Sydless news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Release dateMay 27, 2026
- DeveloperOpia Games
- PublisherOpia Games
Company pages: Developer: Opia GamesPublisher: Opia Games
Sydless Steam news
Sydless news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Unknown at This Address Reveal (and a 25% Discount Celebration!) - 24 August 2026
Hey everyone,Weāre excited to present our horror game Unknown at This Address today, and to celebrate that, weāre discounting Sydless by 25% for two weeks!š« What is Unknown at This Address?A horror game set in a small 1970s Normandy village. You play a local kid delivering the morning mail by bike after all communications went dark.š² What can you expect?Cool bikeScary monsterEerie small-town atmosphereNeighbors that may know more about the blackoutNoise management mechanicUnique control scheme built for horrorFocused single-player experienceš„ Reveal trailer!You can watch our reveal trailer š here! šWe have some cool things lined up in the coming weeks, make sure to wishlist Unknown at This Address so you donāt miss out on anything!
- š„ SYDLESS IS OUT NOW š - 27 May 2026
ITāS TIME TO PUNCH IN AT RANDYāS BURGER BECAUSE SYDLESS IS OUT NOW! š„ To celebrate the release, hereās a quote from Opia Gamesā co-founder Baptiste Lonqueu: "I think we balled.ā (Yes, he really said that.)And in case you missed it, you can watch our launch trailer here:Make sure to grab a copy of the game for just US$9.89 before the discount runs out!We canāt thank everyone enough for your support throughout this journey and we hope you enjoy the game š«¶
- š ONE WEEK TO RELEASE + ACHIEVEMENT LIST š - 21 May 2026
Itās only one week until Randyās grand opening: youāll start your shift on May 27 at 8 AM PST / 5 PM CEST, so hereās everything you need to know before you punch in!šµ PRICE: The game will cost just US$10.99.š·ļø LAUNCH DISCOUNT: We will have a -10% launch discount for the first two weeks, meaning that the game will be under US$10 until June 10th!ā±ļø GAME LENGTH: You can expect around 4 hours of main gameplay, with unlimited replayability to better your score on each level!š® CONTROLLER SUPPORT: The game will have full controller support. And weāll also have the following achievements at launch:AchievementHow to Earn ItMirror MirrorDeflect an enemy projectileIn ExtremisPunch the ball 0.5 seconds or less before it detonatesSniperPerform a glory kill from 10 meters or moreStyle PunchPerform a glory kill while airborneDrive-ByPerform a glory kill after a dashBacklashPerform a glory kill afteā¦
- š„ SYDLESS IS COMING MAY 27 š - 24 April 2026
EVERYONE!We are super excited to say that... SYDLESS IS RELEASING ON MAY 27! And it comes with a super sick hand-animated release date trailer, watch it here:Until then, a massive THANK YOU to all those who wishlist and follow us on our socials š«¶
- We Are Coming to Games Made in France 2026! - 15 April 2026
Hello everyone!We are super excited to announce that we will be part of the upcoming Games Made in France 2026 showcase with a big announcement and a very cool surprise (!!!)The online event will last from Friday, April 24 to Sunday, April 26, so tune in to MisterMVās Twitch channel () on the first day starting at 6pm (CEST) and look out for Sydless.But the best part comes on Saturday: two of us will be present IN REAL LIFE for an exclusive conversation with the hosts! This will take place on Saturday, April 25 at 11:15pm (CEST).Thrilled for you to see what weāve been up to these last few months, and we hope to see you then and there!TikTokTwitter / XInstagramDiscordAnd if you made it this far, here's a small glimpse:
- Announcing our Competitionās Winners - 4 March 2026
Hi everyone! With Steam Next Fest now over and our speedrunning competition closed, we are happy to announce our 4 winners who not only crushed every expectation we had time-wise, but who also came up with different techs to do so! š„ Vanishš„ Keremš„ Element_Foxxš„ KirosWe also wanted to thank everyone who participated in the competition or simply played our demo during the event! Weāre super grateful to all of you who took a chance in trying such a weird game š«¶ Finally, weāre thrilled to say that our demo will remain on the page indefinitely, so to all those who still havenāt tried it: nowās the time! Thanks again, and keep an eye out, because we have a few things coming up š TikTokTwitter / XInstagramDiscord
- š PRESENTING āSPEED NEXT FESTā š - 20 February 2026
āsupWe recently announced everything that was new in our demo, and we mentioned a competition that we will be hosting during Steam Next Fest. So hereās everything you need to know about it, starting with the cashprize breakdown!š°ļø EVENT DURATION:The competition will run during Steam Next February 2026.The run submission form (below) will open on February 23 at 10AM (PST) and close on March 2 at 10AM (PST).š ELIGIBILITY:You MUST be 18+ to participate.You MUST have a valid Steam account and have added Sydless to your wishlist.You MUST perform your run using the demo build on our Steam page.š„³ HOW TO PARTICIPATE:Perform a run of at least one of the Level 1, 2, 3, or 4 in one go, on NORMAL difficulty.Make sure to RECORD your run in one continuous take, from difficulty selection to level completion ā we need this footage to suss out cheaters.Record each level you run individually .Fill outā¦
- š„ OUR DEMOāS BEEN UPDATED š - 16 February 2026
heloThis is a big milestone for us⦠our game is coming to Steam Next Fest with an updated demo!!! Hereās everything that's new (and a little surprise at the end):š LEADERBOARDWe are adding a leaderboard. (And itās linked to the surprise)š§© LORE ADDITIONWe added new narrative scenes and rooms! Talk to NPCs to uncover more about the strange event unfolding at Randyās ā¦š MMMMMMH BORGORā¦ā¦.We added burgers that spawn in rooms! Grabbing them boosts your combo. Now youāll finally get to the S-Rank.āļø MORE ENEMIESWe added more enemies in each rooms and reduced their HP, so it gets more chaotic. š„ LESS PUNITIVE DAMAGESTaking damage no longer wipes your combo, but now cuts it in half. š CHECKPOINTS ADJUSTMENTRespawning in the lobby now takes you back to the room where you died.~and for the final revealā¦ā±ļøANNONCING OUR SPEEDRUNNING COMPETITIONšWe will be hosting a speedrunning competition durā¦
- Somethingās Cooking at Randyās - 5 February 2026
Welcome to this weekās post!This time, itāll be a short one ā weāre very busy in the kitchen.In the last few weeks, we have been working on something behind the counter. At this point, weāre dressing the plate thatāll be served very soon.*What is this guy on about?* I hear you think.All will be revealed next week! There is a hint in this blog post, so knock yourself out looking for it.See you soon!
- Overthinking The Simple - 29 January 2026
Whatās good everyone!In āOn Writingā, Stephen King wrote that āIf \ is there and if you notice it, I think you should bring it out as well as you can, polishing it until it shines, and then cutting it the way a jeweler would cut a precious or semiprecious stone.ā And thatās just what we set out to do.Sydless isnāt a story-heavy game in the traditional sense: there are no long cutscenes no moments where it āmakes senseā. When the anomaly hits, it doesnāt feel like a big cinematic turning point. Rather, its just an āeverything is still getting worseā moment ā the shift already sucks, remember?As we had mentioned in another post, the lore and gameplay echo each other. Sydless is a game about being anxious, feeling stressed, and we wanted that to be reflected in different aspects of the game.First, the ball. We didnāt only choose it because itās quirky or different from traditional movementā¦
- Lore, Lore, Lore - 22 January 2026
Whatās up all!In the last blog post, we presented the gameās Art Direction. This time, we wanted to give more context on the world the game takes place in.Sydless, is set in Randyās Burgers, a very ordinary 90s Californian suburban fast-food chain: checkered floors, plastic seats, lots of silly branded stuff ā the kind of place that feels familiar and repetitive if youāre familiar with the dragon-shirts-and-low-jeans aesthetic. We briefly explained in a previous Steam post why we chose this as the main setting ā if youāre interested in our thought process, you should check that out!Once we had laid that out, the core idea was simple: what happens when that familiar space breaks?You play as Diego; an employee stuck on a shift that is already going poorly as customers are being customers and his boss is being a boss. At some point, Diego tries to catch a break in the staff room, promptingā¦
- Why Does the Game Look Like ⦠This? - 15 January 2026
Hello everyone ā and welcome to this weekās Steam post!A few weeks ago, PirateSoftware played our game on stream (full video here) and, at some point, said that āthis is probably \ one of the most interesting directions Iāve seen of a shooter gameā. So today, weāll be talking a little more about just that!From the very beginning, we were drawn to strange, unsettling universes where things donāt fully explain themselves ā SCP, backrooms, this kind of stuff. Spaces that feel familiar at first glance, but wrong once you spend a little more time in them.Visually, we wanted that anomaly to feel invasive, not just something you observe, but something that spreads. As you progress, spaces become more labyrinthic and rooms repeat, stretch ā the environment starts to push back. The goal isnāt to confuse for the sake of confusion, but to make the player feel a growing loss of control and certaintā¦
- How Sydless Came To Be - 8 January 2026
Hello everyone!As the year starts and the development progresses, we wanted to take a moment to talk about why Sydless exists, and what we are building beyond the surface-level chaos.Right from the start, the goal wasnāt to make another traditional shooter. We were more interested in making players feel something. That little something is pressure. This also ties in neatly with the lore of the game (but more on that another time!). Anyhow, we wanted to make sure that standing still never felt like the right answer, both in terms of what you need to do, and what you want to do.Thatās why movement is at the core of everything in Sydless. Sliding, jumping, bouncing off walls ā all of it feeds momentum, which the game rewards through its combo system. In short, combat and movement arenāt separate: theyāre deeply interwoven with one another.When thinking about weaponry, we wanted to go beyonā¦
- Sydles Demo Update - 17 October 2025
Phew ! The last few days have been intense since the demoās release! Weāre really thrilled to see how much youāre enjoying the game. Itās been such a pleasure watching your playtest sessions during events, chatting with you, and reading all your feedback.Overall, things are going great!Many players were missing the PC (Menu), even though itās essential for selecting levels or changing difficulty. Weāve made it more accessible and intuitive to use.Another important point: some checkpoints were respawning players right in front of already cleared rooms, which could be frustrating, especially early in the game. Thatās now fixed.We also took the opportunity to polish several animations and make Diego even more fun to play!We did notice a few issues with the tutorial, so weāve reworked it to make it clearer and smoother.Dash tutorial updated Third tutorial room reworked to make the buttons mā¦
- Your only weapon is a deadly bouncing ball in Sydless - check out the demo - 24 September 2025
A first-person baller? Sydless has a fun idea with you repeatedly punching a deadly bouncing ball around rooms to take down enemies. Read the full article here: https://www.gamingonlinux.com/2025/09/your-only-weapon-is-a-deadly-bouncing-ball-in-sydless-check-out-the-demo/
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 October 2025 | Sydles Demo Update | 1813674388983171 |
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