Ricochet Abyss news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 6 October 2026 - 03:24:16 UTC
- SteamPulse tracked peak50
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 14, 2026
- DeveloperDreamForge
- PublisherDreamForge
Genres: Adventure, Casual, Indie, RPG, Strategy
Company pages: Developer: DreamForgePublisher: DreamForge
Ricochet Abyss Steam news
Ricochet Abyss news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- October 2, 2026 Patch - 1 - 2 October 2026
Fixed an issue where the hero could fail to perform the correct number of Bounces in tight spaces.Fixed an issue where quickly launching again as the previous launch ended could cause the game to get stuck.Added a per-turn trigger limit to the “Parallel Circuit” talent.
- September 30, 2026 Patch - 1 - 30 September 2026
Fixed an issue where the Gatekeeper’s Leaping Smash could cause the Gatekeeper to overlap with the hero on hit, potentially causing the game to get stuck.Fixed an issue where Ghost Step was not working correctly. Ghost Step now also costs 5 Stamina to use.
- September 29, 2026 Patch - 1 - 29 September 2026
Improved the animation of the launch trajectory guide, using a pulsing highlight to preview the hero’s movement along the trajectory.Fixed an issue where an enemy’s Intent UI could occasionally remain after the enemy had died.Improved the spawn positioning of Ricochet Vortices, preventing them from appearing too close to the hero. In addition, Bounces gained by passing through a Ricochet Vortex will no longer count toward the Bounce limit.
- September 27, 2026 Patch - 1: Gravity Begins to Affect the Abyss! - 27 September 2026
Added a new Gravity mechanic. Gravity will now bend the hero’s launch trajectory.Fixed an issue where the Critical Chance granted by Heart of Earth would not reset correctly.
- September 26, 2026 Test Branch Patch - 1 - 26 September 2026
Added warning messages when attempting actions that are not allowed while using a Statue.Added a Crit filter tag to the Compendium. Hovering over any item with Crit-related mechanics will now also display an explanation of the Crit mechanic.Updated the DoT description to clarify which types of Damage are considered DoT.Fixed an issue where Brilliant Crystal was not working correctly.Adjusted the trigger mechanics of Resonant-Metal Bracers to prevent potential infinite loops.
- September 25, 2026 Test Branch Patch - 1 - 25 September 2026
Optimized Crit trigger calculation logic to reduce performance issues during high-frequency triggers.Fixed an issue where Plague Flower could potentially cause an infinite loop.
- September 24, 2026 Patch - 1 - 24 September 2026
Fixed an issue where obtaining a talent through Spirit of Blessings could cause the room to end prematurely.Spirit of Blessings can no longer be enchanted.
- September 23, 2026 Patch - 1 - 23 September 2026
Fixed an issue where Spirit of Blessings could be used while a chest was open. Mind Blast used by Floating Brain will now be centered on the Floating Brain itself. Fixed an issue where effects that reduce Stamina consumption would also reduce the amount of Stamina restored by Stamina Potion. Fixed an issue where the Critical Chance increase from Hormone Belt only applied to Accessories. Improved the Soul Hunter exclusive talents to give them stronger scaling potential.
- September 22, 2026 Patch - 1 - 22 September 2026
Slightly reduced the frequency of enemy encounters and slightly increased the strength of enemies in the mid-game.Attempted to fix an issue that could prevent progression to the next floor.
- September 20, 2026 Patch - 1 - 20 September 2026
Fixed an issue where the True Sight talent incorrectly applied a 100× bonus. Refactored the logic for tags granted by Aura effects to prevent tags from being incorrectly removed or left behind. Officially released 40 Boss-exclusive talents. Next, development will move forward with the plan to add **new enemies**.
- September 19, 2026 Test Branch Patch - 1 - 19 September 2026
Improved the popup display for Damage, Heal, and Shield. When multiple instances trigger at the same time, their values are now combined into a single popup, reducing screen clutter in the late game.Hovering over the Character Details button now provides a quick preview of the hero’s attribute values.
- September 18, 2026 Test Branch Patch - 1 - 18 September 2026
Fixed an issue where dismantling an item with 0 Value could leave the item behind in an uninteractable state.Adjusted several Boss-exclusive talents to make them more useful.Fixed an issue where Mana Boots could cause the game to enter an infinite loop.Fixed an issue where the Strength talent could reduce the hero’s Base Damage to 0.Optimized the calculation logic for items that trigger Chain Lightning to reduce performance stutters.
- September 17, 2026 Test Branch Patch - 1 - 17 September 2026
The game now checks earlier whether the hero is about to level up, allowing item interactions to be restricted in advance and preventing items from becoming stuck to the cursor or disappearing.Adjusted the Spectral Knight talents so their Damage increases are calculated based only on the item’s own Damage.Fixed an issue where Gluttony could still restore Health with excess Heal after converting that excess Heal into Maximum Health.Fixed an issue where spawned-object previews could cause items to appear out of nowhere and potentially get the game stuck.Fixed an issue where Boss talents could cause the game to skip the normal full-Corruption state and kill the hero immediately.
- September 16, 2026 Test Branch Patch - 2 - 16 September 2026
Increased the hero’s starting Base Damage.Rebalanced the rewards from the starting rooms of each floor so their overall value is more consistent.
- September 16, 2026 Test Branch Patch - 1 - 16 September 2026
Fixed an issue where Heal and Shield could not benefit from Crit effects.Fixed an issue where current Health could appear higher than Maximum Health after temporary Maximum Health bonuses were removed.Fixed inaccuracies in DoT resolution.Fixed an issue where Bloodforged Bulwark was not working correctly.This patch also adds 40 new Boss-exclusive talents. To try them out, you’ll need to switch to the game’s test branch. Right-click the game in your Steam Library and select the “Betas” tab, as shown below.Note: Content in the test branch may contain numerous bugs.
- September 9, 2026 Patch - 1 - 9 September 2026
Adjusted the mechanics of several skills that could potentially cause infinite resolution loops. You can now click an item in the Compendium to view other items related to it. The item list on the Craft page will now also display items that have not yet been unlocked. Improved the loading screen when resetting a room.
- September 8, 2026 Patch - 1 - 8 September 2026
Fixed an issue where enchantments extracted from items inside a Statue could immediately reappear after closing and reopening the Statue. Added hover tooltips to the reroll buttons for talents and chests, showing the current remaining amount of Essencite. Added more filtering tags to the Compendium.
- September 5, 2026 Patch - 1 - 5 September 2026
Adjusted the mechanics of Brilliant Crystal to prevent it from causing the game to get stuck. Fixed an issue where Rest Rooms could incorrectly use the appearance of Shop Rooms. Fixed an issue where the Scrap reward from Spirit of Blessings could not be dismantled directly. Significantly reduced the game’s file size by 60%.
- September 4, 2026 Patch - 1 - 4 September 2026
Fixed an issue where the quality upgrade button on the Craft page could still be clicked repeatedly even if the finished item had not been taken out. Fixed an issue where resetting a room could cause the enemies in that room to change. Added hover tooltips to various buttons and icons to explain their functions. Added new tutorial videos for new players. The goals for the first phase of updates are now largely complete. Development will now move on to the second phase of updates.
- September 3, 2026 Patch - 1 - 3 September 2026
Fixed an issue where items with Legacy enchantments could not be repositioned within a Statue, potentially causing the game to get stuck. Mutant Seed’s dismantle-copy effect will no longer trigger while stored in a Statue. Fixed an issue where fewer enemy types could appear on a floor than intended. Fixed an issue where additional tags granted by enchantments could remain on items after the enchantment was removed. Added hover tooltips for spawned objects. Added previews of enemies’ approximate attribute ranges on the map. Fixed an issue where loading a save could prevent the game from entering Endless Mode correctly.
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
