SPSTEAMPULSELIVE ANALYTICS
AFTER STORY ~Witch ⊂ Dragon~

AFTER STORY ~Witch ⊂ Dragon~ Steam news

ashipi | Jul 4, 2024 | game

Released

0players observed · 23 September 2026 - 20:17:56 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

AFTER STORY ~Witch ⊂ Dragon~ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateJul 4, 2024
  • Developerashipi
  • Publisherashipi

Genres: Action, Indie

Company pages: Developer: ashipiPublisher: ashipi

Top Steam chartsTop 100 gamesGame directorySteam Store page

AFTER STORY ~Witch ⊂ Dragon~ Steam news

AFTER STORY ~Witch ⊂ Dragon~ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • update - 23 October 2025

    Fixed a bug that charge attack was not triggered when the amount of water remaining in the loamia was 0. Fixed a bug in which the “Y” action would be used by the loamia without regard to the amount of water remaining. The usage of special actions has been made easier to understand. Added action descriptions to character introductions. Medium

  • 誤字と一部説明 - 11 July 2025

    誤字と一部説明

  • Update - 22 August 2024

    About the “Protagonist 1 Witch ATRY Fixed a problem in which shooting down while dash-jumping and making contact with an enemy would Fixed a bug that caused unexpectedly large damage to the enemy when shooting downwards while dash-jumping and making contact with the enemy. Fixed a bug that reduced the number of selectable characters after clearing stages 2-3.

  • Enemy behavior bug fixed - 21 August 2024

    Enemy behavior bug fixed

  • Errata and balancing - 18 August 2024

    Fufa, the second main character fairy, is now able to fight beyond her limits in certain stages. The invincibility of “Fufa the Fairy and the Main Character 2” has been extended. Some typos have been corrected.

  • Addition of new skills for the main character 2 fairy Fufa - 17 August 2024

    ・Fufa's charge attack is now able to progress upward if the user presses the top of the screen when it is launched. ・Fufa's charge attack now has 16F of invincibility at the beginning of the attack. ・Fufa's hardness after emergency evasion has been changed from 4F to 2F. ・The attack power of some bosses has been rebalanced. ・The attack power of some medium bosses has been balanced. ・Fixed the behavior of Fufa's copy doll.

  • update - 15 August 2024

    Removed because some enemies contained unexpected attacks. Some enemies had attacks that were difficult to see, so we adjusted them. Added an attack (up to 2 attacks) to “Atry, the Witch of Protagonist 1” from the bottom of the air.

  • balance update - 14 August 2024

    Relaxation of invincibility time when hit by a bullet. Main character 1: Atly the Witch, 0.3 seconds → 0.7 seconds of invincibility when hit by a bullet. 0.3 seconds → 0.7 seconds of invincibility when hit by the main character 2 fairy Fufa The invincibility time of the main character 3 goddess Rohmia when hit by a bullet 0.8 seconds → 1.3 seconds. Regarding Rohmia Existing problem was that when surrounded by enemies, it was difficult to recover from the situation, We have adjusted the balance by setting its HP to 150. This time, we have changed the HP to 120 because of the longer invincibility time. Changed the behavior of Atlee, the first main character witch, when trampling. Atry's stomping had a recoil effect. The balance was such that the boss could take advantage of the gap and attack in succession. This time, we eliminated the recoil and increased the distance of the jump. This w…

  • Some balance adjustments - 2 August 2024

    Some balance adjustments

  • update - 1 August 2024

    Fixed a bug that caused heavy processing in some areas and bullets to remain in the system.

  • Fixed problem with stopwatch on stage 508 not working - 31 July 2024

    Fixed problem with stopwatch on stage 508 not working

  • update - 26 July 2024

    Fixed a bug that charge attack was not triggered when the amount of water remaining in the loamia was 0. Fixed a bug in which the “Y” action would be used by the loamia without regard to the amount of water remaining. The usage of special actions has been made easier to understand. Added action descriptions to character introductions. Medium

  • Minor updates - 25 July 2024

    The following points have been taken into consideration. Some difficulty levels have been adjusted.

  • Minor updates - 25 July 2024

    The following points have been taken into consideration. Some difficulty levels have been adjusted.

  • Minor updates - 17 July 2024

    The following points have been taken into consideration. Some difficulty levels have been adjusted.

Patch notes and updates

S.noRelease datePatch nameGID number
123 October 2025update1814309641437258
211 July 2025誤字と一部説明1804977324448418
322 August 2024Update5875595438686807084
421 August 2024Enemy behavior bug fixed5875595438684621647
518 August 2024Errata and balancing6909171012605452747
617 August 2024Addition of new skills for the main character 2 fairy Fufa6909171012602231236
715 August 2024update6909171012594493220
814 August 2024balance update5875594803674548027
92 August 2024Some balance adjustments5963413728337677368
101 August 2024update5963413728335199094
1131 July 2024Fixed problem with stopwatch on stage 508 not working5963413728330659057
1226 July 2024update5963413094350573912
1325 July 2024Minor updates5963413094346768614
1425 July 2024Minor updates5963413094346742358
1517 July 2024Minor updates5969041959960078785

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