SPSTEAMPULSELIVE ANALYTICS
MIND: Path to Thalamus Enhanced Edition

MIND: Path to Thalamus Enhanced Edition Steam metadata

Pantumaca Barcelona, @CarlosGameDev, Dani Navarro, Luka Nieto | Aug 5, 2014 | game

Released

0players observed · 23 September 2026 - 16:42:56 UTC

AdventureIndieStrategyPuzzleWalking SimulatorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)90,974
  • Revenue (VGI)$659,000
  • Review score65% positive

MIND: Path to Thalamus Enhanced Edition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)90,974
  • Revenue (VGI)$659,000
  • Review score65% positive
  • Total reviews1,421
  • Release dateAug 5, 2014
  • DeveloperPantumaca Barcelona, @CarlosGameDev, Dani Navarro, Luka Nieto
  • PublisherTalking About Media

Genres: Adventure, Indie, Strategy

Company pages: Developer: Pantumaca Barcelona, @CarlosGameDev, Dani Navarro, Luka NietoPublisher: Talking About Media

Top Steam chartsTop 100 gamesGame directorySteam Store page

MIND: Path to Thalamus Enhanced Edition Steam metadata

MIND: Path to Thalamus Enhanced Edition metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/296070/metadata
Steam Storehttps://store.steampowered.com/app/296070/
Steam Communityhttps://steamcommunity.com/app/296070
PCGamingWiki search
IGDB searchSearch IGDB for MIND: Path to Thalamus Enhanced Edition

Reviews, pricing, and metadata

Review summary

Mixed

65% positive, 929 positive, 492 negative

Price and discount

$3.74 (75% off from $14.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Tracked Controller Support, VR Supported, Steam Trading Cards

Achievements

23

Platform releases
  • Steam 5 August 2014

Latest Steam announcements

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    Good news, astronauts! Together: Moon Escape has officially landed in Steam Next Fest — and, against all odds, nothing has exploded (yet). Thousands of players have already signed up to be stranded on the moon with someone who swears they’re “good at puzzles.” Spoiler: they’re not.In Together: Moon Escape, you and your partner share the same oxygen, the same confusion, and the same growing suspicion that maybe, just maybe, one of you shouldn’t be in charge of the buttons. Solve intricate puzzles, explore eerie moon facilities, and argue lovingly over who “definitely had it right the first time.”Players are loving it — mostly because misery loves company. We’ve seen laughter, confusion, betrayal, and the occasional scream of “JUST PRESS THE BUTTON!” echoing through the void. It’s beautiful, in a tragic sort of way.So grab a friend (or an enemy — we’re not picky), download the free demo,…

  • 40% Release Discount tomorrow. ARE THE DEVS CRAZY?!?! - 16 June 2024

    Tomorrow, Horror Tales The Beggar releases with a ONCE IN A LIFETIME 40% discount. Why would the devs be so crazy to launch with such a DEEP discount??!?!!?!?!?!? Well, first of all, talking about "The Devs" in plural only works if you count my cats Nina and Nus as devs too. You could argue they are fundamental emotional support for the development, though. This game has been developed and self published by only me, Carlos Coronado. I've been launching and developing games since 2012 and this is the first time I have been scared with a release. Indie games, specially indie horror games are selling every day less and less copies. If you follow the news in the industry I am sure you are aware of this. The layouts, the studios closing, etc. It is not something happening in the AAA sector. Sales have been decreasing since 2021 for every dev. Average new teenager players just don't want to p…

  • Horror Tales The Beggar releases next week! Play the FREE Next Fest Demo now! - 12 June 2024

    Hello Horror Fans! My name is Carlos Coronado and I am the solodev of The Beggar. Next week, Monday June 17th everybody will be able to enjoy Horror Tales The Beggar. Until then, there is A LOT I need to explain during this week! Steam Next Fest For those of you who are seeing Horror Tales The Beggar for the first time during the Steam Next Fest, just know it is the sequel of Horror Tales The Wine and it is a highly high high high horror game. Not your usual horror game at all! Play the free demo if you want to know why, but essentially The Beggar is a weird mix of space-time bending player skills and hardcore sci-fi with of course horror. TONS of horror. Price and Launch Discount Monday 17 of June you will be able to play Horror Tales The Beggar and sometime during this week I will announce the price and launch discount. Just a little spoiler: It will be cheap, and the discount will be…

  • Download NOW Horror Tales The Beggar Demo! - 23 May 2024

    https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/ Hello Horror fans! Let's be clear: You can play the Demo of Horror Tales The Beggar NOW!! Here is what you will find in the demo: 3 Playable levels with puzzles, scary encounters and more! 1 Boss fight encounter 2 Big Puzzles to use the spacetime bending mechanics Lore to dig in! The Demo and the game features these languages: English, Spanish, Catalan, Korean, Russian, Japanese, Chinese, Portuguese, Turkish and Dutch. After the demo was releases, I even updated the game with feedback from players. What are you waiting for? Switch off the lights in your room and step into the sequel of Horror Tales The Wine. https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/

  • DEMO RELEASED! Feedback and Wishlists wanted! - 9 May 2024

    Hello Horror Tales fans! The Demo of Horror Tales The Beggar just got released for everyone to enjoy! You can download it in the steam main page of Horror Tales The Beggar. The Demo features sections of the first four levels of the game. Give it a try, it is free! Release June 17 2024 with a 40% discount. Three years have been put in the making of this game. It is a very beautiful moment for me. The final game will release June 17 with a 40% discount. That means it is also a great time to wishlist Horror Tales The Beggar now! https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/ If you liked the game or you have some suggestions on how to improve it, please step in the Steam Discussion forums of The Beggar! I would love to hear your feedback. But hey, I even have MORE good news! Yesterday I set up community localizations to get aditional languages inside The Beggar. In jus…

  • SURPRISE! The Beggar Demo releases tomorrow + HUGE NEWS! - 8 May 2024

    Hello Horror Tales players! Well, today I have a BIG surprise to you all: The Free Demo of Horror Tales The Beggar will release tomorrow 16:00 CET. The demo features parts of the first 3 areas of the game, when some content cut down to make the demo more compact while also leaving some of the lore mistery to be resolved in the final game! Releasing this demo SO close to the release date (June 17) is a big gamble for me, but the demo had to be released because various reasons. https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/ Reason 1: a VERY weird and unique game. Horror Tales The Beggar is not Horror Tales The Wine 2.0. It expands in not just the lore, but the gameplay itself too. Let's just say that The Beggar is highly experimental with some game mechanics you've never seen in a Horror Game. For those of you doubting to buy the game or not on release, you can try th…

  • Too hot? Make it rain! - 16 April 2024

    Hello there! As previously stated, I am developing a game with lots of gameplay mechanics that will make MIND: Path to Thalamus players explode with tears of happiness. Similar to MIND, in Horror Tales The Beggar players can change the weather to serve their purpose. Does this brings back memories from MIND? https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/

  • The space-time bending powers of MIND: Path to Thalamus return in The Beggar! - 10 April 2024

    Hello you beautiful people, How has been everything going? From my dev side, I continued developing games, but instead of focusing on puzzlers, I shifted thowards immersive horror fps. My about to be released soon game Horror Tales The Beggar, second of The Horror Tales Saga shares many design choices with MIND: Path to Thalamus, but 1000 times better. You will bend the earth, the sky and physics to defeat demons in The Beggar and as you can see in the trailer, it looks amazing thanks to the power of UE5 and nvidia DLSS. I am sure anyone who loved mind will enjoy The Beggar too! Watch the trailer in Horror Tales The Beggar Steam page or my twitter. https://store.steampowered.com/app/1343340/HORROR_TALES_The_Beggar/ Big hug, Carlos.

  • THE WINE, new surreal horror game from the creator of MIND: Path to Thalamus. - 23 March 2021

    Hello Wanderers! I am Carlos Coronado, solo game developer of your beloved or hated MIND: Path to Thalamus. I don't want to talk too much. I am making a new horror game called HORROR TALES: The Wine. You can find it here: https://store.steampowered.com/app/1340640/HORROR_TALES_The_Wine/ It is in many many ways similar to MIND, but diferent in many others. You'll have to find for yourself. The surreal environments are there indeed! It will be released in two months. Here are some screenshots of it. EEENJOY! If you want to know more, visit it's steam page :)

  • Winter fixes - 19 December 2017

    First of all, you deserve some words. The game is not well maintained, you’re right. As we stated some times in the forums, MIND was developed by only one person, and Carlos published 2 more games and is working in his next unannounced title. That made hard to fit the necessary time to fix some of the issues you reported. MIND is an old game, and some of the features added, specially for VR, were developed when the headsets and the motion controllers did not exist. Some of the systems behind are hard to modify and we needed to wait until Carlos could invest the needed time to avoid new bugs from the fixes. Today we’re releasing a new patch that addresses some of the known issues with VR movements and some features missing from time ago. VR movement has been changed. Use the left hand trackpad (Vive) or joystick (Oculus) to move around WASD like. Also, now the character will move in the…

  • Winter fixes - 19 December 2017

    First of all, you deserve some words. The game is not well maintained, you’re right. As we stated some times in the forums, MIND was developed by only one person, and Carlos published 2 more games and is working in his next unannounced title. That made hard to fit the necessary time to fix some of the issues you reported. MIND is an old game, and some of the features added, specially for VR, were developed when the headsets and the motion controllers did not exist. Some of the systems behind are hard to modify and we needed to wait until Carlos could invest the needed time to avoid new bugs from the fixes. Today we’re releasing a new patch that addresses some of the known issues with VR movements and some features missing from time ago. VR movement has been changed. Use the left hand trackpad (Vive) or joystick (Oculus) to move around WASD like. Also, now the character will move in the…

  • Fixes to fix the fixes - 10 January 2017

    The title may seem redundant but it’s what literally happened with Mind and the language support and the patch we launched today. Nearly one month ago we launched a patch that fixed the translations of the game. It worked in our internal testing but once merged with a new build with more fixes the translations banished again. Later we will go deeper in the technical aspects but for those looking for what’s new, next you can find how the new language system works. In the Settings - Game menu you will find a new option called “Language”. Every time you click on it the game will be translated to a new language, click until you find yours. Due to some problems with some languages the current supported languages are: English Russian Português Korean Chinese Italian French Euskara Spanish Deutsch Japanese Català Later we will update the game to add the missing languages. Also, now the game ig…

  • Fixes to fix the fixes - 10 January 2017

    The title may seem redundant but it’s what literally happened with Mind and the language support and the patch we launched today. Nearly one month ago we launched a patch that fixed the translations of the game. It worked in our internal testing but once merged with a new build with more fixes the translations banished again. Later we will go deeper in the technical aspects but for those looking for what’s new, next you can find how the new language system works. In the Settings - Game menu you will find a new option called “Language”. Every time you click on it the game will be translated to a new language, click until you find yours. Due to some problems with some languages the current supported languages are: English Russian Português Korean Chinese Italian French Euskara Spanish Deutsch Japanese Català Later we will update the game to add the missing languages. Also, now the game ig…

  • Do you MIND if I fix MIND? - 15 December 2016

    First of all, we want to apologize for the delay fixing the game. We launched two games this year (Annie Amber and Sky Racer) and maintaining Mind and the other games needs to be done while Pantumaca Barcelona is working in a new title. And Pantumaca is a one developer studio. Also, it was hard to know what was happening because we have changed nothing in the game, so it was strange to have so many new errors. In fact, all the problems came from updates… but not from Mind, but from Vive and Unreal Engine 4. These updates changed how some low level API work and broke our game. We are releasing an update today that addresses some of them, next you can find the changelog: Fixed player spawn in the 2nd part of the Father chapter Changing the language in the Steam properties fixed Fixed Vive controller’s touchpad problems Achievements can be unlocked again White borders appearing in Vive Man…

  • Do you MIND if I fix MIND? - 15 December 2016

    First of all, we want to apologize for the delay fixing the game. We launched two games this year (Annie Amber and Sky Racer) and maintaining Mind and the other games needs to be done while Pantumaca Barcelona is working in a new title. And Pantumaca is a one developer studio. Also, it was hard to know what was happening because we have changed nothing in the game, so it was strange to have so many new errors. In fact, all the problems came from updates… but not from Mind, but from Vive and Unreal Engine 4. These updates changed how some low level API work and broke our game. We are releasing an update today that addresses some of them, next you can find the changelog: Fixed player spawn in the 2nd part of the Father chapter Changing the language in the Steam properties fixed Fixed Vive controller’s touchpad problems Achievements can be unlocked again White borders appearing in Vive Man…

  • NEW CONTENT FOR “MIND” – VISIT MIND’s DARKEST CORNERS - 28 October 2016

    “MIND: Path to Thalamus” is here again, with new content to surprise all its regulars and potential new players. We have added an exclusive level, Halloween-based. Be ready to visit the darkest corners of a mind on this new level we’ve prepared for you... NO MIND CAN ESCAPE FEAR ITSELF! THE HIGHEST BEAUTY CAN TURN… UNSETTLING “MIND” is renowned for being a game full of the highest beauty thanks to the expert hand of its creator, Carlos Coronado. Breath-taking environments that are dreamy and poetic. But the same ability to make the game impressive and beautiful can make it spooky and unsettling. Expect a whole new layer to the MIND experience, ready to cause you some good ol’ goosebumps. BRING NEW THINGS BUT NEVER FORGET THE GOOD OLD ONES Carlos Coronado is a prolific gamedev that have surprised the world with beautiful games such as “MIND”. But since then he has also created the mesmer…

  • NEW CONTENT FOR “MIND” – VISIT MIND’s DARKEST CORNERS - 28 October 2016

    “MIND: Path to Thalamus” is here again, with new content to surprise all its regulars and potential new players. We have added an exclusive level, Halloween-based. Be ready to visit the darkest corners of a mind on this new level we’ve prepared for you... NO MIND CAN ESCAPE FEAR ITSELF! THE HIGHEST BEAUTY CAN TURN… UNSETTLING “MIND” is renowned for being a game full of the highest beauty thanks to the expert hand of its creator, Carlos Coronado. Breath-taking environments that are dreamy and poetic. But the same ability to make the game impressive and beautiful can make it spooky and unsettling. Expect a whole new layer to the MIND experience, ready to cause you some good ol’ goosebumps. BRING NEW THINGS BUT NEVER FORGET THE GOOD OLD ONES Carlos Coronado is a prolific gamedev that have surprised the world with beautiful games such as “MIND”. But since then he has also created the mesmer…

  • August bugfixing update - 19 August 2016

    Today we are publishing an small update, in fact, there are only two items in it: Fix: Father chapter portal problem Fix: Clear Night in Uyuni ball not showing I want to apologize for the delay fixing these two, it was hard to find what was happening, especially in the second one because it was related to a new feature of Unreal Engine we were not aware of. Every time you post in the forums a bug we start the bugfixing process. It’s starts by reporting it to Carlos and implies prioritizing them. For example, game stoppers are always at the top, because it’s preventing people from ending the game. Then it comes the tricky part. We need to reproduce a bug to be able to fix it. It could seem easy because it’s failing for you, and it’s clear there is an error, but the variables that may cause an error are overwhelming. Sometimes it’s a problem with the graphics adapter, the operating system…

  • August bugfixing update - 19 August 2016

    Today we are publishing an small update, in fact, there are only two items in it: Fix: Father chapter portal problem Fix: Clear Night in Uyuni ball not showing I want to apologize for the delay fixing these two, it was hard to find what was happening, especially in the second one because it was related to a new feature of Unreal Engine we were not aware of. Every time you post in the forums a bug we start the bugfixing process. It’s starts by reporting it to Carlos and implies prioritizing them. For example, game stoppers are always at the top, because it’s preventing people from ending the game. Then it comes the tricky part. We need to reproduce a bug to be able to fix it. It could seem easy because it’s failing for you, and it’s clear there is an error, but the variables that may cause an error are overwhelming. Sometimes it’s a problem with the graphics adapter, the operating system…

  • Teleporting for HTC Vive is here - 7 June 2016

    People who followed us in the last year were aware of the effort we put in the Enhanced Edition was VR ready from day 1. We worked hard to redo the game using Unreal Engine 4 and Carlos invested countless hours stalking how people walk in order to create VR Olive, a locomotion system meant to reduce dizziness in VR when you play with a gamepad. VR Olive was not perfect for everyone, but it specially failed when you have such a different device as the VIVE is, with its controllers and the ability to move around. It’s a great technology for VR. But Mind is not a VR game, and because of this it was not easy to adapt it. As you may know we are working in new games. We released Annie Amber for GearVR last month (do I said we are running a little contest?) and now we are porting it to other VR devices and at the same time working in a new title we will announce soon. The easy way was to focus…

Patch notes and updates

S.noRelease datePatch nameGID number
119 December 2017Winter fixes4249665521680669207
210 January 2017Fixes to fix the fixes4249665521680669304
315 December 2016Do you MIND if I fix MIND?4249665521680669408
428 October 2016NEW CONTENT FOR “MIND” – VISIT MIND’s DARKEST CORNERS4249665521680669517
519 August 2016August bugfixing update4249665521680669621
67 June 2016Teleporting for HTC Vive is here4249665521680669710
720 May 2016Bugfixing update, 32 bits news.4249665521680669807
824 April 2016[Update] Better Vive VR support, non-VR Fullscreen support and bug fixing!4249665521680669909
97 April 2016Better HTC Vive/Oculus support and Linux4249665521680670039
1021 January 2016Mac support is finally here4249665521680670157
115 January 2016Norwegian translation and some small fixes4249665521680670262
129 December 2015MIND: Path to Thalamus Enhanced Edition upgraded to UE 4.104249665521680670364
134 November 2015MIND: Path to Thalamus Enhanced Edition fixes and new features4249665521680670467
143 November 2015MIND: Path to Thalamus Enhanced Edition is now available4249665521680670574
151 November 2015MIND: Path to Thalamus Enhanced Edition release date4249665521680670688
1629 October 2015MIND: Path to Thalamus Enhanced Edition ya tiene fecha de salida4249665521680670818
1712 August 2015Steam cards added to the game4249665521680671068
1816 June 2015MIND: Path to Thalamus adds French, Italian, Hungarian, Portuguese and Turkish localization in its last update4249665521680671336
1922 May 2015Congratulations german friends!! Now you can look for Sophia in german!!4249665521680671448

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID296070
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$3.74 (75% off from $14.99)
Free to playNo
Discount75%
Original price USD$14.99
Current price USD$3.74
Release dateAug 5, 2014
DeveloperPantumaca Barcelona, @CarlosGameDev, Dani Navarro, Luka Nieto
PublisherTalking About Media
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMixed
Positive review percent65%
Positive reviews929
Negative reviews492
Total reviews1,421
Steam recommendations855
Achievements23
Average playtime forever1,016 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/296070/

Short description

MIND: Path to Thalamus is a First Person Puzzler that throws you into a fantastic and surreal environment. You will bend the natural elements to your will in order to progress in this emotive, mindbending tale. Now also in Virtual Reality!

About this game

Change the entire environment! Wrapped in a mind-bending tale, the gameplay of “MIND” focuses on changing the very weather in order to solve puzzles : the player will cycle between day and night, modify the levels of fog and rain and even travel in time between seasons, changing the environment to advance the gameplay-driven story —indeed, the mechanics are directly related to who the protagonist is, what has happened to him and everything he is doing: a man trapped in his own mind, he must use all the tools at his disposition to escape to reality. Accompanied by the snarky yet heartfelt narration of this comatose patient, the player will guide him through fantastical forests, dark caverns and deceptive worlds of water and ice that directly relate to his emotional state at each point in his journey. Enhanced Edition Features Play the game in Virtual Reality for a full immersive experience. VR support only for motion controllers (HTC VIVE and Oculus Rift + Oculus Touch). Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level. Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable. 4 secret levels, redesigned interactive ending, narration and also an alternative ending. More than 40 different, creative puzzles seamlessly integrated into the environment. 6 ways to affect the environment in order to solve the puzzles. More than 25 distinct landscapes into with which you will be able to interact. Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics. More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes. Face down imposing enemies by using your creativity and everything you have learnt along the way. 22 achievements full of Easter eggs and references. OST and Artbook included.

Supported languages

English * , Spanish - Spain, German, French, Italian, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Norwegian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
52Tracked Controller Support
53VR Supported
29Steam Trading Cards
31VR Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria
steam germany6Derbe Sprache
igrs13Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.74
  • Highest observed: $3.74

MIND: Path to Thalamus Enhanced Edition's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.74, the highest is $3.74, and the first visible tracked price is $3.74. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -75%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -75%, with a lowest recorded final price of $3.74 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.74, from Sep 23, 2026 through Sep 23, 2026. The latest run records $3.74 for 1 day of uninterrupted daily tracking with a listed discount from $14.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.74
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MIND: Path to Thalamus Enhanced Edition at $3.74 in USD, with a listed base price of $14.99 and a -75% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.74$14.9975%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.74.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.74$3.74No change75% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.74.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.74$14.9975% (Steam sale)Steam Store - Steam sale

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Adventure

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Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld51,69423 September 2026 - 18:58:05 UTC2,101,535451,088Pocketpair
Geometry Dash46,92523 September 2026 - 18:29:24 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment

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