new Black Ops skin! Now get to the mess hall for some much deserved birthday cake! https://store.steampowered.com/app/768520/Red_Solstice_2_Survivors/
- MARINES! RS2 UPDATE 1.6 NOW AVAILABLE - 2 September 2021
Attention Marines, Update 1.6 just went live and you know what that means…? Of course you do - lots of lovely updates and changes to the game. The development team have been busy, and this update is the BIGGEST one so far! Before we go into detail, let’s recap what we have done until now: • Added new Terminator Class • Improved network • Added offline play • Added new missions For Update 1.6, we’ve added a bunch of missions for the Skirmish mode from the campaign as well as a completely NEW MAP that will keep you on your toes on Mars! And of course, we are saying NO to cheaters and improved our anti-cheat and anti-grief system! We've also added a "co-op" campaign which enables a few things; • Everyone can now see the world map events and experience the full campaign together - with the host making decisions. • An option that is enabled by default and limits the equipment of the campaign…
- Red Solstice 2 - Presenting Missions - 26 March 2021
Hello Marines, We have some exciting news for you! Today we have released a brand new trailer that focuses on the different mission types which you will encounter in Red Solstice 2: Survivors. You can check it out here: Red Solstice 2: Survivors will challenge you with a variation of missions and challenges and you won’t be able to catch your breath. Let’s take a look at them: Exploration: Those are missions, where you are not pressured against time and can do the mission at your own pace. Planning is key in Red Solstice 2: Survivors and to defeat the Biomass infection you need to study it. This could be done by retrieving technology from an infested colony, locating the Biomass source, investigating a facility or by escorting a group of civilians or a convoy to the evacuation zone. Stealth: You versus the deadly Hunter! In these 1 on 1 stealth missions, you have to avoid the powerful H…
- Wishlist Campaign Update! - 19 March 2021
Hello Marines! It's been a busy time in the world of Red Solstice. We announced a brand new trailer, completed our Playtest which thousands of you joined and we have also started our wishlist campaign! Wishlist Unlock Tiers As you can see there's a bunch of new content we are looking to unlock on launch and we are happy to announce that we've already hit Tier 1 unlocking a Gauss Assault Rifle MK1 skin. Thank you so much for your support! 50k Wishlist COMPLETED We can't wait to see what you think and of course what will be available on launch week! Be sure to keep up to date with all things Red Solstice 2: Survivors by wishlisting us on Steam. SURVIVE – RESEARCH – FIGHT BACK!
- Red Solstice 2: Survivors to be published by 505 Games - 25 February 2021
Hello marines! Release date We’re thrilled to announce that Ironward have partnered up with 505 Games to bring Red Solstice 2: Survivors to Steam on June 17th! Trailer Red Solstice 2: Survivors takes place in the year 117 After Earth when corporations rush to secure dominance over the last remnants of humanity. Players command a team of up to eight in online co-op or can blast their way through a deep single-player campaign as they work strategically to lead operatives, research new technologies, and counter a mutant invasion taking over the colonized planet. Steam playtest Ahead of the game's launch, a Steam Playtest is set to start Friday, March 12 through Monday, March 15. Access to the Playtest can be requested here on Steam! https://store.steampowered.com/app/768520/Red_Solstice_2_Survivors/ 505 Games We are excited to work with 505 Games and cooperation with them enabled us to dev…
- Red Solstice 2 is heading to PAX-EGX! - 11 September 2020
Greetings Marines! We are delighted to tell you that in 24h we will be streaming Red Solstice 2: Survivors, so don’t miss out and come and join us! We will be talking about the state of the game, where we are in the development, answer questions from you guys & gals in the community and a few tips and tricks to survive on Mars ;) Schedule: Tomorrow from 8 PM when EGX-PAX kicks off, we will be streaming each day to showcase some gameplay of Red Solstice 2: Survivors. Content of the streams 12. Sept 8 PM CEST - Saturday: Arcadia Colony 13. Sept 7 PM CEST - Sunday: Mining Colony 18. Sept 7 PM CEST - Friday: Swamp Colony / Followers and tactics 19. Sept 7 PM CEST - Stealth/Hunter game mode https://store.steampowered.com/app/768520/The_Red_Solstice_2_Survivors/ You can also visit our booth at https://www.paxegx.com/ and check for some new trailers and cool things! For now, we are showing you…
- Check out Red Solstice 2 gameplay! - 24 July 2020
Hello everyone, Red Solstice 2 gameplay explained For those that are not aware or haven't seen yet we have published gameplay video of Red Solstice 2, featuring survival mode of the game. Remember to FOLLOW and WISHLIST Red Solstice 2 for more hot updates, like milestone that we've put recently. https://store.steampowered.com/app/768520/The_Red_Solstice_2_Survivors/ Enjoy the video and let us know what you think or what questions you have in the comments below! And if you wanna see all the crazyness from Kaif in Red Solstice 2 during steam festival, it's a long watch but if that's something for you, here it is: See you on the field and stay frosty marines!
- Red Solstice 1 and Red Solstice 2 update! - 24 July 2020
Hello everyone, Red Solstice 1 new content We are working with our community members into delivering a new content to play with, we don't know when it will be ready but we wanted to share this news with you.. some class that was never made might be available soon! :) - Fingers crossed that the community is about to make first official mod for TRS 1 Red Solstice 2 gameplay explained For those that are not aware or haven't seen yet we have published gameplay video of Red Solstice 2, featuring survival mode of the game. Remember to FOLLOW and WISHLIST Red Solstice 2 for more hot updates, like milestone that we've put recently. https://store.steampowered.com/app/768520/The_Red_Solstice_2_Survivors/ Enjoy the video and let us know what you think or what questions you have in the comments below! And if you wanna see all the crazyness from Kaif in Red Solstice 2 during steam festival, it's a l…
- Gameplay changes, TRS 2 Alpha and new trailer! - 24 September 2019
Hello everyone, let's talk about patch! Idea for all of those changes was to shake things up a bit and try to bring older classes and their roles back into action so people have to think proactively about ammunition and tactics TRS 1- Patch Notes: Doubled maximum limit on all classes! 2 Terminators / 2 Hellfires etc. are now a thing! You can swap marines with TAB without being in tactical mode now for singleplayer and survival games Savage burners will do fire damage now on any class if there is no different damage mod active from skills Energy, toxic, explosive when activated will always override item passive damage mod Vindicator overcharge damage is doubled Friendly damage caused by overcharge reduced from 350 to 250 Vindicator overcharge will do 100% damage in it's entire radius to enemies Arclite will get it's full damage potential 50% faster when burning single target, increasing…
- The Red Solstice 2: Survivors update! - 16 August 2019
Hello everyone. First thing to say is that we will be at Gamescom in the business hall 3.2 A011, so if you know any journalists/streamers that would like to play and see the game exclusively, they can join us at our booth there and talk to us! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31917575%2F5a7155a624f584594dac15f17bec5c3c78020597.gif We've been hard at work on The Red Solstice 2: Survivors and yes we know that you are all eagerly awaiting any news. One new thing is that the player will take the role of the Executor, a corporation appointed individual who is in charge of executing important missions across planet and striking the STROL in order to change the war in humanity's favor. Soon we will show the new trailer and also announce the alpha testing for all willing to get in and become the best marine they can be. We will talk more about the alpha when the…
- The Red Solstice 2: Survivors gameplay teaser released! - 2 May 2019
https://youtu.be/E4g3hJ2-nrA Dear people of The Red Solstice, after months of hard work, shaping The Red Solstice 2 into a game we are all proud of, we are very excited to present you a little slice of what we have acomplished so far. Moments ago we have uploaded our first teaser trailer for the game. It should give you a bit of the feeling we are going for. We hope you like it. Here are also some screenshots of the systems that are being worked on: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31917575%2F32657be77a817b27f710cb034c3b25bd8c9bd7ca.png Armory is of course where you customize your marine's equipment and weapons before sending him into action. This time arround you'll have much broader scope of customization options. You'll be able to pick different firing modes for your weapons, choose to pick more passive abilities at the expense of some active skills, p…
- Solstice chronicles: MIA available on Nintendo Switch! - 7 February 2019
Hi everyone! For the last year or so, we have been (among other nice things) preparing a Nintendo Switch release of our game Solstice Chronicles: MIA. As the game was made with PC gaming in mind, a lot of optimizations, engine tweaks and a complete UI rework had to be done, but finally our effort comes to fruition. As of today, the game is available from 15:00 CET (14:00 UTC) in the Nintendo eShop in Europe, and 9:00AM PST (5:00 UTC) in North America You can buy the game at the following link . We will be having a Reddit AMA today at 21:00 CET / 20:00 GMT / noon Pacific. Now this important milestone is finally over, our PC users can expect further updates to Solstice Chronicles MIA, where we intend to implement more performance tweaks, bug fixes and gameplay improvements. If you would like to support us, please like and share our release trailer, and like and share our social media post…
- The Red Solstice 2: Survivors! - 3 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6134530%2F8fbafc3113e023a3adb7201b0feabaa0f0f52f0d.png Dear community, we have some bad news and some good news. Let's start with the bad. Solstice Chronicles: Survivors is no more. We killed it, cut it to pieces and fed it to a pit of angry zombies we keep just for such occasions. But there are good news also, bear with us for a bit longer. When we started working on the Solstice Chronicles: Survivors it was because the community asked for a multiplayer mode in the Solstice Chronicles: MIA and we were unable to provide that with the original game. It was supposed to be a standalone multiplayer game built upon the expanded MIA framework featuring more open gameplay similar to the survival mode. Guided by our previous experience with the Unreal Engine and some great new talent we were lucky enough to acquire, we started pee…
- The Red Solstice patch! Happy Holidays! - 24 December 2018
Its been a while and we haven't had the time to give The Red Solstice the attention it deserves. Community asked us to do some small changes so we took some time and tried to fix some cruical bugs and do some tweaks. Start of marauder mode is in, finally! We'll try to dedicate more time in near future to address some of the more critical changes. NEW MISSION: Escape Sector - Allows you to transfer between sectors - 30% chance to trigger whenever secondary mission starts. - If you do not leave the sector, all sector gates will be closed upon mission failure. Patch notes: - Chemical bomb reduced cooldown by 1 second - Electric discharge radius increased by 6m - Explosive teleport radius reduced by 25% - Teleport group radius increased by 3 - Teleport group ranged increased by 3 - Explosive modulator ability increased to from 4-20 to 5-25 - Suppressive fire will max out at lvl 3 giving max…
- SC: MIA patch, coupons and new info! - 24 May 2018
EVERYONE who owns The Red Solstice got a -60% coupon for SC:MIA, you have 24h left. https://store.steampowered.com/app/528160/Solstice_Chronicles_MIA/ Patch for TRS will come in 1 month, we'll address some of serious issues and try to change a few skills, maybe even enable another mission marauder :) https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26613726%2F7561f44890dc3855ac48b8edf723b2b485e35689.jpg We are proud to announce that the game is receiving a major patch that focuses on polishing up both gameplay and graphics. Check this video for a short demonstration. Some of the changes for overhaul patch of SC:MIA Major Changes Optimized the game Connected single player and survival save games Tweaked and improved almost every level and boss fight Improved visuals in every level of the game Terminator enabled from the start Improved in-game UI Removed all skill supplies…
- Info and patch! - 6 April 2018
Hello everyone, we did a small patch to fix some bugfixes regarding mercs mission today. I would also like to inform you about some interesting game from the devs that helped shape The Red Solstice interface in how it looks today. Interface went through at least a few dozen iterations, until guys from FlowFire games helped us, it's still not perfect, but it's the best we could do at that time. If you like twin stick shooter, and if you liked The Red Solstice, I recommend you check out their game, it REALLY is great :) http://store.steampowered.com/app/528230/SYNTHETIK/ https://cdn.steampulse.org/steam/apps/528230/extras/InterventionGif_-_Copy.jpg?v=1522538819 Kind Regards, Ironward
- Info and patch! - 6 April 2018
Hello everyone, we did a small patch to fix some bugfixes regarding mercs mission today. I would also like to inform you about some interesting game from the devs that helped shape The Red Solstice interface in how it looks today. Interface went through at least a few dozen iterations, until guys from FlowFire games helped us, it's still not perfect, but it's the best we could do at that time. If you like twin stick shooter, and if you liked The Red Solstice, I recommend you check out their game, it REALLY is great :) http://store.steampowered.com/app/528230/SYNTHETIK/ https://cdn.steampulse.org/steam/apps/528230/extras/InterventionGif_-_Copy.jpg?v=1522538819 Kind Regards, Ironward
- New DLC released! - Operations Pack! - 20 February 2018
Operations Pack brings 2 new missions and 2 new weapons for The Red Solstice. http://store.steampowered.com/app/790180/The_Red_Solstice__Operations_Pack/ Missions yield nice rewards for your squad when finished, and will momentarily change your approach to the current session. They will spawn randomly after wave 6. NEW MISSION - Rescue Civilians Your squad is tasked with rescuing random number of civilians that will be positioned randomly across map. Once rescued you need to lead the civilian group to EVAC point. Civilians are not tough, and any kind of friendly fire, even bullets, will hurt them badly, so watch your fire! Once the civilians are evacuated based on the number of civilians saved, equipment will be generated for your squad. NEW MISSION - M.E.R.C.S. Your squad will receive a distress signal for friendly squad. If you manage to reach them you will have to hold position until…
- New DLC released! - Operations Pack! - 20 February 2018
Operations Pack brings 2 new missions and 2 new weapons for The Red Solstice. http://store.steampowered.com/app/790180/The_Red_Solstice__Operations_Pack/ Missions yield nice rewards for your squad when finished, and will momentarily change your approach to the current session. They will spawn randomly after wave 6. NEW MISSION - Rescue Civilians Your squad is tasked with rescuing random number of civilians that will be positioned randomly across map. Once rescued you need to lead the civilian group to EVAC point. Civilians are not tough, and any kind of friendly fire, even bullets, will hurt them badly, so watch your fire! Once the civilians are evacuated based on the number of civilians saved, equipment will be generated for your squad. NEW MISSION - M.E.R.C.S. Your squad will receive a distress signal for friendly squad. If you manage to reach them you will have to hold position until…
- Patch before new DLC! :) - 16 February 2018
Other then making tons of changes and bufixes, we would like to point you all in direction of our new game just in The Red Solstice style! Solstice Chronicles: SURVIVORS http://store.steampowered.com/app/768520/Solstice_Chronicles_SURVIVORS/ As always join our community at discord and participate in games! https://discord.gg/VaKHMZj GENERAL - fixed SINGLEPLAYER loadout selection - reworked ailments, now only 1 type of ailment can be given per hit - fixed ailments that were never given in some cases by some creatures - trash mobs like swarmer and desecrator will not give ailment at all, parasite has 100% chance to give ailment - toxic barrels will no longer damage followers - fixed bug that caused monsters to glitch in certain situations with taunt making them easy to kill - final evac will spawn hellspawns on the way to dropship in military - ACE will now deal 100% damage on outer edges…