SPSTEAMPULSELIVE ANALYTICS
Skillshot City

Skillshot City Steam metadata

Ben Johnson (bencelot) | May 23, 2017 | game

Released

223players observed · 22 September 2026 - 15:59:43 UTC

ActionIndieFree To PlayEarly AccessBattle RoyaleSteam Store

  • Latest observed players223 · 22 September 2026 - 15:59:43 UTC
  • SteamPulse tracked peak213,183
  • Units sold (VGI)84,176
  • Revenue (VGI)$459,000
  • Review score84% positive

Skillshot City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players223 · 22 September 2026 - 15:59:43 UTC
  • SteamPulse tracked peak213,183
  • Units sold (VGI)84,176
  • Revenue (VGI)$459,000
  • Review score84% positive
  • Total reviews2,824
  • Release dateMay 23, 2017
  • DeveloperBen Johnson (bencelot)
  • PublisherNik Nak Studios

Genres: Action, Indie, Free To Play, Early Access

Company pages: Developer: Ben Johnson (bencelot) Publisher: Nik Nak Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Skillshot City Steam metadata

Skillshot City metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/308600/metadata
Steam Storehttps://store.steampowered.com/app/308600/
Steam Communityhttps://steamcommunity.com/app/308600
PCGamingWiki search
IGDB searchSearch IGDB for Skillshot City

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 2,379 positive, 445 negative

Price and discount

Free to play

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

40

Platform releases
  • Steam 23 May 2017

Latest Steam announcements

  • A Small Hotfix of Modest Proportions - 15 September 2026

    Just a small hotfix, the main thing is adding FOG to make the game look way more atmospheric. Added Fog Random class goes to 30% instead of 25% with all 8 classes (thx Hank) Teaching newbies how to chat sooner in the tutorial Flaming bullets mutation and base duration slightly less to compensate for higher DPS Heavy's passive shield regen goes from 5 to 10 hp/s Slightly easier bots Dash Attack duration is 0.7s instead of 1.0s and begins AFTER the dash finishes, not when you first begin the dash Dash Attack now gains an additional single damage boost after the dash finishes, sort of like the Assault medkit, dealing 4/5/6/7/8/10/12 extra damage Dash Attack retains the name Dash Attack Phase Drifting speed is now faster at low levels, now ranging from 64% to 80% speed boost Phase Drifting now has a duration before it times out, ranging from 6s to 30s Invisibility move speed is 10% faster f…

  • Minor Balance Tweaks - 12 September 2026

    Hey all, just some small bug and balance fixes. Improved lighting visuals in-game Muted players now get muted instantly, not after their next login Global chat now shows a little indicator for how old a message is Improved new player onboarding tutorial to teach how to dash New players get just 1 "intro match" instead of 3 Fixed a bug where lege flasks only gave 2 good drops instead of 3 Potentially improved netcode for ppl who sometimes disconnect Optimised FPS a bit Joining early round 1 is slightly more forgiving in terms of giving you average cash Slightly more civ mission givers exist in the map Molotov Impact damage is 10 instead of 15 hp Stimpacks double damage drop rate nerfed from 5% to 3% Falling Inferno's mutation duration is now 4s instead of 5s Toxic Blood dps is x1.5 more Flaming Bullets dps at max level goes from 11 to 15 Shift Attack's damage is 25% instead of 20% at max…

  • Cyberpunk City, New Round Mods & More! - 2 September 2026

    Heyo!This version gives Skillshot City a new look! The map is darker, clearly set at night time now, and all the vibrant city lights shine brighter. There are new cyberpunk looks to the buildings, more grit and cracks on the floor, bloody footprints when you walk through a dead body etc.Other fun things this version are 3 new round modifiers, 2 new slot machine effects, new map showdown locations, and skill balancing. I've also buffed some flasks, giving things like XP Flasks, Magnetic Flasks and Legendary Flasks more guaranteed rares per drop.Enjoy!bencelot----\Jetboots (Rare): Everyone runs +30% fasterBunny Pads (Rare): Jump Pads launch players +150% further into the airLottery Box (Rare): Destroying a rare crate gives nearby players a random slot machine buff for 90s\Regen buff gives 30 instead of 20 hp/sExplosion one does 20% damage vs civs and carsNew buff added: +3m jump heightNew…

  • SEA SERVERS - 14 August 2026

    Heyo, Main thing this version is adding new dedicated servers in Singapore, replacing the old low powered ones in Aus. There are more players here and it's actually pretty close to Europeans too. Enjoy! bencelot ---- Moved the AU servers to Singapore (there are more players in SEA region) Added some sound effects to better warn players about overtime and heart drops Allies skills are now shown beneath their health bar in squads mode (next to the minimap) Minor FPS improvements. Slightly sped up the levelling curve beyond level 10, so level 15 comes a bit sooner Fixed a bug where players all got the same skill draft Chemicals take 2s instead of 3s to capture The circle of death is a bit less aggressively spinny Health Stimulant's active now gives 10hp/s instead of 15hp/s, but lingers for 3s instead of 2s (slight nerf) Goo Traps now slow more aggressively, and specifically reduce the effe…

  • SEA SERVERS - 14 August 2026

    Heyo, Main thing this version is adding new dedicated servers in Singapore, replacing the old low powered ones in Aus. There are more players here and it's actually pretty close to Europeans too. Enjoy! bencelot ---- Moved the AU servers to Singapore (there are more players in SEA region) Added some sound effects to better warn players about overtime and heart drops Allies skills are now shown beneath their health bar in squads mode (next to the minimap) Minor FPS improvements. Slightly sped up the levelling curve beyond level 10, so level 15 comes a bit sooner Fixed a bug where players all got the same skill draft Chemicals take 2s instead of 3s to capture The circle of death is a bit less aggressively spinny Health Stimulant's active now gives 10hp/s instead of 15hp/s, but lingers for 3s instead of 2s (slight nerf) Goo Traps now slow more aggressively, and specifically reduce the effe…

  • CYBERPUNK CITY - 7 August 2026

    Eyooo! As SSC slowly prepares for a full release, it needs a visual touchup. In future versions I'll be updating the main menu, but this version makes the map itself a lot more colourful, with plenty of neon lights everywhere. You might also notice there's some new menu music! Also, gameplay-wise, this version makes the leveling curve a bit slower once you get to really high levels, to tone down the farm advantage very skilled players have over newer players. Farming fast is of course still very valuable, but as vets and casual players are in the same servers, I wanted to tone down the snowballyness a bit. Enjoy! bencelot ---- Improved the visuals of the map. Changed the main menu music. UI improvements for onboarding. Random class mode has 5% less cash and XP boost, now ranging from 10% to 25% instead of 15% to 30%. Stats show this mode consistently did better than non-random class mod…

  • Skill Balancing & Making Match Placement Matter - 7 July 2026

    Heyo, just a medium sized balance and gameplay patch.Some highlights for this version are:- You can see a timer next to your wanted level letting you know when you can next gain a star.- Account XP at the end of the match is now based on your placement (Trophies x 1000) instead of XP earned in-game. This makes placement matter even for casual players.- In-game score no longer considers your level at all. This used to cap at max 10 anyway and was needless complexity. Now score is ENTIRELY based on overtime kills and round wins.- Assault can now run faster even when firing your gun. Marksman now gets discounted grenades. Caster has faster skill cooldowns. Scientist has faster chemical cooldowns. Criminal only loses 1 star on death.- Many more skill balances.Have fun!bencelot----\Account XP at the end of the match is no longer based on how much XP you earned in-game. Instead, it is based o…

  • SIMPLE REROLLS & SKILL REWORKS - 27 June 2026

    Heyooo This patch makes rerolling simpler. It is now free to reroll instead of costing $1000. It felt kinda bad to spend $1000 and then sometimes see 2 options that were even worse. Now it's free to reroll. To compensate, you get 1 reroll instead of 2. Random skills mode gets 2 rerolls. Also there is a subtle "anti third partying" mechanic now. Shield pickups now instantly restore 20% of your health, so if you get a kill and grab the shield you're less likely to die after winning your fight. Finally, some skills got reworked. Regeneration's mutation now restores your shield during combat. Clip Magnet's mutation now gives you extra bullet range and seeking when standing inside chemicals. Proximity Rounds mutation now also gives you extra charges when near XP Pools. Have fun! bencelot ---- Opening ingame chat will now hide the final survivors thing to make space to read chat properly Rero…

  • BALANCE CHANGES - 19 June 2026

    Heyooo Just a small balance patch this week. Thanks for continuing to give such great feedback in discord! Have fun! bencelot ---- Leaderboards show 3000 instead of 1000 players The top rank is now called Skill Slayer Champion instead of Skill Slayer Elite, just so the SSC accronym can match the game name The trophy payout system now puts more weight on especially strong players, and a bit less on weak players The trophy payouts are a bit more generous in duos and trios modes (aka, they don't require as many ppl for a game to be conisdered "difficult") Trophy payouts in duos mode now give equal trophies for 3rd and 4th, then 5th and 6th, then 7th and 8th, etc.. so if you and your ally lose and come 3rd and 4th you'll get the same score and don't need to compete over kills. Same logic applies for trios You always get at least 10 rating if you win a game, no matter what The most rating yo…

  • TROPHY BUFF - 14 June 2026

    Heyo! As there are now multiple Skill Slayer ranks (including the new Skill Slayer Elite rank at 12000 rating), I've increased the rewards you get for winning a game against a bunch of tough opponents. It's now possible to in theory get 15 trophies for winning a stacked solo game instead of just 14 (2+13 instead of 2+12). Duos and Trios games can now reach 14 instead of 13 points too. Only 1st place was buffed. This means that if someone wins R1 and R2 but comes 2nd in R3, they can now equal the trophy payout of first place, but no longer get more (which was a bit silly). Have fun! bencelot ---- More trophies are awarded to the winner of a game, typically 1 extra trophy compared to before. Skill Shots max charges now caps at 4 to 20 instead of 6 to 30 The +2% DMG pickups once again go back to only affecting bullets, not all weaponry. Fixed an issue where if 2 ppl stand on the same heart…

  • ADDED DUOS MODE! - 4 June 2026

    Heyo, a few days ago I ran an in-game poll asking what mode people would most like to see. Duos, Trios, or 4 person Squads. People mostly voted for Duos mode, so now it exists! Trios mode also remains, as does Solos of course. Otherwise, this version is quite small, just some balance and bug fixes. Oh, and 3 new legendary round modifiers to unlock. Read them below. Have fun! bencelot ---- - Added Duos Mode. Renamed Squads to Trios. - The recruit bonus only gives 300 uranium for the first 3 recruits you get. It no longer does this for every 3 after. - Fixed a bug with the FPS Limiter being jittery. - Added better soft protection from seeing the same guns over and over at vendors. - Improved the respawning algorithm to hopefully avoid people spawning on top of eachother - Vampirism once again treats knife as non-bullet damage and is healed from the mutation, not the base effect - Assassin…

  • MIRROR IMAGE REWORKED - 1 June 2026

    Hey all! New ranked season starts this month with a new algorithm. It's faster than last month, so you should be able to grind up to your true average sooner. The way it works now is that after each match, the game will slightly shift you towards Trophies*1000. So if you earn 8 trophies, it'll shift you towards 8000. Good luck! The other main change is to Mirror Image. It was very bullet spongey in the recent tournament, and not that fun to fight against. So now it has less health, but more damage, and a reworked mutation. Have fun! bencelot ---- - Reverted the nerf to trophy payout in squads mode. - Slot Machines RNG is now nicer because it won't give you a buff that you currently have active - Helicopters now show in the minimap - Slot Machine vendors now have purple text bubbles - You can now keep earning XP Pool xp in your buffer (shown top right) while standing inside XP Pools - Yo…

  • Minor Tweaks - 30 May 2026

    Just some small tweaks to polish up the big patch from yesterday. Slot Machine vendors now have purple text bubbles You can now keep earning XP Pool xp in your buffer (shown top right) while standing inside XP Pools The "Most Wins" monthly leaderboard has been replaced with a new "Biggest Kill Streak" leaderboard, which will start next month Fixed a possible bug with Sonic Boom and Teleportation being warpy You can now capture gangster camps while invisible Civs on the missiion to attack you won't get into cars Flame damage over time is always counted as magic damage for the purpose of Vampirism's mutation healing (even from Flaregun and Flamethrower) Armed Robbery cooldown is now 40s instead of 30s, and lege mutation drop rate is 35% instead of 40% Squads mode pays out very slightly less trophies to places 4th and below (to offset the ease of getting trophies when you hit top 3) Marksm…

  • New Slot Machines, Improved Ranking Algorithm & Round Modifier Power Creep! - 29 May 2026

    SLOT MACHINESGambling is fun! (or might get you killed)This version adds a new special item that appears at vendors called Slot Machines. These let you buy powerful but TEMPORARY buffs for cash. Only some vendors sell them, and they sell for random prices too, so shop around and you might find a good deal. When you buy the Slot Machine, you'll hear a funky slot machine sound and then be given a RANDOM BUFF which lasts for the next 90 SECONDS. These are the possible buffs so far (more to come in the future):global visioninfinite shiftingexplosions on yourself every 4s+50% fire rate+20 hp/s regenIs this a good deal? That's up to you. The buffs range from $1111 to $7777. It's almost always worth buying it when it's $1111, but thats' rare. Normally it's more like $5555 or $7777, which is a lot of cash, and could instead go towards a PERMANENT upgrade that will last the rest of the game. But…

  • 3 Months of Polish From 1000s of New Players! - 12 May 2026

    3 MONTHS OF POLISHI need to post here more often!It's been 3 months since the last Steam page announcement, and in that time I've released over 50 updates to the game. The in-game changelog shows all of this, but not this Steam page itself. So it's time to make an announcement, with today's changes, plus some highlights of previous versions I didn't officially announce yet. Most of the changes come from the thousands of new players signing up every week from youtube, tiktok, instagram etc. There's been a huge focus on streamlining the new player experience, balancing the game and matchmaking around much fuller servers, and using the ingame survey to poll the playerbase to fine tune the overall balance. P.S. Here's what the Steam backend looks like whenever I release a new version:TODAY'S CHANGELOG\- Added soft duplicate protection to bias away from dropping DNA on existing legendary ski…

  • BALANCE & POLISH - 11 May 2026

    Hey all! This version mostly includes a bunch of feedback from the Discord over the last 2 weeks. Have fun! bencelot ---- - Added soft duplicate protection to bias away from dropping DNA on existing legendary skills - The 6th daily challenge is easier to complete (requiring 75% as much stuff as before) - Weekly challenges now unlock after 5/10/15/20/25 dailys to compensate and line up with the reward numbers - The "Get 4 Road Kills" daily is removed and replaced with "Win 3 Syringe Gambits" daily challenge - The "8 Kills From Car Window" daily is now "6 Kills From A Car". This means you can also complete it with roadkills. - F2P players can no longer complete challenges beyond the free section. F2P already couldn't claim them, so this was kinda pointless and needlessly confusing - Instead of showing player's account levels, the scoreboard now shows the class level badge - Player's class…

  • BALANCE CHANGES - 14 April 2026

    Hey all! This version introduces a new semi-tutorial mode. In the singleplayer tab you can now play vs bots, and the game will slow down time when you hold CTRL, making it much easier to read without getting shot at. Muting players now also acts as semi "report player" button. People who get muted by many different players are more likely to get globally muted. 99% of us are awesome! 1% are edgy racists. Please mute/report them to help keep the servers chill. Also, the map has new showdown areas and some classes got buffed. Have fun! bencelot ---- - Muting players now also acts as a sort of "report player" button. - Synergy Wins challenges no longer require you to mutate the skill. - Zombies can now see all players in the spectating phase at the end of the game. - Added a new QUESTIONS channel in the global chat. Use it to ask me or vets anything! - Improved bot behaviour in squads mode…

  • Stronger Common Syringe Mutations! - 7 April 2026

    Hey all! This version buffs common syringe mutations, to reduce the relative power gap between commons and legendaries. Previously, common skills had mutations which were only 25% as strong as legendary skills. For example, Smoke Bomb would drop 1/2/3/4 med kits (1 = common, 2 = rare, 3 = epic, 4 = legendary). Now Smoke Bomb drops 2/3/4/5 med kits. Almost every skill has been buffed like this. Force Fields now do 20/30/40/50 damage instead of 10/20/30/40. Vampirism now heals 40/60/80/100% of non-bullet damage instead of 20/40/60/80%, etc. So every skill got stronger this version. But most importantly, commons are now 40% as strong as legendaries, instead of only 25%. Because the pattern is now 40%/60%/80%/100% instead of 25%/50%/75%/100%. This should help new players, and make drafting common skills more viable as their mutations have become 2x stronger than before. Have fun! bencelot -…

  • The Syringe Gambit - 16 March 2026

    Are you feeling.. risky? This version adds a fun new challenge that you can buy from vendors. It's called the "Syringe Gambit". It costs $20,000 and will give you +1 free syringe, but only if you get 3 kills in a row without dying. If you can pull it off, it's worth it. But if you die, you'll lose the opportunity and won't get the $20k refunded. The choice is yours! Other noteworthy changes are that daily challenges give +500 ACID instead of +300, and shields regenerate faster. Have fun, bencelot ---- - Daily Challenges now give 500 ACID and 5000 XP instead of 300 ACID and 3000 XP. - The 3x acid bonus from the DLC is now applied to the acid you earn from ranked mode. - Ranked Mode now unlocks at level 30 instead of 10 (4 or 5 hours of playtime. If you've already played at least one ranked match, it stays at 10). - Added the Syringe Gambit, letting you buy a syringe for $20k but only if…

  • INSTANT RANKED REWARDS - 24 February 2026

    Heyo! You now get rewards in ranked mode AS YOU EARN THEN, instead of having to wait till the end of the month. This is kind of obvious now in hindsight. This is especially good for new players, as there is now a reliable way to grind ACID and Uranium immediately. No waiting for days or weeks.. just do 5 placement matches and you'll get big rewards right away! You get +25 uranium and +250 ACID every 500 ranked points you go up. Have fun, bencelot ---- - Ranked Rewards are now given immediately as you earn them, not at the end of the month. - New Skill Flasks now give 3 rares instead of 1 if you max out the skill tree, as compensation for the fact there are new new skills to unlock. - Fixed a few netcode bugs. - Shifting no longer pauses your passvie regen - Caster's skills have +30% cooldown speed instead of +20%

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2026SEA SERVERS1840944183779601
214 August 2026SEA SERVERS1840944183779599
37 August 2026CYBERPUNK CITY1840310314345082
427 June 2026SIMPLE REROLLS & SKILL REWORKS1836506165556050
519 June 2026BALANCE CHANGES1835871199306764
614 June 2026TROPHY BUFF1835236783567737
74 June 2026ADDED DUOS MODE!1834602721186941
81 June 2026MIRROR IMAGE REWORKED1833968530897205
930 May 2026Minor Tweaks1833968530893763
1011 May 2026BALANCE & POLISH1832065502821728
1114 April 2026BALANCE CHANGES1829528821317666
127 April 2026Stronger Common Syringe Mutations!1828894815567564
1316 March 2026The Syringe Gambit1826992588602054
1424 February 2026INSTANT RANKED REWARDS1825093633197665
1524 January 2026New Cosmetics System: Premium Modifiers!1822556746163998
1620 January 2026HARDER ZOMBIE REVIVALS1821922921823170
1714 January 2026BUG AND BALANCE FIXES1821922921810376
1821 November 2025HARDER COPS & KILL STREAKS1816849002013696
193 November 2025BALANCE UPDATE1815034432998909
2011 October 2025SMALL TWEAKS1813041031271036

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID308600
Live current players223
SteamPulse tracked peak213,183
Live count (today's peak floor)223
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 23, 2017
DeveloperBen Johnson (bencelot)
PublisherNik Nak Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent84%
Positive reviews2,379
Negative reviews445
Total reviews2,824
Steam recommendations121
Achievements40
Average playtime forever1,669 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/308600/

Short description

Loot, shoot, cast and drive in this chaotic PvP Roguelite. Level up fast, draft wild skills, and create crazy combos on the fly. Explore a GTA-style battle royale with no queues or downtime as you prepare to win the final fight. Climb the ranks solo or with friends in 3-man squads!

About this game

Skillshot City is a chaotic battle royale with roguelite skill builds and infinite revives. Loot, shoot, cast and drive through a GTA-style city to level up wild skills and create clever combos on the fly. If you die, keep fighting outside the circle and try to revive before the final showdown! There are no queues and no downtime. Just non-stop action. Play solos, duos, or trios with friends and climb the ranks! DRAFT GODLIKE SKILL SYNERGIES Fight for skill points to level up fast. Each level up gives you a choice of 2 randomly generated skills. Do you take Invisibility or Bouncing Bullets? Teleportation or Regeneration? Like a roguelite this makes every match play different. You need to think on your feet to combo skills together and create the most broken build possible before the final showdown! UNLOCK SKILLS & NEW CLASSES Unlock new abilities between matches. There are over 100 unique skills, classes, and round modifers to unlock. Once unlocked you can equip skills to your build to make them appear more often in-game. Join the community to theorycraft thousands of possible skill combos! FARM COPS, GANGS, MISSIONS & MORE Inspired by MOBAs, the faster you farm the stronger you become. You can do missions, win supply drops, fight gangs, explore for rare loot, and if you're feeling risky - aggro the cops. But remember, the circle is shrinking and death will set you back a lot. You have to balance risk with reward to level up as much as possible while still surviving to the final showdown. 3 ULTRA FAST ROUNDS While other BRs have one long round, Skillshot City has 3 ultra-fast rounds - with a high-stakes showdown every 5 minutes. The winners of rounds 1 and 2 get to choose unique modifiers that affect the rest of the match, and the winner of round 3 wins the game! ZOMBIE REVIVALS Your skill build progresses from round to round, and if you die you can keep playing too. You'll play as a zombie and can loot for the next round - or hunt down a survivor to revive. No queueing time, no getting booted to the main menu, just pure refined non-stop action. OTHER COOL FEATURES A singleplayer / coop survival mode with leaderboards and custom difficulty modifiers Ch…

Supported languages

English, German, Simplified Chinese, French, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
35In-App Purchases
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência
steam germany12Fantasy-Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Skillshot City's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Skillshot City's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Skillshot City at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,051,33522 September 2026 - 17:13:46 UTC1,818,368
2Once Human23,85222 September 2026 - 16:07:54 UTC231,343
3Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
4Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
5Dota 2808,88322 September 2026 - 17:13:46 UTC1,291,328
6Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
7Total Football Online22922 September 2026 - 16:04:11 UTC932
8Lossless Scaling4,43422 September 2026 - 09:59:30 UTC20,899
9 War of the Three Kingdoms1,50922 September 2026 - 14:09:07 UTC2,601

Related Steam games by tag and genre

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,051,33522 September 2026 - 17:13:46 UTC1,818,3689,826,471Valve
Dota 2808,88322 September 2026 - 17:13:46 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS349,97622 September 2026 - 17:13:46 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Marvel Rivals62,20322 September 2026 - 16:54:50 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege59,44022 September 2026 - 15:46:26 UTC200,4761,547,383Ubisoft Montreal

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS349,97622 September 2026 - 17:13:46 UTC3,236,0272,744,193PUBG Corporation
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games

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