SPSTEAMPULSELIVE ANALYTICS
Only If

Only If Steam metadata

Creability | Jul 25, 2014 | game

Released

0players observed · 26 September 2026 - 02:46:37 UTC

AdventureIndieFree To PlayFree to PlayFirst-PersonSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)678,000
  • Revenue (VGI)No data available
  • Review score62% positive

Only If metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)678,000
  • Revenue (VGI)No data available
  • Review score62% positive
  • Total reviews5,958
  • Release dateJul 25, 2014
  • DeveloperCreability
  • PublisherCreability

Genres: Adventure, Indie, Free To Play

Company pages: Developer: CreabilityPublisher: Creability

Top Steam chartsTop 100 gamesGame directorySteam Store page

Only If Steam metadata

Only If metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/298260/metadata
Steam Storehttps://store.steampowered.com/app/298260/
Steam Communityhttps://steamcommunity.com/app/298260
PCGamingWiki search
IGDB searchSearch IGDB for Only If

Reviews, pricing, and metadata

Review summary

Mixed

62% positive, 3,685 positive, 2,273 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

10

Platform releases
  • Steam 25 July 2014

Latest Steam announcements

  • We actually made a decent game and it's on Steam - 16 July 2017

    Here you go! http://store.steampowered.com/app/643270/V/

  • We actually made a decent game and it's on Steam - 16 July 2017

    Here you go! http://store.steampowered.com/app/643270/V/

  • Only If was a good/bad game - time to move on! - 11 October 2016

    Hey guys, It's been a while. The past two years have been a huge learning curve for us since the announcement of & - we made a lot, we failed a lot, and now we're gonna be making a come back very soon. So just to catch up real quick - here's a little update as to whats going on: https://www.youtube.com/watch?v=DiHzEPL6zxY

  • Only If was a good/bad game - time to move on! - 11 October 2016

    Hey guys, It's been a while. The past two years have been a huge learning curve for us since the announcement of & - we made a lot, we failed a lot, and now we're gonna be making a come back very soon. So just to catch up real quick - here's a little update as to whats going on: https://www.youtube.com/watch?v=DiHzEPL6zxY

  • A Sequel? Prequel? or something else? - 20 November 2014

    Hey guys, We've just announced our new game! Check it out here: http://www.youtube.com/watch?v=LvqL2TpH220 & this time things like key binds, inverse mouse, sensitivity, saving, and more will be integrated. Hey, it was our first game, thanks for teaching us how to become better developers!

  • A Sequel? Prequel? or something else? - 20 November 2014

    Hey guys, We've just announced our new game! Check it out here: http://www.youtube.com/watch?v=LvqL2TpH220 & this time things like key binds, inverse mouse, sensitivity, saving, and more will be integrated. Hey, it was our first game, thanks for teaching us how to become better developers!

  • Many Thanks & Fixes - 7 August 2014

    Hey everyone! I deeply appreciate all the feedback we've been getting, even the negative ones. Its true that sometimes they hurt but hey, there's always good juice in their reviews that helps me become a better developer. I've been out of the country for a while and will be back in 2 weeks, i find it lovely how even after second chances there are still users who're waiting for the fixes. You guys are always on my mind and i'll get to the fixing as soon as i can. Regarding subtitles, im sorry but the game isn't optimised for it, i never expected a little 8 min demo game to turn into something so big, its surprisingly very difficult but will be available for the coming projects. Thank you for understanding!

  • Many Thanks & Fixes - 7 August 2014

    Hey everyone! I deeply appreciate all the feedback we've been getting, even the negative ones. Its true that sometimes they hurt but hey, there's always good juice in their reviews that helps me become a better developer. I've been out of the country for a while and will be back in 2 weeks, i find it lovely how even after second chances there are still users who're waiting for the fixes. You guys are always on my mind and i'll get to the fixing as soon as i can. Regarding subtitles, im sorry but the game isn't optimised for it, i never expected a little 8 min demo game to turn into something so big, its surprisingly very difficult but will be available for the coming projects. Thank you for understanding!

  • Making of Only If (Part 2) - 25 July 2014

    Minutes are left before the release of the game! So in the meantime check out the final days of Only If's development! https://www.youtube.com/watch?v=HZr8J_n-rIU

  • Making of Only If (Part 2) - 25 July 2014

    Minutes are left before the release of the game! So in the meantime check out the final days of Only If's development! https://www.youtube.com/watch?v=HZr8J_n-rIU

  • Making of Only If (Part 1) - 24 July 2014

    Hey guys! Thanks again for getting Only If greenlit! Look at this! We made it to the steam store all thanks to you guys! Also big thanks to Game Jolt's community as well (Only if's birthplace) they've tested the game to heck and we're grateful for all the feedback we got from them. Now here's a look into the early days of Only If's development: http://www.youtube.com/watch?v=hCj5SefSlug

  • Making of Only If (Part 1) - 24 July 2014

    Hey guys! Thanks again for getting Only If greenlit! Look at this! We made it to the steam store all thanks to you guys! Also big thanks to Game Jolt's community as well (Only if's birthplace) they've tested the game to heck and we're grateful for all the feedback we got from them. Now here's a look into the early days of Only If's development: http://www.youtube.com/watch?v=hCj5SefSlug

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID298260
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateJul 25, 2014
DeveloperCreability
PublisherCreability
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeMixed
Positive review percent62%
Positive reviews3,685
Negative reviews2,273
Total reviews5,958
Steam recommendationsNot available
Achievements10
Average playtime forever209 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/298260/

Short description

Only If is a surreal first person adventure-puzzle game. It takes idiom into reality.

About this game

Join the discord: 18+, Suggestive themes, Excessive Language. Only If is a surreal first person adventure-puzzle game. You play as Anthony Clyde, who, after a heavy night of partying, wakes up to find himself in an unfamiliar bed with no memory of the previous night's events. Unfortunately, escaping these unfamiliar, opulent surroundings will prove to be no easy task, as an unseen, menacing, radio-bound antagonist will stop at nothing to block Anthony's path at every turn. The game's mechanics are designed to be experimental and unpredictable, to defy the logic of "What you see is what you get". Is the environment changing around you, or is it your imagination? Will jumping to your death kill you, or will it save you? Could the wrong answer actually turn out to be the right answer? In Only If, you will fail a lot, you will die a lot, and you will undoubtedly be confused. Or will you?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrb18Not available
crl18Not available
pegi18Not available
bbfc18Not available
usk18Not available
oflc18Not available
nzoflc18Not available
cero18Not available
kgrb18Not available
dejus14Linguagem imprópria Atos criminosos
mda18Not available
fpb18Not available
csrr18Not available
steam germany6Alkohol / Tabak Derbe Sprache
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: Free
  • Highest observed: Free

Only If's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Only If's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Only If at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-26FreeFreeNo discountSteam Store

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Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS277,53226 September 2026 - 05:15:45 UTC3,236,0272,744,193PUBG Corporation
Valheim120,89926 September 2026 - 05:10:18 UTC498,478533,888Iron Gate AB
Apex Legends™117,08726 September 2026 - 05:10:18 UTC624,4731,047,228Respawn
Aniimo91,40426 September 2026 - 05:10:18 UTC140,219Not availablePawprint Studio
Delta Force77,43926 September 2026 - 05:11:31 UTC246,418192,933Team Jade
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Palworld56,88826 September 2026 - 05:10:29 UTC2,101,535451,088Pocketpair
VRChat56,64926 September 2026 - 05:10:29 UTC74,217261,953VRChat Inc.
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Baldur's Gate 340,76926 September 2026 - 05:11:38 UTC875,343836,282Larian Studios
Monster Hunter Wilds35,92726 September 2026 - 05:10:40 UTC1,179,869317,835CAPCOM Co., Ltd.
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Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS217,57826 September 2026 - 05:10:15 UTC399,748Not availableBULKHEAD
Bongo Cat155,62026 September 2026 - 05:10:15 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,89926 September 2026 - 05:10:18 UTC498,478533,888Iron Gate AB
Wallpaper Engine78,99926 September 2026 - 05:08:35 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero73,77926 September 2026 - 05:10:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 267,42526 September 2026 - 05:10:25 UTC574,638199,438Mega Crit
Rust60,08526 September 2026 - 05:16:09 UTC259,6461,359,516Facepunch Studios
Palworld56,88826 September 2026 - 05:10:29 UTC2,101,535451,088Pocketpair
Stardew Valley47,42426 September 2026 - 05:10:33 UTC236,6141,016,067ConcernedApe
Project Zomboid44,69126 September 2026 - 05:10:33 UTC122,811467,999The Indie Stone
Terraria34,47026 September 2026 - 05:10:42 UTC486,9181,521,492Re-Logic
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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