balance update — AFTER STORY ~Witch ⊂ Dragon~ Steam update #772109

Relaxation of invincibility time when hit by a bullet. Main character 1: Atly the Witch, 0.3 seconds → 0.7 seconds of invincibility when hit by a...

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AFTER STORY ~Witch ⊂ Dragon~ (3036610)
Event type
patch note
Published
14 August 2024 - 12:53:27 UTC
Source
steam_community_announcements
Relaxation of invincibility time when hit by a bullet. Main character 1: Atly the Witch, 0.3 seconds → 0.7 seconds of invincibility when hit by a bullet. 0.3 seconds → 0.7 seconds of invincibility when hit by the main character 2 fairy Fufa The invincibility time of the main character 3 goddess Rohmia when hit by a bullet 0.8 seconds → 1.3 seconds. Regarding Rohmia Existing problem was that when surrounded by enemies, it was difficult to recover from the situation, We have adjusted the balance by setting its HP to 150. This time, we have changed the HP to 120 because of the longer invincibility time. Changed the behavior of Atlee, the first main character witch, when trampling. Atry's stomping had a recoil effect. The balance was such that the boss could take advantage of the gap and attack in succession. This time, we eliminated the recoil and increased the distance of the jump. This wi...

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