SPSTEAMPULSELIVE ANALYTICS
Warped Universe

Warped Universe Steam metadata

Warped Games | May 6, 2026 | game

Released

0players observed · 22 September 2026 - 21:02:08 UTC

ActionIndieStrategyFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak45
  • Units sold (VGI)5,275
  • Revenue (VGI)No data available
  • Review score77% positive

Warped Universe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak45
  • Units sold (VGI)5,275
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews100
  • Release dateMay 6, 2026
  • DeveloperWarped Games
  • PublisherWarped Games

Genres: Action, Indie, Strategy, Free To Play, Early Access

Company pages: Developer: Warped GamesPublisher: Warped Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Warped Universe Steam metadata

Warped Universe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3277880/metadata
Steam Storehttps://store.steampowered.com/app/3277880/
Steam Communityhttps://steamcommunity.com/app/3277880
PCGamingWiki search
IGDB searchSearch IGDB for Warped Universe

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 77 positive, 23 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, Cross-Platform Multiplayer, In-App Purchases, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 6 May 2026

Latest Steam announcements

  • Cyberpunk Fest and Explaining the Warped Universe Roots - 4 August 2026

    Warped Universe is in Steam Cyberpunk Fest this week, Aug 3-10, which seemed like a good excuse to talk about where our look came from. Where the look came fromBack in our brainstorm phase we were discussing old sci-fi movies we loved, all of us being huge sci-fi fans, and as we discussed the ideas and looks and how they came to be, we started looking at the actual concept art of those movies. The Blade Runner concept art by Syd Mead really struck us with the watercolor look and contrasting colors. It had this mystique, where retro meets future. We love contrast, and finding balance, and we feel that his work really shows the balance well. Our game is very much old meets new in many ways, and we all became fascinated with Syd's work to the point where we decided that we should make our game look more like the concept art, and Syd's other works expanding beyond Blade Runner, rather than…

  • New Gameplay Trailer - Residuum Missions in Warped Universe - 12 June 2026

    With the new Residuum maps included in our recent patches, we decided to make a new gameplay trailer, now added to the Steam page as well as here on Youtube: Residuum is everything in Warped Universe. It is the source of all matter and life, and you need it to expand the solar system.These missions matter because that resource gets fed into the Planet Printer built into the underside of Nexus Station. Planets start out in a rocky birthing state, but collecting Residuum actively evolves them into a "printed state" that you can experience. Each planet has different environments that get unlocked with Residuum missions.Dive into fast-paced combat on low gravity asteroids, on ground or in space flight (your choice), and break up raw Residuum clusters before the Void claims them for themselves.If you don't see any Residuum missions on the map right now, work on a Pylon sector. Doing that wil…

  • Month One: What We’ve Built Together, and What’s Next - 5 June 2026

    Welcome Back Champions!A month ago we launched Warped Universe into Early Access, and it's been a hell of a ride since. We’ve always had a vision for this universe but a game like this only truly comes alive when players step into the servers. The response and feedback, both positive and negative, has really helped guide us and inspire us on what needed to be fixed and improved, and what was connecting most with players. The Warped Universe is a meta-driven game that reacts and moves based on players, and seeing it finally breathe is an amazing feeling for the whole team.Throughout this month, we’ve hit over 100 reviews, and we’ve read and digested every single one of them. Some people put massive amounts of detail and effort into them to point out what they liked and didn’t, and it’s been incredibly helpful for us in getting these patches out. We have a huge list of things to do, but s…

  • Patch notes for Build 492: "hotfix" - 28 May 2026

    Art\\User Interface Fixed visual bugs with core progression and weapon potential display on Cores menuMuch easier to see which parts of a planet are printed or not from system map Gameplay Fixed difficulty unlock not updating until you logged out and back in Sound Adjusted enemy ship attenuation. After some space combat adjustments, it was too loud in the Residuum missions flying around the asteroid

  • Patch notes for Build 490: “You must construct additional pylons!” - 27 May 2026

    New pylon maps for real time ground Pylons now show the location of space they are in, as well as the state of construction progress across multiple gameplay maps. Get in there and help make space safe for our miners and discover new planets! Art\\User Interface Fix for incorrect planet descriptionPlanets now more visually show how complete they are printedPlanet missions will now use the new map on the parts of planets that are complete to show that off sooner in the printing process.Improved artifractal core table uiFixed cores/sparks filter in inventoryFixed settings menu input on first open not showing Q,E or ESCFixed bug with system map sector tooltip Gameplay Fixed FOV reset bug on ground missionsResiduum special pick ups. Made highlight wash color gold, removed ring on space version that looks like Destructible residuumHopefully fixed DLSS frame gen, please let us know if you sti…

  • Patch notes for Build 475 - 19 May 2026

    Fully customizable controls and keybindings! We heard the feedback and adjusted, let us know if you see any other issues with this system. Now supports turn based as well.Hint widgets show rebound keysFixed FOV settingsChanged to more obvious selection for check boxesFix Max FPS selector so you can no longer set to 1 and then its impossible to use. Art\\User Interface Added drop down selectors to several UI elements (still need left and right for controller support)Added back arrow inside loadouts as well as double click now equips and goes back a menuNew wall psionic skill graphics for turn based and real time ground.Added lots of highlights when you have selected a Void Siege to make it more obvious.Level up bar animation speed upAdded sorting to sparks by type and rarity, shows many more sparks at once,Removed starting equipment from inventory and sparks screens, but still there in l…

  • Patch Notes for Build 473 - 17 May 2026

    Fully customizable controls and keybindings!With the new settings screen make sure to double check everything is still set as you want it. Try it out and let us know how it works and what else needs to be added here.There is a known small bug with not showing the key you reassign until you escape settings and re-enter, but it's assigned. We’ll get it in the next version. Season System Map ProgressionAnother balance pass on system progress. Now better than ever! Art\\User InterfaceFixes for claiming cosmetics via Nexus PassSteam overlay detection and warning messageChatbans now also remove all the messages from the local clients historyGame should do a much better job at auto-detecting video quality settings, no effect on current players settings GameplaySeveral more crash fixes tracked down via crash reports sent inReal time space and ground AI were hitting way to often and for too much…

  • Patch Notes for Build 471 - 13 May 2026

    Season System Map ProgressionThe Void fight back! There are now Void Sieges taking place on planets that players must defend or the facilities will be destroyed.KOJU purchasing now allowed via the storeNexus Pass and cosmetics can be unlocked.Free KOJU now claimable via the Nexus Pass.Art\\User InterfaceImproved level of detail quality on ships.Psionics now show the residuum cost and don’t let you cast if you don’t have enough.Gameplay2 new ground residuum maps.All ground residuum and pylon maps now change based on the sector they are located in.Improved enemy spawning in issues.Customizable FOV setting for ground and space.Improved turn based ground combat camera not always showing player on enemies correctly.Sniper no longer has built in precision, the skill adds it instead.Precision and Dodge now add +1 for every 3 points.Turn based combat balance changes to make it less brutal at ea…

  • Patch Notes for Build 466 - 8 May 2026

    Season System Map ProgressionThis should be nice and settled in, time to find some more planets to build!Art\\User InterfaceBetter explanation for asteroids to destroy in residuum missionsonline/offline indicator iconadded confirmations to quit options in esc menuGameplayno longer able to do residuum missions if no planet needs residuumfix for space Training mission not dropping residuumfix for store crash looking at cosmetic with capePlayers should no longer spawn on top of each otherSoundAdjusted Mission portal volumes down to be not so intenseTurned up the beginning dialog lines of Training Simulator so they can be better heardMade training dialog a bit more consistent, some lines were quieter than should beVoid tears were a bit intense when nearby, turned down a bit

  • Patch Notes for Build 465 - 7 May 2026

    Season System Map ProgressionFixed an issue with the Season progressing too slowly. Super charged it for a bit to get it going, it will naturally slow down to expected progression after enough is unlocked.Art/User InterfaceCloak LODs now properly have cloth physicsAdded correct invisibility status iconGameplayFixed issue causing hang on black screen for some users on first runDifficulty rewards have been updated to depend more on Residuum based bonuses than free bonuses. Descriptions updated as well.Esc no longer skips portal-in sequence causing issues.Mining residuum maps the asteroids no longer drop residuumMining maps added several more asteroids to find so players don’t run out.Prismatic Refraction now correctly has a cooldownImproved networking on Nexus StationEnemy ships spawn slower in space to give a bit of a chance to catch your breath, head to your target locations before bein…

  • New Ground Combat Gameplay Trailer - 2 May 2026

    Since we previously put up a spaceflight combat gameplay trailer, it's now time for a ground combat one. This is a peek into how chaotic things get when void tears open up and enemies start swarming. The fun is when everything starts to go sideways. Come experience it on May 6 when we go into Early Access. We've got more coming after launch too, like new skills that tap into the light and gravity sides of Warped Universe.We can't wait for you to play. May 6 isn't far now.

  • Monthly Development Update - March 2026 - 24 April 2026

    May 6th is the Early Access date. It's coming fast, and if we're being honest, the studio is sitting somewhere between nervous and excited right now, probably closer to both at the same time. We're in that final stretch where you're just grinding through the list, trying to make sure everything is where it needs to be before real players are actually in the game.This month was a big balance pass for space combat, enemy AI turn-based, UI, performance... pretty much everything. Some of it was big swings, some of it was just things that needed fixing and finally got fixed. Either way the game is feeling a lot better for it, and we're feeling good about where it's landing. Minus the lack of sleep.There's still work to do, there always is, but we're ready and excited.

  • New Gameplay Trailer - Spaceflight and battles in Warped Universe - 22 April 2026

    We've made a lot of progress on space in terms of both visuals and gameplay. More environments to explore, more debris and stuff to fly around, ship trails and visuals improved, and better controls. We also have drift mode for spaceships now, which is really fun while in battle. So, we made a new gameplay trailer featuring just space flight in Warped Universe. It's the second video in our Steam gallery now. Here is the Youtube link as well: Early Access opens on May 6! We're so excited to let everyone play on May 6 when Early Access opens up on Steam and Epic. Come join the battle and explore the Warped Universe!

  • Monthly Development Update - February 2026 - 24 March 2026

    February was all about pushing gameplay forward. This month we rolled out a complete revamp of space missions and maps, alongside major improvements to enemy AI, combat flow, performance, and just overall making the game feel better. The result is a faster, more reactive, and more continuous combat experience across both real-time and turn-based gameplay. Space has seen the biggest transformation. Missions now take place across distinct sectors, with different environments near planets and the sun which has made a huge difference in making each encounter feel more contextual and varied. Combat has been reworked to stay active, with ships continuously spawning to maintain pressure, new Void Ship enemy types entering the fight, and improved AI making engagements more dynamic. Systems like weapon overheat, missile-equipped enemies, boost lock on damage, and smarter targeting all add more m…

  • The Great Simulation: Results - 21 March 2026

    We ran The Great Simulation March 11-18 and the testers delivered.For those who missed it, we compressed a full 4 month season into one week to stress test the solar system metagame from start to finish. Here's where the system landed by the end of the week:Population: 902,104Power Plants: 20/20Farms: 20/20Housing: 20/20Spaceports: 6/6Research: 30/30Factories: 58/58Season Progress: 100%Players Connected: Players jumped on Discord and started coordinating on their own. Which sectors needed what, which facilities to prioritize, how to buff the system for everyone. Automatic updates were sent to our Discord for each time a Sector was completed or discovered, and shouted out the player who completed it. The system felt alive and churning. It was great to see.What we are tuning going into Early Access:Individual stat progression is getting a boost. Some players put in serious time this week…

  • The Great Simulation Is Live - 11 March 2026

    The Great Simulation Kicks Off NowMARCH 11-18 A full season runs about 4 months. We're doing it in one week. Progression and unlocks are accelerated so you can actually see how everything connects. Sectors, planets, pylons, exploration. Every mission feeds the system. This will help players see how their actions affect all in the Universe, and also helps the team stress test progression and make sure all the systems are nice and oiled. We also built new in-game UI that shows all system progression data and milestones so you can watch the solar system map evolve as it happens, and get updates every time you log in. We also have implemented a way for the game to push milestones in progression to our Discord too, with credit going to whoever pulled it off. One week. Then it resets. March 11-18. Jump in to our Discord to help us test and experience The Great Simulation!discord.gg/warpedgames

  • New Gameplay Trailer - What We've Been Building - 2 March 2026

    We just dropped a new look at Warped Universe.We made a new gameplay trailer with footage directly from testing our latest build. Early Access is coming soon. If you haven't wishlisted yet, now's a good time. And if you want to talk to the team directly, we're always on Discord: https://discord.gg/warpedgames

  • Monthly Development Update - January 2026 - 18 February 2026

    After taking in a great deal of feedback from testers, the primary focus of January was on adding variability to the gameplay on ground missions. Previously, we had one enemy type, and although missions were played on different facilities and planets, they felt repetitive with the same enemy type each mission. So, a major focus was on adding new enemy variants. You now have different ways of being attacked or blown up, from creatures big or small, slow or fast, and some with deadly accuracy… This has opened up the gameplay massively. We also replaced NPCs with “Warped styled” characters and expanded customization options to fit a greater variety of game players.Alongside variability, plenty of refinements were made to enemy behaviour and weapon stats, both of which have really cleaned up the way combat is intended to feel. On a side note, we realized why space combat was so hard for a l…

  • End of 2025 Development update - 21 January 2026

    The past two months have been all about strengthening the core of Warped Universe while bringing the game to life. Across November and December, we focused heavily on the new-player experience, progression systems, combat depth, UI clarity, audio immersion, and long-term engagement, laying a stronger foundation as we close out 2025.Nexus Station received one of its biggest updates yet with a brand-new, multi-part introduction that replaces the old Embry’s Hope sequence, which was a decision we made after watching players during Steam NextFest and at Gamescom. We threw too much at new players too early, and it overwhelmed too many people so we decided to change it up. This new flow includes multiple training missions that guide players through both space and ground combat, giving a smoother, more intentional start, while getting players into the game faster than before. Along the way, pl…

  • Monthly Development Update - October 2025 - 18 November 2025

    For the last few months we have been gearing up for Steam Next Fest on October 13–20. For PC games, it is considered one of the most important events in a new game’s marketing and exposure prior to release. Next Fest requires a demo version of the game, and for the game to not be released or in Early Access yet. We fit the bill, and worked hard to provide a proper demo experience of Warped Universe.While preparing for Next Fest we made sure to reach out to as many streamers on Twitch, Reddit, TikTok, and more to gauge interest and see if they’d like to play the game. Luckily many did, and we were so excited to have them along for the ride.Next Fest debut gave thousands of players their first hands-on experience with the game, and the feedback has been incredible. Over 2,000 demos were downloaded, with strong playthrough rates, returning players, and a surge of new wishlists. Seeing ship…

Patch notes and updates

S.noRelease datePatch nameGID number
128 May 2026Patch notes for Build 492: "hotfix"1833968530889065
227 May 2026Patch notes for Build 490: “You must construct additional pylons!”1833968530886450
319 May 2026Patch notes for Build 4751832700592801975
417 May 2026Patch Notes for Build 4731832700592795288
513 May 2026Patch Notes for Build 4711832700592787575
68 May 2026Patch Notes for Build 4661832065502814077
77 May 2026Patch Notes for Build 4651832065502813398

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3277880
Live current players0
SteamPulse tracked peak45
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateMay 6, 2026
DeveloperWarped Games
PublisherWarped Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent77%
Positive reviews77
Negative reviews23
Total reviews100
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3277880/

Short description

A sci-fi PvE looter shooter where the community drives the entire universe forward together. Every mission you run, solo or grouped, shapes a shared galaxy.

About this game

Warped Universe: A Meta-driven Sci-fi Looter Shooter You deploy onto a planet consumed by the Void. Push through the corruption, neutralize the cosmic threat, secure vital resources. But here's the thing. That mission didn't just help you. The Residuum you obtained just powered a facility on that planet. That facility, once completed, just gave a permanent buff to every player in the game. Meanwhile, someone else on the other side of the galaxy just discovered a new planet, unlocking more global buffs. Hundreds of these objectives, every season, all feeding the same universe. You run the mission. The whole galaxy feels it. And one more thing. Every mission can be played as real-time action or turn-based tactics. Your choice, every time. Bring your reflexes. Bring your strategy. Both work. That's Warped Universe. A PvE looter shooter where the community drives the entire universe forward together. Run missions solo today. Squad co-op for up to 4 players arrives in an early post-launch update. W ho are you? You aren't human anymore, not exactly. You stepped through the Celadon Gate, a portal away from a dying Earth, and were remade on the other side. The Oracle called you through, an ancient AI that needed people like you to stand against an erasure spreading at the edges of reality. The universe you warped into is held in balance by the Oracle. Not everyone agrees with how it runs things. A faction broke away. The Void keeps closing in. You're synthetic now, reprinted every time it erases you, and you're the only thing standing between matter and silence. Explore. Defend. Upgrade. Empower. Explore: Discover uncharted sectors and hidden planets. Defend: Protect hundreds of seasonal objectives from the Void, a relentless alien enemy. Upgrade: Collect Cores and Sparks to evolve and power up your custom Echo Suit and Ship. Empower: Secure facilities to unlock permanent global buffs for everyone. Free to play, forever. Cosmetics are the only thing you can buy. No paywalls. No pay-to-win. No gameplay locked behind a purchase If You Like These Games, You'll Feel At Home In Our Universe We took what we love about games we play and built something new. If you…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
27Cross-Platform Multiplayer
35In-App Purchases
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Warped Universe's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Warped Universe's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Warped Universe at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Dota 2172,99922 September 2026 - 22:49:56 UTC1,291,328

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TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust69,12222 September 2026 - 22:33:07 UTC259,6461,359,516Facepunch Studios
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine42,89522 September 2026 - 21:12:53 UTC150,2711,008,495Wallpaper Engine Team
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2172,99922 September 2026 - 22:52:51 UTC1,291,3282,758,031Valve
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Baldur's Gate 344,09022 September 2026 - 21:57:12 UTC875,343836,282Larian Studios
Hearts of Iron IV42,64722 September 2026 - 17:38:07 UTC93,196366,107Paradox Development Studio
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
RimWorld22,56922 September 2026 - 21:27:04 UTC95,851239,107Ludeon Studios
Age of Empires II: Definitive Edition20,72322 September 2026 - 21:37:11 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2248,70822 September 2026 - 22:52:49 UTC1,818,3689,826,471Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Dota 2172,99922 September 2026 - 22:52:51 UTC1,291,3282,758,031Valve
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Marvel Rivals74,40722 September 2026 - 22:45:21 UTC642,333409,518NetEase Games
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Overwatch®68,24122 September 2026 - 17:30:47 UTC164,636420,984Blizzard Entertainment, Inc.
PUBG: BATTLEGROUNDS65,80222 September 2026 - 22:52:51 UTC3,236,0272,744,193PUBG Corporation
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
R.E.P.O.13,48122 September 2026 - 22:03:59 UTC266,908420,693semiwork
Phasmophobia12,86522 September 2026 - 19:28:48 UTC112,241837,096Kinetic Games

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