SPSTEAMPULSELIVE ANALYTICS
Cosmic Construct

Cosmic Construct Steam metadata

YuLabs Entertainment | To be announced | game

Coming Soon

GameSteam Store content

CasualSimulation

  • Steam app typegame
  • Steam App ID3471640
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperYuLabs Entertainment

Cosmic Construct metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3471640
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperYuLabs Entertainment
  • PublisherYuLabs Entertainment
  • Parent gameNot available

Genres: Casual, Simulation

Company pages: Developer: YuLabs EntertainmentPublisher: YuLabs Entertainment

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Cosmic Construct Steam metadata

Cosmic Construct metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3471640/metadata
Steam Communityhttps://steamcommunity.com/app/3471640
PCGamingWiki search
IGDB searchSearch IGDB for Cosmic Construct

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • [Devlog] September 2026 - Week 2 - 18 September 2026

    Welcome to devlog 87. Sorry this one is a few days late, I've been addicted to a few games. As these things go, it seems that all of the games I want to play get released at the same time. Because I've been playing games, I haven't been working on projects. We consider this one a "bye week". So you'll get some screenshots from side projects instead. Next devlog is still planned for the 22nd. I'm just lazy.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Valheim & AniimoValheim 1.0 released on the 9th. A couple of my friends are bigtime Valheim players, so I wanted to join them on their days off. Basically played for a whole 3 days. Server isn't open right now, otherwise I'd have a screenshot of o…

  • [Devlog] September 2026 - Week 1 - 9 September 2026

    This will be the week 86 devlog. I didn't do as much, as last week was a bit of crush for me, so I did work a bit slower on some side projects. I've been doing a bunch of rapid prototyping and revisiting some older projects in my catalogue to see if there is anything quick I can finish up. There are going to be inkscape screenshots.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Game Jam 3000This is the initial draft logo art for Orbweaver. 2nd best spider I've ever drawn. There are like 11 different layers that make this up, due to the way rendering in SVG works, if you don't layer it properly, some pixels will bleed so you have to have some overlap. Its a real pain, you can't just butt element…

  • [Devlog] August 2026 - Week 4 - 1 September 2026

    Welcome to devlog 85, technically 81 but since everything else is out of wack, might as well just say 85. Now that I've forward dated the devlogs, back to being on track datewise; this devlog is on the correct date Sep 1st. I'll try to upkeep the devlog schedule to the 1st, 8th, 15th, and 22nd of each month. Hopefully, I can at least upkeep that.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros 1.1The Story chapter is entirely complete with interstitial art finished and inserted. This chapter covers the Pierce Lane's past, the socioeconomic positions of classes of power users, organizational structures and megacorportation. It also describes cities, underground world, off-world stations, pla…

  • [Devlog] August 2026 - Week 3 - 21 August 2026

    Welcome to the 84th devlog. I know its been a few days longer than usual. I wanted to wait until the 21st to get the devlog schedule back on track with a day that was a multiple of 7 so that a rigid schedule could be followed. You will notice that I've skipped an entire month of devlogs because that how far behind the alignment was, even though the last devlog was 11 days ago. It hurts my soul, and my OCD, but we'll be back on schedule.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Medium ArticlesI've been publishing a series of MMO Design articles to Medium every day this week. It has been fun to write as I have plenty of ideas on the matter. Apparently, my takes are controversial, I assumed s…

  • [Devlog] July 2026 - Week 3 - 9 August 2026

    Welcome to the 83rd week devlog. Nearly finished with the Story chapter for Orros 1.1, but have some content I need to add to the Appendix and perhaps even the Equipment chapter. We will see.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros 1.1 Story ChapterCurrently at 12 pages of new content for the story chapter, a couple of pages for the Appendix. All-in-all, after the 1.1 update is out, the book should be very close to 200 pages. 1.2 update should push another 10-15 pages, and then power list 2 will expand the book maybe a further 50-75 depending. Power entries tend to generate a lot of whitespace. However, the books is growing and as it does I'll be happier with it as a product.Keygemi…

  • [Devlog] July 2026 - Week 2 - 1 August 2026

    Welcome to the 82nd week devlog. Still working on Orros 1.1, and have decided to take back up some creative writing. Don't have much visual to show other than what you've already seen with the book, but I'll try.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros 1.1At the start of the week I was listening to TTRPG reviews on youtube in the background while playing Soulframe. One of the consistent biggest complaints was a lack of an index to find game concepts. So I figured I would nip that bud as soon as I can. It wasn't terribly difficult to implement, other than 4 column formatting. The formatting took more time than creating the index references did. LaTeX handles the index page numbering…

  • [Devlog] July 2026 - Week 1 - 22 July 2026

    This will be the 81st week devlog. I've been spending time releasing the Orros TTRPG rulebook, and keeping up with marketing. Also, I was invited to the Soulframe prelude closed pre-alpha. So I've also been playing that for the last week.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros - A Super Heroic TTRPG Release Ver. 1.0I made some last minute changes to the book adding a version information chapter that includes a content roadmap. I also added a chapter which details The Chair roleplay event, and gives a full transcript example of how the event is handled.I set up the sales page on DriveThruRPG and have prepared some banner advertisements that will go up in a few days to start driving consistent traffic to the…

  • [Devlog] June 2026 - Week 4 - 14 July 2026

    Welcome to the 80th week devlog. Orros will be launching in a few days on DriveThruRPG and I am preparing for that. Keep an eye for Orros if you want to a new superhero themed tabletop to play. I'll be keeping it updated for the foreseeable future.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---OrrosThe book is now ready for release. Doing some final polish passes but all interstitial art is in. Preparing post-release content. Been waiting a decade to see this one come to pass.I spent all week doing art constantly. Honestly, my hands hurt.Did 20 character art interstitials for the power list chapter.And a large number of various other interstitials. Word of the week is of course "interstitial".---- Pawn AI

  • [Devlog] June 2026 - Week 3 - 6 July 2026

    This is the 79th devlog week. During this week I've been working on the Orros rulebook, which needs to have a bunch of images added before it can be a book that is presentable for sale. I have a hard deadline of the 19th of July, as midnight rolls over from the 18th into the 19th EST; the book will be up on DriveThru RPG. The price will be $14.99.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---OrrosThe front and back cover and wrap cover for print on demand is done. As well, the grey border of each page has been replaced with its intended art. This was always going to be the case. In fact, I do intend to have a different one of these borders for each chapter. However, since I can update the book at any time, I'll do thi…

  • [Devlog] June 2026 - Week 2 - 28 June 2026

    Welcome to the 78th week devlog for Cosmic Construct. So far behind on these that it's not even funny. I'll post the next one up quickly so I have some semblance of schedule.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---OrrosI've spent almost my entire week formatting the Orros book, writing content for it, and playing Eterspire. Needless to say, the amount of time I spent playing Eterspire kind of distorted how long my week was, and made this post late. What will I ever do about that, you should know by now.Anyhow, importantly the entire book is now written. All of the content drafting is done, and now I need to do editing because its chock full of typos. In fact, the first chapter has had its edit pass already, and…

  • [Devlog] June 2026 - Week 1 - 20 June 2026

    This will be the 77th devlog for Cosmic Construct. Spent some time this week discovering, and then playing some new games. Most of them MMORPGs, in this case the one I've been playing is Eterspire. Which is F2P on steam, you should give it a shot.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Side ProjectsI did the cover art for my superhero themed TTRPG, Orros. The color scheme matches that of the inside of the book. All of the art in the book will be the same three-tone style on white. The idea here was to make the hero's faceless. Most of the silhouettes came from actual public silver age domain comic book poses, and the cities came from packs of clip art. Effects are just doddles.This is the big bad evil guy, Profe…

  • [Devlog] May 2026 - Week 4 - 11 June 2026

    Welcome to the 76th devlog for Cosmic Construct. A couple days after when I wanted to post this but its still 7 days after the previous log, and 11 total day behind. We'll work back up to it. I've been doing some game development stuff as side projects. I've got a few of those to talk about today.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Side ProjectsDoing some testing for a Hytale server by the name of Labyrinth, and MMO server with diablo-like looting and ARPG elements. Very fun, and they have a lot built. Offered to help in any way I am able too, as I really want to see this thing become great. As usual I sometimes have ideas as to how AI might be able to tackle millennium prize problems in ways that aren't abl…

  • [Devlog] May 2026 - Week 3 - 4 June 2026

    This will be the 75th devlog for Cosmic Construct. If you are just tuning in, my devlogs are a little behind, but I am stubborn and don't want to skip them. I've speeding up the time table for their release to catch up, posting every 5 days instead of every 7 until we are back on track. This one will be light on text.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.Now for a little advertisement.When I'm not writing code or building Cosmic Construct, I write a high-fantasy fiction set in my sky pirate / monster taming and summoning world.The latest book in the series, Keygemin: Barter, is currently serializing on Royal Road. If you like airships, sky pirates, magic systems, and civilized non-human creatures, your should che…

  • [Devlog] May 2026 - Week 2 - 29 May 2026

    Welcome to the week 74 devlog. Somehow I've screwed up the very simple premise of posting these devlogs at a faster rate to catch them up. I'll post the next on the first just to get my back to being a week behind, then try to get them out every 7 days after that which should eventually be back up to its normal schedule.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Pawn AII did do a bit of work on getting interactions with objects working for the crafting events so the pawn are now moving items to chests like they are supposed to. There are still quite a few corner cases which are crashing the game almost all the time, so I still have some work to do there. It will likely be something I have to bug hunt or refactor to…

  • [Devlog] May 2026 - Week 1 - 20 May 2026

    This is the 73rd week devlog for Cosmic Construct, and boy is it late. I'm going to shrink up the timeline of devlog post to get it back on track. Basically ever 3 or 4 days until the end of the month. Hopefully that will give me some semblance that I'm still working on this thing. I know I've not had any game updates for a while, but they will be coming as I finish up work on other projects.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.State of AddressI've had some issues with my computer this week caused by a whole host of problems resulting in an ISR storm that was making it freeze. After a significant amount of troubleshooting, I found the root cause to be poor CPU mounting pressure, and that now appears to be fixed.…

  • [Devlog] April 2026 - Week 4 - 10 May 2026

    Welcome to the 72nd week devlog for Cosmic Construct. I know its a third of the way into May and more of a devlog of my personal project recently than for the game, but I'll get back into it when all my musings are resolved.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Keygemin WritingI managed to write two chapters this week. Since the book is getting closer to being finished, my motivation to keep working on it increases. It'll be the first fantasy novel I've completed start to finish. I've written a several books by now, and only a short rulebook, and non-fiction book have been self published. As a worldbuilder, I'd like to see at least the first book of the series out there. It seems some people like my descriptiv…

  • [Devlog] April 2026 - Week 3 - 2 May 2026

    This the 71th week devlog for Cosmic Construct. Didn't get much done this week as I've been playing Neverness to Everness, which I'd been looking forward to for a while. So you'll get some side project stuff. This was going to be a short dev week anyway, just to try to get back on that late schedule.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---GamingI've probably spent about 40 hours playing Neverness to Everness since it was released just a few days ago. One of those days was 16 hours. I'll probably be doing that for a few more days until I get entirely burnt out on it, and move onto something else. I have a tendency to 100% these open world gachas just days after release.WritingFinished another chapter of Keygemin:…

  • [Devlog] April 2026 - Week 2 - 26 April 2026

    Welcome to the 70th devlog for Cosmic Construct, which based on my recent activity has been more of a devlog of my personal projects than the game. Sorry about that, just in a spout of being burnt out working in it, as its been the better part of a year and a half.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Pawn AI Not much was done on this. I try to open game maker to work on it, and after about an hour I get tired of looking at it an want to move on do doing something else. Definitely diagnosed ADHD, not much I can do about that other than come back to it later. Hope you forgive me.Side Projects I used Google AIStudio to vibe code an application to generate the title text of the volume covers for my books. This is…

  • [Devlog] April 2026 - Week 1 - 17 April 2026

    This will be the week 69 (nice) devlog for Cosmic Construct. As is obvious from the previous weeks, I'm a little burnt out working on this project week after week. So I've been maintaining and updating other projects in the meantime.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.--- Pawn AII straight up didn't do any work on Cosmic Construct this week, though I did do some things tangentially related, like prototyping for things which might become minigames.Side ProjectsMany of my side projects aren't really visual. I've been doing art commissions and for privacy reasons I'm not going to share those either. The art commissions I work on are for businesses, logos, coupons, business cards, pamphlets... etc. It isn't like ch…

  • [Devlog] March 2026 - Week 4 - 10 April 2026

    Welcome to the 68 week devlog for Cosmic Construct. As I often mention I have alot of side projects I upkeep, and have commitments outside of developing the game. This turned out to be one of those weeks so I didn't get much done. (I've also been playing Phantasy Star Online private servers. ;--; It's just part of who I am.)To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Pawn AIDespite not working on the AI much this week, I did manage to get the pawns largely to a state where they are again running around performing their tasks which is a good sign. I also did a much needed backup of the development files. The last backup I did was in October of 2025 *cringe*. (Although, technically the code is updated much more freque…

Patch notes and updates

S.noRelease datePatch nameGID number
12 February 2026[Devlog] January 2026 - Week 31823191198611846
228 June 2025[Patch Notes / Devlog] June 2025 - Week 31803527891563337

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3471640
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperYuLabs Entertainment
PublisherYuLabs Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Create your cute animal overlord and command 100 pawns. Build a settlement into a civilization under the guide of an ancient and mysterious totem; in this 2D colony simulation and management game.

About this game

Cosmic Construct is a cozy colony simulation game starring a cast of cute animal characters that can be individually managed. You take the role of a researcher and colonist studying an ancient and mysterious totem left behind by a precursor civilization. Your world is a dark 2D hand drawn environment reminiscent of scratchboards, neon, the ZX Spectrum, or Amiga. START AS A CAMP Your camp will start small, with just you to look over it. To please the central totem, you will be given a series of tasks to complete; leading to the birth of a new civilization. GROW INTO A SETTLEMENT As the totem gains strength, it is able to claim dominion over more land. Utilize this new available space to accomplish further goals. Both set by the totem, and your own will. CUSTOMIZE YOUR CREATURES When your settlement grows, new pawns will arrive to the colony. Pawn species and cloak can be customized for synergistic and organizational purposes. Each pawn has traits which change the way they interact with their fellow settlers. LET THEM DO THEIR JOBS These pawns will take up jobs you assign them, and will sometimes act in their own interests. Clever arrangements of pawn jobs can be used to automate many crafting tasks.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Cosmic Construct's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cosmic Construct's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cosmic Construct at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.