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Hell On Earth

Hell On Earth Steam news

2Frogs Software | To be announced | game

Coming Soon

GameSteam Store content

ActionIndieRPG

  • Steam app typegame
  • Steam App ID2781990
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developer2Frogs Software

Hell On Earth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2781990
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developer2Frogs Software
  • Publisher2Frogs Software
  • Parent gameNot available

Genres: Action, Indie, RPG

Company pages: Developer: 2Frogs SoftwarePublisher: 2Frogs Software

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hell On Earth Steam news

Hell On Earth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Campaign Is Over, but Hell On Earth Continues - 23 July 2026

    Our Kickstarter campaign has officially ended.While the campaign did not reach its funding goal, we are deeply grateful to everyone who backed the project, shared it, played the Alpha, left feedback, or followed the development of Hell On Earth.The campaign still had a meaningful impact on the project. Hell On Earth gained a significant number of new Steam wishlists and reached many players who had never heard of the game before.That growing audience gives us a stronger community to build upon as development continues.The Public Alpha Is Now ClosedWith the end of the Kickstarter campaign, the public Alpha of Hell On Earth has also officially ended.The Alpha is no longer open to the public, and new players can no longer access it through Steam Playtest.We are extremely happy with the number of players who downloaded and played the game during the public Alpha.Seeing so many players exper…

  • Hell On Earth Kickstarter is Live, and the Alpha is Playable on Steam! - 23 June 2026

    Hello everyone, The Hell On Earth Kickstarter campaign is now live! This is a huge moment for the project, and we wanted players to be able to experience the game before deciding whether to support it. That is why the Alpha is playable directly on Steam during the campaign.From June 23rd to July 23rd, you can jump into the Alpha, try the first level, fight through hordes of enemies, face bosses, collect equipment, and get an early look at the world we are building. Play the Alpha Before BackingWe do not want the campaign to rely only on trailers or promises. The Alpha is available so you can try Hell On Earth for yourself and see if the game speaks to you.If you enjoy the Alpha, wishlisting, sharing, posting your impressions, or backing the Kickstarter can make a real difference. Support the KickstarterKickstarter:https://www.kickstarter.com/projects/2frogssoftware/hell-on-earth-1The ca…

  • Combat Update & Performance Improvements - 31 March 2026

    This update focuses on expanding our combat system, while also bringing meaningful upgrades to performance and overall stability.A big part of this patch was reworking how damage is handled with the addition of damage range and critical strike.⚔️ Combat ChangesWe introduced a few systems that significantly change how fights play out:Added Critical StrikesAdded Melee Base Damage RangeAdded a Camera Dead Zone to smooth movement and improve overall responsivenessThe goal here was to make combat less predictable and more impactful. Instead of every hit feeling the same, damage now has variation, and critical hits create stronger spikes during fights.We also fixed an issue where armor was not properly reducing damage, which should make defensive builds more consistent.Additional combat improvements and bug fixes:Characters can no longer cast spells when deadAttacks are now instantly interrup…

  • The Forest Awakens - 15 January 2026

    Hell On Earth – The Forest Awakens Thank you for your interest in Hell On Earth!This newsletter is a chance to keep you updated once a month on what we’ve been working on. Healing Effects As a Paladin, healing is part of the job, but until now there was no visual feedback for it. With more units gaining healing abilities (see below), it became important to clearly show when a unit is being healed. This will also be especially useful in multiplayer, where readability is key. New Paladin Animations (and Blending) One of the main pieces of feedback from our IGN Reveal Trailer was that the playable character felt stiff. We’ve created new animations and reworked animation blending to achieve a more natural feel in all directions, including during combat. Working on the Forest Level While continuing work on other levels, the Forest is also receiving new enemies. Let us introduce the Ground Wo…

  • Patch 0.0.26.5 - 12 January 2026

    Patch Notes - Version 0.0.23.0 Major Updates 🎮 Gameplay & ControlsFixed In-Game Menu opening during level-up upgrade selectionAdded Hold to Attack option (hold attack key to auto-attack)Added impulse to Ultimate ShockwaveCursor color now reflects attacking stateFixed directional input not working after selecting a spell⚔️ Combat & ModifiersOptimized Modifiers systemFixed Slow modifier persisting after expirationFixed Stun ending too earlyFixed stun animation not always triggeringAdded impulse resistance to Flesh Heap🤖 Enemies & AIFixed NPCs randomly stopping / AFKingFixed boss behavior allowing players to circle them endlessly💀 Chain MasterImproved animation blendingFixed hook aiming over tombsAdded movement prediction to hook throws💀 Soul MasterFixed collision issues near obstaclesFixed scythe not being thrown when colliding with terrain💀 Flesh MasterTombs now affect NavMesh (NPCs…

  • Hell On Earth Closed Alpha - 12 December 2025

    Hello Everyone,It’s my pleasure to officially welcome our new wave of Alpha testers!If you’ve already signed up at https://beta.gamehellonearth.com/ you should have received an email from us containing instructions on how to redeem your Alpha access.We’re excited to bring on board a hundred passionate testers who will help us polish the game further. While this Alpha phase primarily focuses on performance, optimization, and stability across a wide variety of hardware configurations, we truly welcome all kinds of feedback as every bug report, suggestion, and impression helps us make the game better.A huge thank you to everyone who’s joining us on this journey!If you haven’t signed up for the beta yet and would like to join, there’s still time. We’ll be opening additional tester slots as we progress toward the public beta and full release.See you in Hell!

  • Hell On Earth – Official Announcement Trailer (IGN World Premiere) - 9 December 2025

    Hello Everybody, We’re thrilled to announce that IGN is exclusively premiering the Hell On Earth announcement trailer today! Watch it here: Thank you so much for your support!

  • The gods are on your side! - 7 August 2025

    Patch Notes - Version 0.0.23.0 Major Updates Unreal Engine 5.6 UpgradeWe've upgraded the game to Unreal Engine 5.6, delivering enhanced visuals, improved performance, and new technical capabilities for a smoother and more immersive experience.Gem System OverhaulRevamped Gem System, including Inventory, Gem Extractor, Gem Merger, and Gem Equipping.Gems are now organized into categorized stacks instead of a single inventory.Added Gem Extractor Tool, available for purchase in the shop.Introduced Gem Merger Pre-Selection for better usability.Rebalanced gem perks for improved gameplay balance.Equipment System EnhancementsEquip items using drag-and-drop into corresponding slots.Rebalanced equipment perks for better balance.Adjusted boss equipment drops to reduce Common Items, increasing chances for rarer gear.Menu ReworkCompletely redesigned menus with a modernized style and improved ergonomi…

  • A new steam page! - 7 June 2025

    Hello everyone,I'm excited to announce that our new Steam page is now live!The updated page highlights the latest improvements to the game, including enhanced visuals for maps, heroes, NPCs, UI, and FX. It also introduces our new Inventory System, featuring chest unlocking, equipment purchasing, gem merging, and equipping.You'll also get a first look at our multiplayer mode, which is still a work in progress and will soon reveal a brand-new character.Currently, I'm working on upgrading the project to Unreal Engine 5.6, while some other team members are focused on creating the trailers that will be featured on the Steam page.We're a small passionate team, working hard to bring you the best action-roguelike experience possible.Thank you for supporting our game!

  • Patch 0.0.18.2 - Ultimate Power Awaits! - 30 March 2025

    Hello, brave testers! Patch 0.0.18.2 has landed, and it’s a big one. I am thrilled to introduce the Ultimate System and the Gem Extractor, alongside combat tweaks, loot boosts, and some polish to keep your runs smoother than ever. You’re the vanguard of Hell On Earth journey—let’s dive into what’s new! Headline Features Ultimate System Unleashed! Say hello to Shockwave as your new starting Ultimate Spell! Unlike regular spells, it’s with you from the first step, fueled by a shiny new resource: Ultimate Power. Increase Power Orbs through combat or spellcasting—boost up to 5 to unleash a devastating Level 5 Shockwave. Oh, and it now slows enemies in its wake! Gem Extractor Arrives Looted a sweet new weapon but want to keep your old gems? Grab the Gem Extractor tool from the shop, crack open your gear, and reclaim those precious gems. Swap, customize, and conquer with total control! Combat…

  • New Crash Report System - 22 March 2025

    Greetings, Everyone! Over the past few months, I've been diligently working on enhancing the game's stability. I'm excited to share that we've reached a milestone where crashes are now rare or nonexistent. That said, it doesn't mean the game is entirely free of issues—some elusive bugs might still be lurking. I've hit the limit of what I can test solo, which brings me to some great news! I'm thrilled to introduce our new crash report system, now integrated into the project. Whenever the game crashes, this system will automatically send a detailed report to our server. These reports are invaluable—they give us crucial insights into how the game performs across various systems, allowing us to pinpoint and resolve issues swiftly. This is a major leap forward in development. With greater visibility into the game's stability, I can better ensure it meets the high-quality standards I’ve set f…

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