- May DEV LOG - 29 May 2026
Hello, and welcome to our DEV LOG for May.As spring draws to a close, the season of warmer winds is already upon us. Our development team, too, has been feeling just how quickly time is passing as we continue to devote ourselves to development.We hope you are also finding moments in your busy days to enjoy the changing of the seasons.Today's update is about just that. We'd like to introduce two features that offer a brief pause from your journeys across battlefields and villages alike: "Vista Views", and an achievement system that will add another layer of enjoyment to your adventures.1. About "Lassar" and "Vista Views"Across Vindictus: Defying Fate, each region is dotted with stone towers that people call a "Lassar".Built for many different purposes, such as waymarkers, graves, and memorials, these stone towers are said to have been raised over time by many people, each adding their ow…
- April DEV LOG - 30 April 2026
Hello Players. This is our DEV LOG for April.In this DEV LOG, we’d like to share details from Vindictus: Defying Fate's first-ever FGT (Focus Group Test).This FGT was primarily conducted as an offline test in South Korea. Using the same build, we also made it available online for global media outlets and creators to experience.We once again ask for your understanding that, due to limited circumstances and test conditions, we were unable to invite more of you to participate.That said, our goal was to run a more focused test and gather denser, more in-depth feedback, and we'd like to walk you through the details below.1. What We Wanted to Learn from the FGTSince the Alpha Test, we have continued refining the combat system, and we wanted to receive deep, firsthand feedback on those improvements. Combat is the core pillar of Vindictus: Defying Fate and one of the areas many users shared fee…
- April AMA Highlights - 24 April 2026
For those who couldn’t join this week’s AMA with Director @dio_ell, we’ve put together a summary of the key takeaways.You can find complete answers and more on VDF’s official Discord.New Playable CharactersQ: We know Arisha is already in the development so how many characters will there be at launch?A: We're looking at at least 6 characters at launch. That number could shift depending on how development pace lines up with when we actually ship, but 6 is the floor we're working toward.Q: There will be any magic caster Character like Evie in the game?A: Evie is indeed actually in development. We're putting together some proper looking elemental magic for her that fits who she is as an elemental mage. We know a lot of people have been wondering, and because her structure is pretty different from the other characters it took us a while before we could bring it up, but yes, she's coming.And…
- March DEV LOG - 26 March 2026
Hello Players,We're back today with a fresh new DEV LOG for March.It feels like the air in our dev team's office is growing warmer as spring closes in.Hoping that all your daily lives are just as warm as the spring air, we'll start today with introducing some NPCs original to VDF, which did not appear in the original game.1. Meet 'Lasella' and 'Rina' in Rocheste!As a large city with thriving trade, finding a forge or boutique in the Rocheste streets isn't that difficult.First, meet 'Lasella' - Our cheerful Blacksmith of Rocheste. 'Lasella' works at a forge managed by the Royal Knights of Rocheste.An impressive part about her is that she's always bright and chatty, allowing her to quickly befriend visitors. Plus, she's quite the endearing type, practicing her hammering and repairing skills every single day.She has a great ambition, to one day forge a weapon engraved with her own name. Wi…
- Invitation to our Second Official Discord AMA session! - 26 March 2026
Hello Players,On Monday, April 20th (19:00 PDT / 22:00 EDT), we'll be hosting our second official AMA session on our official Discord with Director @dio_ell.We're sharing the details on participation methods, and we look forward to connecting with our players!How to Participate & AMA ScheduleFor a smooth AMA session, we've opened the #dev-ama-2026 channel in our official Discord.Please check the AMA guidelines in #ama-guidelines-2026 before participating.1. Pre-question CollectionPlease leave your questions in the #dev-ama-2026 channel during the period below. We'll be answering them sequentially during the live AMA.Collection Period: From this announcement - Sunday, April 5th (20:00 PDT / 23:00 EDT)2. Live AMA SessionThe Live AMA will take place in the #dev-ama-2026 channel on Monday, April 20th.To accommodate as many of our global players as possible, the AMA will be conducted via tex…
- February DEV LOG - 26 February 2026
Hello.It feels like it's only been a few days, but two months of 2026 have already passed.Our dev team's hard at work these days, doing our best to keep to our New Year's resolutions and original visions for the game.Today, we'd like to share more details about the 'Gremlins,' a special creature that we previously teased on our official X and discussed during the AMA last November.1. The Gremlins of the Fomorian ArmyThe Gremlins are the smallest members of the Fomors, but they're the best engineers they have, thanks to their superior intelligence, crafting skills and engineering talent. They can handle literally everything from construction to facility maintenance, crafting various equipment and weapons to fight against their enemies first in line.To overcome their small stature - a significant disadvantage in physical combat - they utilize their highly advanced weaponry.In addition to…
- FGT 참가 인원 모집 안내 - 30 January 2026
안녕하세요. 입니다. 지난 알파 테스트 이후 개선 중인 전투 시스템에 대해, 플레이어 여러분의 소중한 피드백을 직접 듣고자 오프라인 게임 테스트를 진행합니다. 알파 테스트 당시 를 관심 있게 플레이하셨다면, 이번 테스트에 참여하시어 자리를 빛내 주시기를 바랍니다. 자세한 참가 신청 방법 및 일정은 아래 내용을 확인해 주시기 바랍니다. 테스트 참가신청 대상자 2025년 6월 알파 테스트 참여자 테스트 참가 신청 신청 설문 참여하기 일정 및 안내사항 모집 일정: 2026년 1월 30일(금) ~ 2월 10일(화) 진행 일정: 2026년 3월 14일(토) 오후 1시 ~ 오후 5시 30분 (약 4시간 30분) 진행 장소: 경기도 성남시 분당구 소재 (추후 별도 안내 예정) 선정 인원: 약 80명 (변동 가능) 참여 보상: 현금 15만원 유의 사항 2025년 6월 알파 테스트 참여 경험자를 대상으로 진행되는 FGT(Focus Group Test)입니다. 테스터로 선정될 경우, 2/19(목)부터 순차적으로 유선 연락을 드릴 예정입니다. 테스터 선정 결과를 모든 신청자분들께 개별 안내 드리기 어려운 점 양해 부탁드립니다. 테스터 신청자와 넥슨ID 명의가 일치하지 않을 경우 참여 보상이 지급되지 않으니, 반드시 본인 명의의 넥슨ID로 신청해 주시기 바랍니다. 테스트 관련 문의사항이 있으실 경우 고객센터 바로가기로 접수해 주시기 바랍니다. 이번 FGT를 통해 플레이어 여러분과 직접 만나 뵙고, 전투 시스템에 대한 생생한 목소리를 들을 수 있기를 기대하고 있겠습니다. 감사합니다. To maintain confidentiality during the current development phase, only offline attendees in Korea will be able to participate…
- January DEV LOG - 29 January 2026
Hello, we hope everyone's making a great start to the year. We are back with our first DEV LOG of the new year, with some news regarding the development status of the Ainle region, which hasn't been revealed until now. 1. What will Ainle be like in Vindictus: Defying Fate? The Ainle region you'll be able to experience is a place dominated by a dark, desolate atmosphere. But it wasn't always this gloomy. Back in the days, Ainle was a city larger than Colhen, with relatively vast farmlands to grow wheat and vegetables. In particular, its large and sweet Pumpkins were especially famous, attracting merchants from all over. It was a lively region where residents even held an annual Pumpkin Day Festival every autumn. But this once peaceful, prosperous city was reduced to ruins overnight due to a mysterious incident. And you'll be the one to uncover the hidden truth of Ainle alongside Ellis. D…
- December DEV LOG - 2025 RECAP - 17 December 2025
Hello. This is the DEV LOG for the final month of 2025. It feels like time has truly flown by, from preparing for the Alpha Test earlier this year to where we are now. From the Summer Alpha Test to our very first AMA, we want to say a huge thank you for jumping in and joining us on this journey. Thanks to your amazing support, 2025 has been a year we won't forget. In this December DEV LOG, we would like to briefly look back on 2025, which seems to have passed in the blink of an eye. 1. Top 3 Videos of 2025 From the Alpha Test Teaser we nervously released back in April to the recent look at Rocheste, thanks for watching and enjoying our updates. Let’s check out the Top 3 most-watched videos on our official YouTube channel! 1st Place: Delia Character Trailer 2nd Place: Alpha Test Final Trailer 3rd Place: Gesture Interactions Did you guess the results correctly? In 2026, we’ll keep working…
- November 2025 DEV LOG - 27 November 2025
Hello, everyone, as November comes to a close, we are back with a dev log for the first time in a while. A few weeks ago, we had a meaningful time engaging directly with you through an AMA on Discord. We would like to take this opportunity to express our sincere gratitude to everyone who participated. Thanks to your enthusiastic participation, the dev team gained a lot of energy, which we'll use to accelerate development even further. In this DEV LOG, we would like to share a few more stories that we couldn't fully cover during the AMA session. 1. AMA RecapThe live AMA (Ask Me Anything) event took place on November 11th at 11:00 AM KST. It was a schedule set hard to forget with all the '11's repeating itself.(Image - (Left) Community Manager (Right) Director @dio_ell)We assume a lot of you would have already checked on the main contents of our previous AMA via the recap post earlier. So…
- Rocheste Preview - 21 November 2025
Rocheste, the continent's largest hub of trade. 🏰 Beyond Colhen, where banners rise and destinies are forged. Footage includes work-in-progress gameplay and staged scenes.
- November AMA Highlights - 14 November 2025
For those who couldn’t join this week’s AMA with Director @dio_ell, we’ve put together a summary of the key takeaways.You can find complete answers and more on VDF’s official Discord. ▶ Join here: discord.gg/vdefyingfateCombat Feedback from the Alpha TestQ. Battle experience from the previous alpha test resembled a souls-like game. What can we expect from future development?A. We like to call our gameplay Vindi-like rather than Souls-like, but if it felt more like a soulslike game that is entirely due to our shortcomings. We promise to do our best to meet your expectations. We're currently adjusting our combat experience to be somewhere between the slow and heavy battle from early days of Vindictus, to the fun and exciting action from the middle days.In a future test session, we believe that connectivity between action will be more fluent and there will be more aspects of control to dea…
- Join Us for VDF’s First Official Discord AMA! - 28 October 2025
Hello, players. On Monday, November 10 (6 PM PT / 9 PM ET), join us on the official Discord for VDF’s very first AMA (Ask Me Anything) with Director @dio_ell! In this AMA we plan to answer some of your questions and share insights into the development team's journey since the alpha test. We look forward to having a fun and engaging conversation with you all on Discord! To make the AMA run smoothly and ensure we can answer as many questions as possible, We've created a dedicated channel: #dev-ama-2025 in our Official Discord server. 1. Submit Your Questions in Advance - Leave your questions in the #dev-ama-2025 channel during the period below. We’ll be answering all questions sequentially during the live AMA. - Submission Period: From the time of this notice - Sunday, November 2 at 10 PM PT / Monday, November 3 at 1 AM ET 2. Live AMA Session - The AMA will take place in the #dev-ama-2025…
- OCTOBER 2025 DEV LOG - 16 October 2025
Hello, everyone. It’s our first Dev Log update since the recent Alpha Test. Over the past few months, our development team has been carefully reviewing all the thoughtful feedback and survey results shared by players. We've been working on improvements in various areas, including combat experience and quality-of-life features. In particular, for the optimization concerns raised by many of you, developers across different teams have come together to form a dedicated task force. This team has been discussing, testing, and exploring multiple solutions to deliver a more stable gameplay experience. We sincerely thank all the players who took the time to share their valuable input. Alongside these improvements, we’re also preparing new content, including a new character in development, going beyond the four available in the last test. More updates and Dev Logs will continue to be posted on ou…
- Alpha Test Recap - 1 July 2025
Thank you to all players who joined the global alpha test of Vindictus: Defying Fate. https://store.steampowered.com/app/2814860/Vindictus_Defying_Fate/
- Developer’s Letter – Thank You for Participating in the Alpha Test - 27 June 2025
Hello, this is the Vindictus: Defying Fate Development Team. The eight-day alpha test has come to an end. We sincerely thank you for your enthusiastic participation and the interest you have shown. We would like to take this opportunity to share some thoughts with all those who participated, regarding the direction we plan to take after this test and some reflections from the development team. Preparing for the Alpha Test This alpha test was prepared with the purpose of testing the overall structure of the game along with some specific pieces of content. Unlike the pre-alpha test, this version allows players to experience the tutorial, customize their characters, play in the village after customization, and progress through the story. In addition, we applied systems such as the Follower system that supports combat, newly designed combat areas, co-op boss battles, and the Fitting Room fe…
- End of Alpha Test – Thank You for Participating - 17 June 2025
Hello, this is the Vindictus: Defying Fate team. We would like to express our sincere thanks to all players who participated in the global Alpha Test with enthusiasm over the past eight days. The Alpha Test officially ended on June 17, 2025 (Tue) 06:59 (UTC) / June 16, 2025 (Mon) 23:59 (PDT), and the Steam Demo client is no longer accessible. We truly appreciate your time and support, even though some parts of the test may have felt rough or incomplete. Please rest assured that we are carefully reviewing all the feedback you have shared with us. If you were unable to complete the in-game survey, an online version will remain open for two additional days after the test ends. Your feedback is a valuable part of Vindictus: Defying Fate’s journey moving forward. Once again, thank you for spending your valuable time with Vindictus: Defying Fate and for your support. We look forward to sharin…
- Alpha Test – Online Survey Now Available - 16 June 2025
Alpha Test – Online Survey Now Available Hello, this is the Vindictus: Defying Fate team. We sincerely thank all players who have continued to log in and play during the Alpha Test. To better understand your valuable feedback, we would like to once again share the survey we have prepared. - A brief pop-up survey during gameplay - A survey accessible via the in-game top menu → Among these, the survey available through the menu in the game is now also available online through a dedicated webpage. The questions in this online survey are the same as those in the in-game version. If you have already completed the survey, you do not need to participate again. This online survey is intended for players who were unable to complete the survey during the test period, or had difficulty doing so in-game. If that applies to you, we would greatly appreciate it if you could share your feedback through…
- Update to Address Game Crashing Issues - June 12 (Thu) - 12 June 2025
Hello, this is the Vindictus: Defying Fate team.We have confirmed that the game could crash under the following specific conditions.An update to mitigate these issues has now been applied.A potential crash that could occur when using NVIDIA graphics cardsA potential crash related to the on-screen guide when certain conditions are metA potential crash that could occur during the tutorialPlease restart the game to apply the update.If you encounter any other issues while playing, please report them through the #|game-feedback channel on our official Discord.Thank you.
- Reduced Crash Risk on Certain GPUs/Drivers – June 11 (Wed) - 11 June 2025
Hello, this is the Vindictus: Defying Fate team.We have applied an update to help reduce client crashes that may occur when using certain graphics cards or driver versions.- Performance issues were occurring on PCs equipped with NVIDIA GeForce 4060 or 4070, where the graphics quality preset was automatically set to Maximum on first launch, causing potential frame rate drops. → The initial graphics quality preset is now set to High.- Crashes were occurring when using the latest version of the NVIDIA graphics driver. → Changes have been made to help reduce the chances of this issue occurring.Please restart the game to apply the update.If you encounter any other issues while playing, please report them through the #|game-feedback channel on our official Discord server.Thank you.