- v1.1 - The Trial of Chaos - 17 December 2025
Splintered v1.1 features the Trial of Chaos! Dive back into Aedma's Trials to experience the most chaotic trial yet! Completing this trial unlocks the "Random!" preset and an expanded appearance selector. v1.1 also features the new "Standard+" preset (for those that have cleared Chapter 5). Details below:v1.1 Main Features:Trial of ChaosThe most chaotic trial yet where every setting in the game is randomized!To unlock this trial, all previous trials must be completed.Completing the Trial of Chaos will to unlock the "Random!" preset, which gives a random (and hidden) set of settings for every seed.Note: For those that want to randomize all settings but also want to fine tune a few 'must have' settings, selecting the "Random!" preset under "Customize Run" will allow you to do just that.Completing the Trial of Chaos also unlocks an expanded appearance selector, allowing you to set your app…
- Patch v1.0.3 - 10 November 2025
Patch v1.0.3 is a minor patch featuring various fixes and improvements based on player feedback.Details:When starting a new run, the "Name" field will default to the your most recently used name from a completed run.(Except when the last completed run was Chapter 4.)Fixed a display issue when "Talents = Shuffle" in the randomizer, where it would display Talents you've already unlocked after saving -> quitting -> continuing.Fixed an issue with Equipment Ability Shuffling that would cause Ludriel's Sword and Armor to not randomize their abilities.Fixed an issue with the Roguelike Progression settings that would cause Ludriel's Sword and Armor to not display their abilities in the equipment menu.Changed the description of "Rose Pendant" when using it in the item menu in Chapter 4.It now acts similarly to using "Ludriel's Guidance", displaying the in-game help text.Improved a behavior in In…
- Patch v1.0.2 - 30 October 2025
Patch v1.0.2 features various fixes and improvements based on player feedback and reports from the v1.0 launch!Details:Added a new option to a randomizer setting:Chapter 4 & 5 Spoilers: Added the "Random" option to the "Final Boss" setting.Changed a behavior when marking Chests and Secret Stashes in the "Help" system:Now: When the player is holding the max amount of an item (9) and fails to receive another from a chest/stash due to not being able to carry more, that location will still be marked as "searched" in the help system.Previously: Players had to find a way to use/get rid of 1 item from their stack of 9 and then take the item for it to be marked in the Help system. In some edge cases (such as being on the overworld, and not having any easy way to get rid of a torch) this would cause players to not be able to mark off their help log as easily and cause redundant searching.Fixed a…
- Hotfix v1.0.1 - 25 October 2025
Hotfix v1.0.1 fixes a potential locking issue with randomized seeds that was introduced this morning in the v1.0.0f hotfix. If you started a run on v.1.0.0f (which went out this morning, Oct. 24th ~10:30 AM, PST), there's a chance it will have this issue. Please update to v1.0.1 to avoid any issues with new runs!Details:Due to special item placement parameters in Chapter 5, a bug existed that gave the Voidstone and Protection Potion a chance to not be placed (this only affected Chapter 5). I pushed the v1.0.0f hotfix to fix this issue this morning (around 10:30 AM, PST).However, this specific update unknowingly introduced a bug that would give seeds the potential to softlock. This newly introduced issue was brought to my attention on the Steam forums a little after 4PM, and I sent the v1.0.1 update out asap to fix this issue.If you've started a randomized run (Chapter 2 or beyond) but a…
- v1.0 Now Available! - 23 October 2025
Splintered v1.0 is Now Available!Today's the day that Splintered officially leaves Early Access and enters v1.0! To celebrate, Splintered is 30% off for the next two weeks! Here's a quick rundown of what's included in v1.0:v1.0 Main Features:Chapters 4 & 5The conclusion of Splintered's story! These chapters also further enhance the game's randomizer, taking it into its final form!Equipment in Chapter 4 can be obtained from ANY era, allowing for unusual and powerful combinations of abilities.Equipment in Chapter 5 randomizes equipment abilities! Further increasing the potential combinations.Trial of the RogueAedma's 4th Trial that brings a new and challenging way to engage in the randomizer!Aedma has blessed you with the ability to choose your fate! When you gain stats, spells, and abilities you'll be given three choices to choose from!However, such power must come with an equally fittin…
- Splintered's v1.0 Release Coming October 23rd! - 16 October 2025
v1.0 Launches October 23rd, 4pm PST!In just 1 week from now (October 23rd, 4PM PST) Splintered will be leaving Early Access with its v1.0 release!v1.0 Features:Chapters 4 & 5These Chapters conclude Splintered's story and bring the randomizer into its final form!Trial of the RogueAedma's 4th Trial that brings a fun new and challenging way to engage in the randomizer.And various other features!It's been an exciting 7 months of feedback, updates, and new content since Splintered's Early Access release and I can't wait for you all to experience Splintered's conclusion in v1.0! Thank you!
- Early Access Patch #26 - Run History - 13 October 2025
Early Access Patch #26 (v0.9.2) features Run History! When a run is completed, key details such as build/equipment/abilities, clear time, and seed/settings ID are saved and stored in the "Run History" menu (accessible on the Main Menu after completing Chapter 2).Change Log:Run History added to the Main MenuNote: For players that have already completed Chapter 2 before patch v0.9.2 the Run History will display "None" until players complete any run.Finishing runs from the "Randomizer" or "Aedma's Trials" will now bring you to the "Run History" viewer.
- Japanese Localization Adjustments (minor patch - v0.9.1b) - 17 September 2025
Another minor patch this week (v0.9.1b) featuring various layout and text changes for the Japanese localization.Change Log:Various minor changes to the Japanese text for layout and clarity."Meditate" description adjusted for consistency.Old: +10 MP.New: +10 MaxMP.
- Various Japanese Localization Changes (minor patch - v0.9.1a) - 8 September 2025
Just a minor patch this week (v0.9.1a) featuring various text changes for the Japanese localization.Change Log:Various minor changes to the Japanese text for consistency and spacing.Corrected description for the "Natural" ("てんぶのさい") ability.Old: イヤルの しょうひMPが 2%へる。New: イヤルの しょうひMPが 2へる。
- Early Access Patch #25 - Multiple Item Buying/Selling - 1 September 2025
Early Access Patch #25 (v0.9.1) features multiple item buying and selling! It also contains various text changes based on recent feedback.Change Log:The player can now buy and sell multiple items from the item vendor."Help" (Ludriel's Guidance) text updated with regards to finding the Sunstone.Previous: "To find the exact location, use the Mynthrian Compass until the coordinates match."New: "To find the exact location, use the Mynthrian Compass. It will tell you how many steps to travel and in what direction."This has been updated for both English and Japanese text.Various Japanese text updates, including a clarifying change when using the "Mynthrian Compass".Bug fix: Changing languages will now update your current run's "Equipment Ability Names" and "Equipment Ability Descriptions", without needing to restart the game.Bug fix: The "Dragon Skin" ability name (ドラゴンスキン) now properly displ…
- Early Access v0.9 - Japanese Support! - 25 August 2025
Japanese Support + 20% Off Sale!Early Access Patch #24 (v0.9.0) features Japanese Support!To celebrate, Splintered is 20% off this week!v1.0 is Coming Soon!The release of v0.9 signals that Splintered will soon be leaving Early Access!Splintered is slated to release into v1.0 this October.What can you expect in the v1.0 release?The completion of Splintered's main quest with Chapters 4 and 5!Aedma's 4th Trial, tentatively named "Trial of the Rogue".What can you expect until then?As I prepare for v1.0, weekly updates may slow down a bit, but I have various general features and changes that I plan on making during the leadup to v1.0.Price Increase in September!As planned, Splintered's price will be increasing from its reduced Early Access price.To prepare for the v1.0 release in October, this price change will happen soon, in September!If you're planning on picking up Splintered when it hit…
- Early Access Patch #23 (v0.3.3) - Trial of the Hunt - 19 August 2025
Early Access Patch #23 (v0.3.3) features new content: the "Trial of the Hunt"! The Trial of the Hunt provides new randomizations and challenges that change the way Splintered is played! This trial also comes with two new achievements. Trial of the Hunt Features: Hunt down enemies to obtain equipment!(Equipment Shops are closed)Seek out Mages in towns/friendly locations to learn new spells!(Leveling up will no longer teaches spells)(Includes Haeldritch)Talents are shuffled!(Defeat any 2 new enemies for the first time to unlock a random talent)New win condition available(Expedited win condition for faster runs) Additional Updates: Two new achievements have been added for the "Trial of the Hunt". Various minor UI adjustments
- Early Access Patch #22 (v0.3.2) - Balance and Aedma's 3rd Trial Prep - 11 August 2025
Early Access Patch #22 (v0.3.2) contains balance changes for Chapter 3b and helps pave the way for Aedma's 3rd trial! It also contains various localization updates to prepare for the upcoming Japanese build.Ability Changes:Momentum:Resting no longer removes stacks and you now only lose half stacks on death.Dominant:Resting no longer removes stacks and you now only lose half stacks on death.Healing Flame:Flat Healing bonuses (such as the Brighten ability or Energized Talent) now apply AFTER the 66% healing reduction that Healing Flame causes. This provides a slight buff to Healing Flame's support, which isn't necessarily needed, but it's more consistent with how healing is calculated across the board.Mana Charge:Attacks now restore +2MP on hit (up from +1MP)Wealth:Now gives max (10) stacks of STR/DEX at 5000g (down from 10000g).Double Strike:Description adjusted:Old: "Basic attacks deal…
- Early Access Patch #21 (v0.3.1) - Chapter 3b Improvements - 4 August 2025
Early Access Patch #21 (v0.3.1) contains fixes and balance changes for Chapter 3b based on player feedback!Ability Changes:Invisible:Critical chance after Invisible increased (10% -> 20%)Ironfist: Now also gives +25% Accuracy (in additional to the +10 Strength)Blazing Fist:+1 fire damage per 2 torches held (buffed from per 3 torches held)Note: The combination of ability changes and fixes below should improve the effectiveness of Bandits. Invisible has a bigger "payoff" (especially when combined with Brute Force and the Payoff abilities) and overall stuns should be landing a bit more often, providing increased defenses and opportunities for offense. Also the unarmed build should be more consistent with the additional accuracy and enhanced true fire damage from the "Blazing Fist" ability.Fixes:Fixed an issue where the bonus critical chance from "Invisible" wasn't being considered for "Bru…
- Early Access Patch #20 (v0.3.0) - Chapter 3b - 28 July 2025
Early Access Patch #20 (v0.3.0) features a new chapter, Chapter 3b! Dive back into the main quest to experience new equipment and abilities, deadlier enemies with new enemy traits, and unravel more of Splintered's story!Chapter3b Main Features:New equipment and abilities based on 3 new class archetypes:The Cleric, Arcanist, and BanditEach class features at least one "Spell Transformation", that transforms their spell into a new spell ability.Additionally, various existing spells and attacks have new enhancements!7 new enemy traitsSeveral more enemies carry new innate traits in Chapter 3b.Many more traits are now inherited by enemies and spread throughout the randomizer.Bosses in Chapter 3b are also very likely to randomly inherit 1 additional trait!The progression of Splintered's plot, that sets that stage for Chapter 4! (coming soon!).Note: Clairvoyance and Instinct mode are both avail…
- Early Access Patch #19 (v0.2.9) - Preparing for Chapter 3b - 14 July 2025
Early Access Patch #19 (v0.2.9) contains changes that help pave the way for the upcoming Chapter 3b! It also contains some minor adjustments to instinct mode and balance changes for Chapter 3a, along with several localization changes to help support the upcoming Japanese version!Instinct Mode Improvements:If the enemy is cowering in fear (due to Ludriel's Shield) and 2 attacks are likely to result in a victory, the player will now attack on the first turn (instead of potentially using mana).Improved consideration for echoing spells and various healing sources from 3a.Improved decision making when Healing Thrust is available.Improved decision making when Dream Strike will deal much more damage than a normal attack.Ability Changes:Dragon StepNow: "+20% evasion every turn. -40% evasion every time you evade."Previously: "+25% evasion every turn. -50% evasion every time you evade."Spellweave…
- Early Access Patch #18 (v0.2.8) - Chapter 3a Balance Pass - 7 July 2025
Early Access Patch #18 (v0.2.8) is largely a balance patch focused Chapter 3a based on player feedback!Ability Changes:MindsearReduced MP scaling by ~20%. ("Silenced enemies take additional fire damage. Scales with MP.")Dev Note: This was doing a bit too much damage at high MP levels, especially when players had both fire damage on hit (Ignite) and silence burn (Silent Flame) rolling.Lightning SlashNow casts an enhanced version of Magic Bolt that pierces 20% of enemy magic defense.Description modified to indicate the M.Bolt is enhanced.Dev Note: Often, this will be a ~20% a damage increase. Against enemies with large amounts of magic defense (such as Dreska), this is a much more substantial increase.Healing RainSTR scaling substantially reduced (from 5str per HP -> 10str per HP), but base healing increased to compensate at lower levels (2HP-> 4HP).Dev Note: This was healing a bit too mu…
- Early Access Patch #17 (v0.2.7) - Chapter 3a Custom Settings - 1 July 2025
Early Access Patch #17 (v0.2.7) features custom setting support for Chapter 3a! It also features improved help via "Ludriel's Guidance" in the randomizer and various 3a adjustments.General Changes:The Help System (and Ludriel's Guidance) is now MUCH more useful in Chapter 2 and beyond.It now gives a reminder of what items you need to create Aedma's blessing (Dragon's Horn, Aedma's Splinter, and Sunstone)It now displays your progress in terms of chests and secret stashes searched (e.g. "7/34").It now displays the locations that you've yet to fully search (indicating they still have chests or secret stashes you've yet to open).Note: If continuing a run started before v0.2.7, respawnable chests will need to be obtained again to accurately display progress.Chapter3a Support:The Blessing of Clairvoyance and Instinct are now available for use with Chapter 3a (if you've unlocked them).Note: Du…
- Early Access Patch #16 (v0.2.6) - Chapter 3a - 24 June 2025
Early Access Patch #16 (v0.2.6) features a new chapter, Chapter 3a! Dive back into the main quest to experience new equipment and abilities, deadlier enemies with new enemy traits, and unravel Splintered's story!Chapter3a Main Features:New equipment and abilities based on 3 new class archetypes:The Dragon Knight, Trickster, and SpellbladeEach class features at least one "Spell Transformation", that transforms their spell into a new spell ability.Additionally, various existing spells have new enhancements!8 new enemy traitsSeveral more enemies carry new innate traits Chapter 3.Many more traits are now inherited by enemies and spread throughout the randomizer.Bosses are now very likely to randomly inherit 1 additional trait!The progression Splintered's plot, that sets that stage for Chapter 3b (coming soon!).Note: Due to some last minute issues, Clairvoyance and Instinct mode has been mom…
- Early Access Patch #15 (v0.2.5) - 16 June 2025
Early Access Patch #15 (v0.2.5) contains further feature work to help prepare for Chapter 3. It adds the "Trait Compendium", allowing players to view detailed description of enemy traits in-game. It also allows players that have completed one of Aedma's Trials to use the associated blessing in the Main Quest (Chapter 1, Chapter 2, and beyond).Main Quest Changes:Blessings of Clairvoyance and Instinct can now be used when repeating Chapters 1&2.If you've completed at least one of Aedma's Trials, the option will be available when starting a new quest.Trait Compendium:A "Bestiary" section has been added to the main menu.The "Enemy Codex" is under construction and will arrive at a later date.The "Trait Compendium" is available now.Encountering enemy traits in game will unlock their detailed descriptions and will be viewable in the compendium.The compendium currently contains all of the enemy…