Chimera Capsule news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3194720
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperTalops, NLL_SKLL
- PublisherTalops
- Parent gameNot available
Genres: Casual, Indie, RPG, Simulation
Company pages: Developer: Talops, NLL_SKLLPublisher: Talops
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Chimera Capsule Steam news
Chimera Capsule news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo 2 Coming Soon - HUGE UPDATE - 14 May 2025
Hey there! It's been a while! Sorry for the lack of news (it's been 7 months!), Null and I are still working on Chimera Capsule, and a lot has happened in the meantime. Things took longer than we thought! As we were making progress on the demo update, which we initially wanted to release by the end of 2024, development slowed down and it became clear to us that the game and demo needed more depth, characters and polish, far beyond a simple update. So we returned to our kitchen, picked up momentum, and COOKED! MASSIVE Demo Update On The Horizon! Honestly, it's closer to a completely new, reworked demo than an update! It will reflect something much closer to what you can expect at release this year. We're trying to get it done ASAP, aiming for this month. While you wait, here's a preview of what's coming! This is a work in progress and the final result is subject to change. New window bor…
- Next Fest Demo - Patch 0.2.4 (Drag & Drop) - 2 November 2024
Hey there! How was your Next Fest? Ours went better than expected, for such a small game with absolutely no marketing. It was a really eye-opening experience, thanks to your feedbacks! So many little things we could have never thought of! Thank you so much for playing the demo and giving us your opinions! It was pretty hectic, and a break was largely due, so we took a week off and came back in full force to deliver a new quality of life update to Chimera Capsule, the last one before our big upcoming content update. New Features Drag & Drop ! You can now click-and-hold on any "slot" that contains a homunculus (including Workshop and Squad slots!) into any non-Quarters slot and it will assign the unit accordingly. It also includes swapping two Minions with each other directly in the Workbench screen, or Chimeras in the same squad. Of course, the previous click-based workflow still works a…
- Next Fest Demo - Patch 0.2.3 (QoL) - 21 October 2024
Hey there! Are you enjoying the Next Fest? After a short break, I am back with more highly requested features! Changelog Your Quarters screen now displays Homunculi in order from Tier, Type and Level! This is a temporary measure while waiting for the UI overhaul of the Quarters and Workshop windows I am currently working on. You can now snap (magnetize) windows to each other! It is an experimental feature which you can toggle in the settings. Due to engine limitations, I cannot register clicks on a window's title bar, so your currently held window will flicker a bit when snapping. This is normal behavior and will be fixed in a future update, when custom title bars will be added. The Lab window does not snap to others, as it is the main window. This is intended, but if people request it I can easily change it. In the future, I would like to add a feature that allows you to move all secon…
- Next Fest Demo - Patch 0.2.2 (Upscaling & More!) - 16 October 2024
Hello again! I went pretty hard today to provide you with some very requested, urgent changes! This includes the one thing that has been requested to me the most: A Window Scale setting! You should now be able to comfortably play the game on larger screens. I had to make compromises however, since the game is in pixelart, going for anything else than a power of two actually breaks the grid! So in order to work with x1.5 scaling, for instance, a filtering setting was pretty much needed. These are the new options: Scaling: 1x (Native), 1.5x (Destructive Upscaled), 2x (Native Upscaled) Filtering: Nearest (Crisp but leads to inaccuracies on non-native scaling values), Linear (No inaccuracy but blurry result and has eventual small visual artifacts). I recommend 1x Nearest for FHD 1080p resolutions (1920x1080 screens and the likes) or below, 1.5x Linear for QHD 1440p (2560x1440), 2x Nearest f…
- Next Fest Demo - Patch 0.2.1 - 14 October 2024
Hey there! Here is the very first patch for the Chimera Capsule Steam Next Fest Demo! These changes target the most common soft-locking issue, some unintended upgrade requirements, and an increase in tutorial quality. Please update and restart your game, especially if you were hit by the soft-lock below! Changelog Fixed a critical soft-lock in the tutorial, in which you were able to stealth-transmute your 5 first units if you were pressing certain keys (initially used for debugging during development, which I left there and forgot about... oops!) during the intro sequence. This led to you being out of Prima Materia in the stage of the tutorial that required you to perform your first transmutation. Added a tutorial pointer to the Quarters-shaped back button in the Transmutation screen. Similarly, added a tutorial pointer to the Starlit Woods Observatory "button" in the Expedition map. Ch…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 2 November 2024 | Next Fest Demo - Patch 0.2.4 (Drag & Drop) | 6146943657173950802 |
| 2 | 21 October 2024 | Next Fest Demo - Patch 0.2.3 (QoL) | 6212244583188847173 |
| 3 | 16 October 2024 | Next Fest Demo - Patch 0.2.2 (Upscaling & More!) | 6212244583171431700 |
| 4 | 14 October 2024 | Next Fest Demo - Patch 0.2.1 | 6211118320239503658 |
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