SPSTEAMPULSELIVE ANALYTICS
Forsaken Frontiers

Forsaken Frontiers Steam metadata

made in fairyland | May 25, 2025 | game

Released

2players observed · 7 October 2026 - 17:29:51 UTC

ActionAdventureIndieRPGOnline Co-OpSteam Store

  • Latest observed players2 · 7 October 2026 - 17:29:51 UTC
  • SteamPulse tracked peak66
  • Units sold (VGI)18,123
  • Revenue (VGI)$178,000
  • Review score82% positive

Forsaken Frontiers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 7 October 2026 - 17:29:51 UTC
  • SteamPulse tracked peak66
  • Units sold (VGI)18,123
  • Revenue (VGI)$178,000
  • Review score82% positive
  • Total reviews489
  • Release dateMay 25, 2025
  • Developermade in fairyland
  • Publishermade in fairyland

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: made in fairylandPublisher: made in fairyland

Top Steam chartsTop 100 gamesGame directorySteam Store page

Forsaken Frontiers Steam metadata

Forsaken Frontiers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2810780/metadata
Steam Storehttps://store.steampowered.com/app/2810780/
Steam Communityhttps://steamcommunity.com/app/2810780
PCGamingWiki search
IGDB searchSearch IGDB for Forsaken Frontiers

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 400 positive, 89 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Steam Trading Cards

Achievements

32

Platform releases
  • Steam 21 October 2024

Latest Steam announcements

  • v2031 - 5 July 2026

    ChangesHoliday events now use the official Forsaken Frontiers server time instead of your local system clock, ensuring seasonal content activates consistently for everyone regardless of timezoneCash from the registers is now worth a random amount between 200 and 600 CreditsAdded a breakable safe to the Hotel Manager's Room containing valuable rewardsPlayer injury whimpers are now affected by the Player Voice volume settingFixesFixed an issue from v2030 where players could be unable to join multiplayer lobbiesFixed train lights remaining visibly lit after being turned offFixed several Location screens remaining on during Train power outageFixed the Bunker blast doors remaining closed on SUNKEN despite the location having no powerFixed injured player whimpers being nearly inaudibleFixed several visual issues with the Carrier, including floating, incorrect rotations, and body alignmentFixe…

  • v2030 - 4 July 2026

    Happy 250th Independence Day, Workforce.This update includes a number of quality-of-life improvements suggested by the community through our Discord server. Thanks to everyone who took the time to contribute. If you have feedback, suggestions, or bug reports, you're always welcome to join the discussion.FOLLOW THE COLORSGeneral ChangesAdded a new "???" destination that sends players to a random locationReduced volume of Forsaken bite soundsMinor adjustments and fixes to shop item descriptionsCorpDeck skin is now guaranteed to spawnPlayers now drop the Vault Keycard on death, allowing teammates to recover itDisconnecting while carrying the Vault Keycard will also cause it to be dropped. If left on the train, the Vault Keycard will now persist across save/loadGeneral FixesFixed enemies sometimes spotting and attacking players who were already hidden under desksFixed a bug where entities c…

  • v2020 - 16 June 2026

    Changes:Valuable False Lilies can now be found growing in The Lost Metro and MineshaftIncreased overall loot value in HighriseIncreased Playmare recovery time after being stunned before returning to Terminate: 25s → 60sIncreased Playmare disabled duration after stunlight: 2.85x → 3.5xPlayers no longer freeze inside the container room in BunkerRemoved unavailable shop items from Escape Mode, leaving only the gas maskFixesFixed Pentagon not playing ambient soundscape audioFixed gas mask costing credits after death in Escape ModeMade changes to address an issue where client players could sometimes crash or disconnect when purchasing items from the Supply OfficerFixed supply officer purchases incorrectly counting toward Steam spending stats for players who did not make the purchaseENTITY CONTAINMENT DIVISIONANOMALOUS PHENOMENA REPORTSUBJECT: "FALSE LILIES"CLASSIFICATION: FALSE WORLD PHENOME…

  • v2012 - 12 May 2026

    FixesFixed multiplayer synchronization issues causing players to appear jitteryFixed SUNKEN water level stopping at 100 metersFixed Ceilingman tongue no longer being cuttable with boltcutters after previous updateFixed Shambler getting stuck headbanging after death while breaking down a doorFixed Carrier not detonating under UV exposure while stunnedFixed an issue where players could become permanently frozen if an AI despawned while performing a kill sequenceFixed hidden Nightmare modifiers sometimes appearing green and revealing safe locationsFixed bonus value being visible in Nightmare before entering a location

  • v2011 - 10 May 2026

    ChangesIncreased time before Ceilingman consumes a grabbed player, allowing more time for rescueReduced UV exposure kill time for Carriers from 4 seconds to 3Reduced UV exposure kill time for Ceilingmen from 3 seconds to 2FixesFixed Ceilingman failing to release grabbed players when killedFixed Carrier failing to play its UV reaction animation

  • v2010 - 8 May 2026

    UV Light Distribution NoticeUltraviolet projection equipment has been cleared for distribution across all active workforce operations: UV Lights now available through The Supply OfficerProjects sustained ultraviolet light to inhibit hostile entitiesProlonged exposure destabilizes Carrier-class entities, resulting in detonationLethal to Ceilingman-class entities under sustained exposureInduces temporary visual impairment in The Abandoned One, preventing ranged engagementUltraviolet exposure produces no observable effect on The Shepherd or Playmare-MK.3Battery-powered - charge depletes during use DIRECTIVE: The Entity Containment Division authorizes ultraviolet exposure as a suppression method for select bioforms. Personnel are required to maintain direct line of sight during operation. Premature disengagement may result in incomplete destabilization and personnel lossChangesGreatly incre…

  • v2004 - 4 May 2026

    ChangesPlaymare eyes now change color based on state - red during Terminate and orange during StalkAdded Playmare crushing sound and brief player pain scream on deathAdded stab sound when the Ventress attacks with her clawsDisabled metal detector in Highrise CEO office as it was unnecessary and causing AI issuesIncreased loot value in PentagonIncreased loot value in HighriseIncreased value of anomaly loot items in Lost MetroFixesFixed Carrier blowing up while stunned, which could cause it to explode multiple timesFixed issue where Medkit could not be used to heal teammatesFixed Ceilingman being able to grab players carried by The ButcherFixed drowning effects playing while spectating after deathFixed players moving through water being silent for othersFixed elevator doors reopening after use and desyncing for other playersFixed elevators in Lost Metro being extremely quiet

  • v2003 - 14 April 2026

    ChangesIncreased loot value in Bunker to better match other locationsIncreased pickaxe spawn rate from 48% to 60%Playmare eyes now turn off when stunnedPlaymare can no longer be killedFixesFixed a bug where players who crashed during load-in could have their rank and XP reset to zeroFixed swimming pool achievement not triggering when jumping into the Hotel poolFixed entities not playing death animationsFixed airhorn not playing across the network when a player transcendsFixed a rare crash that could occur when the Playmare searched for a new target after a player left or died

  • v2002 - 6 April 2026

    ChangesAdjusted jump strength while submerged to prevent players from reaching unintended areasIncreased volume for Data Deck tapes Hollow Song and The Champions of 12 A.M.Removed the stylized Data Deck screen rendering following majority negative feedbackFixesPlaymare failing to begin kill sequence and standing on top of players should now be fixedFixed Data Deck tape volume slider internally capping at half volume even when set to maxFixed a bug where players could unlock the finale achievement in multiplayer without triggering the solo-only finalePrevented the Highrise lobby elevator from being used during Escape Mode, fixing a bug where players could be sent directly to the escape elevator

  • v2001 - Hotfix - 5 April 2026

    Fixed a critical error that could cause players to spawn outside the train and become frozen due to a null reference

  • v2000 - 5 April 2026

    Steam Community Items Now AvailableForsaken Frontiers now includes official Steam Community items, including Trading Cards, Badges, Profile Backgrounds, Emoticons, and Stickers. Emoticon, Sticker, and Foil Badge artwork by Mikkaya - Concept & 2D ArtistNew Location: THE HIGHRISERegion: Manhattan RuinsDescription:Corporate headquarters previously operated by BIG CORP, a global corporate conglomerate responsible for manufacturing and distributing nearly every category of consumer product.Recovered records indicate the facility also housed advanced animatronic development under restricted oversight.At the onset of the Endless Winter, executive personnel successfully evacuated the building. Remaining on-site personnel remained inside the structure when lockdown procedures were initiated.Recovered documentation suggests the prototype unit was never intended for public deployment.Internal secu…

  • v1910 - 18 February 2026

    OptimizationsResolved a major performance regression in v1900Addressed a memory leak related to AI VisionImproved AI Vision performance and reduced memory usageFixed a memory leak in the procedural world generation when cleaning up materialsDoors now only update when interacted with, improving overall performanceOutline system now updates only when required, reducing performance overheadFixed an issue where inactive fireworks systems were generating unnecessary GC allocationsChangesHollow Spider now spawns later in the day on Lost Metro instead of immediatelyReorganized locations in the server rackDimmed Lost Metro screenFixesFixed the Shambler continuing to scream after death when killed by the sledgehammer (introduced in v1900)Fixed an issue where the audio pop still occurred specifically for clients when loading into a runFixed Pentagon chairs appearing invisible (introduced in v1900…

  • v1901 - 15 February 2026

    Fixed a loud audio pop that could occur when loading into a new runFixed the easter egg audio not playing for male charactersReduced DREAD spawn chance from 5% to 2%

  • v1900 - 15 February 2026

    The Lost MetroChicago, IllinoisYou have been here before."Focus on the screens. Let the images guide you back."The Metro you knew was the boundary. This is what lies beyond it.NEW ENTITY ALERTDesignation: “THE CEILINGMAN” Classification: HAZARD Threat Vector: Overhead Ambush / Vertical PredationCHARACTERISTICSStationary entity anchored to ceiling surfacesExtended prehensile tongue used to snatch personnel from below Targets are pulled upward and consumedFrequently mistaken for structural debrisENCOUNTER PROTOCOLMaintain constant overhead awareness Avoid lingering in dark, narrow spacesIf seized: SEVER THE TONGUE IMMEDIATELY Boltcutters required to escapeFailure to disengage results in fatal consumptionWORKFORCE ENVIRONMENTAL ALERT: WHITEOUTEnvironmental stability has degraded beyond forecasted thresholds.Dense fog saturation and snow infiltration have reduced visibility and erased envir…

  • v1820 - 20 December 2025

    Auditory Lure AuthorizationNon-lethal distraction equipment approved for field operations:Low-cost soda can issued for routine useGenerates noise on impact at the point of landingEntities may divert focus toward the noise sourceCan be retrieved and redeployedMisuse may result in exposure or pursuitBug FixesFixed an issue where entities could briefly spawn at (0, 0, 0) before being placed correctly, causing them to appear near the train and become aggressiveFixed an issue where entities would incorrectly target the player when reacting to world noisesFixed an issue where entities could sometimes run away from noises due to an invalid target position (0, 0, 0)Fixed a bug where the DataDeck snake game could keep running in the background while the shop UI was openFixed an issue where equipment could briefly appear and then disappear when picked up and auto-equipped by clients. Equipment vi…

  • v1812 - Security Patch - 5 October 2025

    Security Patch:In response to the recent Unity security vulnerability (CVE-2025-59489), we’ve updated and patched the engine to protect against potential exploits. Please update to the latest version to ensure your game remains secure.General FixesFixed a bug where Nightmare mode could apply modifiers to the CasinoRemoved leftover log used for testing item values that was unintentionally left in the last build, causing minor performance issues when items generatedFixed an issue where the fireworks at the Bunker and Plantation could appear during holidays other than the 4th of July

  • v1811 - 16 September 2025

    ChangesThe Abandoned One’s chain now rattles as he moves, giving players an audio cue of his presenceNightmare mode will no longer roll the Spores modifier until after 2 cycles have been completed, allowing time to prepare and purchase gas masksThe negative modifier bonus multiplier is now concealed in Nightmare mode, since showing it defeated the purpose of the modifier being a mystery (players could correlate the bonus value to the modifier itself)High score tracking added to SnakeFixesFixed the pickaxe not saving on the train correctly, which would result in errors when reloading the save fileResolved an issue where Nightmare mode could roll with no modifier - it now always applies a random negative oneFixed a null reference error related to items that could occur for clients when late joiningFixed an issue where client equipment would remain visible when deployed and holstered quick…

  • v1810 - 6 September 2025

    General ChangesReduced maximum Carrier spawnsCarrier explosion adjusted - smaller lethal radius due to increased damage falloffAdjusted entity spawn times at the MineshaftIncreased Nightmare Shamblers at the Mineshaft; standard Shamblers removedPlayer status "infection" now shows as "train" in purple while on the trainReduced volume of train shutters when opening and closingGeneral FixesFixed an issue introduced in v1800 where downed players would remain permanently highlightedFixed a bug where Carrier gibs weren’t despawning for clients after leaving a locationGas mask is now free in Escape mode, allowing players to access the mineshaftFixed an issue introduced in v1800 where ECD Ground Forces could stand idle during a failed run, causing the game to remain stuckFixed a bug where the Stunlight could get stuck playing its overheating warning sound if dropped while overheatedFixed a rare…

  • v1800 - 6 September 2025

    The MineshaftSearchlight, NevadaJuly 4, 1992"The orange clouds found us three hundred feet underground. Seeping through rock, drifting down ventilation shafts we thought were sealed. Command said it was just "atmospheric disturbance" from California. We all knew they were lying.Couple weeks into stripping this mining depot. Yesterday the first cloud rolled through storage. The workforce without masks started dissolving from the inside - coughing up pieces of themselves before dropping. One of the engineers got a single breath before his mask sealed. Now he sits in the corner, swelling, groaning as his body expands. Growing into something else. We locked him in storage but we can still hear him changing.A recon team checked the lower tunnels this morning. Found their clothes. No bodies. Just the absence of people who used to exist.The surface must be completely orange by now. These spore…

  • v1711 - 28 July 2025

    ChangesYou can now disarm and remove landmines with the boltcuttersAdded Patch and Pin bundle for community member GrillerYou can redeem it using the code griller in the "Edit User" menu from the main menu.FixesFixed a bug where The Abandoned One could melee you while you were hiddenTrap doors are no longer affected by latencyPreviously, players with high ping could run across the trap before it triggered, allowing them to bypass it entirely.

Patch notes and updates

S.noRelease datePatch nameGID number
15 July 2026v20311836506165573300
212 May 2026v20121832065502822768
310 May 2026v20111832065502818461
44 May 2026v20041831432155576822
514 April 2026v20031829528821316713
66 April 2026v20021828894815564645
75 April 2026v2001 - Hotfix1828894815563090
815 February 2026v19011824644522843006
916 September 2025v18111810503566577197
106 September 2025v18101809869180114064
1128 July 2025v17111806064758728868
1223 July 2025v17101806064758568200
1320 July 2025v17071805431065417615
1417 July 2025v17061805431065346110
1512 July 2025v17051805065414283590
166 July 2025v17041803527891842884
176 July 2025v1703 - Hotfix1803527891820033
185 July 2025v17021803527891811413
195 July 2025v17011803527891789337
2028 May 2025v16031800991756263544

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2810780
Live current players2
SteamPulse tracked peak66
Live count (today's peak floor)2
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 25, 2025
Developermade in fairyland
Publishermade in fairyland
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent82%
Positive reviews400
Negative reviews89
Total reviews489
Steam recommendations401
Achievements32
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2810780/

Short description

Step into the frozen unknown in Forsaken Frontiers, a cooperative analog horror adventure set in the unforgiving embrace of an everlasting winter.

About this game

When an otherworldly storm descended in 1988, it brought something worse than cold. As civilization crumbled, the Entity Containment Division became humanity's final hope. Now you serve in their "workforce," venturing into abandoned facilities across America to repay the price of your survival. But beneath the howling blizzards and crackling radio transmissions lies a truth colder than the eternal snow. 12-Player Co-op: Immerse yourself in a gripping cooperative adventure up to 12 players. Explore the abandoned facilities where effective teamwork is paramount for survival. Proximity Voice Chat: Communicate with other players based on proximity, adding a realistic and immersive layer to your cooperative efforts. Persistent Character: Craft a unique identity with a character that persists across all saves and servers. Your consistent persona ensures a cohesive and personalized experience. Detailed Eerie Atmosphere: Immerse yourself in the moody atmosphere of Forsaken Frontiers, where the warmth of the train contrasts sharply with the cold desolation beyond its confines. Immersive Audio: Every footstep, distant sound, and unsettling echo is precisely placed in space, making sound your most crucial ally in understanding what lurks beyond your vision. Retro-Future Wrist Computer: Every survivor's lifeline comes in the form of the DataDeck - a sophisticated wrist-mounted computer that elegantly consolidates your inventory and vital readings. Collect mysterious deck tapes throughout your journey to uncover recorded messages from the past or discover a diverse collection of music tracks to accompany your exploration. This innovative interface eliminates traditional HUD elements, keeping you fully immersed in the game's oppressive atmosphere. Brave 11 completely unique ever-shifting locations - each one brings its own deadly hazards and forces you to adapt your playstyle. You’re not alone. Lurking horrors hunt you down with their own personalities and brutal methods of killing. Stay hidden, use the environment to evade detection, or pay the price in debt for every life lost. Survive the day or lose it all... Endless Mode: Experience the core gameplay of gatheri…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
29Steam Trading Cards
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Interaksi Daring Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Forsaken Frontiers's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Forsaken Frontiers's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Forsaken Frontiers at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$14.99$14.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
AION 2371,3777 October 2026 - 19:12:19 UTC372,8726,962NC
PUBG: BATTLEGROUNDS205,8327 October 2026 - 19:21:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS167,1787 October 2026 - 18:56:22 UTC399,748Not availableBULKHEAD
Bongo Cat164,4927 October 2026 - 19:11:59 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust107,2587 October 2026 - 18:58:34 UTC259,6461,403,838Facepunch Studios
War Thunder64,8957 October 2026 - 17:52:16 UTC125,317781,076Gaijin Entertainment
Delta Force62,8627 October 2026 - 17:17:26 UTC246,418192,933Team Jade
DayZ43,5587 October 2026 - 19:02:22 UTC78,739460,377Bohemia Interactive
VRChat42,3007 October 2026 - 17:37:03 UTC74,217269,026VRChat Inc.
Arena Breakout: Infinite37,2297 October 2026 - 17:58:23 UTC65,94478,112Morefun Studios
Path of Exile 226,2447 October 2026 - 19:20:04 UTC578,562209,717Grinding Gear Games
Escape from Tarkov23,2417 October 2026 - 18:24:25 UTC46,24962,122Battlestate Games

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