- 1.5.1 Update - 5 September 2026
Fixed camera overlap issues, more evident in hallways leading from lobby
- 1.5.0 Update - 3 September 2026
The Mansion of Macabre — Update 1.5 Update 1.5 brings a major round of visual polish, faster loading, improved combat feedback and a wide range of fixes based on community feedback. Thank you to everyone who reported issues and shared suggestions in the Steam Discussions. --- ## Highlights - Upgraded game engine version for future-proofing, performance and stability. - The Manor now loads asynchronously and prioritizes the room containing the player making getting into gameplay quicker. - Menus and UI have received new animations and a subtle click-distortion effect - Aiming, weapon handling, hints and save loading are more reliable - Numerous reported gameplay, camera, UI and compatibility issues have been fixed - Fixed bug where a lens flare would appear under the player's feet when the Lamp is equipped. --- ## Faster Manor Loading - Reworked the Manor into independently streamed room…
- 1.4.1 Update - 29 July 2026
Fixed pickups failing to initialise correctly and prevented items disappearing when inventory is full. Hardened inventory stacking, merging, removal, equipment, and corrupted-save handling. Fixed child-collider interactions, stale prompts, pause-lock states, invalid choices, and scene transitions. Made pooling, spawned objects, character switching, save databases, and UI queues resilient to missing references. Fixed the thrown-lamp event, Nightgaunt flag logic, disabled demo-ending scene fallback, timers during pauses, and several audio/component null crashes. Reduced repeated scene searches, rotations, allocations, preview work, and other runtime overhead. Improved Xbox/UWP-specific graphics, save, platform detection, and dependency behavior. Added safer handling for disabled/missing scenes and malformed legacy save data.
- 1.3.1 Patch - 8 May 2026
This is a Windows-only patch designed to improve performance on supported DirectX 12 systems and Windows bugs caused by GPUs. Fixed water visual glitches in the underground Added DirectStorage support for faster loading on NVMe drives Upgraded game engine version Fixed bugs.
- 1.3.0 Update - 24 April 2026
# Mansion of Macabre — 1.3.0 Update Notes---## What's New### 🌍 New LanguagesThe game is now available in four new languages — just head to Settings to switch at any time, no restart needed.- Dutch- German- Spanish- FrenchEverything is translated — menus, item descriptions, documents, dialogue and all on-screen prompts.---### 🎭 Characters Look BetterAll character models have been given a visual refresh. Skin and clothing look more realistic under different lighting conditions, and animations between actions — walking, aiming, attacking — blend together much more naturally with no jarring jumps.---### 🕯️ Lighting OverhaulEvery area of the mansion has been relit. Shadows are deeper and sharper, and light sources like candles, lamps and windows actually cast warm, believable colour onto nearby walls and surfaces. Fog has been adjusted room by room to make each area feel distinct without…
- 1.2.0 (English) Update - 23 August 2025
The game's engine has been upgraded to increase performance, LOD model optimizations have been made, we've fixed bugs with the title screen and button selections and made other improvements.Alternative languages will be upgraded in a future 1.2.1 Patch that is currently being worked on to perfect translations.
- 1.1.0 (English) Update - 21 March 2025
We are pleased to announce the release of the 1.1.0 (English) update for THE MANSION OF THE MACABRE. With this upgrade we have released a new version of the game engine, made significant graphical, performance and bug fixes, along with some minor content additions. More specifically; Graphics Restored missing normal maps for walls and objects that lacked depth, such as patterns on wallpapers The Mansion's exterior model has now been completely redone and has much more charm and more graphically advanced than the original. This is even more evident when shown at the ending of the game in daylight. The exterior wall of the grounds was untextured before, this has now been fixed. Improved the terrain and details when viewing the instant death when attempting to open the mansion front door. Decals such as dust particles in the Attic and Cellar have been added Lighting has been significantly…
- The Mansion of The Macabre - Now on Nintendo Switch - 4 January 2025
We are happy to announce that The Mansion of The Macabre has now been released on Nintendo Switch, and optimized to play on the go! You can grab your copy from the Nintendo eShop Explore the Crowley Manor and unravel the secrets of the Occult. Inspired by the Works of HP Lovecraft and a love letter to classic 90’s survival horror games. Michael Praise and Diana Eden investigate the paranormal in this return to classic survival horror. Explore the Crowley Manor and unravel the secrets of the Occult. Inspired by the Works of HP Lovecraft and a love letter to classic 90’s survival horror games. Featuring an ancient evil and occult conspiracy, Cthlulu and his macabre creatures have their grip on the estate in 1920’s Florida Wetlands. You go in freely, but will you leave the same way? The mansion is entombed by the creature on the threshold. Only by defeating an old evil will it release it’s…
- The Mansion of The Macabre now on XBOX! - 9 December 2024
The Mansion of The Macabre's first console release is here! XBOX Fans rejoice as the Mansion of The Macabre is now out on XBOX ONE, Series X|S! You can download it from the XBOX Store at: https://www.xbox.com/en-gb/games/store/the-mansion-of-the-macabre/9mzs5j7s0gt8 PlayStation 5 and Nintendo Switch releases are to follow, so stay tuned!
- 1.0.5 Patch - 15 October 2024
We have added Spanish Language Support. We have fixed minor performance issues and stuttering in the Attic / 3F. We have fixed a bug with the Lantern.
- Italian Language now avaliable - 11 October 2024
The Italian version of The Mansion of The Macabre is now ready for use.
- French Language Support added - 8 October 2024
We've now re-added French language support for The Mansion of The Macabre. To Switch to French (Steam should set this automatically if you have set Steam to download in French), Select the game properties, then under general, select 'French' as the Language. Additional languages are currently being tested and will be added soon.
- 1.0.4 Patch - 7 October 2024
1.0.4 Patch Graphics Fixed tree that was clipping through the wall outside the mansion. Content Restored and added sound effects when opening doors. Only certain doors would play the sound before and the majority could not be heard. Restored trapdoor in the attic and zombie that enters if the storage box is not pushed on top of it in time Added Achievement for blocking the trapdoor Bug Fixes Fixed Vagabond grab freezing in place glitch as this was not proper behaviour. Fixed Knight attack damage not being in sync with animation Fixed Jose' Gaspar (Pirate Ghoul) attack damage not being in sync with animation Fixed Deep One attack damage not being in sync with animation Note: Multiple Latin language support is now currently in testing (French, Italian and Spanish) and will be released soon. Additional languages will be considered in the future.
- 1.0.3 Patch - 5 October 2024
1.0.3 Patch Graphics Fixed a bug with the Old Indian Rug not appearing at all over the painting when placed. Fixed the sabres on the Crest not being lit properly, appearing black. Fixed lighting effects missing on windows Fixed picture frames not being lit correctly Fixed incorrect lighting of the grandfather clock Fixed desk in guest bedroom clipping through the floor. Fixed the dresser in the bedroom not being textured properly, and restored it's sheen Fixed the Attic Window not rendering both panes of glass and not fulling shattering when the Demon Rat comes through it Fixed lit objects in the bedroom Fixed lighting in storage area in the kitchen. Fixed the lighting in the dining room. Fixed the lighting in the adjoining hallway to the kitchen. Fixed the lighting in cellar. Bug Fixes Fixed an issue where dialog and interaction prompts were no longer displayed due to a engine bug in t…
- 1.0.2 Patch - 4 October 2024
1.0.2 Patch Graphics 4K resolution option is now supported as an option in the settings menu. The game will run by default at the native resolution of the monitor instead of 720p. Switched to Borderless Fullscreen mode which takes advantage of Windows 11 fullscreen window optimization option Improved lighting and reflections in the underground Fixed doors not being lit properly according to the surroundings making it difficult to see them. Also restored sheen to the wood surfaces. Restored reflective surfaces in the painting hallway Fixed incorrect lighting on Horse Statue in Garden. Fixed incorrect lighting on paintings. Fixed the missing texture on the Wolf-Spider. Fixed the Old Indian Cover texture not showing when covering the painting. Fixed billboard outside mansion front door not being displayed Fixed incorrect texture being displayed on grass when about to leave the mansion. Fix…
- 1.0.1 Patch - 4 October 2024
**Graphical** We have improved the lighting and added ambient occlusion, along with more depth to the areas of the mansion. We have fixed a bug where wall textures and certain object textures were not rendering properly and were very dark, making them appear as they were untextured. We have added specular and highlight effects on metallic and shiny objects which was missing before. We have fixed a rendering distance bug during the fight against the final boss due to a culling bug, making the back of the tree appear missing. We have fixed the texturing of Crowley Manor on the ending scene which was too bright before. We have fixed incorrect lighting on certain objects, making them stand out against the background too much. We have fixed a bug where area geometry would corrupt or glitch out when opening the door to the cellar. We have fixed the glass panes in the windows not rendering pro…