SPSTEAMPULSELIVE ANALYTICS
Library of Meialia

Library of Meialia Steam metadata

Minerva Game Studio | Q4 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPGEarly Access

  • Steam app typegame
  • Steam App ID3102950
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperMinerva Game Studio

Library of Meialia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3102950
  • PriceNo longer available on Steam Store
  • Release dateQ4 2026
  • DeveloperMinerva Game Studio
  • PublisherMinerva Game Studio
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Minerva Game StudioPublisher: Minerva Game Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Library of Meialia Steam metadata

Library of Meialia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3102950/metadata
Steam Communityhttps://steamcommunity.com/app/3102950
PCGamingWiki search
IGDB searchSearch IGDB for Library of Meialia

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support, Partial Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Library Weekly 13 - 4 October 2026

    Hello everyone! In this weekly report, we will cover some recent visual-effect updates for Anemos, along with the new limited-range variant and the ways its area of effect and state changes are now communicated in-game. Chen will also go over some recent balance adjustments to the Blood Bank and Challenge Room. Because formatting differs significantly across platforms, we publish the full weekly report on the official Library of Meialia website, with a short introduction on each platform. Read it here: Library Weekly

  • Library Weekly 12 - 20 September 2026

    Hello! In this weekly report, we will continue covering some recent changes to magic book and pages. Chen will talk about skill cooldowns, using pages directly, the Unbinder (magic book Cutter), and page levels. We will also show a few recent updates to enemy movement, including more flexible retreat behavior and Slugon crawling across different surfaces.Due to formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 11 - 13 September 2026

    Hello! In this weekly report, we will introduce some of the rules used in equipment and skill descriptions in Library of Meialia. As the number of equipment pieces, skills, and numerical effects continues to grow, descriptions that look similar but calculate differently also need to remain clear and consistent.Due to formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 10 - 6 September 2026

    Hello everyone! In this weekly report, we will introduce the new enemy movement and pathfinding system.Due to formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 9 - 30 August 2026

    Hello everyone! In this weekly report, we will answer a question that has come up frequently: why do Wind Towers (Anemos) appear several times in the tutorial, yet remain rare in regular combat maps? We will explain the design concerns behind their limited use so far and preview a set of new combat rooms planned for the second floor and above. Chen has also completed the Library's second elite enemy. It will appear on higher floors at higher difficulties and use a variety of elemental spells to attack from range.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 8 - 23 August 2026

    Hello! In this weekly report, we will introduce another item related to Magic Books: Scrolls. Although a Scroll has only one spell slot, it can be upgraded, receive Annotations, and develop its own playstyle through stronger, more focused Prefixes. We have also updated the icons for Blizzard, Crack, Weakness, Power, and Poison.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 7 - 16 August 2026

    Hello! In this weekly report, we will briefly outline our plans for adjusting the early-game progression curve.Players currently begin with only one active spell, but the first floor effectively expects them to acquire several spells quickly. Otherwise, combat develops noticeable downtime. We want to reduce the pressure to become viable immediately, allowing players to fight reliably with only one or two spells. Spells acquired later should primarily expand a build rather than provide its basic combat functionality.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 6 - 9 August 2026

    Hello! In this weekly report, we will continue introducing recent changes to the Magic Book system. The first stage of the new Magic Book combat UI is now complete: standard Magic Books, Page Binders, and Book Pages used on their own now each have a display that reflects their structure. As the number of build options grows, we have also clarified the roles of passives and equipment: which effects should form builds around Magic Book mechanics, and which may exist independently or directly change the game's underlying rules. Finally, we will introduce recent work to unify enemy targeting and attack decisions.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 5 - 2 August 2026

    Hello everyone! In this week's update, we will introduce a new boss currently in development, Dustevil Storm, along with a new direction for the Magic Book system. Our combat designer will discuss how Dustevil Storm uses dust storms to obscure the player's vision and pressure them to approach and pursue the boss more actively. We will then introduce the Page Binder and the ability to use Book Pages directly, allowing players to start using spells earlier in each run and organize the pages they find with greater freedom.In addition, Chen will introduce the rework of the active spell Holy Light and share some of our latest thoughts on designing spells with extremely large areas of effect.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each pla…

  • Library Weekly 4 - 26 July 2026

    Hello, everyone! In this weekly, we will introduce Tickets, a persistent exploration resource planned for a future update. Tickets record how thoroughly players explore each floor and can later be spent at shops in the Library lobby or used to unlock content. This week, we will focus on how Tickets are earned, exchanged, and stamped, as well as how the system encourages players to explore each floor more thoroughly.In addition, Chen will introduce the rework of the active spell Holy Light and share some of our latest thoughts on designing spells with extremely large areas of effect.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library Weekly 3 - 19 July 2026

    Hello everyone! In this issue of the weekly report, our balance designer will introduce the new relationship between calibre and loot rarity, along with adjustments to the pricing of complex magic books. Our programmer will also discuss the game’s Causation system, explaining how the game records the direct cause, responsible party, and prior reasons behind an event, as well as how this information is used for death messages.Because formatting differs significantly across platforms, we have decided to publish the full weekly report on the official Library of Meialia website, while posting a short text introduction on each platform.Read it here: Library Weekly

  • Library of Meialia Demo Update - 16 July 2026

    New- Added an in-game way to view detailed item descriptions (hold Shift and hover over underlined text).- Added a UI prompt for the item's "Details" feature.Changes- Slightly reduced the Shield amount granted by the "Silted" effect- Slightly increased the Shield decay rate.- Slightly reduced the Shield amount generated by the "Solidify" reaction.- Reworked the rarity probability distribution model influenced by Calibration. Shops, combat drops, and chests in higher floor will now yield items of higher rarity.- Reworked the pricing model for complex magicbooks. The more complex a magicbook is, the more its price will be discounted compared to crafting it from scratch. This makes complex Spellbooks sold in high-floor shops more competitive.- Increased base damage of BurningBlade.- Increased base damage of FirePillars.- Reduced base cooldown of Fireball.- Slightly reduced base attack cool…

  • Library Weekly 2 - 12 July 2026

    In this issue of Library Weekly, we will introduce an upcoming feature: Exploration Records. Our balance designer will also discuss some of the feedback we have recently received regarding difficulty and the experience of progressing through different floors. Due to the significant differences in formatting across different platforms, we have decided to publish the full weekly report on the official website of Library of Meialia, while also posting a text summary on each platform. Read it here: Library Weekly

  • Library Weekly - 6 July 2026

    Hello everyone! Since we have started accepting sponsorships, we have also officially begun preparing weekly reports and update logs. As planned, our first weekly report is now ready!In this first weekly report, we talk about some of our design thoughts on equipment upgrades, as well as progress on the story and Boss design. We have reorganized some of the logic behind our equipment design, while also introducing how Bosses in the Library relate to the story, along with a new Boss that will be appearing in an upcoming update.Of course, this is not everything we worked on this week. Some parts of our progress involve story-related content, so they are not convenient to reveal for now. When the next version is released, everyone will naturally find out what those things are.Due to the significant differences in formatting across different platforms, we have decided to publish the full wee…

  • Library of Meialia Demo Update - 13 May 2026

    New- Skill annotations: magic books can now receive extra annotations that change skill behavior or add extra effects. - Added the annotation selection UI and book page option UI. - Skill pages in the Pictorial Guide now display annotation information. - \- Equipment upgrades. - Equipment floating labels and the Pictorial Guide can now display level and next-level information. - Added or reworked multiple pieces of equipment.- Permanent upgrades have been reworked. - Permanent upgrades can now unlock various player abilities!- Added many new player actions. - Wall sliding, upward sprinting, flight dash, sprinting, and wall guarding.- Reset the tutorial flow. - Added or expanded tutorial rooms and hints for climbing, sprinting, guarding, melee, magic books, the second magic book, cooldowns, the map/magnifier, boss fights, and more. - Tutorials now provide more UI highlights and key hints…

  • Library of Meialia Demo Update - 24 December 2025

    Happy Holiday!New- Added two new NPCs, Medo and Lygora, along with their special shop.Changes- Updated the visual style of skill icons.- Stamina now gradually regenerates while guarding. - Improved transitions between some player actions.- Changed how conflicting movement inputs are resolved (e.g., holding **A+D** or **W+S** at the same time), which may affect movement feel.- **Melee movement / attack execution adjusted**: melee attack displacement now behaves more like normal movement instead of a hard forced dash, which may affect melee feel.- Updated the **Kitsuru Samurai**.- Improved enemy logic for losing track of the player while chasing.- Reworked inventory controls: **Left click** moves/throws items; **Right click** uses items.- Adjusted enemy attack intervals: on higher difficulties, most enemies will attack more frequently.- Rebalanced enemy HP and damage across different diff…

  • Library of Meialia Demo Update - 14 November 2025

    Hello everyone! One year ago today, we launched the very first demo of our game. Now, for our very first anniversary, we’re excited to bring you our first anniversary update! More content is already in development, and we hope you have a great time celebrating the Library’s anniversary with us!New- New Boss: Kitsuru Samurai - May appear anywhere in the Library…?- Achievement System - Added a variety of challenge achievements. - Added many new achievements for bosses.- New Traps - Quicksand: Appears in the desert and related areas as belts of quicksand, slowing any entity standing on it. - Mushbooms: Strange fungi found in volcano areas and nearby regions that may explode when triggered.- Rooms can now contain piles of books / wooden barrels scattered on the floor that look very easy to break.- Added two new Arcane passive skills and one Dark Arcane skill.- The Great Pictorial Guide of t…

  • Library of Meialia Demo Update - 6 October 2025

    It’s Mid-Autumn Day! A festival popular amongst humans——widely celebrated by eating moon cake. Today I would love to invite all our friends to have a taste of it. Whether you’ve had real mooncakes today or not, come taste our brand-new experimental delicacy inside the Library.New- A brand-new map generation pipeline is now enabled, supporting sparser, more “wild” layouts and true maze variants.- A bunch of new functional rooms—what do they do? Go find out!- New room formats: added multiple room and corridor layouts (e.g., 2x2, 2x1, Hall 4x2_3, etc.).- Special Skill: Space Element — Veil in the Mirror.- Special Skill: ? - Flash of Brilliance. Changes- Added a short pre-death animation.- Map generation tuning: - Greatly reduced cases where some rooms left “doorless hallway” spaces. - Lowered overall fill ratio so maze vs. normal floors have more controllable density. - Experimentally remo…

  • Library of Meialia Demo Update - 10 August 2025

    New- Game end screen and settlement information added.- When your health runs out, two characters will point their fingers and comment at you. Try not to get too annoyed.- New shop refresh feature (Cham's shop only).- Added new equipment: Elemental Echo Emitter, Arena Commemorative Coin, Singular Watch, Soul Talisman, Exploding Dust, etc.- New combat rooms.- New interactable objects inside rooms. Changes- Introduced Dynamic Damage Reduction: - All bosses will gain some damage reduction if they take high damage in a short period of time. - True damage is unaffected by dynamic damage reduction.- Some special rooms will no longer appear on the first floor. - Unbinder for example.- "Defense" has been renamed to “Guard” across the game.- Camera now moves smoothly between rooms.- Camera now instantly switches to the post-teleport viewpoint.- Summons (e.g., Rhombear, Crushing Claws) will now f…

  • Library of Meialia Demo Update - 10 July 2025

    New- New Floor: Volcano - New enemies: Lava bug and Hell squid. - New elite enemy: fixed the issue where Maskito were missing in some areas. - New Boss: Laveel (and its potential variants).- Boss Updates - Added new animations/moves to existing bosses. - All bosses now exhibit different behaviors at different difficulty levels.- The Great Pictorial Guide of the Grand Library of Meialia: Status Effects - Added several new equipment.- Added a new Fire passive.Changes- When you pick up a magic book in the dorm, the other book no longer disappears—instead you can swap between them using your main-hand book. Players can now test both books.- Clicking certain hyperlinks in **The Great Pictorial Guide of the Grand Library of Meialia** will jump directly to the corresponding entry.- Active blessings can be viewed in the inventory.- Charge skills and Hold skills now only count as cast” when they…

Patch notes and updates

S.noRelease datePatch nameGID number
116 July 2026Library of Meialia Demo Update1838407329257017
224 December 2025Library of Meialia Demo Update1819386365105851
310 August 2025Library of Meialia Demo Update1807332909653468
46 June 2025Library of Meialia Demo Update1801617199421586
518 March 2025Library of Meialia Demo Update1794102528228550

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3102950
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateQ4 2026
DeveloperMinerva Game Studio
PublisherMinerva Game Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

To uncover the secrets of Aethium Magic in the Library of Meialia, you’ve set out to prove your worth. Faced with doubts, pursuing forces, and sealed monsters, this journey is fraught with danger... Collect books, gather weapons, and explore the grand library alongside a diverse array of companions.

About this game

Library of Meialia is a 2D pixel-art rogue-like adventure set in the distant and perilous realm of Meialia, brought to life through fully hand-drawn pixel art and a beautifully composed original soundtrack. Play as Amlos , a young dragon driven by an earnest hunger for knowledge, as he breaks into the vast Library of Meialia—a place where he does not truly belong. Within its endless halls, you will take flight to explore and fight your way past library sentinels, sealed ancient beasts, and the many dangers hidden among its shelves. Collect magical books, cast spells, equip powerful gear, and grow stronger with each step of your journey. Along the way, you will meet new companions, uncover forgotten texts, and immerse yourself in an adventure that could only unfold within the Library of Meialia. Existing Features 80+ Different spells 60+ Different equipment/curios 4+ Different Themes, with each 5+ enemies Soar Through the Library—Until You Can't… As Amlos, the young dragon, your wings allow you to fly effortlessly through the library, scale walls and explore unknown corridors . But beware—some rooms will ground you, forcing you to tread carefully with your claws. Knowledge is Power The Library of Meialia is the ultimate center of magical knowledge. On your quest to master Aethium magic, you’ll discover magic books and pages scattered throughout, each offering new skills to aid your journey. With over 70 skills to unlock, the possibilities are endless. Take your discoveries to the Aethiumeter and use your newfound powers to conquer any obstacle in your path. Unleash the Sealed Beasts Each level of the library contains terrifying monsters, sealed away for students to study. But you’ll face them head-on, battling through their varied attack patterns and relentless bullet hells. You'll need to defeat them to prove your worth and advance deeper into the library. But remember—greater dangers lie in wait at each level's end… No Two Explorations Are Alike The Library of Meialia is never the same. Thanks to its random map generation, each playthrough in the library offers a fresh experience. New paths, new challenges, and new treasures await every time you s…

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Library of Meialia's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Library of Meialia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Library of Meialia at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.00$0.00No discountSteam Store

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