SPSTEAMPULSELIVE ANALYTICS
Froggo's Adventure: Verdant Venture

Froggo's Adventure: Verdant Venture Steam metadata

SmellyFrog | Mar 20, 2024 | game

Released

0players observed · 5 October 2026 - 07:32:43 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)4,522
  • Revenue (VGI)$3,253
  • Review score97% positive

Froggo's Adventure: Verdant Venture metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)4,522
  • Revenue (VGI)$3,253
  • Review score97% positive
  • Total reviews302
  • Release dateMar 20, 2024
  • DeveloperSmellyFrog
  • PublisherSmellyFrog

Genres: Action, Adventure, Indie

Company pages: Developer: SmellyFrogPublisher: SmellyFrog

Top Steam chartsTop 100 gamesGame directorySteam Store page

Froggo's Adventure: Verdant Venture Steam metadata

Froggo's Adventure: Verdant Venture metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2854780/metadata
Steam Storehttps://store.steampowered.com/app/2854780/
Steam Communityhttps://steamcommunity.com/app/2854780
PCGamingWiki search
IGDB searchSearch IGDB for Froggo's Adventure: Verdant Venture

Reviews, pricing, and metadata

Review summary

Very Positive

97% positive, 294 positive, 8 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

8

Platform releases
  • Steam 20 March 2024

Latest Steam announcements

  • Change Notes for v1.4.3 - 26 November 2025

    Additions:New option \ has been added to the \ menu tab with two options:classic: How it used to function up until v1.4, which tries to catch up to the player.new: The new camera type that attempts to move slightly ahead.Fixes:A few destructible tiles have messed up graphics when broken, which have been fixed.

  • Change Notes for v1.4.2 - 22 November 2025

    This patch slightly tweaks the settings related to controller mappings.a3 (Action 3), which by default should be set to the shoulder buttons, will now work as the run button regardless if it was set as the run button in the button mappings menu.The default mapping for the X button and the B button were previously swapped in v1.4.0~v1.4.1, which has now been reverted. If you have the configuration from v1.4.0 and don't like it, you can simply hit "reset joystick" option from the button mapping menu.The Joystick mapping menu now displays some debug information to the right when you select an option.This is added since occasionally the game either displays mismatched icons or initialize with incorrect mappings. (For example, the pause button tends to get mapped to the left shoulder button). If either of these happened to you, you may remap the incorrect inputs to whatever seems the best fo…

  • Change Notes for v1.4.1 - 28 September 2025

    This patch has fixed the issues listed below: The game not being able to trigger achievements The hat being absent in some of Froggo's animations

  • Change Notes for v1.4 - 26 September 2025

    This small update adds some miscellaneous updates to the game. This game now plays ever so slightly differently the last time you play.Additions:You may now press up to pog.Similar to ducking while pressing down, It is purely cosmetic.Toreador March doesn't actually accompany this when you perform it.A few difficulty settings has been added to the accessibility settings tab within the configuration menu.You can now adjust the initial health value for up to 6.It comes into effect right as you respawn to a checkpoint.The condition for the "Lively Frog" achievement has been changed so you have to reach the level with 2 more health than you initially start with in order to get it. (Previously, you need 5)You can now enable quick respawn after falling into the pit at the cost of 1 health point.This option is off by default.When enabled, you will respawn to the last ground tile you stayed on…

  • Change notes for v1.3.5 - 31 October 2024

    This patch fixes some issues related to controller glyphs The button icons used in dialogue boxes were displayed in an incorrect position, which has been fixed. If a controller is connected but the game isn't able to correctly identify it, the game will now use placeholder glyphs instead of showing texts when trying to display a glyph. In the joysticks mapping menu, the detected controller name now shows both lower case and upper case letters instead of only showing upper case letters like everywhere else in the game. This is so if a controller has incorrect mapping or icon, it can be more easily troubleshooted. Additions: You can now ride on bouncing enemies.

  • Froggo's Adventure: Drifting Sky Announcement - 24 October 2024

    To everyone who have enjoyed Froggo's Adventure: Verdant Venture, I am excited to announce that the sequel to this game, titled, Froggo's Adventure: Drifting Sky, is being developed! This adventure sets to take place high above the clouds and would be longer than Verdant Venture. You can learn a bit more about this new adventure by checking out the store page! And while you're at it, dropping a wishlist would mean a lot! Everything you see right now are all subject to change, such as the level design, the sound or the lack of colors that isn't blue or pink. if you are interested in the development, you can check out my socials where I post updates about the game!

  • Change Notes for v1.3.4 - 20 July 2024

    This patch fixes a visual glitch that makes entities appear to be jittering when standing on solid ground.

  • Version 1.3.2 Update Notes - 9 July 2024

    This minor update aims to optimize the RAM usage of this game, which resulted in a more noticeable change being that all of the sprites in the game now align with the pixel grid instead of the sub-pixel grid like it used to. Changes: The rendering method of this game has been massively tweaked to be rendering at a smaller scale, which results in a more "pixelated" or "pixel-perfect" look. You can still turn on sub-pixel alignment to the background layers in (config) > (video) > (sub-px scroll). The game will be slightly less performant with this turned on. The run button options have been moved from (accessibility) to (button mapping) in the (config) menu.

  • v1.3.1 update notes - 5 July 2024

    The main purpose of this update is to do a debloat. Turns out there were libraries that weren't used in the game that was included in the build. They are now removed along with a few other unused files to free up storage space. Along with that, this update also addresses the following issues: New to v1.3, it was previously possible to die in the ceiling after defeating the final boss. Jim sometimes makes way to much noise when you stomp on them. The "End of another Venture" achievement was mistakenly given without completing the game.

  • Update 1.3 - Refined enemy / object interactions - 27 June 2024

    This update adds miscellaneous polishes but mainly aims to refine some of the enemy behaviors to make them more intuitive and consistent. Beyond that, not much else is added. Still no content update but if you want to play an ever so slightly different Froggo's Adventure, feel free to replay it. Additions You can now use the mouse cursor to navigate the menus. Some of the menu options now have tiny icons representing them. Changes Collision engine has been tweaked so it's easier to fit into tight gaps or run across them. Kicking is now slightly easier. When rolling on an acorn / apple, you can now hit a block from above by simply jumping on it, instead of having to run across the top of it. The "End of the Venture!" achievement can now be claimed by defeating the final boss again regardless if you had previously completed the game. During the result screen of a level, tallying completio…

  • Change Notes for v1.2.2 - 31 May 2024

    This patch mainly addresses the crashes that can happen from out of memory issue. Due to the way the game handles animated tileset (or tileset in general), the game can use up a lot of memories. While the patch doesn't completely address that, it should hopefully avoid crashes resulting from running out of memory. Additions A new video option to turn off animated tileset has been added to (config) > (video config) > (animated map) The change is active immediately to the next level the game loads. If a level fails to load due to memory issue, the game would try to load it again with animated map turned off regardless of the player's configuration. Other Fixes In the first room of the level, "Urchin Tunnel", a tile next to the first urchin was misplaced. This has now been corrected.

  • Change Notes for v1.2.1 - 27 April 2024

    Issues fixed in this patch When completing a level again, the "Collected all coins" state would always be overwritten, resulting in a glitch where the "All coins Gem" is lost after completing the stage again without collecting all the coins. The final time of finishing a stage is different when timer is enabled. Now the time is calculated after the dance regardless if the timer is enabled. When trying to enable timer in the overworld, the change wouldn't carry over into the stage. Shelless Jim can slide if any horizontal velocity was applied to them. Additions Hint for the "Kick" move is now hidden in the overworld. When leaving a door underwater, you can now press down and up again to re-enter immediately after.

  • Update 1.2: Added Achievements! - 12 April 2024

    Additions: Added 8 achievements to the game. Have fun hunting for them! New 4:3 aspect ratio option in the video settings. (config > video > aspect ratio) Changes: Cutscenes can no longer be paused. New animation for unlocking a level. Urchins now have a smaller hit-box. Various level design changes: More health lilies are hidden across all levels. First level has more changes. Fixes Animation for exiting a door while balancing on a ball is now fixed.

  • Change Notes for v1.1.6 - 6 April 2024

    Issues that were fixed in this version Spamming "confirm" during the results screen after the boss fight will bring the player right back to the hub while skipping the ending cutscene as well as the credits sequence entirely. While the save file is considered completed, the ending cutscene would no longer be accessible. This is now fixed. If you hit the goal in any level and manually exit to hub right after, then enter the most recently unlocked level and exit the level once again, a new level is unlocked regardless if the most recent one is beaten. Animation for unlocking a level slightly jitters at the beginning. Pulling a kick underwater will indefinitely keep the "kicking state" so long as the player doesn't touch the ground. This state should now persist for only a few frames. Hitting "up" right after coming out of the Urchin Tunnel door brings you right back to the stage. While th…

  • Change Notes for v1.1.5 - 5 April 2024

    Fixes: Respawning in a checkpoint after dying will temporary "save" the gems you collected, but not count towards the save file. This has since been fixed. The total amount of gems missing / collected in a level is incorrectly displayed in the overworld. Trying to counter a Grabble-Jaw with a kick can cause damage back to the player sometimes, which has been fixed. Hitting Jim with an acorn or an apple will make it go in a random direction. This has been changed to match how physics should work. Enemies can respawn in an "un-grabbable" state if the player manages to hit one off screen. (New to v1.1.4) Changes: Full screen shortcut has been changed to F11 instead of just Backspace. Removed OpenGL implementation since it's not needed for Steam Overlay.

  • Change Notes for v1.1.4 - 31 March 2024

    Fixes Enemies can still be caught by the tongue after getting knocked out. The horizontal speed of the player was capped whenever a directional button was pressed, which is unintended behavior. The speed cap is now removed. (You can do what you want with that information.) Kicking an enemy underwater sends the player upward, which isn't intended. Now only horizontal speed is applied. When being grabbed by a hand, the sound effect for it didn't play. Changes Most controllers will now default to using a hat / D-pad instead of the joystick for the directional input. (Though both of them work by default) Graphic for the D-pad on Switch Pro Controller is changed so the whole D-pad is present. Swinging into the wall / ceiling while being grabbed by a hand will result in the player falling. Now the hand will just promptly bounce away from the wall instead. I took Jim's shell. Minor tweak to th…

  • Version 1.1.3 patch - 30 March 2024

    This patch should address the following issues: Sometimes the stage doesn't reload when the player dies. (New to v1.1) The default input mapping for "Controller (XBOX 360 For Windows)" is incorrectly set to the same as "Nintendo Switch Pro Controller" mapping. A very bizarre glitch in the boss fight with Lily the witch that causes the projectiles from the player to occasionally miss her. Changes When standing on a moving platform that moves into the ceiling, you will no longer be squished and, instead, just drop down from the moving platform.

  • Version 1.1 Update: Added Run button and more! - 28 March 2024

    Hello dear players, I've been receiving feedback about the inclusion of a run button ever since the release, and this update adds that and various other changes! New features: The Run button: hold it and Froggo will run. You can configure it in > . The first option in this tab, "run button", should allow you to choose between the following options: "none": No run button. "a2": The same as using tongue. This is also the default one. "a3": For people who want the run button to be separate than other action input. "auto": Auto-run. The second option, "double-tap run", should allow you to enable or disable double-tapping as a way to run. You can now return to your last checkpoint by bringing up the pause menu and select "return to checkpoint". You can now manually save the game by bringing up the pause menu and select "save game" in the overworld. (Note: if you have a save file with a glitc…

  • Some more fixes (v1.0.10) - 26 March 2024

    This patch should fix the following issue: Fixed a keyboard remapping issue where you can have both key mapped to the same input at the same time. When the level is unlocking, hitting "Up" at the right time can bring you back right to the level before the animation starts playing.

  • Day 3 Patch (v1.0.9) - 23 March 2024

    This patch should address the following issues: In the fourth level (the water level), if you hit the item block with the trigger first and hit the checkpoint afterwards, respawning at that checkpoint would result in a soft lock due to the trigger no longer being available. Some objects on screen "vibrates" ever so slightly by a sub-pixel when the camera is moving. This is due to the on screen coordinate being calculated using int() instead of round() like the tile map and every other objects. Two tiles in the overworld has been assigned the wrong collision type.

Patch notes and updates

S.noRelease datePatch nameGID number
126 November 2025Change Notes for v1.4.31817483467032796
222 November 2025Change Notes for v1.4.21816849002017315
328 September 2025Change Notes for v1.4.11811772772335768
426 September 2025Change Notes for v1.41811772772275857
531 October 2024Change notes for v1.3.56146943657173890852
620 July 2024Change Notes for v1.3.45969041959972558413
79 July 2024Version 1.3.2 Update Notes5842939267353844818
85 July 2024v1.3.1 update notes5842939267338671546
927 June 2024Update 1.3 - Refined enemy / object interactions5842939267310191766
1031 May 2024Change Notes for v1.2.25742731639333831556
1127 April 2024Change Notes for v1.2.15759616966670828109
1212 April 2024Update 1.2: Added Achievements!6474562312185303790
136 April 2024Change Notes for v1.1.65756237364315507523
145 April 2024Change Notes for v1.1.55756237364312589092
1531 March 2024Change Notes for v1.1.45749481331448119431
1630 March 2024Version 1.1.3 patch5749481331444032222
1728 March 2024Version 1.1 Update: Added Run button and more!5749481331437252618
1826 March 2024Some more fixes (v1.0.10)5686430301736610205
1923 March 2024Day 3 Patch (v1.0.9)5686430301725295348
2022 March 2024Day 2 Patch (v1.0.8)5686430301721848956

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2854780
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateMar 20, 2024
DeveloperSmellyFrog
PublisherSmellyFrog
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent97%
Positive reviews294
Negative reviews8
Total reviews302
Steam recommendations287
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2854780/

Short description

A Simple and Bite-sized retro 2D Platformer about a frog on another side-scrolling adventure

About this game

A Simple and Bite-sized retro 2D Platformer about a frog on another side-scrolling adventure. Stylized aesthetics heavily inspired by retro games from the early 90s 7 different levels filled to the brim with collectables Slow paced and simple gameplay Eat bugs or Yeet bugs at other bugs to win Frog game

Supported languages

English, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Froggo's Adventure: Verdant Venture's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Froggo's Adventure: Verdant Venture's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Froggo's Adventure: Verdant Venture at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.99$0.99No discountSteam Store

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Slay the Spire 252,8155 October 2026 - 07:49:40 UTC574,638199,438Mega Crit
Project Zomboid43,9745 October 2026 - 04:47:56 UTC122,811467,999The Indie Stone
Deskrawl: Idle ARPG43,5465 October 2026 - 07:25:14 UTC43,546Not availableFirst Day Games
Palworld42,9235 October 2026 - 07:22:22 UTC2,101,535451,088Pocketpair
The Outlast Trials42,8865 October 2026 - 07:11:02 UTC90,646101,323Red Barrels

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