Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3084370 |
| Live current players | 2 |
| SteamPulse tracked peak | 50 |
| Live count (today's peak floor) | 2 |
| Price | $12.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $12.99 |
| Current price USD | $12.99 |
| Release date | Aug 14, 2026 |
| Developer | DreamForge |
| Publisher | DreamForge |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3084370/ |
Short description
Dive into Ricochet Abyss, a unique blend of tactical backpack management, hero-building, and pinball-style combat. Organize your inventory, equip powerful gear, and send your heroes ricocheting through perilous dungeons—every shot and item choice could be your key to survival!
About this game
Contact Us Discord: ZvQ3GGZkrk KOOK: oHGVOw Roadmap Update Roadmap The game will continue to be updated according to the following priorities: Fix bugs that disrupt game progression Improve onboarding and tutorials Improve controls and interaction Expand gameplay and build variety Develop the world, lore, and narrative Phase 1 — Information, Clarity, and New Player Experience Character Details Page Add a detailed character information page showing how each stat is calculated, where bonuses come from (2026.8.28√), and the conditions and current progress for triggering different Mental States. (The Mental State system did not achieve the experience originally intended and has been temporarily removed from the game. 2026.8.29) Encyclopedia Add explanations for core mechanics, keywords, status effects, and other important game systems. (2026.8.29√) Combat Log Add a combat log that records and displays the major events that occur each turn, including Damage, Heal, Shield, status triggers, and more. (2026.8.31√) Codex Improvements Add previews for higher-quality item stats and allow items to be filtered and searched by tags, making it easier to plan builds. (2026.9.2√) Launch Trajectory Improvements Improve the launch trajectory preview and highlight potential negative consequences along the projected path, such as dangerous terrain, traps, or other harmful effects. Generated Item Information When hovering over an item that can generate another item or object, also display information about what it generates. (2026.9.3√) Additional Hover Information Before entering a combat room, players will be able to preview the approximate stat range of the enemies inside. (2026.9.3√) Hover descriptions will also be added to elements such as box buttons and combat statistics icons. (2026.9.4√) Phase 2 — Difficulty Choices and Boss Expansion New Difficulty Scaling System Before entering each new stage, players will choose a Curse that determines how the difficulty increases. Examples include: Increasing enemy strength Increasing Flow consumption Reducing Essencite gained Receiving an indestructible item that applies a negative effect The goal is to let…
Supported languages
English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Polish, Traditional Chinese, Portuguese - Brazil, Korean
