SPSTEAMPULSELIVE ANALYTICS
Journey to the Void

Journey to the Void Steam metadata

RuneHeads | Jan 28, 2026 | game

Released

0players observed · 23 September 2026 - 07:29:25 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)1,607
  • Revenue (VGI)$20,442
  • Review score93% positive

Journey to the Void metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)1,607
  • Revenue (VGI)$20,442
  • Review score93% positive
  • Total reviews57
  • Release dateJan 28, 2026
  • DeveloperRuneHeads
  • PublisherRuneHeads, Anotherindie

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: RuneHeadsPublisher: RuneHeads, Anotherindie

Top Steam chartsTop 100 gamesGame directorySteam Store page

Journey to the Void Steam metadata

Journey to the Void metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3210490/metadata
Steam Storehttps://store.steampowered.com/app/3210490/
Steam Communityhttps://steamcommunity.com/app/3210490
PCGamingWiki search
IGDB searchSearch IGDB for Journey to the Void

Reviews, pricing, and metadata

Review summary

Very Positive

93% positive, 53 positive, 4 negative

Price and discount

$14.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

42

Platform releases
  • Steam 28 January 2026

Latest Steam announcements

  • Changelog 1.0.3 - 5 March 2026

    Hello!With this update we close out this first upgrade cycle, tackling the most important topic of all: Map 2 Bosses.Let's start with the main topic of this update:The Heralds ReworkWe've completed the work we started in Update 1.0.2 and removed Heralds' complete invulnerability to Maluses.This means developing previously incompatible systems.For balance reasons, Heralds will remain immune to movement (most often caused by Wind cards), but will be vulnerable to most other status effects around which players can build their decks.This means that strategies based on sustained damage will also be effective against bosses.Be careful not to rely too heavily on these, as the legacy of their cosmic power has been preserved in the Heralds.Along with their most powerful attack, they will also be able to remove all Maluses on them.Other balancingHere are other minor changes we made to enhance the…

  • Changelog 1.0.2 - 23 February 2026

    Utility Card ReworkAfter extensive internal playtesting and observing countless players discover and interact with Utility cards (those unlocked with the Prodigy background), we noticed that some felt OP, while others were nearly unplayable and were often removed from decks after just a few fights. We therefore decided to spend some time reworking them and creating a new, updated version of these cards that would excite players and inspire new strategies.Fire Utility: Flame WithinFor this utility, we completely redesigned the Malus it generated. Before this update, the "Burning" Malus caused a percentage loss of HP, but we realized that this choice severely penalized the player, who often found themselves with more Max HP than their enemies. The damage was therefore almost useless against enemies, but we couldn't change it for fear of making it even more unmanageable for the player.Sinc…

  • Changelog 1.0.1 - 6 February 2026

    Hi! First of all, thank you for your incredible support on the launch of Journey to the Void!Your constant engagement and feedback help us improve the game and fix aspects that slipped through our tests before release. I wanted to take a few words to cover what you’ll find in this update, and at the end, I’ll speak about what we are working on and what to expect from future patches.We wanted to focus on playability first, so we concentrated all our efforts on removing bugs and improving the player experience.CHANGES“Foulshapes” waves now don’t appear in Villager runsWe decided, for the moment, to remove the “Foulshape” waves when you start your run with a Villager deck, in order to avoid a hard obstacle that only the most skilled players could overcome.“Reload” is now explained.We heard your feedback and added the description of the Reload effect whenever it is mentioned in the game, so…

  • Journey to the Void is now officially Steam Deck Verified! - 3 February 2026

    Thanks to your feedback, we continued improving the Deck experience after launch, and now the game runs and plays flawlessly on handheld devices. Its grid-based, turn-based combat makes it a perfect fit for Steam Deck, from controls to performance.Our 10% launch discount is expiring soon, so don’t wait: try the free demo and experience our Steam Deck optimization for yourself!Thanks again for all the support!

  • Journey to the Void is OUT NOW! - 28 January 2026

    The day has finally arrived: Journey to the Void is now available!For us, this is a very special day. We can finally let you experience the full version of the game, and once again, we’re looking forward to your precious feedback.This is not an end for us, but a beginning. After this first official release, we already have many ideas to bring into the game, and we’re sure even better ones will come from you.For those who played the demo, you’ll find a lot of new content. All eight elemental regions are now accessible, as well as the third map, where the fearsome Darak-Nhul awaits you.Not to mention the many new enemies, events, merchants, achievements, and over 300 items, cards, and weapons. We also can’t wait to see you play on Steam Deck, which we’ve spent a lot of time optimizing for.Have a great Journey (to the Void)!

  • New Demo Update - 22 January 2026

    Hi!Once again, you inspired us with your ton of advice to improve the game, and we love hearing from you. All the improvements end up in the final game, but we also want to offer it in the demo.Here is a list of some of the improvements:Beatable Tutorial BossPreviously, at the end of the tutorial, the player was faced with an impossible battle against an unbeatable goblin. After listening to player feedback, we spiced things up a bit. Now the battle is very difficult, but it can be beaten. We still had to end the run there, so if you want to know what happens next, create a new save file and replay the tutorial now! We also shortened up some dialogues to make the tutorial experience smoother for future players.A new way to play cardsBefore this update, in order to play a card, players needed to drag it from their hand onto the battlefield.While this method will continue to work, we adde…

  • Journey to the Void Coming January 28! - 12 January 2026

    Are you ready to set out on your expedition to the heart of the continent?After years of hard work, balancing, and bug fixing, we’re honored to announce that Journey to the Void is finally launching on Steam on January 28, 2026. Please take a look at our final trailer:We know how much you loved our demo, and we can’t wait to hear your feedback on the full game. Did you think that two biomes and dozens of cards and enemies were enough to challenge your strategic thinking? You’ll be happy to hear that it was only the beginning! Far greater dangers and far more fearsome foes await you on your expedition into the Void. On January 28, you’ll finally experience our full vision of what the combat system is capable of, and we couldn’t be more excited!Journey to the Void wouldn’t exist without the love and support you’ve shown us over the years. And of course, it wouldn’t exist without the passi…

  • 🎉 WINNERS ANNOUNCEMENT! 🎉 - 27 October 2025

    Congrats to Pogolo for being the fastest at beating the demo (for now!) and to all other players. We'll be contacting the five speedrun winners in our Discord, and we'll add the 10 giveaway winners on Steam to send them the key.Please accept Drone00's friend request.It's been exciting to see players compete for the top spots on the leaderboards, and we're heartened to know that the game is fun and will only get better with player feedback and suggestions for its January release.

  • Speedrun competition and Random Giveaway - 13 October 2025

    Steam Next Fest has begun! To celebrate, we’re hosting a special event for Journey to the Void!New Speedrun LeaderboardIf you launch the demo, you’ll notice a brand-new section: Speedrun Mode. We’ll be collecting the best completion times across the three difficulties (Beginner, Normal, and Hardcore).At the end of Steam Next Fest, the top five players of the Normal difficulty will each receive a free full game key once the game is released in January 2026 (of course, our developers don't count! Drone00, I'm talking to you!).Random Giveaway And don’t worry if speedrunning isn’t your thing: we’ll also randomly select ten players from everyone who tried the demo and gift them a key as well. To be eligible for the Random Giveaway, you must have killed at least 50 enemies. You can check your kill stats on the Enemies Slayed Leaderboard.RulesWe will take a screenshot of the leaderboard at 13:…

  • Huge demo update! - 7 October 2025

    Hello everyone!We are super excited to share with you the new update of the "Journey to the Void" demo! We have carefully read all your feedback, and we can proudly say that this update is the result of your contribution!New card type: Boost!Boost cards allow players to create new builds focused on developing Intelligence. These cards are Resources that increase other stats for a set number of turns, producing explosive combos. Corpse RunWe've added the ability to recover a previously lost body by replaying the same region. This new feature rewards players who are willing to delve deeper into a single region despite the increased fatigue. Region HoppingIn this new demo, you can switch between regions via special nodes. This option only appears about one in three times. This adds further variety to each playthrough. The merchants' requestsEach merchant is now looking for a specific item.…

  • Journey to the Void: Optimized for Steam Deck! - 16 June 2025

    We've dedicated significant effort to optimizing the game, ensuring a smooth and immersive experience on Valve's portable powerhouse. Get ready to explore the void wherever you go!Journey to the Void was not merely adapted for Steam Deck; it was designed from the ground up with Valve's handheld platform in mind. Our primary goal is to ensure a fluid, responsive, and above all, enjoyable gaming experience for all players, wherever they may be.On-screen glyphs will help you to learn the commands in a couple of fights easily. We were super happy during the playtest to see how easily players got confident with the game!With Journey to the Void on Steam Deck, performance is paramount. You can effortlessly enjoy the game at 60 or even 90 frames per second on the OLED version, ensuring a super smooth experience. For those looking to extend battery life, especially during travel, our in-game op…

  • Journey to the Void - Demo Update #1 - 30 May 2025

    Hello everyone! We are super excited to share with you the new update of the "Journey to the Void" demo! We have carefully read all your feedback, and we can proudly say that this update is the result of your contribution! We are a small indie studio, and we really care about making you feel part of the project. So, get ready, because we have listened to your requests and worked hard to implement them! Here's a short list for those who don't want to go into detail: New Card Art Difficulty Selection Card Rewards Rework QOL Updates Intention Icons Tutorial Skip Deck-specific Fights Long Press for Controller Deck Inspector after a Fight Colored stats in Traits Game Balancing Bug Fixes If you want to leave feedback, suggest other changes, report a bug, or just engage with the community, pop into our official discord! New Card Art! This is the most visible change made to the demo: we updated…

  • Demo #2 is OUT NOW! - 30 April 2025

    Hello, players! It’s a big day here at RuneHeads, as the latest demo for Journey to the Void is out now! We have a heap of new content for you to enjoy , so let’s get into it… A New Experience: Begin your quest in the firelands or tundra, wielding 50+ cards and items, facing 40+ enemies and events, and conquering two bosses across five arenas. Tutorial: We’ve revamped our tutorial so if this is your first time playing Journey to the Void you should be able to get started even quicker! Traits: At the start of each run choose a character with unique and random traits, some helpful and some challenging, keeping every playthrough fresh beware of the fatigue system though! Fatigue System: As you complete (or fail) runs in one region, Region Fatigue will make it harder to find strong recruits, forcing you to adapt and move to a new region. If you thrive on challenge, try pushing through with…

  • Demo Coming Tomorrow - 29 April 2025

    Hello, players! We’ve got a brand new Journey to the Void demo coming out tomorrow on 30/04/2025! The demo will feature: 50+ cards and items, 40+ enemies and events, and two bosses across five arenas! We will share more info once it is live, but we can’t wait for you all to see it. A lot of the feedback we have gathered over on our Discord, as well as here on Steam, has helped shape and change the game, so please do keep letting us know your thoughts wherever possible! Until next time, RuneHeads

  • The Art of Journey to the Void - 17 April 2025

    Hello, players When designing the world of Journey to the Void, we wanted to create something visually striking, something that would pull players in with its vibrant charm while subtly hinting at the deeper, more complex themes beneath the surface. At first glance, the regions you explore are bursting with life: lush landscapes, fascinating creatures, and a dazzling color palette that makes every step of the Journey feel inviting. But as you progress toward the heart of each region, something sinister begins to take hold. Corruption seeps in, twisting the once beautiful environment into something eerie and unsettling. The creatures you once admired become distorted echoes of their former selves, victims of the same chaos you've come to fight. This stark contrast between the lively, colorful world and the creeping, inescapable decay was a deliberate choice. We wanted players to feel emo…

  • Upcoming Features in Journey to the Void - 25 March 2025

    Hello, players Development on Journey to the Void continues here at RuneHeads, and we wanted to share some of the features we've been working on. Traits & Region Fatigue – No Two Runs Are the Same Every character will now start a run with randomly assigned Traits—some beneficial, some not so much. This means each playthrough will feel fresh, forcing you to adapt to new challenges (or lucky advantages). Traits are tied to a new mechanic: Region Fatigue. As you complete runs in a region, the best characters from that area will gradually become unavailable, making it harder to find strong recruits. If you keep hammering the same region, you'll start pulling characters with increasingly difficult (or downright cursed) Traits. This will be a good reason for most players to explore new regions and keep things balanced. But for those of you who love a brutal challenge—keep going. Think you can…

  • Meet RuneHeads - The Team Behind Journey to the Void - 12 March 2025

    Hello, players, At RuneHeads, we're more than just a game studio. We're a team built on education, mentorship, and a shared love for game development. Our founders are teachers at Italian video game academies, and some of our most talented students have joined the team, turning their passion into a career. Like many developers, we see video games as more than just a pastime. We see them as a valuable tool, a method of self-expression, and something that can bring people together. This is why we started teaching: We wanted to make sure that future generations could get the grounding that wasn't available to us when we were younger. There are so many options when it comes to learning how to create games these days, but we still believe learning with a group is essential. Working with others brings new ideas, new ways of thinking, and solutions to problems you would never think of alone. T…

  • Looking to the Future of Journey to the Void - 26 February 2025

    Hello, players, Development continues on Journey to the Void, and we wanted to share some of the things we're currently working towards. The team is working incredibly hard to shape our vision for the game, so these should give you a glimpse of where we're going on this Journey. A Vast, Elemental World The full game will feature eight unique elemental regions, each teeming with its own ecosystem of over 100 creatures and 10 epic boss fights. Every elemental power will introduce distinct effects and game-changing combinations, offering multiple ways to experiment and strategize. The Codex Your Journey wouldn't be complete without a way to track your progress. That's where the Codex comes in: A comprehensive almanac that logs every enemy, item, card, and trait you unlock. Think of it as your personal encyclopedia of Journey to the Void's universe. Your Choices Matter Certain special event…

  • What We Learned from Our First Playtest - 12 February 2025

    Hello, players! It's been a little while since we made the first demo for Journey to the Void available. The first thing we want to say is thank you! Thank you to all of you who took the time to try out our game and for all the feedback you've sent our way. We're a small team, so getting this kind of player feedback has been invaluable to us. One of the big things we learned is how we get players into their first game. We wanted to make this experience as frictionless and easy as possible without overloading the player with a bunch of new systems as soon as they start. Game design is full of unexpected challenges, and one of the trickiest we faced was explaining how card direction affects which tiles they hit on the grid. Communicating this sounds simple, right? Well, after playtest feedback and multiple iterations (and a few late-night debates), we finally landed on a solution that fee…

  • Happy Year of the Snake, Wishing You a Smooth Journey! - 27 January 2025

    Dear Players, As the Year of the Snake approaches, the RuneHeads team would like to extend our warmest New Year greetings to all of you! We wish you a joyful New Year and all the best in everything you do! We’ve heard that this year is the Year of the Snake, and coincidentally, "Journey to the Void" features many snake-related elements. We hope this brings good luck to all our players! Stay tuned for more exciting updates about "Journey to the Void"! RuneHeads

Patch notes and updates

S.noRelease datePatch nameGID number
15 March 2026Changelog 1.0.31826362059922001
223 February 2026Changelog 1.0.21825093633195285
36 February 2026Changelog 1.0.11823825466499563

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3210490
Live current players0
SteamPulse tracked peak24
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 28, 2026
DeveloperRuneHeads
PublisherRuneHeads, Anotherindie
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent93%
Positive reviews53
Negative reviews4
Total reviews57
Steam recommendationsNot available
Achievements42
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3210490/

Short description

Prepare to fend off attacks from all directions in this hybrid strategy roguelite deck builder. On your journey through varied grid-based biomes, battle unique foes and make tough moral choices to restore a corrupted land and decide the fate of your world.

About this game

Feature List Explore 25 unique arenas across 8 different biomes. Choose your starting location and build your deck with their region-exclusive cards to create unique playthroughs each time. Over 300 cards, items and weapons to gear up with and experiment with their range of powers and effects. Face 120+ different enemies, 10 bosses, a range of grunts and some rather deceptively cute salamanders. Study their weaknesses, exploit synergies, and use your strategy to emerge victorious. Every new run, choose an unwilling hero to attempt to save this corrupt world. Each “hero” has traits which may work in your favour… or against you. Use essence to level up your hero and build stats to support your run. Do you value intelligence? Or is brute force the path you will take? Over 100 interactions where you are forced to make a decision which will potentially cause game changing effects in this run and even future runs! About the Game Journey to the Void places you at the edge of a corrupted world, commence your quest in one of eight biomes, battle relentless foes and uncover the source of the corruption. In this hybrid roguelite strategy-deck builder, use your deck wisely, every choice and hand played could mean victory or defeat. Strategically stack attacks, unleash devastating abilities, and wield the power of the elements in your favour. Prepare to fend off attacks from all directions in a grid-based combat system, where your hero stands in the centre of the action. Strategic Deckcraft With over 100 unique cards, weapons, and items to discover, no two runs are ever the same. Build powerful deck synergies, fine-tune your strategy before each battle, and take on wave after wave of enemies. The right choices could mean survival… or else lead to a devastating defeat! A Path of Choices Encounter merchants, buy or sell rare trinkets, and prepare your hero for battle. As you journey deeper into the void, you will come face to face with encounters - each one presenting a crucial choice which could alter your fate for this run and future runs. Will you play it safe, or embrace the unknown? Every decision has consequences… and only the bold will thrive. Heroes of the…

Supported languages

English, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Journey to the Void's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Journey to the Void's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Journey to the Void at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2665,52523 September 2026 - 08:28:58 UTC1,818,368
2Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,271
3Lossless Scaling4,28223 September 2026 - 08:15:10 UTC20,899
4Once Human14,41423 September 2026 - 07:32:55 UTC231,343
5Dota 2424,68123 September 2026 - 08:28:59 UTC1,291,328
6Realm of Ink44823 September 2026 - 04:10:28 UTC6,799
7Battle Teams 21222 September 2026 - 23:11:31 UTC7,966
8Lost Castle 283822 September 2026 - 03:45:02 UTC28,835
9Soundpad7,73723 September 2026 - 07:54:41 UTC39,857

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS319,14223 September 2026 - 08:28:59 UTC3,236,0272,744,193PUBG Corporation
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Delta Force49,03223 September 2026 - 06:22:39 UTC246,418192,933Team Jade
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley35,30223 September 2026 - 08:06:27 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Warframe36,84723 September 2026 - 07:40:58 UTC181,509676,031Digital Extremes
Stardew Valley35,30223 September 2026 - 08:06:27 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
Path of Exile 227,43723 September 2026 - 07:54:29 UTC578,562209,717Grinding Gear Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2424,68123 September 2026 - 08:28:59 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
Baldur's Gate 324,83223 September 2026 - 07:48:16 UTC875,343836,282Larian Studios
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI20,83623 September 2026 - 04:04:18 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
7 Days to Die16,62023 September 2026 - 08:28:14 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.