Demo - v0.8.26-beta - Lighting polish and bug fixes — Nebula Cleanup Crew Steam update #334133

Visuals & LightingMajor lighting pass across maps, enemies, shrapnel, and effects.Fog density reduced; new adjustments to turret and enemy...

Steam App
Nebula Cleanup Crew (3432070)
Event type
patch note
Published
30 September 2025 - 13:59:33 UTC
Source
steam_community_announcements
Visuals & LightingMajor lighting pass across maps, enemies, shrapnel, and effects.Fog density reduced; new adjustments to turret and enemy lighting.Added/adjusted lighting for explosions, shopkeepers, beams, and temp zones.Improved freeform lighting on map obstacles.Bug Fixes & UISession Review now shows only Sector ID, Map name, and overall grade.Fixed issues with nebula reports (accuracy not loading in some cases).Fixed SuperTemp zone interiors looking too "blob-like" when overlappingFixed multiple lighting issues across enemies, bullets, maps, and temp zones.Fixed unstable energy bursts hitting multiple times at once.Gameplay & BalanceSplitfrost shrapnel is now tracked as part of Accuracy score.Thermal Accelerator circuit now only boosts matching weapon type.Destroyers speed slightly slowed.Cheers!

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