SPSTEAMPULSELIVE ANALYTICS
Sign Motion

Sign Motion Steam metadata

Midnart | Oct 24, 2014 | game

Released

0players observed · 4 October 2026 - 08:09:32 UTC

AdventureIndiePlatformerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,504
  • Revenue (VGI)$15,550
  • Review score64% positive

Sign Motion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,504
  • Revenue (VGI)$15,550
  • Review score64% positive
  • Total reviews86
  • Release dateOct 24, 2014
  • DeveloperMidnart
  • PublisherMidnart

Genres: Adventure, Indie

Company pages: Developer: MidnartPublisher: Midnart

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sign Motion Steam metadata

Sign Motion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/321370/metadata
Steam Storehttps://store.steampowered.com/app/321370/
Steam Communityhttps://steamcommunity.com/app/321370
PCGamingWiki search
IGDB searchSearch IGDB for Sign Motion

Reviews, pricing, and metadata

Review summary

Mixed

64% positive, 55 positive, 31 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Family Sharing

Achievements

15

Platform releases
  • Steam 24 October 2014

Latest Steam announcements

  • Update 7 - Remastered Edition - 25 February 2016

    Sign Motion just got remastered with a ton of visual enhancements and other updates. That includes post-processing shaders, animations and more. Most notably the boy got a backpack and a cap which helps to indicate the direction he is facing, the girl got hair animation guided by physics simulation, they got a more fun walking animation, some new particle effects here and there, better navigation controls on the level selection screen and more. Here is a comparison shot: http://media.indiedb.com/cache/images/games/1/33/32620/thumb_620x2000/Remaster_-_Comparison.png How come? Well, I've been developing a lot of new shaders, tools and effects for the sequel of Sign Motion. So I decided to port some of those enhancements to the original Sign Motion 'cause I figured you wouldn't mind a shiny new remastered edition. Unless, of course, we're talking about Star Wars, in which case remastering…

  • Update 7 - Remastered Edition - 25 February 2016

    Sign Motion just got remastered with a ton of visual enhancements and other updates. That includes post-processing shaders, animations and more. Most notably the boy got a backpack and a cap which helps to indicate the direction he is facing, the girl got hair animation guided by physics simulation, they got a more fun walking animation, some new particle effects here and there, better navigation controls on the level selection screen and more. Here is a comparison shot: http://media.indiedb.com/cache/images/games/1/33/32620/thumb_620x2000/Remaster_-_Comparison.png How come? Well, I've been developing a lot of new shaders, tools and effects for the sequel of Sign Motion. So I decided to port some of those enhancements to the original Sign Motion 'cause I figured you wouldn't mind a shiny new remastered edition. Unless, of course, we're talking about Star Wars, in which case remastering…

  • Demo Now Available - 12 December 2014

    A demo version is now available for Windows, Mac and Linux! ːimoutː

  • Demo Now Available - 12 December 2014

    A demo version is now available for Windows, Mac and Linux! :imout:

  • Update - 6 - 4 December 2014

    Another one in a series of updates to address feedback and suggestions from the community. What Changed: Hint System: Added a hint system that can provide up to three visual clues on certain puzzles. Pops up with H on the keyboard or X on a Xbox controller. Controls: Hitting the jump button near round corners registers better. Controls: Now it's possible to jump again just as the character is landing instead of when the character had fully landed. Rope: Contact point was off and could cause the character to grab on a rope a little higher than where it actually touched it. Rope: New climbing animation. Physics: Fixed issue where a few ramps and ropes could launch the character too high due to wrong momentum. Level Design: Just before the first rope, added two new ropes to help the player get familiar with the rope controls and mechanics of swinging back and forth. Level Design: Just befo…

  • Update - 6 - 4 December 2014

    Another one in a series of updates to address feedback and suggestions from the community. What Changed: Hint System: Added a hint system that can provide up to three visual clues on certain puzzles. Pops up with H on the keyboard or X on a Xbox controller. Controls: Hitting the jump button near round corners registers better. Controls: Now it's possible to jump again just as the character is landing instead of when the character had fully landed. Rope: Contact point was off and could cause the character to grab on a rope a little higher than where it actually touched it. Rope: New climbing animation. Physics: Fixed issue where a few ramps and ropes could launch the character too high due to wrong momentum. Level Design: Just before the first rope, added two new ropes to help the player get familiar with the rope controls and mechanics of swinging back and forth. Level Design: Just befo…

  • Update - 5 - 18 November 2014

    Another one in a series of updates to address feedback and suggestions from the community. What Changed: Animation: When standing on a tilted platform, character pose adapts better to terrain angle. Animation: Jump animation is now slower. Animation: Transitions into climbing position were skipping a frame. Now transitions are smoother. Animation: Character transitions better when landing . Other misc fixes and improvements. Demo A demo is coming soon.

  • Update - 5 - 18 November 2014

    Another one in a series of updates to address feedback and suggestions from the community. What Changed: Animation: When standing on a tilted platform, character pose adapts better to terrain angle. Animation: Jump animation is now slower. Animation: Transitions into climbing position were skipping a frame. Now transitions are smoother. Animation: Character transitions better when landing . Other misc fixes and improvements. Demo A demo is coming soon.

  • Update - 4 - 6 November 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. Another one in a series of updates to address feedback and suggestions from the community. What Changed: Graphics: Rust shaders are now enabled for most signs. Level Design: Gap at the end of the '545' street was too far and hard to reach. Checkpoints: Intermediate checkpoints now persist across sessions. Animation: Character transitions better into falling state when coming off a ramp. Bug: Climbing ropes up/down is now working properly with a controller on Linux. Other misc fixes and improvements. Demo A demo is coming soon.

  • Update - 4 - 6 November 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. Another one in a series of updates to address feedback and suggestions from the community. What Changed: Graphics: Rust shaders are now enabled for most signs. Level Design: Gap at the end of the '545' street was too far and hard to reach. Checkpoints: Intermediate checkpoints now persist across sessions. Animation: Character transitions better into falling state when coming off a ramp. Bug: Climbing ropes up/down is now working properly with a controller on Linux. Other misc fixes and improvements. Demo A demo is coming soon.

  • Update - 3 - 1 November 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. Another one in a series of updates to address feedback and suggestions from the community. What Changed: Rope: Increased speed when climbing up/down a rope. Animation: Leg movement when swinging on the rope back and forth. Animation: The landslide at the end of the gas chase now has better timing, more rocks and dust. Animation: The melting animation at the 'Prinsengracht' street has more details. Level Design: Hot surface now starts the smoke 2 seconds earlier than the flames, giving the player more time to react. Level Design: The first red sign in the game now shows up earlier and in a safer area so players have an earlier warning that red signs are trouble. Level Design: Final sign after the umbrella level was too far and difficult to reach. Level Design: Gap between 'One Way' and…

  • Update - 3 - 1 November 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. Another one in a series of updates to address feedback and suggestions from the community. What Changed: Rope: Increased speed when climbing up/down a rope. Animation: Leg movement when swinging on the rope back and forth. Animation: The landslide at the end of the gas chase now has better timing, more rocks and dust. Animation: The melting animation at the 'Prinsengracht' street has more details. Level Design: Hot surface now starts the smoke 2 seconds earlier than the flames, giving the player more time to react. Level Design: The first red sign in the game now shows up earlier and in a safer area so players have an earlier warning that red signs are trouble. Level Design: Final sign after the umbrella level was too far and difficult to reach. Level Design: Gap between 'One Way' and…

  • Update - 2 - 30 October 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. Another one in a series of updates to address feedback and suggestions from the community. What Changed: Checkpoints: Long levels now have one or more intermediate checkpoints. Controls: Improved controls while riding the umbrella. Graphics: Improved rendering performance and graphics card requirements for a couple effects and shaders which should now be enabled by default on most hardware. Input: Fixed bug where the character would sometimes let go of a box even if still holding the button down (Driver issue, seem to be affect Linux only) Physics: At the airport level, fixed the friction of the luggage which could cause them to slide when stopping abruptly. Damage: Sword now gives a 10% xp bonus.. Oh, wait, that's a different game. What's coming in the next updates: Further improvemen…

  • Update - 2 - 30 October 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. Another one in a series of updates to address feedback and suggestions from the community. What Changed: Checkpoints: Long levels now have one or more intermediate checkpoints. Controls: Improved controls while riding the umbrella. Graphics: Improved rendering performance and graphics card requirements for a couple effects and shaders which should now be enabled by default on most hardware. Input: Fixed bug where the character would sometimes let go of a box even if still holding the button down (Driver issue, seem to be affect Linux only) Physics: At the airport level, fixed the friction of the luggage which could cause them to slide when stopping abruptly. Damage: Sword now gives a 10% xp bonus.. Oh, wait, that's a different game. What's coming in the next updates: Further improvemen…

  • Update - 1 - 28 October 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. This is the first in a series of updates to address feedback and suggestions from the community. What Changed: Controls: Movement starts promptly on key/joystick input and also stops promptly when key/joystick is release. Controls: Character now has a certain degree of movement in midair including turning around. For instance, if falling near a ledge, it's possible to turn around and still grab the ledge. Controls: Fixed bug that could cause jump delay due to low frame-rate. What's coming in the next updates: More checkpoints. Further improvements on controls. Misc. Improvements: Increase speed of rope climbing up/down, etc. Demo After the first couple of more urgent updates, a demo will be published so people can try the game first.

  • Update - 1 - 28 October 2014

    An update has been published today. Please, re-launch the steam client to download the latest version. This is the first in a series of updates to address feedback and suggestions from the community. What Changed: Controls: Movement starts promptly on key/joystick input and also stops promptly when key/joystick is release. Controls: Character now has a certain degree of movement in midair including turning around. For instance, if falling near a ledge, it's possible to turn around and still grab the ledge. Controls: Fixed bug that could cause jump delay due to low frame-rate. What's coming in the next updates: More checkpoints. Further improvements on controls. Misc. Improvements: Increase speed of rope climbing up/down, etc. Demo After the first couple of more urgent updates, a demo will be published so people can try the game first.

Patch notes and updates

S.noRelease datePatch nameGID number
14 December 2014Update - 64249665521681174412
218 November 2014Update - 54249665521681174503

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID321370
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateOct 24, 2014
DeveloperMidnart
PublisherMidnart
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent64%
Positive reviews55
Negative reviews31
Total reviews86
Steam recommendationsNot available
Achievements15
Average playtime forever263 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/321370/

Short description

The story of the kid who escaped from the school crossing sign.

About this game

For a long, long time they have been bound by rules and assumptions. Trapped within the boundaries of signs. Until one day, the kid from the school crossing sign is thrown out – unleashing a new world – the world of Sign Motion. Where will the kid go now? Will others follow, help or oppose? Experience mind-bending puzzles in a strange yet familiar world.

Supported languages

English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Sign Motion's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sign Motion's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sign Motion at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$9.99$9.99No discountSteam Store

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