- VERSION 2.9.2 - 16 September 2026
- Fixed a bug where localized text on achievements wouldn't wrap properly. - Fixed a bug where pausing during a fade-out at the end of the game would disable all player inputs. - Updated credits.
- VERSION 2.9.1 - 28 August 2026
- Updated Spanish localization. - Fixed a bug where some mines would still get spawned in Exploration Mode. - Fixed a bug where picking up the sniper rifle in the locked case in Chapter 2 would not get saved, so players could reload the save repeatedly to keep picking up infinite sniper ammo. - Fixed a bug causing in-game achievements to retrigger.
- VERSION 2.9.0 - 21 August 2026
- Added an in-game Achievements Menu. - Players can no longer receive damage while reading developer commentary entries. - Mines no longer spawn in Exploration Mode. - Fixed a bug where several enemies in Chapter 4 would still spawn on Exploration Mode.
- Developer Commentary, Save Points and Console Versions of Metal Garden - 13 August 2026
With the newest update, Metal Garden now has a Developer Commentary Mode featuring various recollections from its development, as well as a manual save system allowing players to save their game at multiple points each chapter! I hope you'll enjoy this update! This is intended to be the final large content update for Metal Garden, as majority of my focus is now spent working on my next game :) In addition to all of this, I'm really happy to say that Metal Garden is also getting console releases for Nintendo Switch, PlayStation and Xbox, ported and published by Source Macchiato! Nintendo Switch version is coming out September 1st, while PlayStation and Xbox versions are planned for a later date. Thank you once again for all your support, and I hope your wanderings will grant you the answers you're seeking as well
- VERSION 2.8.0 - Added Manual Save System and Developer Commentary - 13 August 2026
- Added Developer Commentary mode into the game. Developer Commentary can be accessed from the Modifiers menu. - Added a save point system - players can now save their game at multiple points each chapter. The old saves are still compatible with the new save system, so you don't need to restart your playthrough. - Fixed numerous bugs. - Various optimizations have been done to make the game more performant.
- Version 2.7.2 - 8 June 2026
- Fixed a bug that would cause unfinished Developer Commentary entries to sometimes appear in the world. Developer Commentary coming out in full with the next major update!! :))))
- VERSION 2.7.1 - 3 June 2026
- Fixed a bug that would cause lighting to occasionally disappear when aiming down sights. It was happening because part of the skybox sphere was overlapping the directional light/sun, resulting in lighting cast by it to disappear when field of view was changed.
- Metal Garden Soundtrack now available on Steam - 26 May 2026
Metal Garden Soundtrack now available on Steam Hi there!It has been quite some time since the release of Metal Garden, but I wanted to let you know that its soundtrack is now available for purchase on Steam! It is a brief soundtrack consisting of several atmospheric and combat tracks used in the game. I'm releasing it separately from the game now, in case you ever wanted to save the soundtrack from the game locally, or simply wanted to further support development of my future games. Thank you all again for the support you've shown me and the game throughout the past year. I hope to write to you many more times in the future
- VERSION 2.7.0 - Italian Localization - 13 May 2026
- Added Italian localization. - The game will now autosave every time player comes upon a new chapter trigger, and not only the first time. So if you come upon a new chapter, then go back into previous chapter to do some additional exploration, the game will now autosave again once you reach the next chapter. - Added Gamepad rumble. - Added additional borders to menu items when using a controller. - Fixed a bug where disabling the HUD in the options menu and then turning it back on had no effect and kept it disabled. - Made Xbox controller icons the default when playing on a PC instead of Dualshock ones, as they are more commonly used on PCs. - Fixed a bug where additional information for settings in the Options menu would get toggled on even if player was hovering over a different setting or submenu.
- VERSION 2.6.1 - 18 February 2026
- Players can now start sprinting while in mid-air. - Fixed several typos.
- VERSION 2.6.0 - 4 new languages added - 26 January 2026
- Added Simplified Chinese, Ukrainian, Russian and German localizations. Simplified Chinese localization created by Raymond Wu. Ukrainian localization created by Roman Dzividzinskyi. Russian localization created by Vadzim Pranko. German localization created by Vera Dorbath. - Fixed a bug where console would unintentionally close when using certain Function keys. - Fixed a bug where console would not reliably open on non-QWERTY keyboards. - Fixed a bug where turning the left stick backwards while sprinting on a controller would make the character sprint in place. - Fixed a bug where pressing reload while shooting let players spam weapon fire very quickly. - Fixed a visual glitch where the 'continue' arrow in dialogue would sometimes overlay on top of the actual dialogue text.
- VERSION 2.5.2 - 15 December 2025
- Fixed a bug where Console for typing custom commands would not reliably open and close. Default keybind for the Console has also been moved to the Tilde key. - Slightly updated Croatian and Spanish localizations with several grammatical fixes. - Added studio logo to the credits.
- VERSION 2.5.1 - 24 November 2025
Hotfix update - fixed a bug where pressing the 'Grenade' key multiple times in quick succession would deplete every single grenade in player's inventory, while actually only throwing a single one.
- VERSION 2.5.0 - Brazilian Portuguese Localization - 20 November 2025
- Added Brazilian Portuguese localization. Brazilian Portuguese localization created by Ingrid Antonello and Lucas Peixoto. - Different setting groups in the Options Menu can now be switched to with the controller using R1 and L1. - Added slight padding to the scroll in the Options Menu when using a controller (so that top and bottom options don't become invisible after scrolling anymore). - Fixed a bug where Xbox controller icons would not show up on the UI when game language was set to Korean.
- VERSION 2.4.0 - Korean and Spanish Localizations - 5 November 2025
- Added Korean and Spanish localizations. Korean localization created by Dayeon Lee. Spanish localization created by Innana Amador. - Fixed a bug where any action bound to the 'B' key wouldn't work. The issue was that one of development testing functions was still hard binded to the 'B' key, and it would eat up the input for all other actions binded to the same key. - Added several more triggers beneath game map, which return player to last safe place if they manage to fall through level geometry. - Slightly improved player collisions around some elevators.
- VERSION 2.3.0 - Japanese Localization - 30 September 2025
- Added Japanese localization. Japanese localization created by Asami.N. - Brand new players starting the game for the first time will now be prompted to choose the language they want to play the game in. - Opening Language Menu with a controller will now first select player's current language instead of English. - Fixed a bug in Croatian and French versions of the game, where binding 'Num /', 'Num *', 'Num -', or 'Num +' keys wouldn't display correct keybinds. - Fixed a bug where going into the pause menu and then back into the game, while without any weapons equipped, would still nonetheless enable pistol crosshair instead of an empty dot. - Fixed a bug where Auto Aim and Aim Assist tooltips in the Options Menu would not show up if player was using a controller.
- Trading Cards & other Community Items added! - 23 September 2025
Collectible community items for Metal Garden are now available! This includes trading cards, badges, emoticons and profile backgrounds! Trading cards should appear retroactively in your inventory if you've played the game in the past. Thank you for your continued support of Metal Garden!
- VERSION 2.2.0 - French Localization & Auto Aim - 16 September 2025
- Added French localization. French localization created by Daniel Schneider Ruhland. - Added Auto Aim into the game. It can be enabled from the Options Menu. When using it, player's weapons will automatically lock onto enemy nearest to the center of the screen. - Added option to change Player Crosshair visibility. - Pressing 'Interact' key during an Eavesdrop before the eavesdrop text has been completed will no longer skip to the next Eavesdrop section but just show the full current Eavesdrop line (consistent with how the rest of the dialogue works in the game). - Fixed a bug where Warning sign icons around the 'Flatlined' text in the Game Over screen wouldn't show up. - The message warning the player about receiving Neuro Damage at the end of story section set within deceased spy's memories is now localized into player's selected language. - Improved numerous UI overflow issues in non…
- VERSION 2.1.2 - 27 August 2025
VERSION 2.1.2 changes: - Another Hotfix update - some of the rotating geometry still wouldn't rotate properly after the last hotfix, so I replaced all of the rotating geometry in the game with new versions. - Fixed a bug where gamepad triggers couldn't be mapped to any input action. - Fixed a bug where the first enemy encounter of chapter 4 (enemies gathered in the valley between the rotating arrays) wouldn't spawn sometimes.
- VERSION 2.1.1 - 27 August 2025
VERSION 2.1.1 changes:Hotfix update - playing the game at more than 144 FPS seemed to break some pieces of rotating geometry (such as the massive drills players have to traverse in chapter 3), by suddenly and randomly changing the axis they rotate around. This essentially made it impossible to progress through the game at above than 144 FPS. Fixed by replacing old rotation code with a new custom script for rotating geometry, so the game should be playable at high framerates now.