- October 10th V1.2.2 Patch Notes (66th Update) - 10 October 2026
Dear Sect Masters, hello!This update focuses on save-load stability, character death resolution, interrupted actions, work assignment, construction, and Sect War issues. It also improves technique selection, building placement, and work searches.Update Contents Fixed a crash when items created by mods or other unintended means caused a crash after being saved and loaded. Invalidly created items will be removed when the save is loaded.Fixed a crash that occurred when a female beast gave birth while a level was being unloaded after leaving a location. Interrupted births could still spawn offspring whose location was unset.Fixed continued HP loss after a character had already been determined to be dead, as well as missed death resolution when multiple body parts became lethal at the same time.Fixed deaths during initialization being swallowed even though death and kill events were still fi…
- September 30th V1.2.2 Patch Notes (65th Update) - 30 September 2026
Dear Sect Masters, hello!This update adds the “Mystery of the Grain Route” quest series in Kaifeng, and adjusts Boss Battles, Secret Realm bosses, cemetery Resentment, and Gearswing automata. It also fixes several Sect War, save, and city-related issues.Update Contents\Added the “Mystery of the Grain Route” quest series in Kaifeng. \Fixed a clipping issue with the final flag in Tianshan City.Fixed an issue where the Dormant toggle did not work and Gearswing automata could not charge.Fixed an issue where players’ martial arts trait bonuses had no effect in Sect War.Fixed an issue where no warning appeared when a disciple’s Insight was too low for the first time after loading a save.Fixed an issue where sending recruited prisoners to attack a city could cause them to be assigned to the wrong faction.\Adjusted the respawn coordinates in Tianshan City.Added a warning sound when Insight is t…
- V1.2 [Realms Unveiled]: Cities, Secret Realms, Sect Sparring & Ancestral Halls! - 24 September 2026
Happy Mid-Autumn Festival in advance, dear Sect Masters!Since Zongmen Origin launched, we have received a great deal of feedback and suggestions from all of you, including bold ideas for new gameplay and candid criticism of the problems you have encountered. These voices have always driven the game forward! We would like to extend our sincerest thanks to every player who has taken the time to write suggestions and submit reports!!!We know that Zongmen Origin still has its share of problems, and is far from perfect. However, as a small studio made up of only a few people, we will do everything we can to keep our promises and make the game better, until it becomes the game we hope it can be.This update is officially called Version 1.2, although strictly speaking, it may still count as 1.2 beta ːsteamfacepalmː. We have added some city exploration gameplay, but the workload has been enormou…
- September 22nd V1.2 Beta Patch Notes (65th Update) - 22 September 2026
Dear Sect Masters! This Beta update focuses on Secret Realm gameplay, city experiences, and building interactions. It adds an event notification panel for Crystal Secret Realms and improves the match experience in "Duality Clash". We have also fixed a number of issues affecting building demolition, character movement, entering cities, and Competition Arena report displays. Here are the details of this update: Update Details 【New Content and Adjustments】Adjusted the sight range in the "Duality Clash" Secret Realm.Adjusted the attributes of both sides' Crystal Nexus in "Duality Clash".Adjusted the colors of both sides' Crystal Nexus to match their health bar colors.Improved the prompt shown when deploying to a Secret Realm with insufficient Gold.Added an event notification panel to Crystal Secret Realms.Added a prompt when a Mass Grave cannot be dismantled. 【Bug Fixes】Fixed an issue where…
- V1.2 [Realms Unveiled] Demo Update + Official Soundtrack Now Available - 17 September 2026
Dear Sect Masters,Since Eastern Era launched, we have received a great deal of feedback and advice from all of you. Some of it has been bold ideas for new gameplay, while some has been frank criticism of existing issues. Every voice has helped move the game forward. We sincerely thank every player who has taken the time to share feedback or submit a report.In our previous version preview, we introduced the main directions for V1.2 \: Secret Realms, cities, Ancestral Halls, and sect sparring. After this period of development and refinement, while this Demo does not yet contain as much as we would like, we still want to share it with you as soon as possible and hear your thoughts.In this Demo, you can take your disciples into Kaifeng, seek out randomly appearing Secret Realms across the Open World, build a Competition Arena to test your disciples' abilities, and raise gravestones, build h…
- V1.2 [Mystic Realms Emerge] Update Preview - 19 August 2026
Dear Sect Leaders,Since version 1.1 launched, we have updated the World Map and added numerous Sect War features. These changes have greatly expanded the game's content and gameplay, while also allowing you to take a more active part in the Jianghu beyond managing your own Sect. We are deeply grateful for all the feedback we have received along the way!However, this is far from our destination. We understand your expectations and recognize the areas of the game that have drawn criticism. They drive us to keep updating and refining this game into which we have poured so much effort. We will continue until it becomes the game you enjoy and the game we aspire for it to be.Today, we would like to preview the content planned for V1.2. While it may not open up entirely new modes and battlefields on the scale of V1.1, it will still be a milestone update worth commemorating. We will also share…
- August 18th V1.1.20 Patch Notes (64th Update) - 18 August 2026
Dear Sect Leaders,This update improves right-click crafting, Sect War victory conditions, character pathfinding, and late-game hauling performance, and fixes the Antivenom trait. We would first like to address the stuttering and unexpected game exits some players have encountered. We have investigated a number of possibilities, and some cases may be related to certain mods. If you experience these issues, please check your enabled mods first.We also want to share that version 1.2 is planned for release at the end of next month. Compared with version 1.1, it will bring some new gameplay experiences, but will not be as large in scope. We will soon enter an intensive development period and share development updates from time to time.Full Patch Notes【Bug Fixes】Fixed an issue where the Antivenom trait did not grant Poison Resistance.Addressed a potential stall during right-click crafting and…
- August 14th V1.1.19 Patch Notes (63rd Update) - 14 August 2026
Dear Sect Leaders,This major update introduces Sect War Support Automatons and their related technologies. Unlock their equipment, assemble them on the Puppet Refit Platform, and bring them into Sect War to fight by your side.Full Patch Notes【Major Update: Sect War Support Automatons】New technologies unlock the Sect War Support Automaton and Puppet Refit Platform. Place a Support Automaton on the platform, then pay a small fee when deploying to Sect War to bring it along in battle.After unlocking the relevant technologies, forge automaton-exclusive equipment at the Forge Bench or Stellar Smithy, then install it on the Support Automaton displayed on the Puppet Refit Platform.Hand attachments can grant Automatons additional active or passive skills, while attachments for other slots further improve their attributes.During Sect War, the system will deploy a fresh batch of Automatons at int…
- August 12th V1.1.18 Patch Notes (62nd Update) - 12 August 2026
Dear Sect Leaders,Today, Mandate Order, a fellow simulation-management game, launches on Steam. We wish the team a successful launch and great sales! To celebrate this crossover, two hidden tracks from Mandate Order have been added to the Sect Soundtrack. They will unlock automatically once all previously available tracks have been unlocked.This update also adjusts territory riot conditions, adds type filters for Martial Arts Manuals and mod mismatch warnings, improves the Sect Soundtrack, and fixes issues involving character reading, NPC city attacks, and animal reproduction.Full Patch Notes【Crossover Content】Added two hidden Mandate Order tracks to the Sect Soundtrack. They unlock automatically once all previously available tracks have been unlocked.【Adjustments and Improvements】Adjusted territory riot conditions: a riot check will only occur if Public Order is below 50 and falls agai…
- August 11th V1.1.17 Patch Notes (61st Update) - 11 August 2026
Dear Sect Leaders,This update focuses mainly on issues with building relocation and energy connections. It also adjusts the Grassland display settings and fixes issues related to Sect War rewards, Breakthrough talents, NPC factions, and the World Map UI.Full Patch Notes【Bug Fixes】Fixed an issue where right-clicking to cancel a building relocation did not reset its state, leaving the building unusable and making direct assignment ineffective.Fixed an issue where saving while relocating an energy building caused it to be unable to connect to other buildings after the relocation was completed and the save was loaded.Fixed an issue where a relocated energy building would automatically reconnect to its original buildings after the relocation was completed. It now reconnects according to the connection preview shown when placing it.Fixed an issue where moving the preview of a Flux-type energy…
- August 10th V1.1.16 Patch Notes(60th Update) - 10 August 2026
Dear Sect Leaders, Before we begin, we would like to say this: we have seen the issues you have reported. We will continue to release updates, fix issues, and improve the game. Thank you for your patience, understanding, and continued support! Full Patch Notes 【New Content】Added the new Gambling Den NPC Yu Qian to the Post Station. Challenge him to a game of dice.Added multiple Grassland options to Settings, allowing players to choose from different quality levels.Added batch Adventure dispatching, allowing up to 5 disciples to be dispatched at a time. 【Bug Fixes】Some windows that previously could not be closed with ESC can now be closed.Fixed an issue where the gender displayed in the disciple selection list could be incorrect under certain circumstances.Fixed a crash when configuring a Branch's traits while its Elder was away from the base.Fixed an issue where, if multiple buildings o…
- August 7th V1.1.15 Patch Notes (59th Update) - 7 August 2026
Dear Sect Leaders, hello!This update fixes issues with NPC factions, animal behavior, loading saves, and construction, while improving Ranged Training, territory public order, and supply storage logic, along with random disciple progression.Full Patch Notes【New Content】Added a message indicating that gatherable resources occupied by buildings cannot be interacted withAdded a Home notification for rewards earned from Sect War【Bug Fixes】Fixed NPC faction levels not increasingFixed a crash caused by lingering animal behavior when changing mapsFixed a crash caused by generating logs while loading a saveFixed cases where right-click construction could not be completedFixed an issue that prevented assigning users to some production buildings. Existing buildings remain unassignable and display as disabled, but their functionality is unaffected【Improvements】Adjusted the interaction and entrance…
- August 6th V1.1.14 Patch Notes (57th-58th Updates) - 7 August 2026
Dear Sect Leaders, hello!This update fixes issues with battlefield camera control, cross-level transitions, bridges, and town output logs, while adding town dispatch and improving territory recovery, food priorities, and combat UI.Full Patch Notes【New Content】Added a feature that makes disciples prioritize higher-tier food within the permitted distance and rangeAdded additional text translationsAdded a Dispatch button to the Town Information interfaceSect Battle victories now produce Copper and Reroll Points; higher-level cities provide greater rewardsThe quest reward for Gear Spider can now be selected【Bug Fixes】Fixed the camera rotation issue after dying on the battlefieldFixed non-player factions failing to build or upgrade structures for their territoriesFixed a crash caused by animals producing items when switching levelsFixed characters being unable to cross bridgesFixed incorrect…
- August 4th V1.1.8 Patch Notes (56th Update) - 4 August 2026
Dear Sect Leaders, hello!This update fixes issues with buildings, Breakthroughs, the Receiving Area, and the World Map, while improving construction and adding more sect creation options.Full Patch Notes【New Content】Added a Fist martial arts experience bonus to the Copper PuppetAdded more suffixes to choose from when creating a sect【Bug Fixes】Fixed building demolition and relocation failing after switching levelsAdjusted right-click actions, such as working and building, to prevent characters from getting stuckFixed cases where construction priority did not take effectFixed residual data left behind when expelling a disciple or dispatching them away from the base during a BreakthroughFixed a crash when placing items in the Receiving Area after clicking to switch mapsFixed Breakthroughs being interrupted when purchasing items from the Treasure PavilionFixed defeated factions still partic…
- August 3rd V1.1.7 Patch Notes (55th Update) - 4 August 2026
Hello, dear Sect Masters!This update adds World Map destruction and plunder countdowns and war declaration prompts, fixes issues with saves, sieges, building placement, letters, and item merging, and improves disciple behavior, room heat, and recuperation healing.Update Details\Added countdowns for destruction and plunder on the World Map.Added a war declaration prompt for attacks.\Fixed an issue where, after loading a save, two disciples could simultaneously treat the same disciple.Fixed an issue where town UI data such as Treasury and Prosperity did not update promptly on the World Map.Fixed an issue where the prisoner recruitment screen could freeze when the sect was at full capacity.Fixed an issue where siege progress did not decay after the player arrived and began the siege when both the player and an NPC were attacking the same city.Fixed an issue where pressing ESC prevented pla…
- July 31st V1.1.6 Patch Notes (54th Update) - 31 July 2026
This update improves Jianghu event announcements, disciple names, and town logs; fixes issues with Happiness bonuses, transport, treatment, and interactions; and adds new NPC disciple growth, medicine recipes, and automatic manual-equipping features.Update Details\NPC faction disciples now gain a fixed amount of Internal Art EXP each season.Added crafting recipes for Kudzu Bandage and Golden Wound Powder to the Medicine Table.Characters now automatically equip martial arts manuals after purchasing them. Purchasing and equipping compare against the techniques the character currently carries; if a slot is available, the manual is purchased and equipped directly.\Fixed an issue where Happiness provided no training bonus. Characters now receive a training bonus when Happiness is above 41.Fixed an issue where batch transport of trade goods could cause items to accumulate in character invento…
- July 30th V1.1.5 Patch Notes (53rd Update) - 30 July 2026
This update fixes issues with tournaments, escort missions, pathfinding, map displays, and crafting, adjusts several martial arts, items, and Stellar Energy settings, and adds new breakthrough and recruitment features.Update Details\Added a feature that allows a talent to be randomized again after a successful breakthrough.Newly recruited characters now have their breakthrough realm reset to 1.Characters now consider whether they need an item when purchasing equipment from the Treasure Pavilion.\Fixed an issue where new character artwork displayed incorrectly in the Martial Arts Tournament.Fixed an issue where the female wolf could not be tamed.Fixed a pathfinding lockup that could occur on the corridor bridge in Dustless Gorge.Fixed an issue where multiple Escort missions could not be started at the same time.Fixed incorrect status text for Escort NPCs.Fixed abnormal behavior states fo…
- July 29th V1.1.4 Patch Notes (52nd Update) - 29 July 2026
Dear Sect Leaders, greetings to all,This update focuses on fixing energy value configuration errors in the Stellar Energy system and optimizing the siege prompt display. We've also resolved multiple long-standing issues related to avatar displays, breakthrough records, and character behaviors, along with stability fixes for hunting stutters and blueprint infinite loops.Below is the consolidated update log for the beta branch:\Fixed the Stellar Energy Collector's supply issue – now correctly capped at 15Fixed the Stellar Energy Furnace's energy consumption – now correctly set to 30 energy per useFixed an issue where avatars in the schedule and overworld were incorrectFixed duplicate breakthrough records in old saves (which caused extra talents to be granted)Fixed a potential error that could occur when deleting NPCsFixed display errors in letters caused by disciples being on the overworl…
- July 28th V1.1.3 Patch Notes (51st Update) - 28 July 2026
Dear Sect Leaders, greetings to all,We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing improvements!Below is the consolidated update log for the beta branch:\Added 5 new battlefield city mapsAdded main story quest - 02. Friend or Foe\Fixed an issue where names in the overworld list and above marching characters' heads were displayed abnormallyFixed a hang issue when using right-click auto-craftFixed a crash when clicking on the illustrated bestiaryFixed an issue where talents were not granted when the initial realm level was set above 1Fixed an issue where recruited captives could not be expelledFixed an issue where disciples on adventuring trips could not be expelledFixed an issue where avatars would appear blankFixed an issue where sect upgrade condit…
- July 27th V1.1.2 Patch Notes (50th Update) - 27 July 2026
Dear Sect Leaders, greetings to all,We've seen your concentrated feedback on optimization and AI logic issues – we are still working hard to improve and iterate! We continue with daily updates, staying committed to ongoing improvements!Below is the consolidated update log for the beta branch:\Re-added the LV2 Canteen & Food Stall technology\Fixed an issue where the Tianshan Sect had an incorrect initial affiliated cityFixed an issue where energy buildings would not take effect according to the time of day after reloading a saveFixed a bug where stairs could not be placed in the original spot after removalFixed a connection bug after moving energy buildingsFixed a hang issue when demolishing buildingsFixed an issue where name changes were not appliedFixed a statistic error for fragment items in the illustrated bestiary UIFixed an issue where female disciples' portraits and avatars would…