SPSTEAMPULSELIVE ANALYTICS
AUTO-CRISIS

AUTO-CRISIS Steam metadata

The Otherworldly Studios | Aug 29, 2025 | game

Released

0players observed · 23 September 2026 - 02:45:39 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)1,178
  • Revenue (VGI)$3,014
  • Review score88% positive

AUTO-CRISIS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)1,178
  • Revenue (VGI)$3,014
  • Review score88% positive
  • Total reviews94
  • Release dateAug 29, 2025
  • DeveloperThe Otherworldly Studios
  • PublisherThe Otherworldly Studios

Genres: Action, Adventure, Indie

Company pages: Developer: The Otherworldly StudiosPublisher: The Otherworldly Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

AUTO-CRISIS Steam metadata

AUTO-CRISIS metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3304580/metadata
Steam Storehttps://store.steampowered.com/app/3304580/
Steam Communityhttps://steamcommunity.com/app/3304580
PCGamingWiki search
IGDB searchSearch IGDB for AUTO-CRISIS

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 83 positive, 11 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Playable without Timed Input, Stereo Sound, Steam Cloud

Achievements

6

Platform releases
  • Steam 29 August 2025

Latest Steam announcements

  • Nomination in the Japan Horror Game Awards 2026! - 17 August 2026

    Nomination in the Japan Horror Game Awards 2026I just found out by a random twitter post that AUTO-CRISIS was nominated in the Japan Horror Game Awards 2026!I'm not a social network kind of guy so I must have missed that...I can't emphasis how much it means for such a small creator like me to be nominated in this event, alongside big titles like Silent Hill F and Cronos: The New Dawn.Unfortunately, it seems I have noticed too late of this nomination and the polls are closed.Nomination in Creature Design Category (Spoiler!)The nomination for the game is in the category "Creature Design" and concerns specifically "Motherlight", the last creature encountered in the game.The game must have made enough of an impression for it to be noticed! Results on September 11th 2026.Thank you all that liked the game and left a review or talked about it for this nomination to be possible. The results of…

  • German, Russian, Traditional Chinese and Simplified Chinese are now available! - 25 June 2026

    I've been working on some new translations for the summer saleV1.2.3LOCALIZATION: Traditional Chinese, Simplified Chinese, German, and Russian are now available. OTHER CHANGES: Some performance issues in the forest level have been fixedAn issue where a dialog box in the options menu displayed empty placeholder text has been fixed An issue with the font in the intro has been fixed WHAT I’VE BEEN UP TO IN THE MEANTIME:I’m continuing to work on my next project, THE BACKWORLDS. I’m trying to stay on schedule and release it before the end of the year. If you’d like to follow my work on this next game, follow the page or add me on bluesky My Twitter

  • Quick bug fixes 1.2.1 - 30 November 2025

    BUG FIXES :Fixed a bug that would make so the Steam Achievements didn't work.Fixed a few typos that slipped through the translation files. If you find anything else, please post in the Community Hub.

  • Japanese, French and Spanish is now available! - 27 October 2025

    I've worked with friends to deliver a few new languages options for AUTO-CRISIS! Let me know if you find any typos! V1.2.0LOCALIZATION : Japanese, Spanish and French are now available.OTHER CHANGES : Slightly reduced stamina.Fixed a bug where the lightning bolts wouldn't be visible in the parking and dump levels.Rearranged some props for visibility. Critters (Forest Entities) are now slightly more visible.WHAT I'VE BEEN UP TO : Right now I'm back working on my next project, THE BACKWORLDS. I'm trying to keep the schedule and release it next year. If you wanna follow my journey into this next game, follow the page or add me on bluesky ! Some update soon! I wish you a happy halloween ;..;

  • Localization : a few more language options are coming to AUTO-CRISIS - 13 October 2025

    Some more language options are coming to AUTO-CRISIS in a couple weeks! I'm working with a few people to translate the game. I'm not sure which langages will be available in the next update, for now French and Spanish are complete. I'm working on Arabic and Japanese translations. Maybe more are coming but I'm not sure. More info soon!

  • "Better Stamina" Update 1.1.0 - 9 September 2025

    This is the biggest patch yet, I hope it adresses the last issues some players found with the game!STAMINA CHANGES :There is now a color indication when the stamina is about to be depleted, and if you succeed in saving your stamina, there is a green colored indication that you succeeded. This will hopefully communicate the stamina system better.If you stops just before it depletes, you have a really small bonus of resplenishment (the bar is light green)Stamina values tweaked. It is regained way faster if not fully depleted, but also it punishes you slightly longer if you deplete it. The delay before gaining stamina back if you don't deplete it fully is now reduced by about 55%."Stamina depleted" sound is now 40% lower (I think nobody likes that sound)Stamina in AUTO-CRISIS was a source of frustration or not fun for some players. Initially I didn't want to include such a system in the ga…

  • QOL and Balance Update 1.0.3 - 4 September 2025

    It's been wonderful seeing so many positive feedback for the game! I had a blast seeing videos and streams of people playing. There was of course some people that didn't got drawn into the atmosphere and story and were irritated by some things in my game, which is understable I've gathered a lot of feedback and observations and made this update that hopefully adresses those problems. BRIGHTNESS CHANGES :Some players had brightness problem during game, so I added clarification at the start that you can change the brightness at any time in the settings menu.Many levels are now slightly brighter by default.GENERAL :The "safe car" visual effect was tweaked to better communicate when it is effective and when it is not.Fixed a bug where you could climb up some cars.Fixed some rare colliders bugs that slipped through my playtests.Tweaked level art & props in many levels to properly indicate wh…

  • Stamina Update 1.0.2 - 31 August 2025

    Some more bugs fixes and gameplay tweaks!GENERAL :You now have more stamina and can run for longer. However, if you deplete it, your stamina takes more time to resplenish.Changed the "stamina depleted" sound to be more discreet and not sound like an old guy wheezing (sorry)Fixed an issue where the lightning wouldn't render light flashes in low settings.The early parts of the game are now more challenging."PARKING ENTITIES" :They are now are way faster and more of a challenge.Fixed a bug where in many cases they wouldn't attack when they should.Altered the animations parameters so they would not moonwalk so much (teehee)TRIBAL LEVEL :Fixed a bug where one of the car would not shelter you from attacks.Tweaked the scene so it would perform better in low settings.

  • Small Update 1.0.1 - 30 August 2025

    Some bugs that slipped through, and a few tweaks to the game's difficulty :GENERAL :Low quality settings : fixed an issue where the car in the intro and outro were not rendered.DUMP LEVEL :Fixed colliders that allowed for the player to skip large parts of the levelFixed an issue that could make some monsters fly in the airTRIBAL LEVEL :Increased difficulty a little bit : more monsters, they are faster.ROAD LEVEL :the early part is now easierFixed some colliders that would block the player or enemies If you find anything else, please post in the Community Hub.

  • AUTO-CRISIS is out! - 29 August 2025

    AUTO-CRISIS is out! Released with a -30% discount for a week! I hope you like it.

  • Final Trailer and release date! - 25 July 2025

    Exciting news! AUTO-CRISIS is now 100% complete and has entered playtest phase a few days ago! It will releases in about a month, August 30th, for all to play. Here is the final trailer: What to expect :About 70-80 minutes of a short horror cinematic story.Various entities populates the world of AUTO-CRISIS. Learn their behaviour to survive.High quality immersive environments and setting.I'll be posting sneap peaks every day on my bluesky account so don't hesitate to go and join me there!!

  • June Dev Update! - 12 June 2025

    Welcome back! New features: Development is going strong. Since April I've added quite a few things in the game.The major changes are :Two new type of enemies.There are a few documents of all kind to be found in the game (retroactively including where used to be the demo) that will give hints, context and additional narration.The storm system was reworked. It looks now considerably better, and performance on that front was heavily improved from the demo.The player is way faster and every entities has been adjusted for balance. Sneak peak :I'm working on what will take place during the climax of the game. Here is a sneak peak :Dev progressHere is where I'm at for the rest of the game :ACT 1 (demo) : 100% ACT 2 level1 forest : 100% level2 dump : 100% level3 gray3 : 100% ACT 3 level1 tribal : 80% level2 gray4 : 85% level3 the road : 70% OUTRO : 75%I'm staying on the end of august deadline,…

  • April Dev Update! - 26 April 2025

    Welcome back! I've been hard at work on the game. Since March I'm working full time on it, instead of in my free time, which means for the first time the release is in sight! Here are my estimations : ACT 1 (demo) : 99% ACT 2 level1 forest : 90% level2 dump : 90% level3 gray3 : 65% ACT 3 level1 tribal : 70% level2 gray4 : 40% level3 the road : 25% By those metrics game should be finished by the end of august. Right now I estimate the game lenght is about 70 minutes. I've updated the screenshots on the steampage, including some sneak peak from ACT2! If you have any question don't hesitate to contact me through the community hub or discord!

  • Demo Update / Next-Fest 2025 - 9 March 2025

    If you see this post because of the Next-Fest, welcome! I'm really glad of the feedback I recieved for the demo released a few months ago and I'm working towards completing the game. There were some errors in pacing and gameplay clarity here and there that I think are fixed in this new version of the game. I've set aside continuing the game for a few days and worked on it : I'm releasing a new version now that will drastically improve the experience. Demo Update v0.1.0 General The demo, covering the first act, have been changed drastically. The overall effect is that the demo is considerably shorter and make the experience tighter. Player speed has been reworked. Player is now considerably faster, but the speed and stamina is adjusted depending on the object the player is carrying. There's now one less trip to the station to do. Regen health is now lower, but "shelters" give you health…

  • Demo Bug Fixes (Update 0.1.0) - 1 February 2025

    Thanks to the early feedback I was able to fix and tweak some things: partyl fixed a problem that occured with low settings that would make everything way too bright. If that happens to you, it will be fixed if you quit and load any scene again. Sorry for the inconvenience. added some stamina earlier on the game. Downgraded the "upgraded running". "subterrean" levels are now a little brighter. "subterrean" level creatures now deal more damage. various environment & props changes. Thanks for your feedback! If you find anything else, please post in the Community Hub.

  • Demo now available! - 31 January 2025

    You're driving away on a forest road, late at night, under a heavy storm. Your car breaks down. Luckily, there might be a gas station nearby. But a misfortune never comes alone. The storm has brought something else, something otherworldly that oddly smells of spilled diesel oil. When it rains, it pours. AUTO-CRISIS is a short horror game about cars, rain, being lost, and bad days. It's time. Play the demo today! I hope you'll like it. If you have any feedback or comments, visit the community hub and let me know!

  • AUTO-CRISIS has a trailer! - 20 January 2025

    A new teaser is now out for the upcoming Demo! The demo will release January 31st. Wishlist now!

Patch notes and updates

S.noRelease datePatch nameGID number
130 November 2025Quick bug fixes 1.2.11817483467043390
24 September 2025QOL and Balance Update 1.0.31809869180046018
331 August 2025Stamina Update 1.0.21809235871682672
430 August 2025Small Update 1.0.11809235871635267
51 February 2025Demo Bug Fixes (Update 0.1.0)1790214123151926

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3304580
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateAug 29, 2025
DeveloperThe Otherworldly Studios
PublisherThe Otherworldly Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent88%
Positive reviews83
Negative reviews11
Total reviews94
Steam recommendationsNot available
Achievements6
Average playtime forever75 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3304580/

Short description

You're driving away on a forest road, late at night, under a heavy storm. Your car breaks down. Luckily, there might be a gas station nearby. But a misfortune never comes alone. The storm has brought something else, something otherworldly that oddly smells of spilled diesel oil.

About this game

You're driving away on a forest road, late at night, under a heavy storm. Your car breaks down. Luckily, there might be a gas station nearby. But a misfortune never comes alone. The storm has brought something else, something otherworldly that oddly smells of spilled diesel oil. When it rains, it pours. AUTO-CRISIS is a short horror game (~60mn) about cars, rain, being lost, and bad days. WHAT TO EXPECT ? A short psychological horror game (around 60 minutes) An unreliable player character with a mystery to solve An atmospheric game, at night, under the rain (best played with a headset!) A surreal trip about trauma, carcentrism and survivor's guilt WHAT NOT TO EXPECT ? No cheap jumpscares and loud saturated noises No key to doors and random puzzles to solve No narrative that holds your hand This is not a driving game IMMERSIVE SHORT HORROR EXPERIENCE Realistic environments in a surreal setting. You are soaked wet, and can barely see. The thunder strikes in the distance, revealing otherworldly creatures in the storm's vanishing light... The rain has brought something else. You are not alone. OTHERWORLDLY DANGERS There are creatures that can be only seen when the storm strikes. Remember where they are to avoid them. A writhing, radiant orb of light is passing through. Look away from its draining warmth. The forest is full of crawling nightmares. You can hear them, but can you see them in time ? A giant absurd manifestation is towering over the trees, Start running now and you might make it. HIGH QUALITY ENVIRONMENTS Experience a short psychological experience packed with high fidelity graphics and optimized worlds made available by Unreal Engine 5. Go through a rural ruined parking, a subterrean surreal backroom, a boggy pine forest, a dump, a tribal village, and a continuous, endless skybridge at night, away from everything.

Supported languages

English * , French * , Spanish - Spain * , Japanese * , German * , Simplified Chinese * , Traditional Chinese * , Russian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

AUTO-CRISIS's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

AUTO-CRISIS's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records AUTO-CRISIS at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$3.99$3.99No discountSteam Store

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6Conqueror's Blade1,20923 September 2026 - 03:46:41 UTC18,921
7Soundpad8,70823 September 2026 - 01:49:13 UTC39,857
8Human Fall Flat1,06123 September 2026 - 03:27:13 UTC127,516
9Dyson Sphere Program2,36122 September 2026 - 05:34:35 UTC17,619

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Adventure

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