- Only 48 Hours Left for the Ms. Rainbow Plush! - 15 September 2026
Welp, the title says it all: only 48 hours left to pick up the limited edition Ms. Rainbow plush. Thanks again for all of the support!
- Ms. Rainbow Plush + Console Release + 300,000 Players?!? - 23 August 2026
With the launch of Berry Bury Berry on XBOX Series X/S, Playstation 5, and Nintendo Switch last week, we can officially announce we've broke 300,000 total players! That's *insane*! Thank you so much for all your support. I know it's cliche at this point - but I never imagined so many people would resonate with the silly little berry game and all the love and support has been completely surreal. It's also given me the space and funding for all of my future projects and for that, I really can't thank you all enough. It's genuinely been a dream come true! To celebrate all the recent milestones, we're doing a Limited Edition Ms. Rainbow Plush campaign. It only runs until September 17th - so don't miss out if you're interested! I have the prototype they sent me and it's adorable! With all that said, I've been quietly working on a couple of new games. When it's ready, I'm excited to show ever…
- Console Release Date + New Trailer! - 3 August 2026
⭐Hello Little Sprouts... Since Berry Bury Berry's release earlier this year, I've been working with Black Lantern Collective to help bring it to consoles. I'm excited to officially announce that Berry Bury Berry will be coming to Nintendo Switch, PS5 & XBOX Series X/S on August 20th! cya soon on consoles! 🍓
- *FINALLY* actually fixed the blank text bug - 30 May 2026
- Fixed an issue with some combinations of system languages and system region formatting that would break text in game. If you had blank text on the PC in game, this should finally be fixed. This was genuinely the strangest and worst bug I've ever had to track down, so I appreciate everyone's patience!
- Another Localization Hotfix - 22 May 2026
- Added a safeguard that forces translated text to update if it initially fails to. *Hopefully* this finally fixes this rare but annoying issue. Let me know if you still get blank text!
- Localization Hot-Fixes - 22 May 2026
Changes: - Fixed illegible text in certain languages. (let me know if you find any other weird ones!) - Modified how the translation table gets loaded, hopefully fixing a rare issue where some players would see blank text.
- 11 New Languages + Midweek Deal + New Demo + Consoles Ports coming soon! - 18 May 2026
Hey everyone, I've been quietly working on this update for a while now, and I'm excited to announce Berry Bury Berry now officially supports the following languages: Simplified Chinese French German Italian Japanese Polish Brazilian Portuguese Spanish Russian Ukrainian Dutch To celebrate, Berry Bury Berry will be 33% off for the Steam Midweek Deal starting today! As some of you may know, the demo for BBB was *really* outdated, including some nasty bugs that were fixed in the full version. With the game coming to new languages, I created a new demo as well! If you have a buddy who wants to give it a go, let 'em know :D And if you missed the previous announcement, Berry Bury Berry will be coming to consoles soon! (no exact date yet, but hoping for Summer 2026) Other changes in todays update: - Replaced the text on the Berry Chooser screen with images. (Was easier to localize this way, but…
- Alternate Puzzles + Bug Fixes - 28 February 2026
Howdy! Back with another small update: 🧩 Puzzle Changes 🧩 - Added a variant of one of the puzzles that would be difficult to solve for non-english speakers. (There is a setting in the options menu to toggle the alternative puzzle) - Modified the radio puzzle to accept multiple solutions. (I'm being purposely vague here, but I removed the "always add first" message as this change makes it irrelevant.) 🍓 Made some changes to slightly reduce the loading times from the splash screen to main menu. (Unfortunately, I think the stutter is due to shader compilation and initializing the assets... not a lot I can do beyond this.) 🍓 Replaced the "Force UI Scale" setting to a "UI Scale %" option. You can now scale the HUD to your liking between 50%-100% 🪱 Fixed an issue where holding down "pick up" would drop the object you had just picked up 🪱 Fixed a crash when loading from splash screen to…
- Bug Fixes, Controller Improvements, Steamdeck fixes - 19 February 2026
Back again with another small patch, fixing up some Steamdeck and controller related quirks. After this update, the game can be considered to have full controller support. (which I will change on the Store Page as well) Gameplay Changes 🍓 Increased the Vacuum airblast charge rate from .75f -> 1.35f. This should hopefully make using it quicker and less tedious QOL Changes 🍓 Now checks for the "all upgrades" achievement after each upgrade is purchased, instead of when you leave shop. (buying all upgrades but clicking rewind would previously not unlock it - you had to click Wake Up) 🍓 Removed the hard-coded 'Enter' key for leaving shop, for those who want to bind 'Enter' to other things 🍓 Added a force UI scale setting, hopefully will fix any remaining ui issues, regardless of resolution/setup Bug Fixes 🪱 Fixed some of the upgrades in the tree not being navigatable via controller 🪱 F…
- Small tweaks + bug fixes - 14 February 2026
Howdy! Another small update based on player feedback, Big Deals: ⭐ Wall rubble now has some explosive force, should help clear up the visual clutter better when breaking walls ⭐ Each Vacuum capacity upgrade now also increases the vacuums firerate. Should help the vacuum feel more useful in the mid-late game Smaller Deals: 🍓 Moved the ability "button to use" text, so they don't run off screen with longer controller binds 🍓 Added slight buffer after shooting the vacuum before the popgun can fire, only relevant when the auto pop gun setting is on 🍓 The hole level UI now says "MAX" when at max, instead of showing the level 🍓 Added a "select all" button to the NG+ mods menu (hope this makes resetting speedruns less annoying!) 🪱 Fixed some collision layer issues with the outer walls 🪱 Fixed controllers not navigating the main menu UI when first loading the game 🪱 Fixed the resolution n…
- "Slidey" player fix, Bugs/QOL/Accessibility Patch - 11 February 2026
Howdy! Back with another update. I wanted to get this out last weekend, but there were a couple finicky issues that took longer than expected. I appreciate everyone's patience! Patch Notes: Big Deals: ⭐ Reworked the player movement and drastically reduced the "slidy-ness" when turning. (this should also help players with motion sickness!) ⭐ Added Safeguards for the save game system, this should resolve rare save game corruption issues ⭐ Added rebinding for the movement keys ⭐ New Settings: Full-Auto Popgun (hold to fire), Always Sprint Toggle (hold Sprint to Walk), And Crosshair customization settings ⭐ Reworked how the game detects new input devices, hopefully this fixes a myriad of issues. Smaller Deals: ⭐ Added 240 and 360 to the FPS limit settings ⭐ Added optional hud displays (toggled in the options menu): a speedrun timer, and hole level progress ⭐ Bibble tutorial sign now appears…
- Oops! Another Hotfix - 6 February 2026
Woopsies! Last hotfix broke a puzzle and one of the endings, these should be resolved now. My bad!
- Camera Jitter/Smoothness Hotfix - 6 February 2026
Howdy! A handful of people were having extreme camera jitter issues, especially on higher refresh rate monitors. This should now be fixed! The camera should be noticeably smoother for all players as well! I also had to tweak a few things because of this issue, include the vacuum/popgun camera movements - so please let me know if you find any weird issues with this patch! I'm still working on a QOL and accessibility patch that I'm trying to have done this weekend, so keep an eye out for that!
- Bug Fixes + QOL Patch & the future of BBB - 5 February 2026
Another big THANK YOU is in order First off, the enthusiasm and support everyone has shown the game has been INCREDIBLE. In less than a week, BBB has sold over 20,000 copies, we breezed past the 500 Steam review milestone (and earning the Overwhelmingly Positive title), and it hasn't left the new and trending list! It's genuinely overwhelming! I can't thank everyone of you enough! Thank you for playing this dumb little game of mine
- Tiny HotFix Patch - and Thank You for all the support! - 30 January 2026
THANK YOU! First off, THANK YOU to everyone who's been checking out the game and leaving such nice reviews. I'm so glad people are enjoying this weird little game! Seeing the game sitting on the "New and Trending" tab was amazing and I'm still blown away by the support and kind messages from everyone. Super Tiny Hotfix Patch: - Fixed the UI scaling on 16:10 and other resolutions (should fix issues with text running offscreen on the Steamdeck, as well) - Added some missing collision in a certain area As always, feel free to leave any feedback or bugs you may find in the Discord!
- BERRY BURY BERRY - Available Now!! - 29 January 2026
Today's the big day! Berry Bury Berry is now available! Check it out, go show it some love - and consider leaving a review to get the word out! The full game has multiple endings, mysteries to solve, steam achievements, and more! Thanks to everyone who's played the demo and left feedback and kind words in the Discord ( https://discord.com/invite/wormtown ) - It's been a wild ride :D