SPSTEAMPULSELIVE ANALYTICS
Second Rate Superheroes

Second Rate Superheroes Steam metadata

Fun Asylum Studio | Aug 25, 2024 | game

Released

0players observed · 13 October 2026 - 11:56:40 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)1,575
  • Revenue (VGI)$4,773
  • Review score78% positive

Second Rate Superheroes metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)1,575
  • Revenue (VGI)$4,773
  • Review score78% positive
  • Total reviews36
  • Release dateAug 25, 2024
  • DeveloperFun Asylum Studio
  • PublisherFun Asylum Studio

Genres: Action, Indie

Company pages: Developer: Fun Asylum StudioPublisher: Fun Asylum Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Second Rate Superheroes Steam metadata

Second Rate Superheroes metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3094740/metadata
Steam Storehttps://store.steampowered.com/app/3094740/
Steam Communityhttps://steamcommunity.com/app/3094740
PCGamingWiki search
IGDB searchSearch IGDB for Second Rate Superheroes

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 28 positive, 8 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, DualShock Controller Support, DualShock Controller Support, Partial Controller Support, Steam Cloud

Achievements

99

Platform releases
  • Steam 25 August 2024

Latest Steam announcements

  • AZERTY control option (10/8/2026) - 8 October 2026

    AZERTY controls have been added and can be selected from the Main Menu. The control popup on level start does not reflect this change though, so please ignore.

  • Feedback Fix (1/27/2026) - 27 January 2026

    Due to comments from players, enemies will now flash when hit to make weapons feel more impactful and to give weapon feedback. A black background has been added during Level Up / pause to increase legibility of the UI. Death giblets have been made more dramatic, barring performance issues. Fixed an issue with the "Almost a Superhero" achievement incorrectly registering even if the requirements aren't met. Fixed an issue where the Leaderboard couldn't be accessed on controller. Adjusted the feel of powerup weapons when used with controller to make aiming a little easier.

  • Resolution fix; saturation fix; 12/15/2025 - 16 December 2025

    Fixed an issue where 16:10 screens were cut off on the right. Now the image will fit inside monitors with this resolution, albeit slightly squished. Everything has been slightly desaturated for better visual clarity, this was an issue from the computer I designed the art on having a screen with poor saturation levels. Fixed an issue where player stats on the Unlock Screen weren't visible for some players with low playtimes. Miss Noxious should no longer be able to use the "Gooey Center" card. Fixed some typos on Cards.

  • Leaderboard (Beta) Update; 11/13/2025 - 13 November 2025

    A Leaderboard has been added, displaying the top 25 players by all-time damage done. This is a beta feature and since I need to view user scores in order to actually polish it, changes will be made on the fly. This is also to prepare myself for the possibility of adding a daily run.Numbers now have commas in them to increase readability. This applies to most large numbers in the game (unless I missed some), other than actual in-game damage numbers.Fixed an issue where it was not correctly tallying the number of Heinous enemies killed.

  • People Popper Emergency Fix (6/4/2025) - 4 June 2025

    Fixed an issue where People Popper's crit chance was resetting to 0 on her level up, which effectively nerfed her into the grave (for months before I noticed). Fixed some card errors.

  • Weekly Patch 6/1/2025 - 1 June 2025

    Consumable 'Shrink Ring' now has its Damage Reduction changed from -40% to -25% Consumable 'Fight in Darkness' now has a larger light radius, and enemy projectile speed is now -50%, improved from -40%. Fixed some issues with in game Hero ability descriptions not being clear enough. Red slime demons that spawn in groups on Down VERY Bad difficulty have now been made slightly less dangerous due to being too overtuned before. 'But Does He Deserve It' Red Card now heals the mayor to full health when you select it.

  • Small Weapon Patch / UI Fix (5/19/2025) - 19 May 2025

    Brainsnails will now guarantee a Chest drop, with higher rarities being guaranteed if their health gets very, very high (100k+). Fixed an issue where Bravera was mistakenly gaining additional Burn Helixes as part of her level up bonus. Hero bonus text is now a bit larger and slightly more legible on the pause menu. Blame the engine for its poor implementation of text (it's a JS game, after all, lol).

  • Achievement Patch (4/18/2025) - 18 April 2025

    Getting more than 6 achievements at once will now distribute them to the other side of the screen.

  • Two New Risky Cards and other changes (4/5/2025) - 5 April 2025

    2 new Yellow Risky Item Cards added: 'Mend Me Over' (automatically pulls syringes, but lose all of your Heal Amount bonus), and 'Gooey Center' (lose 80% of your Max HP but gain +800% to your shielding). You will no longer lose health from negative Health Recovery while Invulnerable. The Stats display will now show your Turrets' damage, bullet count, and cooldown. The Main Menu's background color will now randomly display a certain color based on your difficulty completed, rather than always being one color. Fixed an issue where clicking on a selected weapon tooltip no longer deselects it. Fixed an issue where changing dialogue or weapon opacity icons changed the opacity of the Music Track's switch buttons. Chest Cash drops increased by 15%. Fixed an issue with clicking on the "Loop Music" option -

  • Important Resolution Fix Patch (4/4/2024) - 4 April 2025

    The game should (hopefully) scale properly on higher resolution screens and monitors, but due to my lack of access to all monitor sizes, I'm only 95% sure this should work.

  • Small QOL Patch (3/31/2025 Weekly Updates) - 31 March 2025

    Music can now be changed in game, with an option to loop tracks. The cursor is now slightly bigger and hopefully more visible. Lady Victory's Ultimate has been increased in damage by 25%. "I'm Keeping That" will no longer display an absorbed notification when struck by a boss's dropped explosive attack.

  • Small Patch (3/29/2025) - 29 March 2025

    Fixed card syntax issue. Fixed an issue where Fortune bonuses added with a Lucky Trinket active, would lead to incorrectly calculated fortune on the Trinket's expiration.

  • New Lore, Alternate Main Menu Music (Weekly Patch Notes 3/24/2025) - 24 March 2025

    Two new Lore unlocks have been added, discussing the First Rate Superheroes and how they met their awful fates. These can be unlocked by ending a run with 5000 DPS, or collecting $7500 in a run. An alternative Main Menu musical theme can be unlocked by spending over $5000 rerolling in total (not in one run, obviously). It has a chance to play... on the Main Menu, (duh), once you unlock it. I guess it's more of an easter egg for long time players. Thorns now has a sound when it activates, making it easier to use when Invulnerable due to sound feedback. "I Step Where I Wanna Step" Grey Card now correctly fixed to do the proper amount of damage for stepping in a toxic spill. It should be much higher than before. Previously, when the purchasable Good Luck Trinket was active, if your Fortune was more than 360, when the fortune boost ended at 5 minutes, any additional Fortune gained wouldn't…

  • Blowhole (again), rounding error, and future update patch (3/22/2025) - 22 March 2025

    Blowhole was bizarrely overpowered and not fun, so his bonus has been dropped from +6% (x difficulty level) on being hurt by a frozen enemy, and +15% (x difficulty level) on killing a Grotesque (2 bar+) or higher enemy, to +6% + 2% per difficulty level, and +15% + 5% per difficulty level, respectively. Hopefully fixed a rounding error where Freeze durations would have a large number of decimal points. The Unlocks page has had its icons shrunk to make room for future unlocks and updates.

  • Small Patch (3/14/2025) - 14 March 2025

    Finally (hopefully) fixed an issue with tiny ghosts spawning along with ghost waves. "Out of Shape" Card now indicates that it will not affect Ghosts' sizes. SNIIPPPEERRR! Card will now give +30 to Fortune, up from +20.

  • Instructions Fix (3/6/2025) - 6 March 2025

    The starting tooltip (that can also be seen on the pause menu) is now clearer on how to place turrets.

  • Card Fixes (2/22/2025) - 22 February 2025

    Fixed some errors are some cards. Fixed a missing text box on the Tutorial page.

  • Card Fixes (2/16/2025) - 16 February 2025

    Fixed an issue with certain cards rolling as blank Red Cards, on a rare bug. Fixed a typographic issue on "Strong but Slow" Gold Card.

  • Blood Patch Fix (2/6/2025) - 6 February 2025

    Fixed an issue where the blood patch from "That Can't Be Hygenic" was too dark and could be mistaken for an oil patch (the ones dropped by the zombie girls with oil barrels).

  • 3 New Gold Cards; other Patches (2/4/2025) - 4 February 2025

    3 new Risky Gold Cards have been added to tempt players; "Didn't Need 'Em Anyways," "Slow, but Strong," and "Impenetrable." Fixed a rare issue with a Red Card showing a blank Tooltip. Red Upgrades for Penalizing Grenades were previously too low powered and now are significantly stronger. A Red Upgrade for Ice Meteors has been upgraded to be stronger.

Patch notes and updates

S.noRelease datePatch nameGID number
127 January 2026Feedback Fix (1/27/2026)1822556746168508
216 December 2025Resolution fix; saturation fix; 12/15/20251818752592134549
34 June 2025People Popper Emergency Fix (6/4/2025)1801617199348265
41 June 2025Weekly Patch 6/1/20251800991756406505
519 May 2025Small Weapon Patch / UI Fix (5/19/2025)1799817379589332
618 April 2025Achievement Patch (4/18/2025)1797185861662967
75 April 2025Two New Risky Cards and other changes (4/5/2025)1795917897383171
84 April 2025Important Resolution Fix Patch (4/4/2024)1795917897350767
931 March 2025Small QOL Patch (3/31/2025 Weekly Updates)1795283637947281
1029 March 2025Small Patch (3/29/2025)1795283637873839
1124 March 2025New Lore, Alternate Main Menu Music (Weekly Patch Notes 3/24/2025)1794830910995612
1222 March 2025Blowhole (again), rounding error, and future update patch (3/22/2025)1794830910937584
1314 March 2025Small Patch (3/14/2025)1794102528096004
146 March 2025Instructions Fix (3/6/2025)1793384379366928
1522 February 2025Card Fixes (2/22/2025)1792116353251833
1616 February 2025Card Fixes (2/16/2025)1791580426050029
176 February 2025Blood Patch Fix (2/6/2025)1790848102610977
184 February 20253 New Gold Cards; other Patches (2/4/2025)1790214123238945
1931 January 2025Weekly Balances and Fixes (1/31/2025)1790214123116519
2031 January 2025Dialogue Options and Bug Fixes (1/31/2025)1790214123108908

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3094740
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 25, 2024
DeveloperFun Asylum Studio
PublisherFun Asylum Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews28
Negative reviews8
Total reviews36
Steam recommendationsNot available
Achievements99
Average playtime forever565 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3094740/

Short description

A punishing superhero roguelite where you command 20 former losers-turned-superheroes and 5 sidekicks to save the Mayor and Hammercock City. Combining tower defense and survivorslike action; dozens of weapons and 400+ upgrade cards. Watch numbers get bigger and compete for the most broken results.

About this game

Bloodthirsty hordes of demons, criminals, clowns, and undead have flooded the streets of the once semi-relevant metropolis. The pantheon of the most famous and charming superheroes are dead or AWOL. Who's left? Well, uh… you guys are. Pick a 'hero' and fight to save Mayor McTrinkle and the, like, two untouched buildings left in the city. You know the drill: step up to the plate for once in your life, pick a sidekick, improve your super-hero game, and survive at least until one of the other Second Rates wakes up at noon and takes over your shift. Keep it up and maybe you'll get your own comic one day... if there was anyone left to write it. With intricate, interwoven and deep gameplay, crazy weapon combos, 20 heroes, 4 sidekicks, 4 levels, 3 difficulties, more than 400 upgrade cards, 82 permanent upgrades, and sweet, sweet hand drawn art – you’ll die over and over from anything but boredom. Ain’t nothing wholesome here: be prepared for a heart pounding urban adventure that juices up the action roguelike genre. A new twist on the genre, giving you a Taunt mechanic and the use of Turrets to defend the Mayor, rather than just yourself. Choose from 20 heroes (16 of which are unlockable), each of which plays entirely different. Choose from 5 different sidekicks / unpaid interns with different bonuses - provided they stick around. 20 minute anxiety inducing runs which can be made even harder with certain in-game cards or purchasable bonuses. Combine 18 Core weapons, 12 Rare weapons, 4 Superweapons , and 4 Side weapons at your fancy. Over 400 ‘cards’ to choose from, in multiple rarities. Metaprogression in the form of 84 permanent upgrade points , plus purchasable one-time items, to turn your Second Rates into eventual First Rates. 86 unlockable weapons, cards, lore and even music. 4 different stages in 3 different difficulties. 18 heart-pounding musical tracks Hours upon hours of frustration, challenge, and heart-pounding fun. 100% original hand drawn art. Potential Future Roadmap: New Stages. New Unlocks. Multiple new heroes that must be unlocked with late game achievements. New weapons.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
55DualShock Controller Support
56DualShock Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência fantasiosa
steam germany6Alkohol / Tabak Derbe Sprache Fantasy-Gewalt
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 13, 2026 to Oct 13, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Second Rate Superheroes's USD price history spans from Oct 13, 2026 to Oct 13, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Second Rate Superheroes's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 13, 2026 through Oct 13, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Second Rate Superheroes at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-13$4.99$4.99No discountSteam Store

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