- Unearthly Demo Available Now! - 13 July 2026
The demo for Unearthly is now available! Try out the technology origin along with the hand cannon and reaper weapons! Hurl and smash enemies around while completing a small selection of mission types within the first area of the game! Level up to 10, gaining skill points for the passive tree, and of course loot lots of stat crystals to apply to your abilities!
- Heroes Unhinged is going free! - 4 May 2026
Heroes Unhinged will soon be available to download for free!
- Multiple changes and fixes! - 21 June 2025
I've pushed a patch to live with the following changes:-Gaining max charges now grant a charge along with it. -Should no longer be able to get stuck in the corners on any stages. -Pausing no longer destroys summons for Goblineer and Reanimator. -Pausing now also pauses bosses from spawning enemies. -Pyromaniac no longer takes damage from any fires, and all fires should apply his on fire buff. -Cosmic crystals that spawn for the feed the crystal mission should no longer be able to be pushed outside of the stage, becoming unfindable. -Patrol missions will now be discarded upon returning to Hall of Heroes when dying or returning from the pause menu. -Patrol missions can now be swapped by simply using the console again after picking up a patrol mission. -Slightly lowered the chance for normal enemy voice taunts to trigger.
- Fangs changes plus a few other fixes. - 21 June 2025
Pushing one final update for the day with the following changes: - Fangs now auto activates his running swiping attack anytime he moves and also moves normally instead of constantly moving towards the cursor. - Fangs bats will now circle around the cursor instead of him, allowing players a little more control over where the bats are. - Fixed an issue where unplugging a controller while playing could cause portions of the pause screen to move off screen. - Fixed an issue with controller that could cause attacking to flicker between attacking and not attacking. - Lowered the chance for the projectiles spawning on building hit modifier and slightly lowered the amount spawned.
- Small Patch - 20 June 2025
I've pushed another small patch through, with the following changes: - Increased Patrol Mission reward. - Substantially increased reward for defeating the boss of a stage. - Fixed issue where the boss of the 5th stage could dash through objects.
- First Post Release Update/New Character Preview - 20 June 2025
Greetings!First UpdateA lot of you seem to be enjoying Heroes Unhinged, which is great to hear! We are committed to improving where we can and our first review brought up a good point about permanent progression. In response to this we have released an update today changing how the bonus points machine works. It will now provide bonus points in the same way as before, but instead of lasting for just one stage, they will be permanent and apply randomly every time you enter any stage. These bonus points will also be saved. To compensate for this, prices for the points now start low and scale up high. The max number of bonus points has been raised from 50 to 100. We are throwing around ideas for other ways to provide permanent progression!Character PreviewWe also want to give a preview of one of our first characters we're preparing for our first big update. This new character is The Annihi…
- Heroes Unhinged Available Now! - 16 June 2025
Greetings!Heroes Unhinged is now available! We hope you enjoy the variety of stages and heroes we have! Thank you everyone for your support, we can't wait to show you more with our first update!
- Small Update for Demo and Full Version - 15 June 2025
Greetings!We've pushed a small update to both the demo and full version with the following changes:Both VersionsIncreased text size on multiple UI elements to make it more readable on handheld screens.Full VersionFixed an issue that could cause the game to crash when using Storm Guy's ability after completing a stage.
- Next Fest! - 9 June 2025
Next Fest has started, and Heroes Unhinged is there! We've been updating consistently up to this point, so often that we decided to hold off patch notes for every little change. The demo and full version are both now updated to the same point, and we feel like we have a stable base to build upon! We are going to begin work on our first update, which will add more of everything! Stages, Heroes, modifiers, cosmic powers, we plan to expand in all these areas! I also very much want to hear any feedback, suggestions, or anything you might like to see, so feel free to post here and I'll answer as soon as I can!
- Small Demo Update - 10 May 2025
-Fixed an issue that could cause saved progress to reset. -Fix for controller stat power point selection sometimes disappearing.
- The Watcher's Services - 8 May 2025
Greetings! Today I'll be sharing a bit about a mysterious figure you'll come across called the watcher. At any point during a stage he may appear, bringing gifts and services. Along with giving you cosmic powers, he also sells some crystals that increase your stats. If you approach him while having any cosmic powers, he'll offer to replace or upgrade any powers you have, for a fee of course!
- Will Demo Progress Carry Over? - 7 May 2025
Greetings! We are happy to announce that any progress made in the demo will carry over to the full game, this includes all fragments stored, all statistics, and cosmic colors! So, enjoy and collect those fragments and you'll be ready to use new features, unlock characters, and unlock stages in the full release! To make sure progress carries over smoothly, simply launch Heroes Unhinged while a demo save is present.
- Small Update - 7 May 2025
Greetings! A small update has been deployed, here's the changes! -scaling of enemy damage has been lowered. -scaling of enemy and structure health has been lowered. -structure starting health increased. -enemy projectiles now move at a slower speed. -few graphics issues fixed.
- Demo Cosmic Power Update - 3 May 2025
Greetings! We've updated the demo to use our current cosmic power system from the full game. The old system allowed any damage to trigger cosmic powers while the new system only allows cosmic powers to trigger on heroes' attacks and abilities. This update also reworks the cosmic burst power, giving it new functionality!
- Demo Hotfix - 3 May 2025
-Fixed issue preventing trees and walls from counting towards destruction. -Number of crystal runners required for patrol mission lowered.
- Demo Update - 2 May 2025
Greetings! A small update has been applied to the demo build! This update has small changes to spawn amount related to destruction, along with putting in place progress conversion to the full game upon release. Any progress made in the demo will be transferred to the full version as long as a demo save is present when you first load into the full version! Thanks!
- Heroes Unhinged Demo Available Now! - 1 May 2025
Greetings! The Heroes Unhinged demo is now available to download! This demo consists of 4 playable heroes, 2 stages, and a handful of modifiers, missions, and cosmic powers.
- Hall of Heroes - 24 April 2025
Greetings! Today I'm going to give a little information about what happens in between stages. After completing a mission or destroying an entire stage a portal will open up that allows the heroes to return to the Hall of Heroes. The first thing a hero should do on returning is deposit the fragments they collected so they can't be lost. Heroes can use these fragments for many things. Fragments might be spent to open portals leading to new stages! Patrol missions will assign you a random objective to complete on any stage you currently have unlocked. These are optional but will lead to increased rewards if completed. Maybe the hero wants to have their cosmic powers match them a little better. The cosmic color randomizer will help you get the colors you want, for fragments of course! Maybe you want a little boost to your power on the next stage. Temporary enhancements allow a hero to start…
- Dr. Plague Abilities Overview - 15 April 2025
Greetings! Today we will be showing off Dr. Plague. She throws vials of acid and infects enemies with a contagious plague from her syringe tip gloves. Dr. Plague's basic attack throws a vial that explodes into a puddle of acid. She is limited to having 3 active acid puddles at a time. These acid puddles will constantly damage anything they touch and slow enemies that are walking through it. Dr. Plague gets a slight movement speed buff while running through the acid puddles. Dr. Plague's special ability is infecting enemies with a contagious plague. She will infect any enemies directly in front of her when her ability is used. Infected enemies will take continuous damage as long as they are alive, and when they succumb to the infection they will explode, doing damage and infecting other nearby enemies. Until next time!
- Fangs Abilities Overview - 4 April 2025
Today we're going to show you Fangs. This vampire hero will charge through crowds of enemies while summoning bats to fly around him. Fangs' basic attack is a running claw swipe that has small knockback. While holding the basic attack button down he will continually run towards where the player is aiming. While running he can charge through buildings, damaging them constantly at the cost of health. Fangs' special ability is completely passive and doesn't require any activation. As long as there is a charge available Fangs will automatically summon bats that fly around him randomly. These bats will heal Fangs when they do damage to any enemy. See you next time!