SPSTEAMPULSELIVE ANALYTICS
Inkborn

Inkborn Steam metadata

Acram Digital | Jul 28, 2025 | game

Released

1players observed · 23 September 2026 - 23:20:57 UTC

CasualRPGStrategyEarly AccessSteam Store

  • Latest observed players1 · 23 September 2026 - 23:20:57 UTC
  • SteamPulse tracked peak45
  • Units sold (VGI)2,383
  • Revenue (VGI)$33,061
  • Review score81% positive

Inkborn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 23:20:57 UTC
  • SteamPulse tracked peak45
  • Units sold (VGI)2,383
  • Revenue (VGI)$33,061
  • Review score81% positive
  • Total reviews85
  • Release dateJul 28, 2025
  • DeveloperAcram Digital
  • PublisherAcram Digital

Genres: Casual, RPG, Strategy, Early Access

Company pages: Developer: Acram DigitalPublisher: Acram Digital

Top Steam chartsTop 100 gamesGame directorySteam Store page

Inkborn Steam metadata

Inkborn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2924580/metadata
Steam Storehttps://store.steampowered.com/app/2924580/
Steam Communityhttps://steamcommunity.com/app/2924580
PCGamingWiki search
IGDB searchSearch IGDB for Inkborn

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 69 positive, 16 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

24

Platform releases
  • Steam 28 July 2025

Latest Steam announcements

  • Sneak Peek at 2nd class illustrations - 7 August 2026

    Hello, Inkborns! Last week, we promised a sneak peek at the second class's cards, and here it is. Sneak Peek As you've probably already noticed, culture, literature, and art are very important to us. Since the new hero is an Artist, we're diving even deeper into the world of art. She is a talented Sketcher, and rumor has it that you've already seen some of her work in the bestiary. Very soon, you'll be able to meet more of her creations. We're super excited to show you some of the illustrations from the new cards. They may look familiar, and if you have any ideas about what they could be, we'd love to hear your guesses. 😉 Bug Fixes Last Friday, we also released a stealth hotfix - stealth because we didn't tell you about it 😉. Here's the list of changes: Fixed a bug that made traveling with a gamepad impossible after the first Act. Fixed a bug that caused targeting to break every time…

  • Summer update! - 27 July 2026

    If you want to go straight to the changelog, scroll down. 👇 Hello, Inkborns! Hope you're all doing well, enjoying the summer, the holidays, and playing some great games! Today we're introducing something we've already teased a little. Two new enemies - the Bear and the Will'O'The'Ink - are joining the forces of the Forest and will try to stop you as you make your way through the vast branches of the first act. The Bear A fearsome protector of the Forest. At first glance, it seems docile, but be ready when it awakens. The Bear introduces the new Protector mechanic, making it a true tank for its allies. 🐻 Will'O'The'Ink A wispy creature that poses no threat to your precious health bar. Your Chronicle, on the other hand, can rise very quickly if you don't deal with it carefully. Stay focused, act quickly, and don't let those innocent eyes fool you. 👀 More Quality of Life improvements We…

  • Sneak Peek at Hero class 2 & upcoming enemies! - 22 May 2026

    Hey everyone, we’ve got something new cooking for Inkborn: a brand-new playable class. Say hello to The Artist, bringing fresh cards, new archetypes, keywords, combos, and a completely new Skill Tree to explore. 🎨 This class also introduces the Sketch archetype, which shakes up how you think about deckbuilding from the ground up. New enemy: Will’o’the’Ink Something strange is lurking in the forest. Meet Will’o’the’Ink, a new type of enemy that plays by its own rules and instead of going straight for your health, it messes with your crucial resources. New enemy: Sleeping Bear 🐻 While Bear is asleep, it stays calm and harmless. But once it wakes up, things can get dangerous fast. The challenge is managing when to leave it alone, and when it’s worth provoking. We’re also working on a number of Quality of Life improvements behind the scenes such as smoother animation timing, improved cont…

  • New Warrior skills, cards, combos, events, fixes and quality of life! - 4 May 2026

    If you want to go straight to the changelog, scroll down. 👇 It has been a while since the last update, and we are really happy to finally share this one with you. Thanks for sticking around, playing, reporting issues, and sharing your thoughts with us. This update ended up being a pretty packed one, with new content, quality of life improvements, balance changes, and a handful of fixes that should make the game feel smoother overall. 🃏 This update puts a big focus on the Warrior, adds a fresh set of cards, introduces a new random event, improves clarity during events, and makes progression feel more rewarding with a higher level cap and more skill points to earn. Let’s get into it! ✒️ Warrior Skill Tree expansion The Warrior Skill Tree has received a major boost with 19 new skills. This should give Warrior players more room to experiment, plan builds, and find new ways to push through…

  • ⚙️ Patch Notes 0.4.0 - QoL, Dinostrosity balance adjustments, bug fixes - 30 January 2026

    Hey there, Inkborns! 👋 We’re closing out January 2026 with a new update focused on smoothing out your runs and fixing a some of pesky issues that could get in the way of a good time. Everything should now feel more stable and reliable, so you can focus on building, battling, and breaking the game in fun ways. Dinostrosity also received a small balance tweak. It should be a fairer fight than before, and hopefully a bit easier to bring down without losing its bite. Quality of Life Better visual notifications during events when: gaining or losing gold, gaining or losing health points, removing Quotes. Balance updates - Dinostrosity Stomping damage reduced from 15 to 12. Trampling damage reduced from 20-30 to 15-22. Charge Preparation now shuffles 1 copy of Avoid Being Trampled into the player’s deck instead of 2. Fixes Fixed a bug that could sometimes cause a softlock when removing a Quot…

  • Merry Xmas! 🎄 - 18 December 2025

    On behalf of our entire team, thank you so much for being part of our community. We wish you a warm and joyful Christmas, filled with good times and great games. We are taking a Holiday break, but we will be back in 2026 with new content and more updates (like the 2nd Class 😉). Stay tuned, we cannot wait to show you what is coming next. 🎁✨ https://store.steampowered.com/app/2924580/Inkborn/?utm_source=steam&utm_medium=merryxmas ❤️ Stay close to Us ❤️ 【𝙳𝙸𝚂𝙲𝙾𝚁𝙳】💬 https://discord.gg/UytR7dgwtx . 【𝙵𝙰𝙲𝙴𝙱𝙾𝙾𝙺】📰 https://www.facebook.com/acramdigital . 【X】🦾 https://x.com/acramdigital . 【𝚂𝚃𝙴𝙰𝙼】🕹️ https://store.steampowered.com/dev/Acram/ . 【𝚈𝙾𝚄𝚃𝚄𝙱𝙴】🎞️ https://www.youtube.com/@acramdigital6748 . 【𝙸𝙽𝚂𝚃𝙰𝙶𝚁𝙰𝙼】📷 https://www.instagram.com/acramdigital/ .

  • 🎅 Inkborn Holiday Goodies - 4 December 2025

    Ho ho ho Inkborns! 🎅 The holiday season is still on its way, but Santa could not wait that long to visit the Town. So we are dropping by a little early with an Inkborn goodies pack just for you: High resolution wallpapers. Hand picked concept arts from our graphic designers. You can unwrap your present here: 👉 https://drive.google.com/drive/folders/1XyK81b01ZYeRDfRuDsn7aNOKonUe96Rq After Act 3 - what is coming next? With the 3rd Act now in your hands, it is time to look ahead and talk about what we are planning for 2026. Below is what you can expect us to focus on. 🖋️ 🖌️ The second Hero Class The next big content drop will be the second Hero Class. This will not be just a small variant of the Warrior, but a full new way to play: a separate Skill Tree with its own identity, brand new combos to discover, a unique weapon with mechanics tailored to this Class, fresh mechanics and new ca…

  • 🖋️ Act 3 is now available! Update 0.4.0 - 27 November 2025

    Hello Inkborns! Our first Major Update introducing Act 3 has just landed. Here is an overview of all the additions and improvements now available at your fingertips! 💪 Main Features The Shattered Isles An area that completes a full run cycle. A once whole land now splintered into drifting fragments. Find your way to the Boss and claim your first victory. New enemies Act 3 brings a full wave of fresh, dangerous paper foes. Each one introduces new patterns that challenge how you plan turns and react under pressure. Meet them in battle, learn how they behave, and add their pages to your Bestiary as you master their tricks. New random events More choices in every run. Some are helpful, some deceptive, and a few are both depending on how you play your cards. Our community has been looking for more ways to recover during runs, so the new Ink Donation Point and Tapemaster events should be a w…

  • 📜 Inkborn Early Access Roadmap update #3 - 6 November 2025

    Inkborn’s next major milestone is now set. Act 3 is officially locked for release on November 27, landing roughly three weeks from today. Expect new spooky location, bringing fresh enemies, tougher encounters, and mechanics designed to test your evolving decks and strategies. Expect new challenges, new twists, and a meaningful expansion to the world you have been exploring through Early Access. 👻 With the Act 3 update, Difficulty Levels become an integral part of your regular Player Profile. This means the game will finally recognize and track your mastery across different challenge settings. This offers a clearer sense of long term Soulink mastery while keeping each run aligned with the way you want to play. 🗡️🃏 Our team continues to refine and expand other upcoming features in parallel, and development on Multi-stage events is also progressing in the meantime. If you missed the sho…

  • 👁️‍🗨️ Chronicle Curses: Cursed quotes are coming to Inkborn! - 31 October 2025

    🎃 Hey there Inkborns! How are your preparations for the upcoming spooky Halloween night? Just for the occasion, we’re bringing another feature from the Roadmap! 📜 With today’s update, when you cross the Chronicle threshold, fate will split in two: there’s now a 50% chance to receive traditional Curse cards, and a 50% chance to encounter a Cursed quote - a dangerous fragment of the Chronicles, empowered by the greatest of literature. 🩸 Cursed quotes work much like regular quotes, but they carry a heavy price. When you receive one, you must equip it, even if it replaces a positive quote you were holding onto. You can remove it later by overwriting it with a new positive quote. But beware, doing so will awaken its bound Curse card, ready to haunt your deck. You can try to seize it, or you can turn away, but either way, the Chronicles are written endlessly. 💭 Download the latest version…

  • 📜 Inkborn Early Access Roadmap update #2 - 16 October 2025

    We’re back with the second update of our Inkborn roadmap, continuing to expand the world of words and paper with the next features we’re working on: 🩸 Chronicle Curses (Cursed quotes) A new twist on the curse system is coming. When you cross the Chronicle threshold, there’ll be a 50% chance of receiving Curse cards and a 50% chance of receiving a Cursed quote - a tempting source of power that always comes with a cost. Cursed quotes work just like regular quotes, except… more challenging. When you receive one, you must equip it, even if it means losing a positive quote in the process. You can overwrite a Cursed quote later with a positive again, but beware: each Cursed quote has a Curse card linked to it, which you’ll receive if you decide to break free. 🃏 🕯️ Multi-stage events A new series of evolving random encounters shaped by your choices. Each decision you make will influence not…

  • Book of Thoughts extension: Bestiary and metaprogression! 🐺 - 3 October 2025

    The Book of Thoughts grows heavier in my satchel. Its pages no longer hold mere fragments of memory. Now, as I sit upon a rock and sketch the world before me, its creatures take shape on the page: wolves, ghosts, and beasts unknown, all captured and preserved in our minds. Hey Inkborns, we’ve expanded the Book of Thoughts with Bestiary. From now on, every time you eliminate a new enemy type for the very first time, it will be added to the new section. Each entry becomes a permanent record where you can: See how many times you’ve slain that specific foe. Track your metaprogression toward rewards tied to enemy kill thresholds. Unlock lore, notes, and details written in the perspective of the mysterious author. The Bestiary is more than just a ledger, it’s a new layer of metaprogression. Every enemy you defeat contributes to your long-term growth. For standard enemies, repeated kills will…

  • Update 0.3.3 is here! - 26 September 2025

    Hello there, Inkborns! ✒️ Alongside important fixes, we’ve added a “What’s New” section right inside the game. This way, you can easily keep track of all changes and features as soon as they land. While we’re hard at work bringing you the exciting content promised in our Roadmap, we also want to make sure your playthroughs stay comfortable and enjoyable. That means continuing to squash bugs, polish systems, and respond to the issues you’ve reported. Here’s what you can find in the Early Access 0.3.3 build: ✨ Quality of Life & Fixes 🐛 You’ll now see a list of changes the first time you open the app after updating. You can also view this list anytime from the main menu. The Fear now has a proper death animation. The Anger already had one, and we felt bad for the poor old lady. Adding a card to your deck from a map event now comes with a visual effect. The red artifact no longer lingers o…

  • Sneak Peek at Act 3! - 19 September 2025

    Hello Inkborns! ✒️ As many of you know, Act 3 is in the works, and today we're ready to give you a little glimpse of what you can expect when you reach it. You’ve fought on the ground and ventured deep underground - now it’s time to rise above it all. ☁️ Get ready to travel to a fractured, mist-covered arena with floating islands, where we're setting the stage for tense encounters. 🌫️ One of the new enemies you’ll face here is the Apparition. This ghostly foe has a new ability: “Transcendental: Reduces all received damage to 0.”. Figuring out how to deal with it will take clever deckbuilding and precise strategy. Can you discover the best way to defeat something that refuses to take a hit? 👻 While we wait for the release of Act 3, we’ll be adding an update to the Book of Thoughts, introducing new metaprogression elements to help you prepare for the challenges ahead. And one last thing…

  • Roadmap progress, upcoming features, and a small Hotfix! - 12 September 2025

    Greetings, adventurers of Inkborn! ✨ It’s been an exciting week for us and the community as we officially began bringing our Roadmap to life. Over the past days, many of you have already been exploring two new features that make your runs more personalized and replayable: Difficulty Levels and Player Profiles. 🗡️ These additions are just the first step in shaping Inkborn into the deep and dynamic roguelike we’ve envisioned. If you haven’t had a chance to try them yet, now’s the perfect time to jump back in! You can read more about how these systems work in detail here: https://store.steampowered.com/news/app/2924580/view/525353325860750891 What’s Next? Expanded Book of Thoughts 📖 We’re transforming the Book of Thoughts into a living Bestiary, a place where you’ll not only find enemy details, their weak points and story connections, but also Metaprogression to reward your discoveries.…

  • 🗡️ Difficulty Levels & Profiles are coming to Inkborn! - 4 September 2025

    Hello everyone! 👋 We’ve just finished preparing the next update for Inkborn, and this one’s special: it features the first two items from our recently published Early Access roadmap! 🗺️ We’ll keep rolling out more stuff in future updates, step by step, so that every player can enjoy Inkborn in their favorite way. 💪 👥 Player Profiles and the Beta Profile Player Profiles let you track your progress and manage multiple metaprogression profiles in a single copy of the game. Beta Profile gives us a way to share some future content with you earlier than planned. In this case: Difficulty Levels. Normally, Difficulty Levels would have launched together with Act III, but we’ve seen how much you’re asking for more playtime, so we’ve decided to bring them in sooner. The reason they live in the Beta Profile for now is simple: Difficulty Levels grant extra Soulink, and that speeds up your City p…

  • What quotes should power the Curse mechanic? - 28 August 2025

    👁️ Hey folks, we’re cooking up something grim for the Curses in the game, and we’d love your help to make them even more sinister. We’re looking for dark, famous quotes (from books, poems, plays, etc.) that are in the public domain. The kind of lines that feel like a curse whispered into your ear. Think old, eerie lines that send shivers down the spine. A few things to keep in mind: When sharing citations, please also include the original author’s name and the title of the work. If the quote isn’t originally in English, please drop the original text too, along with the translator’s name. Bonus points if it’s something that really feels like it belongs on a cursed relic or whispered by shadows. 💀 And yes… these quotes aren’t just for flavor. They’ll make your gameplay more challenging. Because why should Curses ever be fair? 😈 Got a favorite grim line that’s stuck with you? Drop it in…

  • 📜 Inkborn Early Access Roadmap - what’s next? - 20 August 2025

    Inkborns, your journey through our game is just beginning! In what’s to come, you can expect two major milestones: ⚔️ Firstly, expect Difficulty Levels: Whether you want a more relaxed run or a brutal test of your deckbuilding skills, new difficulty options will let you tailor the challenge to your taste. Expect Soulink as reward and bragging rights for braving the harder settings. 🌌 Then, heading straight for the 3rd Act: A whole new chapter awaits - a fresh environment filled with never-before-seen enemies, treacherous paths, and a climactic finale to push your strategies to the limit. ⚒️ Content coming to Inkborn Two New Hero Classes: Each bringing unique mechanics, playstyles, and thematic decks to explore. New Enemies and Bosses: More dangerous foes to test your evolving strategies. More Cards for the 1st Hero Class: Expand your arsenal with fresh options and synergies. More Combo…

  • Early Access v0.3.1 Hotfix #1 - 14 August 2025

    Hello Inkborns, with the release of version 0.3.1 and the new Endless Mode, we discovered a pesky loading screen hiccup. We’ve tracked it down and fixed it, and the hotfix is now live. This issue shouldn’t happen anymore, but if you do run into it, you’ll only lose progress from your current run, not your overall profile. We’re sorry for any disruption this caused. The version number remains unchanged, but the loading issue affecting some save files has been resolved. Here’s a quick word from our Developer: Hi everyone, My name is Piotr, though I usually go by my nickname: Pindwin. I lead the technical side of Inkborn’s development, and I thought you might find it interesting to learn what this hotfix is about. Working on an Early Access title comes with many challenges, and one of the biggest is maintaining backward compatibility while releasing updates, some of which change how your g…

  • Endless Mode & Update 0.3.1 is here! - 7 August 2025

    Hey Inkborns! 👋 As promised, we’re rolling out a new gameplay feature to help boost replayability while we’re hard at work delivering Difficulty Levels and Act 3. We get it, those two are highly anticipated at the moment! And while we’re busy shaping what’s next, Endless Mode is here to let you squeeze even more fun out of your carefully built decks, test your strategies, and chase some wild highscores. 🏆 ♾️How Endless Mode works: After successfully defeating the second Act Boss, you’ll now have a choice: → end your run and collect all the earned score (EXP points), → or enter Endless Mode and continue your journey. Each Endless cycle makes enemies stronger, increasing their Sharpness (damage) and Max HP. If you beat the Boss from Act 2 again, the same choice appears, and enemies scale up even further. ⚔️ Enemy scaling formula: Sharpness: +2 ^ cycle number HP: Max HP × (1 + 0.25 × cyc…

Patch notes and updates

S.noRelease datePatch nameGID number
130 January 2026⚙️ Patch Notes 0.4.0 - QoL, Dinostrosity balance adjustments, bug fixes1823191198604917
212 September 2025Roadmap progress, upcoming features, and a small Hotfix!1810503566450373
314 August 2025Early Access v0.3.1 Hotfix #11808061939340946
431 July 2025📢 Early Access Hotfix 0.3.0 is live!1806698490685712

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2924580
Live current players1
SteamPulse tracked peak45
Live count (today's peak floor)1
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 28, 2025
DeveloperAcram Digital
PublisherAcram Digital
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent81%
Positive reviews69
Negative reviews16
Total reviews85
Steam recommendationsNot available
Achievements24
Average playtime forever1,074 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2924580/

Short description

Inkborn is a roguelike deckbuilder with a card system built around chaining Glyph-based combos. Sequence your cards in tactical combat to unleash impactful effects. Customize your Skill Tree before each run, evolve new abilities and uncover the hidden story of a world folded in ink, metal and paper.

About this game

Roadmap About the Game Inkborn is a roguelike deckbuilder where chaining cards into powerful combos is key to defeating your enemies. Explore a non-linear origami world where every run offers new ways to face otherworldly creatures. Prepare in the Town, which you can expand over time, unlock new cards and abilities, and customize your playstyle through a deep Skill Tree. Get ready to uncover the history behind a world of ink and paper. MAIN FEATURES COMBOS Play cards in a specific sequence based on their type, represented by different symbols - Glyphs - under the card cost, to trigger special effects. Now, every draw holds the chance to unleash a powerful combo. SKILL TREE Gain Skill Points after your runs and use them to build your Skill Tree. Unlock various abilities based on your choice. Rebuild your Skill Tree and try different strategies. UPGRADEABLE HUB Visit your Town between expeditions to prepare. Upgrade buildings to make your preparations more effective. PROCEDURAL MAP Explore a procedurally generated map and uncover paths through the fog of war. Shape your journey toward the act’s final encounter. FULL VERSION Over 250 cards to uncover progressively More than 100 powerful combos to discover 40+ events full of various unpredictable encounters Each class with 30+ perks on the Skill Tree customizable before any run Over 100 quotes to power up your journey MADE WITH PASSION World of creatures of ink, paper, and metal, each with clever mechanics to overcome Game co-developed with award-winning board game designer Jamey Stegmaier, the mastermind behind Scythe, Charterstone, and Viticulture Immersive hand-crafted origami world, where mysterious creatures lurk, brought to life by an unknown force Made for the roguelike deckbuilder obsessives chasing the perfect flow Join Early Access and contribute to shaping a great game. Inkborn Acram Digital is co-financed by the European Funds for Smart Economy 2021–2027 under the KPT ScaleUp Booster project.

Supported languages

English * , French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Inkborn's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Inkborn's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Inkborn at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Once Human18,79923 September 2026 - 21:18:40 UTC231,343
2Counter-Strike 2531,07324 September 2026 - 00:26:17 UTC1,818,368
3Dota 2357,84424 September 2026 - 00:26:18 UTC1,291,328
4下一站江湖Ⅱ6723 September 2026 - 23:57:01 UTC4,637
5Mechabellum2,07823 September 2026 - 23:37:01 UTC5,341
6Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
7(Chinese PaladinSword and Fairy 4)3222 September 2026 - 00:49:57 UTC759
8BlazBlue Entropy Effect30522 September 2026 - 01:16:53 UTC5,599
9Brotato: Abyssal Terrors00

Related Steam games by tag and genre

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Wallpaper Engine39,97523 September 2026 - 23:40:41 UTC150,2711,008,495Wallpaper Engine Team
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
The Sims™ 420,39823 September 2026 - 23:22:07 UTC96,185193,399Maxis
Garry's Mod18,68623 September 2026 - 23:06:56 UTC73,7501,258,308Facepunch Studios
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
Unturned13,40723 September 2026 - 22:43:54 UTC112,648564,603Smartly Dressed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe80,78624 September 2026 - 00:11:34 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Project Zomboid44,10624 September 2026 - 00:20:07 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2357,84424 September 2026 - 00:26:18 UTC1,291,3282,758,031Valve
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Slay the Spire 240,68724 September 2026 - 00:02:08 UTC574,638199,438Mega Crit
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Arena Breakout: Infinite22,00123 September 2026 - 23:35:17 UTC65,94478,112Morefun Studios
Hearts of Iron IV21,80523 September 2026 - 23:16:08 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI20,40123 September 2026 - 21:49:43 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld20,22024 September 2026 - 00:09:02 UTC95,851239,107Ludeon Studios
Black Desert20,16323 September 2026 - 22:04:20 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human18,79923 September 2026 - 21:18:40 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Project Zomboid44,10624 September 2026 - 00:20:07 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Slay the Spire 240,68724 September 2026 - 00:02:08 UTC574,638199,438Mega Crit
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,60523 September 2026 - 23:15:17 UTC39,10324,686Jagex Ltd
BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
The Isle15,43623 September 2026 - 21:14:23 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.11,39924 September 2026 - 00:14:12 UTC266,908420,693semiwork

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