- Development Update - 2 July 2026
Hello!Thank you so much for playing DigDigDrill! I'm sorry it's been a while since the last update.Although it's taken longer than expected, I'm still working on new content. One of the biggest additions I'm preparing is new variants of special effects!For example:Torches that fall from above and set nearby blocks on firePlace roads that increase your movement speedThese are just a few of the more unusual special effects I'm planning to add! I'll share more details as the release gets closer.Thank you for your patience, and I hope you're looking forward to it!
- Patch Notes 1.1.4 - 23 December 2025
Patch Notes 1.1.4 Changes Added an animation that ejects empty batteries when returning to the surfaceAdded a sorting option to the Haniwa list by partsUpdated Haniwa Fusion to display the target’s EnchantsUpdated windows to close when clicking outside of them Bug FixesFixed an issue where changes to sights caused by Totems were not correctly displayed in Equipment infoFixed an issue where the BGM could stop when acquiring many itemsFixed an issue where Haniwa movement became jerky when the player moved quickly
- 【Overwhelmingly Positive & 1st Anniversary】Special Sale Coming! - 10 December 2025
DigDigDrill has officially reached its 1st anniversary.And has also achieved “Overwhelmingly Positive” reviews. Thank you so much! A 1-week anniversary sale is coming at the lowest price ever.Sale ends: December 16, 2025 at 22:30 (GMT-8) If you know someone who might enjoy this game, I’d be very happy if you could recommend it! Even after reaching our 1st anniversary, development will continue.I’m currently working on new end-game content, such as the Stage Skill Tree System.Please look forward to future updates!
- Patch Notes 1.1.3 - 5 December 2025
Released an update to improve overall playability! Changes Adjusted the time required to reforge the drill. -Added a shortcut button for “Reforge by Hammer”. -Forge animation now shortens after several reforges.Added Filter&Trash options for Haniwa, Charm, and BlessVessel.Improved UI display for gamepad users.Added item stack limits to reduce memory usage.Added an option to shorten the tutorial explanations.
- Full Controller support coming! - 19 September 2025
Hello everyone!Thank you so much for waiting—starting with Ver.1.1.0, DigDigDrill can now be fully played with a controller!From mining and moving to crafting drills, every action in the game can now be done with a controller alone. I’ve implemented support for various controllers such as PlayStation and Xbox, as well as key binding customization, so you can dig with your own comfortable setup! I’ll continue improving controller support in future updates, so I’d love to hear your feedback and requests. Also, new content updates are in the works.They’ll take a little more time, but I hope you’ll look forward to them!
- What’s Coming Next? - 28 June 2025
Hello! Thank you so much for playing DigDigDrill!To make the game even more enjoyable for those who’ve been digging deep, I'm working on adding new content and endgame challenges. Here’s what’s coming in future updates: ・Controller Support One of the most requested features since release — controller support — is on the way! I'm working to make the game comfortable to play with all major controllers, including the Steam Deck. ・Multi-Drill Forging I know that repeatedly crafting drills just to get the effect you want (and watching the animation each time) isn’t the most exciting experience. So I’m adding a feature that lets you forge multiple drills at once, based on your forging level. ・Trial System For players who’ve beaten the Ruins, I’m planning a new “Trial” system that makes existing stages more challenging. Special conditions like “certain blocks become tougher” or “light range is…
- 50,000 Copies Sold! - 29 April 2025
Hello! I'm excited to announce that DigDigDrill has sold over 50,000 copies! This achievement was only possible thanks to everyone who played, wrote reviews, and helped spread the word. Thank you so much! There’s still a lot I want to add, like full controller support and a new skill system, so I hope you'll continue to enjoy and support the game!
- Patch Notes 1.0.8 - 25 April 2025
Patch Notes 1.0.8 Changes Added Help Chip system to Charms Added Full Set bonus to Charms Added Cursed Charms Improved the Charm generation system Added a filter function to the Charm list Added some How to Play Bug Fixes Fixed an issue where the “Rich” Enchant caused incorrect drop amounts under certain conditions
- The Problem with the Charm Puzzle System and My Plan to Fix It - 2 April 2025
Hello! I've noticed that the recently implemented Charm system isn't quite delivering the gameplay experience I aimed for. Specifically, in the puzzle system: Many accessories can't be fully set. Sometimes, the effect tiles can't be filled. To reduce Max Energy, you need to fill red tiles. To address these issues, I'm planning to adjust the puzzle mechanism while keeping the Charms themselves unchanged! I will keep updating DigDigDrill, so please look forward to it!
- Patch Notes 1.0.7 - 1 April 2025
Changes Adjusted some How to Play Bug Fixes Fixed an issue where certain keys could not be registered properly in the key configuration. Fixed an issue where Totem-related achievements were not completed when inspect multiple Haniwas at once.
- Patch Notes 1.0.6 - 28 March 2025
Changes Added a Charm system that lets you adjust stats like max energy Added a system to inspect multiple Haniwas at once Changed save data deletion to preserve settings data Updated key config to allow binding mouse side buttons Changed large chests to be opened with the F key by default Bug Fixes Fixed an issue where some How to Play were not played
- The Ultimate Bundle for All Mining Lovers! - 21 March 2025
A collection of mining games from all around has been bundled together and is now on sale! From steampunk worlds to multiplayer digging adventures, this bundle is packed with unique and exciting mining experiences. https://store.steampowered.com/bundle/51515
- Next Update: What's Coming? - 19 March 2025
Hello! Thank you for playing DigDigDrill. Sorry for the lack of updates. Right now, I'm working on implementing a system to adjust energy and other stats, as mentioned in a previous post. Also, the drill is getting a stylish upgrade! I'm planning to release it this month!
- Addressing "Max Energy Issue" and "Many Inspects Issue"! - 21 January 2025
Hello. Thank you so much for playing DigDigDrill! In the upcoming major update, I’ll be addressing two significant issues: 1. Max Energy Issue Currently, once you increase the maximum energy capacity, you cannot decrease it. This causes some Enchants to become less efficient as you upgrade. To resolve this, I'm planning to add a feature that allows you to change your drill's frame. For example: Decreasing bag size in exchange for higher critical chance Lowering energy capacity to boost speed By selecting frames that suit your drills, you’ll have more freedom to enjoy digging the way you like! 2. Many Inspects Issue When exploring ruins, you often collect lots of Haniwas and Totems, but inspecting each one individually can be tedious. I'll be introducing a feature to inspect multiple items at once, similar to large treasure chests. This should make searching for Haniwas much smoother and…
- Patch Notes 1.0.5 - 11 January 2025
Changes Added a VSync setting. Added a shortcut key to close the window when reaching the bottom. Adjusted the appearance of some UI elements. Bug Fixes Fixed an issue where the number of items in the bag displayed in the Esc menu was incorrect. Note: What is VSync? If you notice screen tearing or choppy visuals, turning it ON may help improve the issue.
- Patch Notes 1.0.4 - 30 December 2024
Changes Adjusting the layout of the catalog screen. Bug Fixes Fixed a bug where the equipped drill information would not update after fusing the equipped drill.
- Patch Notes 1.0.2 - 24 December 2024
Changes Added some animations Adjusted swap-sprites behavior Assigned a key for swap-sprites Improved facility menu usability Adjusted How to Play
- Patch Notes 1.0.1 - 13 December 2024
Changes Updated the Create Blueprint menu to display ore types. Added a new setting: Run in background (prevents the screen from pausing when the focus shifts to another window). Bug Fixes Fixed an issue where the "E" key could not be used when entering myset names. Fixed an issue where the “Quick Inspect” checkbox could not be selected in certain environments.
- DigDigDrill Now Available! - 10 December 2024
Hello! The full version of DigDigDrill is finally released! Dive into the world of digging and enjoy the pure fun of mining! What’s next? Here are some features planned for future updates: *Controller support (including compatibility with Steam Deck) *Adjustments to allow gameplay using only a mouse *Addition of a skill tree and high-difficulty levels How to transfer data from the demo version When you open the full version, a “GetDemoData" button will appear in the top-right corner of the screen. (If you accidentally started the full version from scratch, delete the full version's save data to make the "GetDemoData" button appear.)
- Patch Notes 0.9.2 - 9 December 2024
Version 0.9.2 has been released. Keybinding support added Storage facility added Filter function added to lists Various improvements to usability The official release is tomorrow!