SPSTEAMPULSELIVE ANALYTICS
Nebula Cleanup Crew

Nebula Cleanup Crew Steam news

JazzCat Games | Dec 2, 2025 | game

Released

1players observed · 5 October 2026 - 20:16:05 UTC

ActionIndieSteam Store

  • Latest observed players1 · 5 October 2026 - 20:16:05 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Nebula Cleanup Crew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 5 October 2026 - 20:16:05 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateDec 2, 2025
  • DeveloperJazzCat Games
  • PublisherJazzCat Games

Genres: Action, Indie

Company pages: Developer: JazzCat GamesPublisher: JazzCat Games

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Nebula Cleanup Crew Steam news

Nebula Cleanup Crew news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog - December 20, 2025 - Small Holiday update, Community Shoutout! - 20 December 2025

    Happy holidays everyone!We've added some small holiday effects to the game for the holidays! Community SHOUTOUTA talented member of the Nebula Cleanup Crew community has designed custom “Rookie” ship keychains inspired by the game!You can find it here. Search for "The Rookie" item:👉https://www.etsy.com/shop/ThePoggerSquadCheers!

  • Bug Fix - 1.0.24 - 13 December 2025

    FixCan intermittently be unable to select an ability in specific scenariosCheers,

  • Hotfix - v1.0.23 - 6 December 2025

    Fixes/ChangesLeveling up wasn't working as intendedBalancing appearing of health shopSupertemp zone aura animation can get stuck on player ship even after they leave supertemp zoneSped up the rate that supertemp lighting overlay changes so it doesn't lag as muchPlayer upgrades that drop from certain enemies move too fastThe ammo UI will show Normal ammo being depleted in some cases, but it's not actually being reduced when player fires Normal ammoCheers,

  • Devlog - December 4, 2025 - v1.0.21 is live! New Health shop and bug fixes! - 5 December 2025

    Hey Crew! v1.0.21 has bug fixes and a requested feature - more opportunities for health!More HealthThe health shopkeeper can now appear at the end of Sectors based on a whole bunch of criteria like:your current healthyour current wealth your weapon accuracy in the last Sectorhow close you are to the Sector bossand more!Health Shopkeeper ːsteamthisːHealth cost increases the more you buy it with your credits during a session!Bug FixesAmmo shop title updated so it's less confusingLazer Razor buffsDamage per laser increasedRotation speed increasedDefault laser length increasedFirst Ability upgrade taken in certain scenarios can throw an error and cause instability in future ability usage for the sessionLighting on 'Junker' map needed spiffing upCheers!

  • Devlog - December 3, 2025 - Bug fixes! - 4 December 2025

    Thanks to everyone who has played our game so far! We have a few bug fixes ready!Possible to duplicate a stat upgrade or get multiple stat upgrades on leveling up in certain scenarios with Lazer Razor and a few other upgrades.Possible to get stuck in the menu when quickly moving back and forth between menus in some cases.Cheers!

  • Devlog - November 10, 2025 - Demo update, Release date, pricing, wrapping up v1! - 10 November 2025

    Hi!Short update while we wrap up v1 changes. We're super excited to release our game soon!PricingThe game is short and sweet - around 1-2 hours in most cases. We currently plan on releasing for $3. DemoWe are a tiny dev team - 2 people. To best focus on the full game and finishing our plans we're planning on taking the demo offline 11/14/25. Thank you to everyone who tried it out!Changes and Updates coming in v1 / Full ReleaseControls & UISupertemp Zone deploy remapped to right stick click (controller) by defaultSector report can now be dismissed with Spacebar by defaultScrollbars added to unlock screens and layout polishedGameplay & BalanceRebalanced unlockable weaponsElectrical Tether now breaks on armored enemiesAuto-Drone reduced to 2 ranks (fires both hot/cold by default)Adjusted upgrade stat pacing and shop costsHints can now be toggled off in the Settings menuD.Rone tutorial text…

  • Demo - v0.8.47-beta - 18 October 2025

    MiscUpdating steam statsCheers!

  • Demo - v0.8.46-beta - 17 October 2025

    \Tutorial Updates\Moving the tutorial steps forward is now spacebar by defaultStreamlined portions of the tutorialCheers!

  • Demo - v0.8.45-beta - 16 October 2025

    Tutorial UpdatesAdded a button to skip the tutorial during the tutorial if player's decide they don't want to complete it right nowAdded some steam stats on tutorial step completionCheers!

  • Demo - v0.8.44-beta - 15 October 2025

    Bug fixFixing an edge case that could result in a loop while upgrading stats in light jump portalsBalancingIncreased the size of Barry-er's hitboxMiscAdded some steam stats on sector countsCheers!

  • Demo - v0.8.43-beta - 15 October 2025

    Bug fixWorking on better support for ultrawide resolutionsBalancingIncreased default health by 1!Cheers!

  • Demo - v0.8.42-beta - Hotfix - 15 October 2025

    HotfixSome steam stats were not registering when expectedCheers!

  • Demo - v0.8.40-beta - Hotfix - 13 October 2025

    HotfixPlayer bullet shield intermittently didn't catch bulletsCheers!

  • Demo - v0.8.39-beta - Hotfix - 13 October 2025

    HotfixSlow zones were not detonating properly when firing by elite mosquito nestsSome changes around general weapon cooldown to avoid edge cases when trying to fire weapons simultaneouslyCheers!

  • Demo - v0.8.38-beta - Hotfix - 13 October 2025

    Hello!We've been working on tons of stuff, bug fixes and visual polish in the demo! Thank you so much for all your feedback!⚙️ Gameplay & BalanceStationary Turrets: Slightly reduced health for faster TTK.Phasebeam weapon:Increased scorch scaling for higher precision damage.Slightly increased toughness to improve overall TTK.Easier to hit small enemies and overheat targets.Elite Destroyers: More HP but now drop upgrades sometimesCredit Drops: Removed per-sector cap❄️🔥 New Stats & UpgradesAdded several new temperature-based stats:Frost Harvest: Chance for credits when frozen enemies are destroyed.Freezer Burn: Cold weapons apply Scorch, reducing enemy armor.Ice Lock: Higher crit chance for cold weapons.Permafrost: Extends cold zone duration.Frost Nova: Cold zones explode into ice shrapnel when destroyed.Heat Burst: Superheat zones detonate on deploy with heated shrapnel.Upgrades shown in…

  • Demo - v0.8.26-beta - Lighting polish and bug fixes - 30 September 2025

    Visuals & LightingMajor lighting pass across maps, enemies, shrapnel, and effects.Fog density reduced; new adjustments to turret and enemy lighting.Added/adjusted lighting for explosions, shopkeepers, beams, and temp zones.Improved freeform lighting on map obstacles.Bug Fixes & UISession Review now shows only Sector ID, Map name, and overall grade.Fixed issues with nebula reports (accuracy not loading in some cases).Fixed SuperTemp zone interiors looking too "blob-like" when overlappingFixed multiple lighting issues across enemies, bullets, maps, and temp zones.Fixed unstable energy bursts hitting multiple times at once.Gameplay & BalanceSplitfrost shrapnel is now tracked as part of Accuracy score.Thermal Accelerator circuit now only boosts matching weapon type.Destroyers speed slightly slowed.Cheers!

  • Demo - v0.8.16-beta - New ranking system! Bug fixes! - 25 September 2025

    We have a ranking system now! Gives a grade based on speed of clearing the Sector and overall weapon accuracyShows a score breakdown per SectorSaves your personal recordsBug Fixes & ImprovementsControls & UIFixed issues with Control Mapper (closing, restoring defaults).Upgrade tooltips no longer clip off-screen.Fixed navigation issues in a couple menus with controller.Session Review screen score breakdown cleaned up and easier to read.Audio/VisualLevel-up sound FX play correctly no longer clips intermittentlyXP bar flashes at 80% fill to help show being close to leveling up.Healbot SFX no longer plays when paused.Shops & UpgradesFixed rare duplicate item purchases.Phase Beam upgrade stat text now displays properly.GameplayAmmo drops now prioritize your lowest stock (hot/cold).Boost no longer sticks after activation.Credit thief's movement is bit less erratic.TutorialRefactored ammo coll…

  • Demo - v0.8.11-beta - Bug fixes and minor balancing - 20 September 2025

    🛠 Bug Fixes & some minor balancingClicking done button in control mapper does not close itFix bug where intermittently unable to restore default keybindingsOn pause healbot sfx still playsStat upgrade shop item costs balancedPhase beam weapon upgrade not always shown in ship upgrades panelCheers!

  • Demo - v0.8.10-beta - Bug fixes and some vfx updates! - 19 September 2025

    🛠 Bug Fixes & some VFX Updates!Fixed level-up sound cutting off when the panel appears.Fixed ship upgrade tooltips bleeding off the screen.Fixed “Total Circuits per Session” mod so it correctly increases the number of max circuits dropped per nebula run.Fixed certain upgrades incorrectly showing in Active Effects UI.Control map panel now shows non-movement buttons at the top.XP bar now flashes at 80% fill, resets on level-up.Added particle burst when leveling up to make it more noticeable.Fixed shop bug allowing duplicate item purchases in certain cases where player has many credits.Fixed intermittent shrapnel bullet pool error that would happen shrapnel enemy bullets are destroyed.Cheers!

  • Devlog - September 17, 2025 - Demo is out now! - 17 September 2025

    Hey there! Our demo is now available to try!WHAT'S IN THE DEMO?The first 10 waves and a boss - Rescue the first crew member to unlock their ship!Over 20 playable maps! 8 unlockables - Over 60 upgrades in the full game4 different thermal weapons - 1 unlockableYou can try it here:Nebula Cleanup Crew DemoNew Trailer!Check out the new gameplay trailer here:Thank you!We're super excited to have you give our game a spin!Cheers!

Patch notes and updates

S.noRelease datePatch nameGID number
113 December 2025Bug Fix - 1.0.241818752592130516
26 December 2025Hotfix - v1.0.231818118366179459
34 December 2025Devlog - December 3, 2025 - Bug fixes!1818118366171679
418 October 2025Demo - v0.8.47-beta1813674389003587
517 October 2025Demo - v0.8.46-beta1813674388958085
616 October 2025Demo - v0.8.45-beta1813674388925207
715 October 2025Demo - v0.8.44-beta1813674388918091
815 October 2025Demo - v0.8.43-beta1813674388914327
915 October 2025Demo - v0.8.42-beta - Hotfix1813674388888535
1013 October 2025Demo - v0.8.40-beta - Hotfix1813041031344715
1113 October 2025Demo - v0.8.39-beta - Hotfix1813041031343576
1213 October 2025Demo - v0.8.38-beta - Hotfix1813041031340831
1330 September 2025Demo - v0.8.26-beta - Lighting polish and bug fixes1811772772413572
1425 September 2025Demo - v0.8.16-beta - New ranking system! Bug fixes!1811772772247227
1520 September 2025Demo - v0.8.11-beta - Bug fixes and minor balancing1811138915444239
1619 September 2025Demo - v0.8.10-beta - Bug fixes and some vfx updates!1811138915411055

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