SPSTEAMPULSELIVE ANALYTICS
Sheep for the Stars

Sheep for the Stars Steam metadata

Ace High Arcade | Aug 6, 2025 | game

Released

0players observed · 9 October 2026 - 20:17:41 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)777
  • Revenue (VGI)$1,858
  • Review score100% positive

Sheep for the Stars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)777
  • Revenue (VGI)$1,858
  • Review score100% positive
  • Total reviews20
  • Release dateAug 6, 2025
  • DeveloperAce High Arcade
  • PublisherAce High Arcade

Genres: Casual

Company pages: Developer: Ace High ArcadePublisher: Ace High Arcade

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sheep for the Stars Steam metadata

Sheep for the Stars metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3520580/metadata
Steam Storehttps://store.steampowered.com/app/3520580/
Steam Communityhttps://steamcommunity.com/app/3520580
PCGamingWiki search
IGDB searchSearch IGDB for Sheep for the Stars

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 20 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Full controller support

Achievements

10

Platform releases
  • Steam 6 August 2025

Latest Steam announcements

  • Quick Fix Customization Screen - 2 October 2025

    The previous fix for window resizing inadvertently made the customize screen a fully blacked out scene. You had to randomly pick your customizations, but that should be fixed now!

  • Transparent Framework Patch - 8 September 2025

    Large code patch today, that should have no impact on gameplay (other than slightly better load times when reloading levels). The patch today was to improve a bunch of areas of my shared framework, which is used between games. There were things that were added in this game that will be useful for future games and current prototyping, so I wanted to make these improvements official in the framework. If you run into any issues let me know! But hopefully it's smooth all around.

  • Sheep for the Stars Update 1.1 - 4 September 2025

    Sheep for the Stars has been out for almost a month now, so it's time for a 1.1 version with all the accumulated bug fixes and adjustments from feedback. Some of the stuff listed has been deployed in previous minor patches, but I'm consolidating all of the updates and details into this one post along with some other changes that went into this current version today.As always, thanks everyone for all the feedback you've left through Steam Reviews, Discord, Reddit and even YouTube Shorts. That's right, I watch your shorts and look for feedback in there too! If you have any more feedback or thoughts and praises, feel free to continue sending them through all those channels!Balance and PlayabilityIf you tried the game early on in the launch, these changes might be for you! Since the initial release there have been a few tweaks made to the balance and difficulty of the overall single player…

  • Fixing Steam Lobbies - 4 September 2025

    Hey everyone, there have been a few bugs related to Steam Lobbies that are finally fixed in the latest patch. Here's a summary of issues: - Quitting a multiplayer game and rehosting results in ghost lobbies that can't start games - Quitting a multiplayer game can cause clients to be unable to join the host again without a restart - Disconnecting during a match can also relate in the above issues - Slower connections would sometimes end up in an issue where they can't ever see any lobbies in the list - Additionally, the same connections also had a problem hosting games after a game can end The above issues have all been fixed (yay!). But there are probably some new ones, please let me know if you run into any more and either leave a comment here or reach out on the Discord Server to figure out a reproduction case so I can get it tackled quickly. Workarounds you can use if you have issues…

  • Quick Lobby Bug Fix 1 - 3 September 2025

    There's a potential issue with cleaning up Steam lobbies on game exit. This quick fix will improve some of these behavior while I continue testing out some other potential issues.

  • Default Lobby Settings - 27 August 2025

    Improving default lobby settings for a better overall multiplayer experience out of the box.

  • Sheep for the Stars is Out Now! - 22 August 2025

    Welcome everyone!Sheep for the Stars is now fully live! Yes it did release a couple weeks ago, but I decided to hold off on that update to include all the changes in here.First of all, thanks to everyone who's been playing the game so far! There have been a lot of playtesters jumping back in to play multiplayer, quite a few content creators hopping in and having a blast (eg: ), and lots of great feedback and bug reports across all channels. The support so far has been great, keep it coming!UpdatesThe game launched with the time-trial campaign mode and as a quick last minute addition, the challenge mode with three selectable difficulties. Once you've completed the base levels in the initial campaign, you can attempt runs through the entire set to your personal best times with the cumulative time tracking. The hardest challenge mode also ends your run when you fall in the water, which has…

  • Balance Updates - 20 August 2025

    Made a second post for this one to call it out directly. A few of the S-Rank times were just a little too optimized, so I've relaxed the times a little on some specific early levels, and added a bit more buffer to the last two worlds. Don't worry, the challenge still remains, these times were only adjusted by 1 second in most cases and 2 seconds on a few of the longer levels. You'll still need a very well optimized route to get there on time, it's just marginally easier.

  • Another Really Quick Update - 20 August 2025

    Another quick update today to try to adjust a couple things, this time mostly cosmetic. Visual: - Foreground outlines on platforms and characters are a bit more bold, making the visuals a little more striking and more intentionally stylized - Skyboard / full background layer has a paper texture applied to it, again to add some stylization and separation from the foreground elements Gameplay: - Increased camera field of view slightly, includes about 5% to 10% around the edges of the screen in visibility - This should help finding better approaches to levels, and make the falling boulders just a tiny tiny bit less frustrating and easier to path around Let me know if you have any feedback or other small changes QoL changes. Thanks everyone for playing and your reviews so far!

  • Minor Bug Fix Patch - 20 August 2025

    We had a great multiplayer stream on Twitch with the RandomKarl crew, and found a few interesting bugs to fix. Here's a quick update regarding the things that were caught and fixed. Multiplayer - Fixed issue with lobby configuration not synchronizing correctly for higher latencies - Fixed issue with sheep potentially spawning off map - Fixed issue when spawning off map that causes level to end prematurely - Fixed issue with supporter pack skins not working during multiplayer celebration screen General - Fixed issue with camera tracking when synchronizing level load. Camera will now track players as they spawn, instead of zooming in and out very quickly when synchronization finishes - Reduced time to hold reset button when retrying levels (single player modes only) Thanks everyone for all the feedback so far!

  • Enabling Restart Button on All Levels - 8 August 2025

    Just a quick update today regarding the "Press to restart" functionality in the game. Previously you needed to complete a level before the ability to restart a level was enabled. This is now enabled on all levels, making it a bit easier to set your initial clear times without having to navigate back and restart the level. Additionally changed the restart button to be a "hold to restart" button instead of an instant press. This will avoid any restarts by accident ruining that perfect run. Happy sheeping everyone! Thanks for all the feedback so far.

  • Releasing on August 7th! - 29 July 2025

    It's been a while, welcome everyone!For the last little while I've been heads down working away at the launch version of Sheep for the Stars! Recently, I announced that the launch day is August 7th.There have been so many changes recently that I'm excited to share with everyone on launch. Here's a summary of some of the big changes.Challenge ModeSome of the feedback I received on the game previous was a mix of "this is too easy for a rage platformer" and "the high level of difficulty ruins the experience". I figured the best way to try to accommodate as many players as possible was to increase the options to play the way you want. This is a strategy I'll continue to use on future games as well.To make the game a bit easier for newcomers, I tweaked the difficulty selector. The easy difficulty level now provides 2 additional fuel and a more lenient ambient fuel charge while falling. This…

  • Demo Update Post Next Fest - 30 June 2025

    Thanks everyone for checking out the game during Next Fest! I received some great feedback, personal reviews, and play reports. It was great seeing all the reactions to the game.I've been pretty busy the last couple of weeks, but it's time to start the journey to release. Currently hoping to have the full version of this game out in July, but will have an update when I have a better idea of what that looks like.Demo Update DetailsI made a couple very small QoL updates to the gameplay. Nothing super noticeable, but the player controller is a bit tighter in responsiveness now. Additionally, collisions have been optimized a bit better to have more player friendly interactions with near misses.I've also made some changes to the UI. The old button style (settings menu, multiplayer options) have been updated to fit the general stylization of the game a bit better. This is also in preparation…

  • Next Fest Update and Fixes - 12 June 2025

    Thanks to all the new players so far in Next Fest. This is the first time I've had a game in Next Fest and so far it's been great! I've had a chance to chat with some of you so far, and looking forward to seeing how things go going into the weekend.I wanted to take some time to do a quick update to the demo now that some more players have come through and checked it out.DIFFICULTY CHANGESSo far I'm keeping the changes to the game difficulty to a minimum, but always looking for feedback from all players. Whether you're a precision platformer pro or new to this game, maybe the cozy graphics pulled you in. I'd love to hear from anyone that has feedback for the game! Discord, Reddit or Steam Communities are all great places to get in touch.That being said there are two small tweaks in this build to help with some difficulty or potentially more edge cases that can feel a bit unfair outside o…

  • What is Sheep for the Stars? - 24 April 2025

    Hey everyone, lots of great feedback so far. Good to hear from people trying out the early access / prototype demo, and excited to keep hearing from you all! Today I want to just chat a bit about what the game is, some ideas behind it and what the future might hold for it. Of course, there's still a lot of time for this game to evolve before some of the "no turning back" details are locked in! What is "Sheep for the Stars"? This game is a precision platformer (or rage-bait platformer), designed around the classic "vertical climb" recipe. Master the systems and movement in the game, climb through levels (against gravity) where small mistakes could result in a fall back to the beginning of the level / zone. Though this genre is heavily inspired by games like Jump King, Sheep for the Stars has a larger focus on the racing aspect of the game. Master each section to compete for better time s…

  • Demo Playtest Live! - 4 April 2025

    Hey everyone! We're trying something new with Sheep for the Stars. We're doing sort of an "early access" demo, launching it early to get some multiplayer and game-feel feedback directly from you! Working alongside players and fans, our goal with this "extended playtest in the form of a demo" is to get some really early feedback on the essential core of the game when it's still in a stage to overhaul many parts of this core. We'll also be updating the demo frequently, with more polish and features while collecting this feedback so expect many updates! Can't promise a frequency but once a week is probably a good estimate. Thanks everyone for playing the private playtest up until now, and looking forward to more players enjoying the game in this next public playtest phase! As also, hop in the discord server and drop any feedback you have. There's also a direct link to discord in the demo i…

Patch notes and updates

S.noRelease datePatch nameGID number
12 October 2025Quick Fix Customization Screen1811772772462832
28 September 2025Transparent Framework Patch1809869180176661
34 September 2025Fixing Steam Lobbies1809869180017254
43 September 2025Quick Lobby Bug Fix 11809869180011494
527 August 2025Default Lobby Settings1809235871567543
620 August 2025Balance Updates1808601382422655
720 August 2025Another Really Quick Update1808601382422169
820 August 2025Minor Bug Fix Patch1808601382402661
98 August 2025Enabling Restart Button on All Levels1807332909608617

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3520580
Live current players0
SteamPulse tracked peak11
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateAug 6, 2025
DeveloperAce High Arcade
PublisherAce High Arcade
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews20
Negative reviews0
Total reviews20
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3520580/

Short description

Soar your rocked powered sheep through challenging and punishing obstacle courses. Using physics based precision and some problem solving, find your perfect route to the finish. Customize your sheep's appearance and challenge friends in a chaotic and race to the finish.

About this game

Sheep strapped to rockets and jetpacks, precision platforming with lots of challenges to explore. With a tuned focus on speed running and level routing, learn to harness and perfect the highly tuned controls to reach the goals in record time. PvP multiplayer party-game modes, and multiplayer chaos. Challenge friends and open lobbies to rocket-powered sheep races. Be the first to the end for points, utilize catchup mechanics, add crazy modifiers and more. Tackle the single player campaign and challenges casually, or attempt to achieve S-Rank times and build your skills. Take on the challenge mode for the ultimate test of your mastery. Customize your sheep with an assortment of rockets, jetpacks, silly hats, and colors. FEATURE LIST Rage / Precision platformer with escalating challenges Multiplayer lobbies with friends or take your chances with open lobbies Multiple difficulty modes to suit beginners and pros alike Highly customizable multiplayer gameplay for everyone Many customizable cosmetics Challenge / Speedrun mode for the ones looking for maximum challenge Simple to learn, difficult to master

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 9, 2026 to Oct 9, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Sheep for the Stars's USD price history spans from Oct 9, 2026 to Oct 9, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sheep for the Stars's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 9, 2026 through Oct 9, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sheep for the Stars at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-09$2.99$2.99No discountSteam Store

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