SPSTEAMPULSELIVE ANALYTICS
Frozen State

Frozen State Steam metadata

Flox Studios | Aug 5, 2016 | game

Released

0players observed · 5 October 2026 - 08:04:11 UTC

ActionIndieRPGSurvivalHorrorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)28,826
  • Revenue (VGI)$226,745
  • Review score64% positive

Frozen State metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)28,826
  • Revenue (VGI)$226,745
  • Review score64% positive
  • Total reviews548
  • Release dateAug 5, 2016
  • DeveloperFlox Studios
  • PublisherFlox Studios

Genres: Action, Indie, RPG

Company pages: Developer: Flox StudiosPublisher: Flox Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Frozen State Steam metadata

Frozen State metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/270270/metadata
Steam Storehttps://store.steampowered.com/app/270270/
Steam Communityhttps://steamcommunity.com/app/270270
PCGamingWiki search
IGDB searchSearch IGDB for Frozen State

Reviews, pricing, and metadata

Review summary

Mixed

64% positive, 351 positive, 197 negative

Price and discount

$11.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Stats, Family Sharing

Achievements

26

Platform releases
  • Steam 1 July 2014

Latest Steam announcements

  • Project N Update (Demo Available) - 13 November 2019

    https://imgur.com/7IzNuFy.gif It's been ages since we posted an update here about the "Project N". Partly because, the game is a big departure from FS and we didn't want to bombard you with irrelevant information. So, why arew we posting irrelevant info now? Well, we believe that there might be a handful of people who are interested in our work regardless of the genre, and as it's getting closer to a release date, it would be unfair to keep them in the dark. If you only interested in Frozen State you can stop reading here, otherwise let me show what "Project N" has turned into. "Project N" is now called Mist Hunter and it's fats-paced, colorful, FPS roguelite with magic weapons and weird enemies. Currently, we've made two absolutely different from each other modes: The Summoning - endless arena mode where you can practice and hone your skill in quick fights, and compete for the highest…

  • Linux is working again. - 13 July 2017

    Hi all, The linux version is playable again and works fine. We've updated the game for every OS. There is no significant changes, just fixed a few small things here and there and compiled it all with a newer version of unity. Thank you for you patience and understanding, Devs

  • Linux is working again. - 13 July 2017

    Hi all, The linux version is playable again and works fine. We've updated the game for every OS. There is no significant changes, just fixed a few small things here and there and compiled it all with a newer version of unity. Thank you for you patience and understanding, Devs

  • Linux is working again. - 13 July 2017

    Hi all, The linux version is playable again and works fine. We've updated the game for every OS. There is no significant changes, just fixed a few small things here and there and compiled it all with a newer version of unity. Thank you for you patience and understanding, Devs

  • Linux is working again. - 13 July 2017

    Hi all, The linux version is playable again and works fine. We've updated the game for every OS. There is no significant changes, just fixed a few small things here and there and compiled it all with a newer version of unity. Thank you for you patience and understanding, Devs

  • Progress Update "Project N" - 4 June 2017

    Hey guys, Apologies for a rather long gap between the updates. It’s been so much work that I didn’t even notice how the time just flew by. I’ve been throwing some gifs on reddit pretty regularly, but haven’t given any updates on where we are and how everything is going. The progress As the core idea gradually taking up a more defined form, we are cutting down things that we think might not work together or just simply too ambitious for us. Yeap, we’ve learnt this lesson the hard way. After many discussions we decided to drop the 4-weapon slot system. I think, with this loadouts, where you could sort of define your own character build, we wanted to bring something new, but in reality it would clash with the fast-paced nature of the game. Any kind of interaction with the inventory to swap the gun in the middle of a fight would inevitably slow the pace or, what in my opinion even worse, wo…

  • Progress Update "Project N" - 4 June 2017

    Hey guys, Apologies for a rather long gap between the updates. It’s been so much work that I didn’t even notice how the time just flew by. I’ve been throwing some gifs on reddit pretty regularly, but haven’t given any updates on where we are and how everything is going. The progress As the core idea gradually taking up a more defined form, we are cutting down things that we think might not work together or just simply too ambitious for us. Yeap, we’ve learnt this lesson the hard way. After many discussions we decided to drop the 4-weapon slot system. I think, with this loadouts, where you could sort of define your own character build, we wanted to bring something new, but in reality it would clash with the fast-paced nature of the game. Any kind of interaction with the inventory to swap the gun in the middle of a fight would inevitably slow the pace or, what in my opinion even worse, wo…

  • Mac & Linux missing files - 29 May 2017

    Hi guys, If you have missing files and cannot start the game, try a new build in the beta branch. It should fix the issue. Thank you, Devs

  • Mac & Linux missing files - 29 May 2017

    Hi guys, If you have missing files and cannot start the game, try a new build in the beta branch. It should fix the issue. Thank you, Devs

  • Small Update - 28 March 2017

    Hey all, A small update is up, you can find it in the beta as always. There isn't a lot of changes, but we added several crafting recipes. You can now craft matches and empty flasks. We have also made some changes to the overall balance and items spawn rates, based on your feedback. Changelist New crafting recipes: matches and empty flask Spawn rate of matches and paper ( including books) has been reduced Gun Powder and Weapon Upgrade kits has become less rare Weapon upgrade kits can spawn in cars Enemies can drop upgrade kits too, though it's a relatively small chance Carabine spawn chance has been increased Thank you, Devs

  • Small Update - 28 March 2017

    Hey all, A small update is up, you can find it in the beta as always. There isn't a lot of changes, but we added several crafting recipes. You can now craft matches and empty flasks. We have also made some changes to the overall balance and items spawn rates, based on your feedback. Changelist New crafting recipes: matches and empty flask Spawn rate of matches and paper ( including books) has been reduced Gun Powder and Weapon Upgrade kits has become less rare Weapon upgrade kits can spawn in cars Enemies can drop upgrade kits too, though it's a relatively small chance Carabine spawn chance has been increased Thank you, Devs

  • "Project N" and more - 15 March 2017

    Hey guys! Frozen State Finally, have time to give you an update. There have been several interesting suggestions on the forum and I'm going to implement them in FS. The suggestions are mostly about re-balancing certain stuff(drops and items spawn) and adding a new crafting recipe. I'll try to make it all done by the next weekend. "Project N" The development of the new game is moving at a good pace. For the last couple of months, Anton has been working primarily on a pathfinding system and its editor. If you don't know what the pathfinding is and what it does, the bast way to explain it would be a thing that helps AI (everything that isn't directly controlled by the player) navigate on the level. In other words pathfinding is one of the most fundamental technical things in many games. Unity, like many other third-party engines, offers its own buit-in solution, and it's quiet good. Howeve…

  • "Project N" and more - 15 March 2017

    Hey guys! Frozen State Finally, have time to give you an update. There have been several interesting suggestions on the forum and I'm going to implement them in FS. The suggestions are mostly about re-balancing certain stuff(drops and items spawn) and adding a new crafting recipe. I'll try to make it all done by the next weekend. "Project N" The development of the new game is moving at a good pace. For the last couple of months, Anton has been working primarily on a pathfinding system and its editor. If you don't know what the pathfinding is and what it does, the bast way to explain it would be a thing that helps AI (everything that isn't directly controlled by the player) navigate on the level. In other words pathfinding is one of the most fundamental technical things in many games. Unity, like many other third-party engines, offers its own buit-in solution, and it's quiet good. Howeve…

  • New Patch in Beta - 4 February 2017

    Hey guys! The "controller" bug has slowed us down, but a new patch has just been uploaded. It's in beta branch as usual. The controller seems to be working fine for the most part of the game, however when you in a dialogue window sometimes you can't switch between the answers. We're still not sure what can cause it. We've fixed a few things but we have some inconsistency in our results. If you have a controller, please try whether it's working or not, particularly in the dialogues. These achievements should be working properly now. -Animal Friend -Doesn’t count -Adventurer -Pacifist We also fixed a few bugs with animals' AI. Thank you, Dev

  • New Patch in Beta - 4 February 2017

    Hey guys! The "controller" bug has slowed us down, but a new patch has just been uploaded. It's in beta branch as usual. The controller seems to be working fine for the most part of the game, however when you in a dialogue window sometimes you can't switch between the answers. We're still not sure what can cause it. We've fixed a few things but we have some inconsistency in our results. If you have a controller, please try whether it's working or not, particularly in the dialogues. These achievements should be working properly now. -Animal Friend -Doesn’t count -Adventurer -Pacifist We also fixed a few bugs with animals' AI. Thank you, Dev

  • "Project N" - 29 January 2017

    I intended to post this update a week a go, but it took me way more time to finish than I had expected. BACK TO WORK While we were on holidays, we received several bug reports mostly regarding some broken achievements( one of them is "alpha" which should be available to everyone), and issues with controller in FS. All those issues will be fixed soon. Actually, most of the achievements are already fixed, but we’ve found several more bugs which need extra time to fix. I hope we release a beta update next week. NEW PROJECT In the last FS update, I mentioned that we had started working on something new and it wasn't related to FS. So, what's the new project? If you follow us on twitter or reddit you definitely could see some 3D models that would give you a hint. Naturally, you may already figured it out, but if you didn’t, the next genre we’d like to work on is first person shooter. I know,…

  • "Project N" - 29 January 2017

    I intended to post this update a week a go, but it took me way more time to finish than I had expected. BACK TO WORK While we were on holidays, we received several bug reports mostly regarding some broken achievements( one of them is "alpha" which should be available to everyone), and issues with controller in FS. All those issues will be fixed soon. Actually, most of the achievements are already fixed, but we’ve found several more bugs which need extra time to fix. I hope we release a beta update next week. NEW PROJECT In the last FS update, I mentioned that we had started working on something new and it wasn't related to FS. So, what's the new project? If you follow us on twitter or reddit you definitely could see some 3D models that would give you a hint. Naturally, you may already figured it out, but if you didn’t, the next genre we’d like to work on is first person shooter. I know,…

  • Future Plans - 23 December 2016

    Hey, We'd like to thank everyone for playing Frozen State, for your love and support, for the good and bad comments, for your help and encouragement. It's been a long journey on which we've made a ton of mistakes that almost every new developer makes. Frozen State was our first baby and even though its development wasn't always easy and fun we still love it and proud that we managed to finish it. Despite all the rough corners (like controls for example) and difficulties we have faced during the development Frozen State is a pretty unique game with its own charisma and atmosphere. I think the world we've created and the ideas we planted in it deserve to be carried forward in a more refined form. There are many aspects of the game that I would like to give a redesign: controls, story, survival elements and crafting. I would also like to change the camera to a first person perspective and…

  • Future Plans - 23 December 2016

    Hey, We'd like to thank everyone for playing Frozen State, for your love and support, for the good and bad comments, for your help and encouragement. It's been a long journey on which we've made a ton of mistakes that almost every new developer makes. Frozen State was our first baby and even though its development wasn't always easy and fun we still love it and proud that we managed to finish it. Despite all the rough corners (like controls for example) and difficulties we have faced during the development Frozen State is a pretty unique game with its own charisma and atmosphere. I think the world we've created and the ideas we planted in it deserve to be carried forward in a more refined form. There are many aspects of the game that I would like to give a redesign: controls, story, survival elements and crafting. I would also like to change the camera to a first person perspective and…

  • Small Update In Beta Branch - 11 December 2016

    Hi there, The new patch is up and available in the beta branch. The changelog: - Car batteries became considerably heavier , 4.5k per unit. - Old books and paper have a higher spawn chance - Old books, paper, rope can drop from enemies - Skill level required to craft rope was lowered - a small bug with achievements was fixed - other small fixes Thank you, Devs.

Patch notes and updates

S.noRelease datePatch nameGID number
111 August 2016Hotfix in Beta3819571572131108706
211 August 2016Hotfix in Beta252584970555763333
314 November 2015Small Hotfix3819571572131110255
414 November 2015Small Hotfix378661646691309543
54 August 2015Small Hotfix423688416229237273
64 August 2015Small Hotfix3819571572131111543
78 April 2015[Hotfix] Aplha 0.083 build 86517127039054893599
88 April 2015[Hotfix] Aplha 0.083 build 863819571572131112655
95 March 2015[Hotfix] Alpha 0.080 Build 75515998514248165931
105 March 2015[Hotfix] Alpha 0.080 Build 753819571572131113773
113 March 2015[Hotfix] Alpha 0.080 Build 74515998514240611384
123 March 2015[Hotfix] Alpha 0.080 Build 743819571572131113925
134 January 2015[Hotfix] Alpha 0.080 Build 64526125368846009691
144 January 2015[Hotfix] Alpha 0.080 Build 643819571572131114760
1514 November 2014[Hotfix] 2 Alpha 0.074 build 55522743866634736693
1614 November 2014[Hotfix] 2 Alpha 0.074 build 553819571572131115767
1712 November 2014[Hotfix] Alpha 0.074 build 53522743866533100405
1812 November 2014[Hotfix] Alpha 0.074 build 533819571572131115942

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID270270
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateAug 5, 2016
DeveloperFlox Studios
PublisherFlox Studios
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMixed
Positive review percent64%
Positive reviews351
Negative reviews197
Total reviews548
Steam recommendations514
Achievements26
Average playtime forever1,562 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/270270/

Short description

Frozen State is a brutal, survival game set in a world embraced by the man-made ice age meant to protect mankind from pestilent hybrids. Bitter cold and numbing fear are the constant companions in the journey through the retro-futuristic Frozen State world.

About this game

The entire world is embraced by the man-made ice age meant to protect the human race from alien hybrids. The last survivors have formed the Resistance. On the way to the Resistance, the main character gets stranded in the closed experimental city Duga-40, where he has to survive and repair his transport to continue the journey. The game’s world is vast (65 different locations) and populated with the human survivors, military groups and pestilent alien hybrids. The world and loot are randomly generated every playthrough. There is a deep crafting system that allows you not only to cook food and make different weapons, but also to build traps, barricades and shelters. Accomplishing the main goal, which is to repair the transport and not die by the hybrid’s claws, you will discover the story of the city, meet the survivors and understand what really happened. Key Features: Rogue-like and normal modes Three main characters Diverse enemies Large open world Dynamic weather conditions Procedurally generated building interiors, loot and enemies Stealth Crafting and building Transport Basic needs (hunger, thirst, sleep, etc) NPCs and Quests

Supported languages

English * , Russian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany16Gewalt Derbe Sprache
igrs18Horor Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Frozen State's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Frozen State's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Frozen State at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$11.99$11.99No discountSteam Store

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