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Conquest Dark

Conquest Dark Steam news

Eldritch Sword Games | Apr 30, 2025 | game

Released

194players observed · 26 September 2026 - 07:07:02 UTC

ActionIndieRPGEarly AccessAction RPGSteam Store

  • Latest observed players194 · 26 September 2026 - 07:07:02 UTC
  • SteamPulse tracked peak4,478
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Conquest Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players194 · 26 September 2026 - 07:07:02 UTC
  • SteamPulse tracked peak4,478
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews2,503
  • Release dateApr 30, 2025
  • DeveloperEldritch Sword Games
  • PublisherMad Mushroom

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: Eldritch Sword GamesPublisher: Mad Mushroom

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Conquest Dark Steam news

Conquest Dark news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Monthly Development Update - September 2026 - 25 September 2026

    The Necrolord update has now been out for a week and judging by the player feedback and activity on the Steam discussion boards and Discord, it’s been very well received. There are some minor balance issues and bugs that still need to be ironed out and you can expect a small update next week addressing these.Like with the previous larger updates, you can expect some smaller ones to follow the Necrolord update, bringing small content additions and changes to the game. As mentioned in the previous update post I’m not entirely happy with how ‘samey’ the current races feel and in the next smaller content update you can expect each race to receive passive effects that can be build enabling/altering. In the updates after that you can expect to see some reworks of older less-used abilities and maybe even a new companion or two?So, what’s the next -big- thing coming to the game? One of the most…

  • 0.21.1 Early Access - Hotfix - 18 September 2026

    Bug FixesFixed a bug that would sometimes cause an error message when player died with a companion and Skull of Zoth artifact.Fixed a bug that caused players from not being able to reset progression.Fixed a display bug with the Ydr rune where upgrading it incorrectly showed the effect as decreasing instead of increasing.Fixed a bug where The Stygian Archive can be opened before it is unlocked.

  • 0.21.0 Early Access - Major Update - 17 September 2026

    The scent of the grave hangs thick in the cold air… Here we are. It took a while and a bit more, but the first new class since the Early Access release of Conquest Dark is here. Let me present you…New Class: Necrolord Necrolord is a class that brings together three different fantasies (all highly requested by players) into one.As a master of the undead, it can raise the dead to fight alongside you, fulfilling the Necromancer fantasy. It can curse the living, slowing them down and rotting them away with damage over time effects, fulfilling the Warlock fantasy. And with heavy armor, melee weapons, and a touch of the frozen wastes, it also delivers on the Death Knight fantasy.Necrolord comes with a full set of abilities built around each of these three archetypes, which you can freely mix and match to create your perfect dark fantasy champion together with new artifacts, armor, runes and p…

  • Monthly Development Update - August 2026 - 4 August 2026

    The next large update to the game is just around the corner, arriving in the second week of September (if everything goes as planned). The new class is now finished and I’m currently testing and balancing it while also creating new artifacts, uniques and eldritch items to support a wide variety of builds centered around the class.However it’s not the only new thing coming with the update. In this blog I want to introduce a new gameplay system called Runewords. As many of you can probably guess it takes heavy inspiration from Diablo 2’s runeword system while adding its own unique twist to it.Placing three or five runes into an ability forms a runeword. There are over 100 million possible combinations and by default roughly fourth of them are valid runewords. Once the final rune of a valid runeword is placed, the runeword activates and grants the character a random global stat bonus.These…

  • Monthly Development Update - July 2026 - 2 July 2026

    The next major update focuses on the new class and it’s been really hard to pick topics to talk about and show work-in-progress assets without giving too much away or spoiling things. That said, one of the new additions coming with the update is a new damage type, Umbral Damage. While the existing damage types are tied to the old primordial gods and the cosmic sun and moon goddesses, this new one revolves around the mysterious Black Planet.This new damage type is not fully exclusive to the new class, as it can also be used by the Thief, whose abilities and masteries have been adjusted around it. Naturally with a new damage type we also get a new condition, Cursed. Cursed enemies deal 50% less damage, move 50% slower and take 25% increased damage, but there are also other synergies tied to new abilities and artifacts that can turn the curse for example into a powerful damage over time ef…

  • Featured Community Build: Lazy Reflector - 1 July 2026

    It’s once again time for a monthly featured build and this month I’ve picked a build that fits the season. Summer is at its peak, it’s hot af and you’d rather spend your time outside than sweating next to your PC. The build below is perfect for starting a run, leaving your character AFKing and going outside to sip on your drink in the sun. This month’s featured build is Lazy Reflector by Daryl Zero (modified slightly by me).“The laziest build out there. It gets boring quickly.Note: Soul Veil just helps you level faster. Reflect damage scales with levels, so this is a great bonus. If you get a good Chainmail with exp, you don't need Soul Veil.” - Daryl ZeroTo try out the build in-game:Highlight and copy the string below: H4sIAAAAAAAACs1W3W/bNhD/Vwi97OVmWJI/Yr8ldZMZyOrAbtqtWx5o6SSxoUiPpOy6Qf73nr7qpbKDINiAAoJ9uu/f3enIB8/yLcYfhcuueI4f0FihlTf1+r2g3/MDD7x1IWT8joTEveZf92yJicTIadMKzwuX0dvUm3Gzl…

  • Conquest Dark X Hell Clock - 24 June 2026

    Hail, Fated Ones! The publishing team at Mad Mushroom here with a quick message about another ARPG in our portfolio that you might enjoy: Hell Clock.Hell Clock is a roguelike ARPG from Rogue Snail, set in a dark retelling of real Brazilian history. And it has its first major expansion dropping on July 14: Cursed War! To celebrate, Irmstoi has added something from Hell Clock to Conquest Dark. We don’t want to spoil the surprise, but fire the game up and see if you can find it. If you already own Conquest Dark you can get Hell Clock on a pretty big discount with our bundle and the Steam Summer Sale starting tomorrow. As always, feel free to let us know what you think in the Discord. - The Mad Mushroom publishing team

  • 0.20.12 - Early Access Minor Update - 24 June 2026

    New ContentAdded a new Hell Clock artifact to celebrate the upcoming launch of Hell Clock’s Cursed War expansion. You can check the game and the expansion here. Gameplay\ Armor Enhancement can no longer roll stats that have already been capped. If a character has no viable stats to enhance, a reroll token is granted instead, similar to how Rune Scrolls work.Armor Enhancement selection can no longer contain the same item multiple times in the same selection. The item can still appear again after rerolling or upgrading the selection.\ Soul Fragments can no longer roll with stats that are already capped. User Interface\ The Stygian Archive can now be opened and browsed during gameplay through the main menu. Abilities however cannot be upgraded until the ritual is over. Corrected some minor UI text issues.The UI now shows the maximum number of acquired Black Planet Shards along with the cur…

  • Featured Community Build: Space Lazer Madness - 3 June 2026

    This month’s featured build is Space Lazer Madness by Sugar_Ray.“This build comes online very fast and has no defensive capabilities so to speak of. But the sheer damage output makes defense unnecessary.I've not seen such a high dmg build yet where you feel like 80% like you're completely alone in the ritual circle because everything dies so fast that you don't even see it.The idea is to use only Cosmic Ray and push it's damage as far as possible. Between Tier 15 and 20 there are a few spots where enemies have enough life that you have to run away for a bit.” -Sugar_RayTo try out the build in-game:Highlight and copy the string below: H4sIAAAAAAAACs1WbW/bNhD+K4SAIV+4wJJjO803560LtjaB7a1b12A4SyeLMEVqfImrBvnvO9Jys8R2EGwo0A+GT8e74/M8PL7cJxbusPggXPUWavwNjRVaJSdJ7zDrHaZpwpO5F7J4T4PknTaQI/sFvqBh76BQaO0mYuxdpU2I8Qswf02g3YycgcOFNm1y0us852hzIxq3nmpWCcuin+W6Rsu0kkIhu0PTshKsY6AKVoFlSrMCS1RW3CHLoYG5k…

  • Monthly Development Update - June 2026 - 1 June 2026

    I’m going to start this first monthly development update with the classic “there’s some good news and some bad news.”About a month ago, when I started working on the design of the new upcoming class I quickly realized that it felt mechanically too similar to what already exists in the game, just with a different theme and visual flavor. I felt it wasn’t something players would be excited about after such a long wait.I scoured Discord, the Steam discussion boards and other channels to get a better picture of what players really wanted to see from a new class and then decided to pivot towards that. I’m not going to reveal the new class just yet, but I can tell you that mechanically it’s something very different from the other classes.Now for the “bad” news. Because of the complexity of what I’m working on at the moment, it will most likely take a bit longer than originally planned and the…

  • 0.20.11 - Early Access Minor Update - 15 May 2026

    Gameplay / UIDamage floater animation is no longer sped up if game speed is increased.Focus target now prioritizes elites and bosses over normal enemies.In-Game Build Planner and Auto-Build ModeAdded some missing stats to In-Game Build Planner fragment stat categories.Updated official barbarian farming build. Balance Changes\ Resistance Piercing Chance stat base value reduced from 20% to 5%. Developer Comments: This stat is one of the most powerful in the game, especially against enemies with high resistances (elites and bosses), but the large base value meant it would almost always reach the cap very quickly without requiring much thought. This change is intended to make it a meaningful part of character progression and build planning. Piercing Strikes mastery now grants +5% Resistance Piercing Chance.Aimed Shots mastery now grants +15% Resistance Piercing Chance.Multi-Shot mastery Pro…

  • One Year of Early Access - 11 May 2026

    Conquest Dark has now been in Early Access for one year (actually a week over, but I was too busy writing this last week). Since launch it has sold more than 150,000 copies, securing development funding for years to come, especially for a one-man team. This allows me to take my time and think beyond the game’s original concept, shaping it into something truly unique that stands out among other survivors-likes and ARPGs. The First YearBefore I go into more detail about what’s coming in the future, I want to take a quick look at what was added during the first year and also set expectations for the amount of new stuff coming in year two. There were a total of 37 major, minor, and hotfix updates to the game during its first year. Here are some of the highlights: Gameplay and SystemsNew Character Creation \Damage Meters \Eldritch Scrolls and Eldritch GearIn-Game Build Planner, Shareable Bui…

  • Featured Community Build: Whirlwind Barb - 6 May 2026

    Finding a good build that feels uniquely barbarian and doesn’t repeat things we’ve already seen a lot of (looking at you, Eye of the Berserker) has been a bit tough and it made me realize it’s probably the class most in need of a minor revamp. Barbarian was the first class created years ago and it’s clearly not as flexible and diverse as the rest of the classes. You can expect some reworks to barbarian abilities later this year.That said, this week I’m going to share a build I created (calm down, calm down... I asked the community for permission before featuring my own build) while designing and testing the new Ring of Ruin artifact. This is a classic whirlwind barbarian that scales nicely up to T10 and even beyond if you pick your stats carefully.With this build, the weekly featured build format is also changing to a monthly format while I concentrate on working on the next large conte…

  • 0.20.10 - Early Access Minor Update - 1 May 2026

    User InterfaceCorrected text in multiple places in the UI. Ritual descriptions now mention the difficulty level. This makes it easier for new players to evaluate the challenge without having to interpret it from the ritual modifiers.Ritual descriptions now indicate whether Shards of the Black Planet can be slotted into obelisks without a difficulty penalty. In-Game Build Planner and Auto-Build ModeSave as Build feature now recognizes if player has skipped any of the abilities.Balance ChangesOrdwyrn, Crown of the ConquerorIncreased Damage per 1000 Kills reduced from 15% to 10%.Increased Damage per 1000 Kills stat based value reduced from 1.5% to 0.5%Doubled the drop chance of Normal and Primordial Soul Fragments from all sources. Reduced the effectiveness of Obelisk of the Sun and Obelisk of the Flesh on Soul Coin drops by 50%.Reduced the base values of Chance to Drop Soul Coins and Chan…

  • Featured Community Build: Sunblotter - 29 April 2026

    This week’s featured build is Sunblotter by Hadrian. “An auto-build version of the Hunter build I played most around the time I first beat Akka. Not optimized for Akka specifically, but inspired by that build and using the latest Unique & Eldritch gear, which was not available at the time. Enjoy! // Future Conquest Dark Content & more Survival, Sandbox, and Strategy gameplay @ ” -HadrianTo try out the build in-game:Highlight and copy the string below:H4sIAAAAAAAACs1WS3PbOAz+K1wd9sQ6lmzFqU/rxHl4Zttk6rb7mhxgCbZYU6RLkXbdTP77gpQcT+I4cfew04sGAgh8AD4I1F1UwRLzP4QtLqHEz2gqoVXUj9qtpN2K2xGPJk7I/D0ZSTt2aiK1tWjYMm7F6cY8cLbQhg5cQW4EqI3+DCzOtFlH/XajGWKVGbGwNcpAMXBWvwkmtqzRmZ4yWyC7csoD1bYRW0hYY85KXVkGRjuVh1NWlEjWqTCknyBYNpjPocXea8s04ZTiO3lNtQl6Vi0wE1ORgZRrTrEtE6paCENnJmsKSP41IFB8Vwk1CyiSCqH4n5T46pD9ys4l1Wmzgs0QDGerQpC8goopgoUlCAkTiYyibXJssXP1Ra9/YUdH7MJZZ5CdaUXRKOwQzNy/WVSWgpeajGNnlmIJkrMxpTLR33hIaWyN…

  • 0.20.9 - Early Access Hotfix - 25 April 2026

    0.20.9 Early Access - HotfixBalance ChangesOrdwyrn, Crown of the Conqueror: Increased Damage per 1000 kills reduced from 25% to 15%.Increased Damage per 1000 kills stat base value reduced from 6.25% to 1.5%.Developer Comments: This is meant to be the go-to item for AFK builds that spend extended amounts of time in rituals, but it was scaling too quickly. With the above changes, it no longer overshadows other eldritch gear until players have accumulated a significant number of kills. Bug FixesFixed a bug that could cause the game to crash when using auto-build mode and a build that does not contain any required or preferred fragments in the gearing phase of the primordial dark ritual.Fixed a visual bug that showed Attack Reach was still capped in the Character Sheet.Fixed a bug that would cause an error message to appear if players used the Save as Build-feature with a character build th…

  • 0.20.8 - Early Access Minor Update - 24 April 2026

    New ContentNew Eldritch Armor: Ordwyrn, Crown of the ConquerorGameplay Systems\ Upgrading Weapon Sets, Power, Passive, and Movement Abilities now grants related global stat bonuses, making all upgrades more rewarding by contributing to a shared global bonus. To compensate for the overall power increase, individual damage bonuses from upgrades have been reduced by 50%, though total damage remains higher than before.User Interface\ Rituals on the world map now show an Eldritch Scroll icon if Eldritch Scrolls are available to drop from them. Updated some Game Guide entries. In-Game Build Planner and Auto-Build Mode\ Added a new option to force artifacts to be picked in order, instead of selecting whichever appears first during a ritual run. Added new Add Stat Category, Add All, and Remove All buttons that can be used to quickly add sets of Soul Fragment stats to the Preferred and Excluded…

  • Featured Community Build: Ashbringer - 22 April 2026

    This week’s featured build is Ashbringer by Yaimao. “It slows enemies and burns them to ashes. With 6 BP Shards used freezing falls off in later stages of the game as does damage (On T8-10). Band of Primal Power can be used instead of the Frostfire Gem. Getting the Chromatic set is optimal but not always possible, so solar skills are best SoF/SB. Soul Shards with stats to cover weaknesses and increase damage and survivability , Chance for Rare items is very useful if you can get it , for more and stronger soul shards and armor pieces to increase stats.” -YaimaoTo try out the build in-game:Highlight and copy the string below: H4sIAAAAAAAACtVWbW/bNhD+K4Q+rYDq2XFSF/5m13UaYJuDOH1bkQ9n8SSxpkiPL3bdIP99R0pykDqO02EfNsCQqeO9PM/d8ajbxMIa+UfhynOo8AMaK7RKhkm3c9LtDJI0WXgh+R+0R8KRLRdGqAJNuzHyrtSGtj6DqEC34jfgsNBmmwy7jWSCNjNi5WrvF45ZqTeWocJKoGWgOFt4oyxzJVbMaQa2RNthARl7xdj4ks1LMNwyb5Gz3CB+JyQsBykt03nOhG…

  • 0.20.7 - Early Access Minor Update - 17 April 2026

    New ContentNew Rune: Xyth In-Game Build Planner and Auto-Build Mode\ Added a new option to save your character as a build after a ritual run. If a player uses auto-build mode with a build that requires an armor set, stats, or a passive ability that is not yet unlocked, the game now ignores those requirements and selects random options instead, rather than spending rerolls trying to find unavailable items. If the player changes their class or origin to something different from what the current build requires, the game now ignores all build options related to those two. This also prevents it from pursuing options that are not possible with the selected class or origin.Fixed an issue with the official Hunter farming build where the Yiln Rune was incorrectly assigned to the Eldritch weapon.Added featured community build Arcane Hell by Hadrian. Balance ChangesAbilities, Artifacts and Armor S…

  • Featured Community Build: Arcane Hell - 15 April 2026

    This week’s featured build is Arcane Hell by Hadrian.“This classic build has a 5-step program for success. Step 1: Start a Shattered Dark Ritual. Step 2: Load This Build. Step 3: Turn on Instant Autobuild Selection. Step 4: Run Around. Step 5: Behold. // Future Conquest Dark Content & more Survival, Sandbox, and Strategy gameplay @ -Hadrian This week I wanted to feature a variant of a classic arcane spam build, simply because of how strong and visually stunning it can get. It’s powerful right from the beginning and scales into the late game, and it works even without maxed-out runes and eldritch gear. If you haven’t experienced it yet, give it a try and leave a comment below with what you think about it. Let us know what kind of builds you want to see in the future.To try out the build in-game:Highlight and copy the string below: H4sIAAAAAAAACs1WS3MaORD+K6o57EnBzAyDbU5rjLGpdRYXOMnupnwQM…

Patch notes and updates

S.noRelease datePatch nameGID number
118 September 20260.21.1 Early Access - Hotfix1844115010494794
224 June 20260.20.12 - Early Access Minor Update1836506165546051
315 May 20260.20.11 - Early Access Minor Update1832700592791033
41 May 20260.20.10 - Early Access Minor Update1831432155571517
525 April 20260.20.9 - Early Access Hotfix1830797770238049
624 April 20260.20.8 - Early Access Minor Update1830797770236107
717 April 20260.20.7 - Early Access Minor Update1830163047260206
810 April 20260.20.6 - Early Access Minor Update1829528821310073
96 April 20260.20.4 & 0.20.5 - Early Access Hotfixes1828894815565752
103 April 20260.20.1, 0.20.2 & 0.20.3- Early Access Hotfixes1828894815560446
113 February 20260.19.7 - Early Access Minor Update1823191198616884
1221 December 20250.19.6 - Early Access Hotfix1819386365099745
1310 December 20250.19.5 - Early Access Minor Update1818752592120896
1426 November 20250.19.4 - Early Access Minor Update1817483467033703
1524 November 20250.19.1, 0.19.2, & 0.19.3 - Early Access Hotfixes1816849002020677
165 October 20250.18.6 - Early Access Hotfix1811772772569829
172 October 20250.18.5 - Early Access Minor Update1811772772478344
1821 August 20250.18.4 - Early Access Hotfix1808601382434903
1920 August 20250.18.1, 0.18.2 & 0.18.3 - Early Access Hotfixes1808601382412994
2010 June 20250.17.3 - Early Access Minor Update1801617199562030

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