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Auto Rogue

Auto Rogue Steam news

定期的な宝物 | May 23, 2025 | game

Released

7players observed · 24 September 2026 - 06:38:59 UTC

IndieRPGSimulationStrategyRogue-likeSteam Store

  • Latest observed players7 · 24 September 2026 - 06:38:59 UTC
  • SteamPulse tracked peak839
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Auto Rogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players7 · 24 September 2026 - 06:38:59 UTC
  • SteamPulse tracked peak839
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews721
  • Release dateMay 23, 2025
  • Developer定期的な宝物
  • Publisher定期的な宝物

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: 定期的な宝物Publisher: 定期的な宝物

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Auto Rogue Steam news

Auto Rogue news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bug fix - 28 May 2025

    - Fixed a bug where the relic "Lovely Apple" didn't function correctly when being caught up by Mama. - Fixed a bug where, while possessing the relic "Basics of Magic", MP would stop decreasing after reaching its maximum. - Fixed a bug where MP was consumed twice when doubled via double tap.

  • var1.05: Bug Fix - 28 May 2025

    Bug Fixes - Fixed an issue where skills could be placed in the condition slot by following specific steps. - Fixed a bug where battle predictions would break if a shop event triggered while a skill was selected. - Fixed display issues when applying the special condition "Enchanted Sword" to skills like "Authority" and "Alchemy" that involve Energy, MP, and Research. - Fixed an issue where the relic "Basics of Magic" did not properly restore MP. - Fixed an issue where losing a battle immediately after gaining Gold would cause the Gold to not roll back correctly. - Fixed a bug where the effect of the relic "Apple Pie" was displayed even when not in possession. - Fixed a bug where the relic "Twisted Heart" would show its effect even for enemy healing actions. - Fixed a bug where Strength values of four digits or more would not display correctly. - Changed skills "Fiery Body" and "Fire Fist…

  • ver1.04: Bug Fixes and Skill Adjustments - 27 May 2025

    Bug Fixes - Fixed a bug where the skill “Philosopher's Stone” was not affected by the special condition “Limit Break.” - Changed the skill “Switching” so that it no longer progresses the count of “Judgment.” - Fixed a bug where using the skill “Switching” on the Area 2 boss “Houseki” would not properly grant a shield. - Fixed a bug where, if you lost immediately after using “Help Me, Shop-chan!”, your gold would not roll back properly. - Fixed a bug where Muramasa's energy cost would decrease even when using an attack skill with the “Reverse” condition. - Fixed a bug where applying the “Reverse” condition to a damaging skill while holding the relic “Summoner” would not properly grant a shield. - Changed the timing description of the Burn debuff to "after the end of the turn." - Fixed a bug where rewinding the battle at the moment you’re caught by Mama would leave the top of the screen s…

  • var1.03:不具合の修正 - 26 May 2025

    ・Changed the energy reference timing for the skills "Two Alternatives" and "Two Sides" to after the skill is used ・Fixed an issue where the turn overflow was not properly displayed in battle prediction when using the "Mage" character ・Fixed a bug where immediately refreshing the shop after purchasing an item could cause the same item to appear again ・Fixed a bug where spamming clicks after purchasing a condition caused it to shift to the right ・Fixed a bug where the "Spike" buff dealt self-damage incorrectly ・Fixed a bug where the relic "Red Hood" dealt 12 Burn at the end of the turn when upgraded ・Slightly increased the intervals for various battle speed settings ・Fixed a bug where the "Ghost" relic, when upgraded, removed the once-per-battle limit of the "Ethereal" buff ・Fixed a bug where the "Plasma" skill caused MP cost to go negative and recover MP ・Fixed a bug where the relic "Phi…

  • var1.02:Bug Fixes and Balance Adjustments - 25 May 2025

    ・Limited the number of extra turns gained per battle to a maximum of 3 ・Fixed a bug where Prism upgrades granted a shield every turn ・Fixed a translation error for the upgraded "Drain" skill ・Fixed an issue where the "Excess HP returns to max after battle" effect of Distorted Heart triggered before the healing effect of Lovely Apple ・Fixed a bug where the enemy "Candle" had an invisible shield ・Fixed a bug where unaffordable conditions could still be applied ・Fixed an issue where the damage multiplier for the weapon "Flail" was swapped between its normal and upgraded states ・Fixed a bug where shared text for X (formerly Twitter) was being cut off ・Fixed a translation error in the English version of the buff that says "You get a boss relic at the cost of -2 max energy" ・Fixed a bug where the relic "Start-up" did not grant the intended 10 shield ・Fixed an issue where the skill "Swap" did…

  • Temporary fix for a bug where rewards couldn't be claimed after defeating a boss - 24 May 2025

    The bug where rewards couldn't be claimed after defeating a boss has been fixed via a rollback. We sincerely apologize for the inconvenience. If the update hasn’t applied yet, please try restarting Steam to ensure it does.

  • Bug Fixes and Difficulty Adjustments - 24 May 2025

    ・Fixed a bug where the apple pie description would not display ・Fixed tutorial toggle behavior ・Fixed burn effect to display correctly ・Fixed an issue where shields were incorrectly shown during Reverse World + Burn ・Fixed a bug where rapidly pressing the pause button caused step playback to disappear ・Fixed “Maelstrom” so it now properly removes Strength (sorry again!) ・Fixed a bug where “Dark Wave” was treated as a permanent effect ・Fixed a bug where using the Skill “Modified Weapon” with the Condition “Harvest” did not trigger the permanent attack boost after battle ・Fixed a “Crystal Potion". ・Fixed an issue where the relic enhancement window wouldn’t close if the player moved on without performing the enhancement ・Adjusted difficulty and appearance timing of powerful bosses

  • Bug fixes and improvement of the player experience - 11 April 2025

    - Fixed the input conditions so that values can be quickly changed with a double-click. - Corrected the description of the Coin Beam. - Fixed a bug where "Yaruki" was treated as a permanent skill. - Fixed a bug where skills could sometimes be placed in condition slots. - Fixed a bug where the delete button wouldn't disappear. - Fixed a bug where "Big Spin" wasn't dealing damage correctly. - Improved the tutorial for condition switching. - Fixed a bug where hints were displayed for characters without hints when switching hints. - Added an option to move purchased conditions to the top. - Made the "Difficult" difficulty level harder. - Reduced the volume of the SE sound for "Investment".

Patch notes and updates

S.noRelease datePatch nameGID number
128 May 2025Bug fix1800991756277817
228 May 2025var1.05: Bug Fix1800991756267512
327 May 2025ver1.04: Bug Fixes and Skill Adjustments1800357164558323
426 May 2025var1.03:不具合の修正1800357164528901
525 May 2025var1.02:Bug Fixes and Balance Adjustments1800357164492336
624 May 2025Temporary fix for a bug where rewards couldn't be claimed after defeating a boss1800357164463012
724 May 2025Bug Fixes and Difficulty Adjustments1800357164459550
811 April 2025Bug fixes and improvement of the player experience1796631172270888

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