Darkest Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3099830
- PriceNo longer available on Steam Store
- Release dateComing soon
- Developer糟糕的树懒
- Publisher糟糕的树懒
- Parent gameNot available
Genres: Casual, Indie, Strategy
Company pages: Developer: 糟糕的树懒Publisher: 糟糕的树懒
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Darkest Darkness Steam news
Darkest Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- BUG FIX PATCH071826 - 18 July 2026
Fixed an issue where certain area effect can crash the game.
- Bug Fixes and Content Updates - 16 July 2026
Fixed issues where the game could crash in some situations. Adjusted certain effect mechanics.
- Game crash issue fixes and content adjustments - 2 July 2026
The previous demo version suffered from severe crash issues. In order to fix this, we have refactored the vast majority of the game's code. The crash issues have now been alleviated, but as a result, previous game saves are no longer compatible. We deeply apologize for the inconvenience caused to all players.The following are the content adjustments in the current version:- Optimized the visual performance of some UI elements.- Optimized card descriptions.- Optimized the save structure, resulting in lower memory usage and faster loading times.- Significantly reduced the initial HP of enemies to alleviate the tedious repetitive operations caused by a single deck at the start of the game.- The number of enemies encountered after Twisted Level increases is no longer fixed. When Twisted Level is II, the number of enemies encountered will randomly range from 1 to 3, instead of being fixed at…
- BUG FIX 061626 - 16 June 2026
Fixed crash on drawing in certain conditions.Fixed text error of effects in timer.
- Demo Update 061526 - 15 June 2026
1. Added a setting option to adjust screen brightness. 2. Added difficulty options. 3. Fixed an issue where certain enemies caused frame rate drops when at low health. 4. Fixed potential issues that could cause the game to crash. 5. Optimized the visual performance of certain special effects. 6. Optimized the results display for death, evacuation, and level completion. 7. Optimized enemy AI logic. 8. Optimized combat phase logic. 9. Optimized the triggering logic for various trigger effects. 10. Optimized the text descriptions of card effects. Starting from this version, demo progress will carry over to the full version.
- Demo Update 52826 - 28 May 2026
1. The player's "Action" system has been replaced with the "Ammo" system, while enemies retain the Action system.2. "MANA" has been renamed to "Sanity".3. Different "cost type" materials in combat drops now have different appearance probabilities.4. Added an "Craft Ammo" function to the lodging.5. Adjusted the base attribute values of various identities.6. The number of enemies appearing in the "Prostitute" event now varies with the Twisted Level.7. Updated UI art.8. Various other adjustments to correspond with the resource system changes.9. Added two region scenes.10. Corrected some text descriptions.11. Added a new persistent effect: "Hypothermia", which blocks the turn-skipping effect of Freeze when Freeze is triggered.
- The game has been officially renamed "Darkest Darkness" - 4 May 2026
The game has now been officially renamed "Darkest Darkness". The art rework is still in progress.
- PATCH 022626 - Bug Fixes and Content Adjustments - 25 February 2026
(Possibly) Fixed an issue where cards with multi-stage effects did not return to the draw pile after being played.Fixed an issue where the "Implant" function would incorrectly increase card values.Adjusted the number of sub-entries that can be combined for certain effect entries.Changed the area effect "Gain a random card each time you advance" to "Gain a random card at the end of combat."Changed the area effect "Lose 10% of currently held Twisted Souls on move forward" to "Cannot obtain Twisted Souls from combat drops."The Blessing system now allows you to upgrade the duration of Buff-type effects.Reduced the usage cost of the Operating Table, and its cost no longer increases with the Twisted Level.Both the Operating Table and the Statue can now remove all Buffs and Debuffs carried by the user.Adjusted the number of "Immune to Death" stacks that Tentacles gain at the start of combat.Re…
- PATCH 022426 - BUG FIXED - 24 February 2026
Fixed an issue where the "Implant" function could not be used normally.
- PATCH 022426 - BUG FIXED - 24 February 2026
Fixed an issue where cards added to the deck by the "Add Plague Card" series of card effects had abnormal values.Fixed an issue where the "Reduce Max HP" effect did not restore the excess current HP that was deducted when the buff expired.
- PATCH 022426 - BOSS Battle Crash Fixed - 24 February 2026
We apologize to all players trying out the playable demo. Due to inadvertently deleting an effect entry when organizing the Demo version, the Demo encountered a crash when facing specific BOSS. This issue has now been fixed. We apologize for the poor gaming experience this caused and would like to express our gratitude to the players who reported this issue!
- PATCH 022426 - Content Adjustments and Bug Fixes - 23 February 2026
Reduced the drop rate of Twisted Souls in combat.The store page has been changed from two pages to one.Fixed some bugs that could potentially cause the game to crash.Optimized the genetic code of certain monsters.
- Patch 022026 - Various Balance Adjustments - 20 February 2026
Restructured some algorithms related to character attributes.Refine can now only deconstruct one card at a time.Removed the effect where Bleed reduces Evasion Chance.Removed the effect where Poison reduces Crit Chance.Changed the effect of "Increase/Decrease Max HP" from a fixed value to a percentage based on the character's Base Max HP.The scenario effect "Both sides' HP doubles at the start of combat" no longer takes effect as a buff.Made balance adjustments to the Upright and Reversed effects of "The Lovers".Reduced the trigger probability of Upright "Strength" to 50%.Reduced the trigger probability of Reversed "The World" to 10%.Reduced the trigger probability of Upright "Three of Cups" to 50%.Reduced the trigger probability of Upright "Nine of Cups" to 25%.
- PATCH 021926 - BUG FIXED - 19 February 2026
Fixed an issue where the interaction between area effects and buff effects caused abnormal HP values and corrupted save files.
- PATCH 021826 - BUG FIXED - 18 February 2026
-Fixed an issue where drawing cards at certain moments could cause a crash.-Fixed an issue where Bleed/Poison did not trigger certain Gene and Tarot card effects.
- Demo Patch 1.14.2026 - 14 January 2026
Optimized part of the resource loading method, reducing runtime memory usage and the loading times when starting/continuing a game.
- Demo Update 1.10.2026 - 10 January 2026
Demo Update 1.10.2026Fixed an issue where ending a turn with an empty hand while the player carries the Upright Magician card could cause the following turn to become stuck at its start.Fixed some underlying issues that could cause the game to crash.Optimized and adjusted the UI layout of some functional panels to make them more intuitive for players.Made balance adjustments to some card text entries and buff mechanics.Optimized some performance aspects.
- Patch 10.23.2025 - 4 New Localization Contents - 23 October 2025
Added French, Japanese, Russian and Spanish localization contents.
- Patch 9.28.2025 Beta-0.53 Released! - 28 September 2025
Patch Notes - September 28, 2025Enemy Adjustments:Reduced attribute values for certain enemies.Adjusted the decks of some enemies.Specific cards in certain enemy decks will no longer appear at lower Twisted-Levels.Increased the variety of common enemies.Increased the variety of elite enemies.Added more regional Bosses.Different regions now feature distinct monster type distributions.Each region now has unique regional Bosses.Battle Reward Adjustments:In research material rewards, "Cost Type" materials will now only correspond to the cost type of the selected character’s ability template.Removed resource materials related to "Target Type."Research System Adjustments:When crafting cards, the target type is now fixed to a choice between "Self" and "Single Enemy."Limited the number of sub-effects that can be attached to each effect when serving as the main structure.Cards produced through r…
- Patch 7.31.2025 System Adjustments - 31 July 2025
Interface Improvements🗺️ Added minimap pinning functionality (lock position during navigation)Progression Flow↪️ Withdrawal Behavior Change:Now returns to main menu after extractionNo longer auto-starts new run with current characterResearch System🔬 Sub-effect Sequence Restrictions:Can no longer add multiple identical sub-effect clips
Patch notes and updates
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