SPSTEAMPULSELIVE ANALYTICS
Final Dusk

Final Dusk Steam news

Light Echo | Dec 12, 2014 | game

Released

0players observed · 24 September 2026 - 11:56:35 UTC

ActionAdventureCasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peak228
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive

Final Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak228
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score63% positive
  • Total reviews139
  • Release dateDec 12, 2014
  • DeveloperLight Echo
  • PublisherLight Echo

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Light EchoPublisher: Light Echo

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Final Dusk Steam news

Final Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Thank you for your support - 29 January 2025

    Due to our company closing, Final Dusk will not be sold anymore soon. We would like to thank everyone for your support and hope you enjoyed our game :). Thank you!

  • Our new project! COMA - A Cyberpunk metroidvania shooter. - 27 October 2017

    We are proud to announce our latest project - COMA! Coma is a Metroidvania-style action game set in a grim cyberpunk future inspired by the classics of the genre. Play as a member of an elite squad on a payroll of one of the Megacorporations, explore industrialized districts to find hidden, optional areas; fight with competition's mercenaries using your arsenal of weapons and unique abilities. Customize your character using multitude of passive and active implants, acquire new combat abilities and upgrade those already owned. The project is still in very early stages of development. There are a number of features and systems having necessary scripting implemented, but they are not accessible by the player in the current build. Some systems are not yet decided upon, and have multiple versions that we consider leaving as a final one (for example: we currently have 3 versions of targeting…

  • Our new project! COMA - A Cyberpunk metroidvania shooter. - 27 October 2017

    We are proud to announce our latest project - COMA! Coma is a Metroidvania-style action game set in a grim cyberpunk future inspired by the classics of the genre. Play as a member of an elite squad on a payroll of one of the Megacorporations, explore industrialized districts to find hidden, optional areas; fight with competition's mercenaries using your arsenal of weapons and unique abilities. Customize your character using multitude of passive and active implants, acquire new combat abilities and upgrade those already owned. The project is still in very early stages of development. There are a number of features and systems having necessary scripting implemented, but they are not accessible by the player in the current build. Some systems are not yet decided upon, and have multiple versions that we consider leaving as a final one (for example: we currently have 3 versions of targeting…

  • Discount pricing issues - 6 September 2016

    Hey guys. As some of you probably noticed we are experiencing a glitch in the pricing, that's showing the game at 110% discount. That probably triggered some automatic safeguards because it seems some of you don't even see the "buy" button. We are unsure what caused that but it's as shocking to us as it is to you. The issue has been submitted to Valve Support team and we're currently waiting for the solution. Regardless, to those who can still buy the game, even at $0.01, we hope you'll find the game enjoyable.

  • Patch 1.0.5.2 - 6 January 2016

    Fixed minor issue with HUD text not displaying properly after last patch

  • Patch 1.0.5.2 - 6 January 2016

    Fixed minor issue with HUD text not displaying properly after last patch

  • Patch 1.0.5.1 - 5 January 2016

    Added option to in-game options to switch camera panning between Left and Right mouse button. It can help with using touchscreen as an input device. But be advised - when turned on, object manipulation and camera panning share the same mouse button and you need to be specific where to click in order to move camera or an object. Minor bug fixes

  • Patch 1.0.5.1 - 5 January 2016

    Added option to in-game options to switch camera panning between Left and Right mouse button. It can help with using touchscreen as an input device. But be advised - when turned on, object manipulation and camera panning share the same mouse button and you need to be specific where to click in order to move camera or an object. Minor bug fixes

  • Patch 1.0.4.1 - 27 January 2015

    Fixed camera handling - further tests showed it was somewhat broken in certain use cases when player was using illusion or teleportation powers in the static phase Added animated hand indicators on chapter select map (we have observed in various videos some players had difficulty with recognizing clickable elements on the chapter select map, this will hopefully resolve the issue)

  • Patch 1.0.4.1 - 27 January 2015

    Fixed camera handling - further tests showed it was somewhat broken in certain use cases when player was using illusion or teleportation powers in the static phase Added animated hand indicators on chapter select map (we have observed in various videos some players had difficulty with recognizing clickable elements on the chapter select map, this will hopefully resolve the issue)

  • Patch 1.0.3.1 - 23 January 2015

    Camera movement is now under right mouse button. Player no longer has to aim between movable objects or arrows to move the camera. Added current key binding info for Go/Run button on in-game HUD Added hoktey info to in-game HUD tooltips

  • Patch 1.0.3.1 - 23 January 2015

    Camera movement is now under right mouse button. Player no longer has to aim between movable objects or arrows to move the camera. Added current key binding info for Go/Run button on in-game HUD Added hoktey info to in-game HUD tooltips

  • IndieGala Bundle - 19 January 2015

    Final Dusk is a part of this week's IndieGala Bundle! You can get the bundle here.

  • IndieGala Bundle - 19 January 2015

    Final Dusk is a part of this week's IndieGala Bundle! You can get the bundle here.

  • Steam Cards - 13 January 2015

    Final Dusk now has Steam Cards for everyone to enjoy! Our artist put a lot of work into creating all the beautiful art for the cards and the rewards so we hope you'll like it as much as we do!

  • Steam Cards - 13 January 2015

    Final Dusk now has Steam Cards for everyone to enjoy! Our artist put a lot of work into creating all the beautiful art for the cards and the rewards so we hope you'll like it as much as we do!

  • Patch 1.0.2.1 - 31 December 2014

    We have added the ability to self-cast spells by holding Left or Right Shift key and pressing the corresponding spell key.

  • Patch 1.0.2.1 - 31 December 2014

    We have added the ability to self-cast spells by holding Left or Right Shift key and pressing the corresponding spell key.

  • First patch - 19 December 2014

    We have issued a first patch that gives the player an option to switch cursor lock on or off. You can find it in the Game Settings in the main menu or on the second page of in-game settings.

  • First patch - 19 December 2014

    We have issued a first patch that gives the player an option to switch cursor lock on or off. You can find it in the Game Settings in the main menu or on the second page of in-game settings.

Patch notes and updates

S.noRelease datePatch nameGID number
16 January 2016Patch 1.0.5.24249665521681307069
25 January 2016Patch 1.0.5.14249665521681307174
327 January 2015Patch 1.0.4.14249665521681307279
423 January 2015Patch 1.0.3.14249665521681307381
531 December 2014Patch 1.0.2.14249665521681307670
619 December 2014First patch4249665521681307774

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