SPSTEAMPULSELIVE ANALYTICS
Beyond Sol

Beyond Sol Steam metadata

Praxia Entertainment Inc | Oct 13, 2015 | game

Released

0players observed · 22 September 2026 - 09:14:07 UTC

ActionIndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)10,187
  • Revenue (VGI)$101,000
  • Review score79% positive

Beyond Sol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)10,187
  • Revenue (VGI)$101,000
  • Review score79% positive
  • Total reviews160
  • Release dateOct 13, 2015
  • DeveloperPraxia Entertainment Inc
  • PublisherPraxia Entertainment Inc

Genres: Action, Indie, Strategy

Company pages: Developer: Praxia Entertainment IncPublisher: Praxia Entertainment Inc

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Beyond Sol Steam metadata

Beyond Sol metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/348490/metadata
Steam Communityhttps://steamcommunity.com/app/348490
PCGamingWiki search
IGDB searchSearch IGDB for Beyond Sol

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 126 positive, 34 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Steam Achievements, Family Sharing

Achievements

40

Platform releases
  • Steam 13 October 2015

Latest Steam announcements

  • Praxia Entertainment Is Closing Down - 30 May 2023

    Hi everyone! It's been a really long time since we last posted an announcement, and we wish it was under better circumstances. Sadly, it has come time to close down Praxia Entertainment. Our game sales have dried up and we no longer have the funds to keep the company going. We truly appreciate anyone who purchased the game and engaged with the community. It was a real pleasure to make this game and we only wish we had been able to add more to it and support it for longer. Sincerely, The Praxia Dev Team.

  • Pirates of the Polygon Sea - 9 April 2016

    We've been hard at work on a new game - Pirates of the Polygon Sea. You can learn more about it at www.praxiaentertainment.com and follow us for updates. This new game will carry forward many of the core gameplay elements that made Beyond Sol great such as: city building, diplomacy, action-based combat, multiplayer, etc... But it will also be a new and distinct game in that we are not only going with a fantastical pirate-esk theme but we'll be making many of the alterations you've been requesting from us here. Your feedback on Beyond Sol has been invaluable to us and we hope that you'll join us on the next great development adventure. If you have any questions or feedback for us feel free to tweet or facebook our official Praxia channels. Cheers,

  • Pirates of the Polygon Sea - 9 April 2016

    We've been hard at work on a new game - Pirates of the Polygon Sea. You can learn more about it at www.praxiaentertainment.com and follow us for updates. This new game will carry forward many of the core gameplay elements that made Beyond Sol great such as: city building, diplomacy, action-based combat, multiplayer, etc... But it will also be a new and distinct game in that we are not only going with a fantastical pirate-esk theme but we'll be making many of the alterations you've been requesting from us here. Your feedback on Beyond Sol has been invaluable to us and we hope that you'll join us on the next great development adventure. If you have any questions or feedback for us feel free to tweet or facebook our official Praxia channels. Cheers,

  • Update 1.0.7 - Pirate Dread-Armada - 23 December 2015

    For the holidays we are releasing an exciting new late-game event: Pirate Dreadnaughts! Is your fleet powerful enough to destroy these dreaded behemoths? The rewards are massive, but can you risk your entire fleet?

  • Update 1.0.7 - Pirate Dread-Armada - 23 December 2015

    For the holidays we are releasing an exciting new late-game event: Pirate Dreadnaughts! Is your fleet powerful enough to destroy these dreaded behemoths? The rewards are massive, but can you risk your entire fleet?

  • Update 1.0.6 - More Zoom Part II - 1 December 2015

    We only have a couple quality-of-life changes this week, but we are really enjoying watching people on the new map sizes and AI difficulty settings. We would love to hear more about your attempts at winning on the Impossible setting! Changes • Your camera zoom setting is now saved so you don’t have to zoom out every time you start the game anymore. • The repair cost for dying has been capped at 100,000 credits no matter how advanced your ship is (it won’t reach millions of credits anymore).

  • Update 1.0.6 - More Zoom Part II - 1 December 2015

    We only have a couple quality-of-life changes this week, but we are really enjoying watching people on the new map sizes and AI difficulty settings. We would love to hear more about your attempts at winning on the Impossible setting! Changes • Your camera zoom setting is now saved so you don’t have to zoom out every time you start the game anymore. • The repair cost for dying has been capped at 100,000 credits no matter how advanced your ship is (it won’t reach millions of credits anymore).

  • Update 1.0.5 - New Map Sizes - 22 November 2015

    This week we are pleased to release new map sizes so you can choose how big you want your solar system to be. We’ve increased the maximum number of AI players to 32 to take advantage of all of this extra space since the largest map size (Huge) has 3 times the number of hexes. In addition, we have added an AI difficulty slider when generating a new solar system so you can fine-tune how challenging you want your opponents to be. Changes • New map sizes: small, medium (original size), large, and huge. • Increased maximum number of AI players from 16 to 32, but you may need to play on the larger map sizes or reduce AI starting size to reach some of the higher values. • New AI difficulty slider to control challenge level of AI cities.

  • Update 1.0.5 - New Map Sizes - 22 November 2015

    This week we are pleased to release new map sizes so you can choose how big you want your solar system to be. We’ve increased the maximum number of AI players to 32 to take advantage of all of this extra space since the largest map size (Huge) has 3 times the number of hexes. In addition, we have added an AI difficulty slider when generating a new solar system so you can fine-tune how challenging you want your opponents to be. Changes • New map sizes: small, medium (original size), large, and huge. • Increased maximum number of AI players from 16 to 32, but you may need to play on the larger map sizes or reduce AI starting size to reach some of the higher values. • New AI difficulty slider to control challenge level of AI cities.

  • Update 1.0.4 - Mining Enhancements - 10 November 2015

    This week we decided to bump up the rewards for mining asteroid clusters a little bit since that activity wasn’t really competing well with missions or trading. This should give you an additional source of resources if you find that you are running low on missions or can’t find a good trade route. We’ve also got a few more bug fixes to the AI city building behavior. Changes • Spawn rate of rich asteroids in asteroid clusters increased by 15%. • Average number of resources found in rich asteroids increased by 15%. • Increased the amount you can zoom out the camera by 15%. • Fixed a bug that caused AI cities to rebuild their Control Center in the wrong spot (not at the center of the city) if it was destroyed. • Fixed a bug that caused AI cities to sometimes not build new hangars after some of their hangars were destroyed.

  • Update 1.0.4 - Mining Enhancements - 10 November 2015

    This week we decided to bump up the rewards for mining asteroid clusters a little bit since that activity wasn’t really competing well with missions or trading. This should give you an additional source of resources if you find that you are running low on missions or can’t find a good trade route. We’ve also got a few more bug fixes to the AI city building behavior. Changes • Spawn rate of rich asteroids in asteroid clusters increased by 15%. • Average number of resources found in rich asteroids increased by 15%. • Increased the amount you can zoom out the camera by 15%. • Fixed a bug that caused AI cities to rebuild their Control Center in the wrong spot (not at the center of the city) if it was destroyed. • Fixed a bug that caused AI cities to sometimes not build new hangars after some of their hangars were destroyed.

  • Update 1.0.3 - On the Offensive - 3 November 2015

    This week we have an exciting new feature to unveil. You can now enable your Military Stations to use their fleets offensively in a war. These fleets will attack any enemy outposts in their range, but won’t attack cities directly. With careful strategic planning, you can use this to decimate your opponents more quickly, but make sure you don’t let the AI cities do this to you… Changes • New option in the Fleet Management tab on the map screen when you select your Military Stations that will enable fleets to attack nearby enemy outposts during a war. • Hovering over cities or Military Stations on the map now shows an indicator (in red) for sectors in influence range but owned by another faction. This also shows which sectors your Military Station fleets will attack during a war. • Added a UI screen when hovering over the unlock player ship button to show you stats and price of unlock. •…

  • Update 1.0.3 - On the Offensive - 3 November 2015

    This week we have an exciting new feature to unveil. You can now enable your Military Stations to use their fleets offensively in a war. These fleets will attack any enemy outposts in their range, but won’t attack cities directly. With careful strategic planning, you can use this to decimate your opponents more quickly, but make sure you don’t let the AI cities do this to you… Changes • New option in the Fleet Management tab on the map screen when you select your Military Stations that will enable fleets to attack nearby enemy outposts during a war. • Hovering over cities or Military Stations on the map now shows an indicator (in red) for sectors in influence range but owned by another faction. This also shows which sectors your Military Station fleets will attack during a war. • Added a UI screen when hovering over the unlock player ship button to show you stats and price of unlock. •…

  • Update 1.0.2 - Balance Tweaks - 27 October 2015

    This week we made a bunch of balance changes and bug fixes to smooth out some of the frustrating areas of combat and AI. Defense fleets should perform a lot better now, and the AI will be a lot smarter about which targets to attack in a war. We would love to hear your feedback on these changes, so please visit our discussion boards! Changes • Increased Military Station max fleet garrison size from 16/20/24 to 24/30/36. • AI cities are now more careful about attacking Military Stations and cities when they don’t have a strong enough fleet. • Reduced hull strength of Radar and Mining stations by about 33% to make them easier to destroy. • Fast travel no longer drains shields, so your shields behave normally when charging up and travelling in fast travel mode. Although this made escaping a battle an interesting tactical choice, it caused too many balance problems with AI fleets, so we deci…

  • Update 1.0.2 - Balance Tweaks - 27 October 2015

    This week we made a bunch of balance changes and bug fixes to smooth out some of the frustrating areas of combat and AI. Defense fleets should perform a lot better now, and the AI will be a lot smarter about which targets to attack in a war. We would love to hear your feedback on these changes, so please visit our discussion boards! Changes • Increased Military Station max fleet garrison size from 16/20/24 to 24/30/36. • AI cities are now more careful about attacking Military Stations and cities when they don’t have a strong enough fleet. • Reduced hull strength of Radar and Mining stations by about 33% to make them easier to destroy. • Fast travel no longer drains shields, so your shields behave normally when charging up and travelling in fast travel mode. Although this made escaping a battle an interesting tactical choice, it caused too many balance problems with AI fleets, so we deci…

  • Update 1.0.1 - 20 October 2015

    Thanks for all the great feedback this week! We are hard at work making balance changes and bug fixes to improve the gameplay experience. Below are the patch notes for this week’s update. Bug Fixes & Improvements • Pirate bounties now get harder as the game progresses, but the rewards also increase. • Debris fields now give more resources as the game progresses. • Reduced volume on fast travel sound effects. • Added a notification when trying to purchase resources and your inventory is full. • Added an indicator when your city inventory is full and you can’t harvest any more resources. • AI cities will purchase Dreadnoughts sooner. • Some bug fixes for battle simulations (battles that take place when the player isn’t in range) to make results more consistent with real battles. • Fixed a bug that caused the random event generator to sometimes generate the same event over and over again.

  • Update 1.0.1 - 20 October 2015

    Thanks for all the great feedback this week! We are hard at work making balance changes and bug fixes to improve the gameplay experience. Below are the patch notes for this week’s update. Bug Fixes & Improvements • Pirate bounties now get harder as the game progresses, but the rewards also increase. • Debris fields now give more resources as the game progresses. • Reduced volume on fast travel sound effects. • Added a notification when trying to purchase resources and your inventory is full. • Added an indicator when your city inventory is full and you can’t harvest any more resources. • AI cities will purchase Dreadnoughts sooner. • Some bug fixes for battle simulations (battles that take place when the player isn’t in range) to make results more consistent with real battles. • Fixed a bug that caused the random event generator to sometimes generate the same event over and over again.

  • Update 1.0.0 - Launch Day & Dreadnoughts - 13 October 2015

    Beyond Sol is officially released! To celebrate version 1.0 we’ve added a number of fixes, balance changes and Dreadnoughts – harbingers of doom. Read the full notes on our official forums

  • Update 1.0.0 - Launch Day & Dreadnoughts - 13 October 2015

    Beyond Sol is officially released! To celebrate version 1.0 we’ve added a number of fixes, balance changes and Dreadnoughts – harbingers of doom. Read the full notes on our official forums

  • Update 0.9.5 - By Request - 6 October 2015

    We’ve been hard at work putting the finishing touches on the Dreadnought feature, which will be available for launch next week! For today’s update we added some highly requested features like a pause function and a status panel for your fleet. Read the full notes on our official forums.

Patch notes and updates

S.noRelease datePatch nameGID number
123 December 2015Update 1.0.7 - Pirate Dread-Armada4249665521682725129
21 December 2015Update 1.0.6 - More Zoom Part II4249665521682725276
322 November 2015Update 1.0.5 - New Map Sizes4249665521682725473
410 November 2015Update 1.0.4 - Mining Enhancements4249665521682725636
53 November 2015Update 1.0.3 - On the Offensive4249665521682725778
627 October 2015Update 1.0.2 - Balance Tweaks4249665521682725930
720 October 2015Update 1.0.14249665521682726087
813 October 2015Update 1.0.0 - Launch Day & Dreadnoughts4249665521682726232
96 October 2015Update 0.9.5 - By Request4249665521682726351
1029 September 2015Update 0.9.4 - Achievements4249665521682726461
1122 September 2015Update 0.9.3 - Cryos Corporation4249665521682726677
1215 September 2015Update 0.9.2 - Passive Systems4249665521682726797
138 September 2015Update 0.9.1 - Player Ships4249665521682726933
141 September 2015Update 0.9.0 - Victory or Defeat4249665521682727026
1525 August 2015Update 0.8.8 - Warmongers Part 34249665521682727267
1618 August 2015Update 0.8.7 - Warmongers Part 24249665521682727390
1711 August 2015Update 0.8.6 - Warmongers Part 14249665521682727504
184 August 2015Update 0.8.5 - More Zoom Out4249665521682727726
1928 July 2015Update 0.8.4 - Alliances4249665521682727836
2021 July 2015Update 0.8.34249665521682727945

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID348490
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateOct 13, 2015
DeveloperPraxia Entertainment Inc
PublisherPraxia Entertainment Inc
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent79%
Positive reviews126
Negative reviews34
Total reviews160
Steam recommendations165
Achievements40
Average playtime forever856 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Beyond Sol is a unique blend of action combat and grand strategy empire building in a dynamic open world. Collect resources, build your city, upgrade your ships, and cultivate relationships or wage wars with rival cities in your quest to dominate the solar system. Play singleplayer or multiplayer.

About this game

Beyond Sol is a unique blend of action space combat and grand strategy empire building in a procedurally generated open world. Collect resources, build your city, upgrade your ships and weapons, and cultivate relationships or wage wars with rival cities in your quest to dominate the solar system. Play by yourself or invite your friends to your world and play cooperatively or competitively. Key Features Build a grand orbital city and establish outposts to expand your territory and claim precious resources. Assemble and customize your fleet of warships and lead it in epic space battles. Trade and forge relationships with other cities or wage war and take their territory. Pilot your personal command cruiser and customize it with a suite of weapons and equipment. Unlock and upgrade new ships, weapons, and equipment for your ships and defensive structures. Dynamic and procedurally generated – AI opponents, world layout, and random events are different each time. Persistent player profile – carry your ship progression across both singleplayer and multiplayer games. Singleplayer or multiplayer – generate a world, play by yourself, or let your friends join at any time to play with or against you. Can you survive the harsh realities of the Rim and become the master of the solar system?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
22Steam Achievements
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Beyond Sol's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Beyond Sol's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Beyond Sol at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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RimWorld24,29122 September 2026 - 10:23:38 UTC95,851239,107Ludeon Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

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