- Handelabra Buys Sentinel Comics® and Greater Than Games® Brand - 13 April 2026
Happy April Everyone! You read that right, and it’s not a late April Fool’s Joke - after nearly a year of negotiation, we are happy to announce that Handelabra now owns Sentinel Comics®, including the basis for our next title: Sentinels of the Multiverse: Definitive Edition, as well as the brand Greater Than Games®.Devastating AuroraWhen the Greater Than Games team was mostly dismantled in April 2025, it put the future of this game in question. Yes, we technically still had everything we would need to make Sentinels of the Multiverse 2, and even the first expansion, Rook City Renegades, but what about beyond that? We had been planning a future for Sentinels 2 that would be at least as long as Sentinels 1. Plus - our development process has always been a collaborative one, what were we to do without many of our key collaborators?Conservation of EnergyWhile development on Sentinels 2 has…
- What's New in Version 4.1.3 - 6 October 2025
This update has a security fix for a vulnerability in the underlying Unity game engine.
- What's New in Version 4.1.2 - 9 December 2024
This update has a few bug fixes and improvements, including: Help & Feedback now works properly if you have many Steam Workshop mods installed. Steam Workshop variants can now be used when launching the game via URL. Fixed a problem where the game could get stuck after completing a Weekly One-Shot.
- What's New in Version 4.1.1: Game Recording & Bug Fixes - 16 October 2024
Sentinels now has integration with the Steam Game Recording feature, available in the beta version of the Steam Client. This update has various modernizations to the low level game engine. The minimum supported macOS version is now Mojave 10.14+. Plus, we're announcing Sentinels of the Multiverse 2, now in crowdfunding on BackerKit! Visit the campaign to learn more and pledge your support. This update also includes various bug fixes and improvements, including: Fixed an interface issue with card play drag & drop when dropping on a card next to another card. Effects that “immediately end your turn” no longer incorrectly allow you to use additional powers in some cases. A War Torn Landscape now checks its end of turn conditions during hero turns in the other battle zone. Effusion of Pain and Disintegrating Bastion now properly count heroes who were incapacitated by the damage. Stone Shape…
- What's New in Version 4.1: Support for Magical Mysteries Mini-Pack - 26 October 2023
This update provides support for cross-compatibility with the Magical Mysteries Mini-Pack, now available as an expansion for Sentinels of Earth-Prime. If both games are installed on the same device, you can play with all owned content from within either game. https://store.steampowered.com/app/2210250/Sentinels_of_EarthPrime__Magical_Mysteries_MiniPack To celebrate, we will be streaming the long-awaited Sentinels of Earth-Prime Listening Party on October 31 at 2 PM Eastern. Join Jean-Marc and Jaye on Twitch to experience the music come to life! Two variants are included in the Mini-Pack: Chilling Tales Lantern Jack and Eldritch's Last Stand. The variants will both become unlockable in Sentinels of Earth-Prime on October 31 at the end of Handelabra Live (streaming from 7 PM Eastern on Twitch). Spooky! As of today, the Sentinels Digital (Enhanced Edition) journey we began with you in Octo…
- What's New in Version 4.0.5 - 14 August 2023
With this update, all of the Earth-Prime core game hero variants are available to play offline. This update also includes various bug fixes and improvements: Multiplayer invites now can be opened when the game is already running. The text of Found Wanting and Paragon of Sentience are updated to read: "The first time each turn this card is destroyed, play the top card of the Environment deck." Vivid Thoughts and Dark Mind now show the cards that were revealed. Fixed a problem where an empty mission deck could cause pre-start of turn actions to be unavailable. Viperous Cloud no longer asks incapacitated heroes to discard. Fixed the interaction between Uh Yeah, I'm That Guy! and Infection. Completionist Guise's second incapacitated ability now works properly with Tempest. Fixed Abandoned Big Top counting the incorrect number of active characters in OblivAeon mode. Fixed an issue where The…
- What's New in Version 4.0.4 - 5 June 2023
This update really fixes the problem where Completionist Guise could not be unlocked because of those oh-so-shiny-but-just-out-of-reach Earth-Prime variants. Pinky swear! Note: this version remains multiplayer compatible with version 4.0.3 of SotM and SoEP.
- What's New in Version 4.0.3 - 3 June 2023
This update includes various bug fixes and improvements: Harsh Offense now shows the cards that were revealed. Fixed a problem where Completionist Guise could not be unlocked because of those oh-so-shiny-but-just-out-of-reach Earth-Prime variants. Gimme! Gimme! Fixed a problem interaction between In Medias Res and Grue Meta-Mind. Fixed a problem interaction between Uh Yeah, I'm That Guy! and Short-Term Solution. Fixed some cards not working properly with Unshackled Resilience.
- What's New in Version 4.0.2 - 23 May 2023
This update includes various bug fixes and improvements: Improved the visual quality of some cards in the New Game screen. Fixed Selling Out not working properly if the discarded card was put under another card. General Armstrong's card draw is now properly optional. Guise no longer causes the random number generator to get out of sync when loading a game. Fixed a display issue related to Santa Guise and known information about cards in your deck. In other news, hero variants for Sentinels of Earth-Prime are coming soon! Learn all about it.
- What's New in Version 4.0.1 - 29 April 2023
This update includes various bug fixes and improvements. Fixed a problem where the Continue Game button would not always appear properly. The Weekly One-Shot button no longer shows "new" after you've completed the one-shot. The Card Library index now shows collector or original art depending on your selected preference. Fixed a card counting error with the Cosmic Repercussions shield. Fixed incorrect interactions between Heroic Infinitor and various cards.
- Visit Earth-Prime with Version 4.0 - 11 April 2023
Sentinels is expanding to a whole new Omniverse! Sentinels of Earth-Prime is a brand-new game using the rules of Sentinels of the Multiverse and the combined setting and characters of the critically acclaimed Mutants & Masterminds roleplaying game. Sentinels of the Multiverse has full cross-compatibility with Sentinels of Earth-Prime. If both games are installed on the same computer, you can play with all owned content from within either game. https://store.steampowered.com/app/1974290/Sentinels_of_EarthPrime The low level game engine Sentinels is built on has been modernized to improve performance, quality and compatibility. The minimum system requirements have changed: Windows 7 SP1+, x64 architecture macOS High Sierra 10.13+, Apple Silicon or x64 architecture Linux: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7, x64 architecture Version 3.2.8 is available on a beta branch for use with old…
- Sentinels of Earth-Prime Dev Stream - 3 August 2022
Watch how Jennifer creates the in-game environment backgrounds for Farside City! Back the Kickstarter for Sentinels of Earth-Prime today!
- Sentinels of Earth-Prime now on Kickstarter - 28 July 2022
Back it now on Kickstarter! Sentinels of Earth-Prime is an all new, standalone, cooperative card game built on the rules you know and love from Sentinels of the Multiverse. We are on track to launch early next year with the following great features, and with your help, even more! 10 Heroes: Bowman, Captain Thunder, Daedalus, Dr. Metropolis, Johnny Rocket, Lady Liberty, Pseudo, The Raven, Siren, and Star Knight 4 Villains: Argo the Ultimate Android, Hades, Meta-Mind, and Omega 4 Environments: Freedom City, Farside City, Tartarus, and The Terminus Local co-op play with 3-5 heroes Online Multiplayer with support for up to 5 players All-new interactive tutorial to learn while you play All new original soundtrack composed and performed by Jean-Marc Giffin Steam Cloud Saves and Achievements Cross-compatibility with all Sentinels of the Multiverse content (visit the campaign for more info!) No…
- Sentinels of Earth-Prime Announcement - 14 May 2022
Sentinels of Earth-Prime is a cooperative card game that recreates the pulse pounding action of superhero comics. It uses the rules of the hit game Sentinels of the Multiverse and the setting and characters of the critically acclaimed Mutants & Masterminds roleplaying game. Handelabra Games has partnered with Green Ronin to bring this all-new card game to the digital tabletop, and you can help, in more ways than one! We’re excited to continue to expand the multiverse of Sentinels Digital with this brand new digital tabletop game. But even more exciting - just like on the tabletop, Sentinels of Earth-Prime will be cross compatible with your existing Sentinels of the Multiverse content! Whatever content you have on Steam will be available to both games! This coming July 2022 we will be kickstarting a portion of the budget. Join our mailing list here to be notified when there’s more inform…
- What's New in Version 3.2.8 - 22 March 2022
This small update fixes a problem with displaying intro dialog for variants of Steam Workshop heroes and villains.
- What's New in Version 3.2.7: Bug Fixes! - 16 March 2022
This update includes lots of bug fixes (see below) and also improves support for Steam Deck. As part of these improvements, the resolution dialog will no longer be displayed by default at launch on Linux. To access the resolution dialog, you can hold the shift, ctrl, or alt key when starting the game. Or to show it every launch, add the -show-screen-selector argument to the game's Steam launch options. The most notable bug fixes: Damage to Faultless is now correctly calculated when there are multiple increases and reductions. If a target is hit by multiple instances of damage from a single effect and they switch cards (e.g. Sky-Scraper or OblivAeon), the switched in card is no longer damaged again. Steam Workshop variants will now be properly disabled when mods are disabled in a multiplayer game (e.g. if a mobile player joins the game). Fixed a problem where OblivAeon mode could get stu…
- What's New in Version 3.2.5 - 4 November 2021
This hot fix update fixes a problem that could cause failure to load Steam Workshop items.
- What's New in Version 3.2.4 - 3 November 2021
This update includes a few bug fixes, notably: Using additional powers on heroes from the full card view now works properly. The Randomize button now can select Workshop variants of official heroes & villains. Case-sensitive filenames are now enforced for Workshop content on Windows & macOS.
- What's New in Version 3.2.3 - 26 October 2021
This update includes a few bug fixes, notably: Fixed a problem where incorrect heroes could be chosen after incapacitation in OblivAeon mode. Fixed a problem where certain types of errors could interrupt the game sending diagnostic information with bug reports.
- Dolphin's Dive - 21 October 2021
Join us for a fun evening of playing Sentinels of the Multiverse with host LogicDolphin and Handelabrat MigrantP (John Arnold)! What hat will they play as? Do they know things? Let's find out!