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Resonating Worlds

Resonating Worlds Steam news

ProjectAscha | Jun 28, 2024 | game

Released

0players observed · 5 October 2026 - 21:43:44 UTC

AdventureIndieStrategyEarly AccessSteam Store

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Resonating Worlds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 28, 2024
  • DeveloperProjectAscha
  • PublisherProjectAscha

Genres: Adventure, Indie, Strategy, Early Access

Company pages: Developer: ProjectAschaPublisher: ProjectAscha

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Resonating Worlds Steam news

Resonating Worlds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • More finished Profile/Dialogue Artworks - 14 March 2025

    Finished Dexter Profile/Dialogue Artwork. Finished Squad (red) Profile/Dialogue Artwork. Finished Kaila Profile/Dialogue Artwork. Finished Drone Profile/Dialogue Artwork. Finished Hollow Profile/Dialogue Artwork. Finished Hollow (black) Profile/Dialogue Artwork. Finished Hollow (memorie) Profile/Dialogue Artwork. Finished Swampshade Profile/Dialogue Artwork. Finished Spirt (blue) Profile/Dialogue Artwork. Finished Spirt (red) Profile/Dialogue Artwork. Finished Soulless (memorie) Profile/Dialogue Artwork. Finished Yami Profile/Dialogue Artwork. Chapter 20 improved enemy stats on part two. New Model pure soulless (chapter 22). Fixed a bug were not all unit models were not loaded at mission start (for events that are trigged by other events).

  • More finished Profile/Dialogue Artworks - 14 February 2025

    Finished Elaine Profile/Dialogue Artwork. Finished Soulless Profile/Dialogue Artwork. Finished Hunter Profile/Dialogue Artwork. Finished Elevated Soulless Profile/Dialogue Artwork. Finished Gwen Profile/Dialogue Artwork. Finished Gwen (flying) Profile/Dialogue Artwork. Finished Alis Profile/Dialogue Artwork. Finished Cled Profile/Dialogue Artwork. Finished Meliora Profile/Dialogue Artwork. Finished Meliora (clone) Profile/Dialogue Artwork. Finished Squadmember Profile/Dialogue Artwork.

  • weekly update - 31 January 2025

    MVP rankings now have an Assist collum (replaces Buffs/Debuffs). Akels Again Skill now also gives assist points. Unitinfo (history) now also counts the number of assists a unit has done (e.g. Akel Again Skill). Improved model setup and model loading time. Characters/Units can now be blocked from being deployed - for more story/mission possiblities (used chapter 21). Finished Raymond profile/dialogue artwork. Finished Akel profile/dialogue artwork. New event conditons for permament (recurring) events. Fixed one instance were attack all unit in range did not work properly during counter attacking. Fixed hp display error (wrong display) that occurred when attacking an enemy that deals aoe dmg. Fixed summon/spawn (flicker) unit animation.

  • Story/Dialogue Content Part 2/3 - 10 January 2025

    New Dialogue Content: Chapter 14 2 new backgrounds. Chapter 15 5 new backgrounds. Added/Finished chapter 15 dialgues and story. Added/Finished chapter 16 dialgues and story. Added chapter 17 opening dialogue. Chapter 6 reworked dialogue backgrounds (2). Chapter 6 small dialogue change (general name added). Animation: Updated new tile effect grafics to final version (no darker outlines). Remove dialogue fickering (1 frame menu vanishing), if events starts. Dialogues now can have/and use more animations (attacks/use skills). improved dialogue animation for next page - better background vanish and appear if there is not new background to fade to.

  • Story Content Part 1/3 - 6 December 2024

    Chapter 1 open door now has better animations during dialogue. 2 new Skills (meliora - haze + alternate). 1 new Skill (eydis - purify). Chapter 14 added dialogues and story. Chapter 14 2 new backgrounds. Fixed: a bug were game loading under rare buff condition would result in wrong unit hp values. Fixed: elaine model - now only use the same color (no color swapping). THe next week(s) will bring the story for chapter 15-20.

  • Small Update start of Chpater 22 - 22 November 2024

    The game now has small animations if tiles are changed (not use for all chapters at this point). Dmg (forecast) color changed back to normal - color change will return with more setting (better base color and visibility). Chapter 8 (boss) tiles now have effect animation if dealing dmg or healing a Unit. Added a new grafic/animation for Residue of Blik. Added a new grafic/animation for Residue of Decay Consumable items in convoy now are all shown as usable (not grey text) during trading. Corrosion (enemey skill) has a new tooltip clarefing the adjacent part better. Tile hl are now hidden after movement or after target selection. Fixed: Summoned Units now will show stats (bottom menu dmg forecast - was only after frist move). Fixed: chapter 12 loading teleport grafics (final dialogue - was black). Fixed: Skills that do not end unit turn will not activate tile effect (e.g. asura akel on he…

  • Small update + start of Chapter 21 - 25 October 2024

    New dmg forecast number colors (diffrent colors for enemy and player). New Unit/model Nor. Complete Rework of Kailas Skilltree. 4 new Skills (kaila). 2 new Skills (nor). Added first part of chapter 21 (no gameplay). Fixed again condtions higher level (again was not usable on some units).

  • Chapter 19+20 content - 18 October 2024

    New Chapter 19 content: Move some enemeie to new locations. Living Flame has 2 new skills and stats. New Character Graham. 2 New Weapons (Graham) New Chapter 20 content: New enemies. Added new events. Chapter 16: New dropable item. Skills: Many Effects will now only be applyed if the unit hit the target (e.g. burn, slow, armor crush). 3 new Skills (Graham). 1 new Skill (Alis). Small change to Alis Skilltree - Armour Crusher is no longer the same "Tier" as Inspiring Presence. Small change to Kailas Skilltree - Trample is now in diffrent "Tiers". Quake (Pilt) has a new animation. Items: Tidelance now grants +2mov (was +1). Gameplay: Quick move (klick on Unit to start movement) now work better (didn't in some cases). Improved loading time for tile animations. Fixed: A bug were the game could lock it self (no dialogue input) while opening a dialogue during/after battle. A small error with c…

  • Hotfix - 14 October 2024

    Cleave now deals about 10% more damage to secondard targets on level 1 and 2. The game now remembers the last window location. Fixed gwens starting skill (wrong skill from new skill testing). Fixed some bugs and errors with graphic setting (reopening the game on not main monitor) last game window position is now saved. Fixed removed some unwanted animation delays on end turn animations (if unit dies during endturn). Fixed the game will open open the unit actionmenu (not unit assit menu), if player starts movment by clicking on an ally unit and unit has no skill that can be use on target unit.

  • Chapter 19 + 20 (early version) - 12 October 2024

    Added first version of chapter 19 and 20 (20 is pretty empty at this point - layout). Minimap now shows danger zones. Improved save game/save list loading time (only appies to new saves). Added 3 new Skills (Eydis). Fixed a bug that caused skill animation sound not beplayed if skill has no traget (boss attack no target). Fixed akel now has best attack stats after geting his weapon. Fixed a bug were enemey dangerzone was not correct (complex enviroments/tiles). Fixed a bug were during movement the moveline was not set to the fastes/best route.

  • New Skills and Personal Skills Changed - 4 October 2024

    Personal Skills are now on the Skilltree (less Skill clutter - better level ups). New Skills and Skill changes. Crush (Active Skill) does now not reduce hit chance. Pierce (Active Skill) now deal mroe damage to secondary targets. Gavity (Active Skill) now has only 3 levels but each level is stronger. Point Blank (Yami) now gives more hit. Crushing Gamble (Akel) now has more hit. All character Skilltrees have been exspanded to level 22-26. 3 new Skills to Plits Skilltree. 6 new Skills to Nelioras Skilltree. 2 new Skills to Yamas Skilltree. 1 new Skill to Aliss Skilltree. 2 new Skills to Gwens Skilltree. 1 new Skill to Raymond Skilltree.

  • Hotfix + Small Update - 30 September 2024

    Resedu (tile effects) now have Animations and Sounds. If a Thief leaves the map an info will open (thief has left message). Chapter 6 Thief will now exit the map (or try to), if the player loots the chest befor him. Battle saves now show the current turn for the save game. Fixed hp fikering bug for tile effect and healing. Fixed a crash that could happen during chapter 9, if all tiles next to Meliora ware blocked by units. Fixed a bug that happened after using rifts (teleports) some keybindings would not work untile opening mapmenu or ending turn. Fixed a bug that would display tile animations (rotation) wrong on the minimap. Fixed a bug that after (continuously) loading the (same) game, wrong music was playing Fixed stat boosters are now save and loaded (battle save). Fixed error/crash reporting - some error message were to long - they are now scaled to fit the screen.

  • Chapter 1 new dialogue + small fixes - 29 September 2024

    Chapter 1 now has a small dialogue for opening the door. Improved talk to ai - moves better if tiels areblocked. Skills that attack all unit in range now have an aoe highlighting (like all aoe skills). Fixed Chapter 3 dialogue that playes before boss is moving now does not play if boss is already moving. Fixed bonus Chapter 5 (boss kill remove - is now base exp). Fixed Chapter 5 for each Squad bonus (wrong display). Fixed that not all setting were applied properly after changing window size (animation sizes and offsets, unit movement during knockback). Fixed a bug that some (player) icons were not loaded (were only black) if unit was not placed on the map at the start of the mission (battleprep).

  • hotfix: chapter 3 - 25 September 2024

    Fixed a crash that could occur if a battlesave in chapter 3 was loaded.

  • Chapter 16+17 - 18 September 2024

    New Content: Added 2 new Chapters (16 and 17). Added 5 new Skills (for new charater). Resource restoring consumable items are now only usable if the resource is not full. Healing Skills can only be jused on target that are not full life. Cogency of Soul (level 1) can now only be use on units, if turn of unit has ended. Meteor aoe damage numbers will now have a slight delay (after shockwave). Changes: Lady of the Lake now grans 1 free movmenet on water tiles. Water Torrent now makes tiles wet (free water movement). Added a Camp to chapter 4 (new tiles). Changed the wording (tooltip) of relics. Fixed: Dot and Endturn damage is now tracked in stat history (unit dmg taken). Victory or Defeat sounds are now played correctly. Meteor will now play its sound correctly.

  • Chapter 14+15 + balance/bug fixes - 23 August 2024

    New Content: Chapter 14 and 15 enemies now have better stats. Chapter 14 and 15 now has all events and can be played normally. Chapter 14 dialogue is finished but needs to be added. Chapter 15 dialogue are still unfinished (70% done). Added new skills to new Chapterer in Chapter 15. Added 2 new Items in Chapter 15. Skill changes: Asura is now only useable if asura is not active on the Unit. If an enemy unit is entraped, all units of the enemy group will start to move (attack). Power Stance is now alot stronger (e.g. level 1 was +4 dmg and now is +8). Plasemar Burst now deals more damage but hit count has been reduced in return. New Skill (Gwen) Stun Piston (enemy unit is unable to counter attack if using Piston Punch). Spell Dancer (Meliora) now deals the dmg the traget would inflict if it would attack it self. Water Torrent Skill now has unit movement (unit attacking animation). Menu a…

  • Early Hardmode, Reworked Chapter 2, Addional Tutorials - 19 July 2024

    Added the first version of the Hardmode, some more testing is still required so any feedback is happily accepted. Reworked Chapter 2, it now has improved environmental graphics and the overall feel should be more fitting. The cursor is now drawn before units and info markers (markers will not be partly covered by the cursor). Improfeced buffed/debuffed indicators - buff indicators are now shown if the unit is affected by aura buffs or debuffs. Residue of Life now heals for more (Chapters 2-7). Changed Elain weapon (she now has 100% hit - to avoid rng in Hardmode). Changed Bonus for Chapter 4 (increased the exp reward). Rewored or Improved some Tutorial texts. Added an Tutorial for dangerzones. Added an Tutorial for Interactive Objects. Fixed one Tile in Chapter 12 was a Crystal Tile - Units were not able to move over it. Fixed a bug where the dangerzone toggle would not work after savin…

  • hotfix: bonus exp - 1 July 2024

    Fixed a bug were bonus exp could not be applied.

Patch notes and updates

S.noRelease datePatch nameGID number
114 February 2025More finished Profile/Dialogue Artworks1791580425999849
231 January 2025weekly update1790214123117489
36 December 2024Story Content Part 1/31785321795641323
422 November 2024Small Update start of Chpater 221783872412010932
525 October 2024Small update + start of Chapter 216212245217911857798
614 October 2024Hotfix6211118320237792333
712 October 2024Chapter 19 + 20 (early version)6211118320230656680
84 October 2024New Skills and Personal Skills Changed6350729003497930468
930 September 2024Hotfix + Small Update6339469370196981055
1029 September 2024Chapter 1 new dialogue + small fixes6339469370192835491
1125 September 2024hotfix: chapter 36339469370178384304
1218 September 2024Chapter 16+176341720536498828678
131 July 2024hotfix: bonus exp5842939267324459341

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