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Cosmic Construct

Cosmic Construct Steam news

YuLabs Entertainment | To be announced | game

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GameSteam Store content

CasualSimulation

  • Steam app typegame
  • Steam App ID3471640
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperYuLabs Entertainment

Cosmic Construct news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3471640
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperYuLabs Entertainment
  • PublisherYuLabs Entertainment
  • Parent gameNot available

Genres: Casual, Simulation

Company pages: Developer: YuLabs EntertainmentPublisher: YuLabs Entertainment

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Cosmic Construct Steam news

Cosmic Construct news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • [Devlog] September 2026 - Week 2 - 18 September 2026

    Welcome to devlog 87. Sorry this one is a few days late, I've been addicted to a few games. As these things go, it seems that all of the games I want to play get released at the same time. Because I've been playing games, I haven't been working on projects. We consider this one a "bye week". So you'll get some screenshots from side projects instead. Next devlog is still planned for the 22nd. I'm just lazy.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Valheim & AniimoValheim 1.0 released on the 9th. A couple of my friends are bigtime Valheim players, so I wanted to join them on their days off. Basically played for a whole 3 days. Server isn't open right now, otherwise I'd have a screenshot of o…

  • [Devlog] September 2026 - Week 1 - 9 September 2026

    This will be the week 86 devlog. I didn't do as much, as last week was a bit of crush for me, so I did work a bit slower on some side projects. I've been doing a bunch of rapid prototyping and revisiting some older projects in my catalogue to see if there is anything quick I can finish up. There are going to be inkscape screenshots.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Game Jam 3000This is the initial draft logo art for Orbweaver. 2nd best spider I've ever drawn. There are like 11 different layers that make this up, due to the way rendering in SVG works, if you don't layer it properly, some pixels will bleed so you have to have some overlap. Its a real pain, you can't just butt element…

  • [Devlog] August 2026 - Week 4 - 1 September 2026

    Welcome to devlog 85, technically 81 but since everything else is out of wack, might as well just say 85. Now that I've forward dated the devlogs, back to being on track datewise; this devlog is on the correct date Sep 1st. I'll try to upkeep the devlog schedule to the 1st, 8th, 15th, and 22nd of each month. Hopefully, I can at least upkeep that.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros 1.1The Story chapter is entirely complete with interstitial art finished and inserted. This chapter covers the Pierce Lane's past, the socioeconomic positions of classes of power users, organizational structures and megacorportation. It also describes cities, underground world, off-world stations, pla…

  • [Devlog] August 2026 - Week 3 - 21 August 2026

    Welcome to the 84th devlog. I know its been a few days longer than usual. I wanted to wait until the 21st to get the devlog schedule back on track with a day that was a multiple of 7 so that a rigid schedule could be followed. You will notice that I've skipped an entire month of devlogs because that how far behind the alignment was, even though the last devlog was 11 days ago. It hurts my soul, and my OCD, but we'll be back on schedule.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Medium ArticlesI've been publishing a series of MMO Design articles to Medium every day this week. It has been fun to write as I have plenty of ideas on the matter. Apparently, my takes are controversial, I assumed s…

  • [Devlog] July 2026 - Week 3 - 9 August 2026

    Welcome to the 83rd week devlog. Nearly finished with the Story chapter for Orros 1.1, but have some content I need to add to the Appendix and perhaps even the Equipment chapter. We will see.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros 1.1 Story ChapterCurrently at 12 pages of new content for the story chapter, a couple of pages for the Appendix. All-in-all, after the 1.1 update is out, the book should be very close to 200 pages. 1.2 update should push another 10-15 pages, and then power list 2 will expand the book maybe a further 50-75 depending. Power entries tend to generate a lot of whitespace. However, the books is growing and as it does I'll be happier with it as a product.Keygemi…

  • [Devlog] July 2026 - Week 2 - 1 August 2026

    Welcome to the 82nd week devlog. Still working on Orros 1.1, and have decided to take back up some creative writing. Don't have much visual to show other than what you've already seen with the book, but I'll try.To follow my personal projects and the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros 1.1At the start of the week I was listening to TTRPG reviews on youtube in the background while playing Soulframe. One of the consistent biggest complaints was a lack of an index to find game concepts. So I figured I would nip that bud as soon as I can. It wasn't terribly difficult to implement, other than 4 column formatting. The formatting took more time than creating the index references did. LaTeX handles the index page numbering…

  • [Devlog] July 2026 - Week 1 - 22 July 2026

    This will be the 81st week devlog. I've been spending time releasing the Orros TTRPG rulebook, and keeping up with marketing. Also, I was invited to the Soulframe prelude closed pre-alpha. So I've also been playing that for the last week.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Orros - A Super Heroic TTRPG Release Ver. 1.0I made some last minute changes to the book adding a version information chapter that includes a content roadmap. I also added a chapter which details The Chair roleplay event, and gives a full transcript example of how the event is handled.I set up the sales page on DriveThruRPG and have prepared some banner advertisements that will go up in a few days to start driving consistent traffic to the…

  • [Devlog] June 2026 - Week 4 - 14 July 2026

    Welcome to the 80th week devlog. Orros will be launching in a few days on DriveThruRPG and I am preparing for that. Keep an eye for Orros if you want to a new superhero themed tabletop to play. I'll be keeping it updated for the foreseeable future.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---OrrosThe book is now ready for release. Doing some final polish passes but all interstitial art is in. Preparing post-release content. Been waiting a decade to see this one come to pass.I spent all week doing art constantly. Honestly, my hands hurt.Did 20 character art interstitials for the power list chapter.And a large number of various other interstitials. Word of the week is of course "interstitial".---- Pawn AI

  • [Devlog] June 2026 - Week 3 - 6 July 2026

    This is the 79th devlog week. During this week I've been working on the Orros rulebook, which needs to have a bunch of images added before it can be a book that is presentable for sale. I have a hard deadline of the 19th of July, as midnight rolls over from the 18th into the 19th EST; the book will be up on DriveThru RPG. The price will be $14.99.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---OrrosThe front and back cover and wrap cover for print on demand is done. As well, the grey border of each page has been replaced with its intended art. This was always going to be the case. In fact, I do intend to have a different one of these borders for each chapter. However, since I can update the book at any time, I'll do thi…

  • [Devlog] June 2026 - Week 2 - 28 June 2026

    Welcome to the 78th week devlog for Cosmic Construct. So far behind on these that it's not even funny. I'll post the next one up quickly so I have some semblance of schedule.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---OrrosI've spent almost my entire week formatting the Orros book, writing content for it, and playing Eterspire. Needless to say, the amount of time I spent playing Eterspire kind of distorted how long my week was, and made this post late. What will I ever do about that, you should know by now.Anyhow, importantly the entire book is now written. All of the content drafting is done, and now I need to do editing because its chock full of typos. In fact, the first chapter has had its edit pass already, and…

  • [Devlog] June 2026 - Week 1 - 20 June 2026

    This will be the 77th devlog for Cosmic Construct. Spent some time this week discovering, and then playing some new games. Most of them MMORPGs, in this case the one I've been playing is Eterspire. Which is F2P on steam, you should give it a shot.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Side ProjectsI did the cover art for my superhero themed TTRPG, Orros. The color scheme matches that of the inside of the book. All of the art in the book will be the same three-tone style on white. The idea here was to make the hero's faceless. Most of the silhouettes came from actual public silver age domain comic book poses, and the cities came from packs of clip art. Effects are just doddles.This is the big bad evil guy, Profe…

  • [Devlog] May 2026 - Week 4 - 11 June 2026

    Welcome to the 76th devlog for Cosmic Construct. A couple days after when I wanted to post this but its still 7 days after the previous log, and 11 total day behind. We'll work back up to it. I've been doing some game development stuff as side projects. I've got a few of those to talk about today.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Side ProjectsDoing some testing for a Hytale server by the name of Labyrinth, and MMO server with diablo-like looting and ARPG elements. Very fun, and they have a lot built. Offered to help in any way I am able too, as I really want to see this thing become great. As usual I sometimes have ideas as to how AI might be able to tackle millennium prize problems in ways that aren't abl…

  • [Devlog] May 2026 - Week 3 - 4 June 2026

    This will be the 75th devlog for Cosmic Construct. If you are just tuning in, my devlogs are a little behind, but I am stubborn and don't want to skip them. I've speeding up the time table for their release to catch up, posting every 5 days instead of every 7 until we are back on track. This one will be light on text.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.Now for a little advertisement.When I'm not writing code or building Cosmic Construct, I write a high-fantasy fiction set in my sky pirate / monster taming and summoning world.The latest book in the series, Keygemin: Barter, is currently serializing on Royal Road. If you like airships, sky pirates, magic systems, and civilized non-human creatures, your should che…

  • [Devlog] May 2026 - Week 2 - 29 May 2026

    Welcome to the week 74 devlog. Somehow I've screwed up the very simple premise of posting these devlogs at a faster rate to catch them up. I'll post the next on the first just to get my back to being a week behind, then try to get them out every 7 days after that which should eventually be back up to its normal schedule.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Pawn AII did do a bit of work on getting interactions with objects working for the crafting events so the pawn are now moving items to chests like they are supposed to. There are still quite a few corner cases which are crashing the game almost all the time, so I still have some work to do there. It will likely be something I have to bug hunt or refactor to…

  • [Devlog] May 2026 - Week 1 - 20 May 2026

    This is the 73rd week devlog for Cosmic Construct, and boy is it late. I'm going to shrink up the timeline of devlog post to get it back on track. Basically ever 3 or 4 days until the end of the month. Hopefully that will give me some semblance that I'm still working on this thing. I know I've not had any game updates for a while, but they will be coming as I finish up work on other projects.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.State of AddressI've had some issues with my computer this week caused by a whole host of problems resulting in an ISR storm that was making it freeze. After a significant amount of troubleshooting, I found the root cause to be poor CPU mounting pressure, and that now appears to be fixed.…

  • [Devlog] April 2026 - Week 4 - 10 May 2026

    Welcome to the 72nd week devlog for Cosmic Construct. I know its a third of the way into May and more of a devlog of my personal project recently than for the game, but I'll get back into it when all my musings are resolved.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Keygemin WritingI managed to write two chapters this week. Since the book is getting closer to being finished, my motivation to keep working on it increases. It'll be the first fantasy novel I've completed start to finish. I've written a several books by now, and only a short rulebook, and non-fiction book have been self published. As a worldbuilder, I'd like to see at least the first book of the series out there. It seems some people like my descriptiv…

  • [Devlog] April 2026 - Week 3 - 2 May 2026

    This the 71th week devlog for Cosmic Construct. Didn't get much done this week as I've been playing Neverness to Everness, which I'd been looking forward to for a while. So you'll get some side project stuff. This was going to be a short dev week anyway, just to try to get back on that late schedule.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---GamingI've probably spent about 40 hours playing Neverness to Everness since it was released just a few days ago. One of those days was 16 hours. I'll probably be doing that for a few more days until I get entirely burnt out on it, and move onto something else. I have a tendency to 100% these open world gachas just days after release.WritingFinished another chapter of Keygemin:…

  • [Devlog] April 2026 - Week 2 - 26 April 2026

    Welcome to the 70th devlog for Cosmic Construct, which based on my recent activity has been more of a devlog of my personal projects than the game. Sorry about that, just in a spout of being burnt out working in it, as its been the better part of a year and a half.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Pawn AI Not much was done on this. I try to open game maker to work on it, and after about an hour I get tired of looking at it an want to move on do doing something else. Definitely diagnosed ADHD, not much I can do about that other than come back to it later. Hope you forgive me.Side Projects I used Google AIStudio to vibe code an application to generate the title text of the volume covers for my books. This is…

  • [Devlog] April 2026 - Week 1 - 17 April 2026

    This will be the week 69 (nice) devlog for Cosmic Construct. As is obvious from the previous weeks, I'm a little burnt out working on this project week after week. So I've been maintaining and updating other projects in the meantime.To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.--- Pawn AII straight up didn't do any work on Cosmic Construct this week, though I did do some things tangentially related, like prototyping for things which might become minigames.Side ProjectsMany of my side projects aren't really visual. I've been doing art commissions and for privacy reasons I'm not going to share those either. The art commissions I work on are for businesses, logos, coupons, business cards, pamphlets... etc. It isn't like ch…

  • [Devlog] March 2026 - Week 4 - 10 April 2026

    Welcome to the 68 week devlog for Cosmic Construct. As I often mention I have alot of side projects I upkeep, and have commitments outside of developing the game. This turned out to be one of those weeks so I didn't get much done. (I've also been playing Phantasy Star Online private servers. ;--; It's just part of who I am.)To follow the game's progress you can join me at:My bluesky account which gives more frequent updates.The Cosmic Construct community discord server.Also Wishlist Cosmic Construct on Steam and follow it's steam page.---Pawn AIDespite not working on the AI much this week, I did manage to get the pawns largely to a state where they are again running around performing their tasks which is a good sign. I also did a much needed backup of the development files. The last backup I did was in October of 2025 *cringe*. (Although, technically the code is updated much more freque…

Patch notes and updates

S.noRelease datePatch nameGID number
12 February 2026[Devlog] January 2026 - Week 31823191198611846
228 June 2025[Patch Notes / Devlog] June 2025 - Week 31803527891563337

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