- Chop Chop Inc x Lumberjacked Bundle! - 7 August 2026
Hey everyone!If you've enjoyed optimizing your progression loops and clearing forests in Lumberjacked, we have some exciting news today.Our friends over at Rokaplay (the publisher behind A Game About Digging A Hole and Solarpunk) are launching a brand-new title: Chop Chop Inc.Chop Chop Inc. is an adventure game entirely focused on chopping trees, building up automated production lines, and scaling your operation.You can check out Chop Chop Inc here: Happy chopping!
- The Outskirts - 4 August 2026
You've escaped the forest.Now can you escape the neighborhood?We're excited to share our newest project: The Outskirts.You awaken in a dense fog, trapped in an endlessly looping neighborhood where every intersection forces a choice. Observe your surroundings carefully, trust your instincts, and find the one safe path... One wrong turn sends you back to the beginning.It's a very different experience from Lumberjacked, but it has the same focus on mystery, atmosphere, and discovering what's really going on.If that sounds like your kind of game, we'd love if you checked it out Stay Choppin'
- Wishlist Confettied Now! - 21 April 2026
Hey everyone!We’ve got the first look at our upcoming incremental clicker game, Confettied!The gnomes are at it again and now you can see where all of those trees you harvested have gone as you clean up 100,000 pieces of confetti with some…unconventional tools.This is an early look and we’re in the final polishing mode now! I’ll be sure to bring closer looks at the various gameplay aspects: Cleaning, recycling, and upgrading, as well as the various side-elements like popping balloons and the mini-games as we move forward.If you love torturing yourself with the satisfyingly mundane, I do believe we have you covered here.
- Lumber Legends Bundle - 5 April 2026
Lumberjacked and Timber Rush are together on discount to STAY chopping!! Available Now in the Lumber Legends Bundle!!
- New Clicker, Rollbound, Just Bundled Up With Lumberjacked! - 1 March 2026
Rollbound has just rolled onto Steam! It's a short, tabletop-inspired clicker where a single D20 decides your fate. Journey through 5 atmospheric biomes, and upgrade your stats to prepare for the final battle against the Demon King.With 6 different endings to discover and a post-game Auto-Roll/2x Speed mode for idle farming, there are plenty of reasons to pull up a chair at the tavern.Check out the 'Logbound' bundle to grab it at a discount alongside Lumberjacked!
- Tabletop Baseball Now Live! - 4 December 2025
We're excited to share that Dumb Duck Games' next title, Tabletop Baseball, is now officially available on Steam!If you enjoy physics-driven arcade gameplay with a retro vibe, give it a swing and check it out HERE
- Lumberjacked 1.92 – Performance+ (Tree Radar Coming Soon!) - 11 November 2025
Hey everyone! We’re still working on plenty of things Lumberjacked, and while we inch closer to the major 2.0 update, which will add some new gameplay and an ending, we’re still working to improve the overall base experience.This update brings a major performance boost and improves the Day/Night lighting, which was a part of the original performance issue. Looking forward to hearing how it works for everyone!There will be another update very soon that adds in a tree radar which works with the final tool when working to finish the gnome ending, giving you a large radius to see trees around you on a mini map. It’s already in, but needs a little more testing, so stay tuned.Please let us know on the Discord if you have any issues after this update.Happy chopping!
- Major Update v1.9: Bobbleheads, Jumping, and Halloween!! - 16 October 2025
Hey Lumberjacks,We’ve just rolled out a major update packed with new collectible bobbleheads, some Halloween skins and decorations, and more. Here’s what’s new in Lumberjacked!New FeaturesJumping You asked, we delivered. Your lumberjack can now jump! Explore the world with a new sense of mobility.Halloween Theme The Cabin and atmosphere just got a seasonal overhaul. Pumpkins, lighting, and decorations set the mood for a spooky harvest season.Skin Menu The skin menus have been relocated to separate interactables for a better sense of immersion.Wardrobe A brand-new Wardrobe lets you browse and equip your unlocked player skins.Chipper Coins You now access coin skins from the Wood Chipper.Jukebox Use the new Jukebox to purchase new songs and control what plays while you chop, rest, and explore.Practice Dummy Running low on funds? The new Practice Dummy lets you earn a few coins in exchange…
- Steam Trading Cards are Here!! - 8 July 2025
We’re thrilled to announce that Lumberjacked now officially has Steam Trading Cards! That means you can start collecting cards, crafting badges, and unlocking exclusive profile backgrounds and custom emoticons pulled straight from the most chaotic corners of the forest.Hop in for another round, chop some trees and collect some cards! -The Lumberjacked Team
- v1.13 - Vaporized Tree auto-fix - 3 May 2025
I'm back, apologies for not working this in sooner. For those of you afflicted by the missing tree bug, if you update the game, and restart it and load in, your felled tree count should update to reflect the missing trees allowing you to continue. Please, let me know if this fixes and or if you have more issues with it. Thank you!
- v1.12 Hotfix - Missing Trees - 3 May 2025
We've addressed a bug that caused trees to be missing due to moving in/out of nodes while they were still loading in. Apologies for this, and it seems it's been patched up. I teleported the player positions all around the map very quickly before the trees could fully load to verify and all 10,000 trees seemed to remain in-tact. I will continue to test this, but it seems the immediate issue has be resolved. If you've had this happen to you and are missing many trees that can not be found, please hop into the discord, and report it and I will gladly help you get your tree count straightened out very quickly. Again, sorry for this issue!
- v1.1 – Performance & Saving Overhaul - 2 May 2025
Hi everyone! As we move close to the end of the 2nd week of Lumberjacked’s release (I was going to say a month, because it sure feels like it!), we’re wrapping it up with a huge update. With version 1.1 we address 2 major issues, one more common than the other, but both very important, as well some balancing and various bug fixes. Since this is such a large update, and even though we’ve done our best to test it thoroughly, any number of strange things or oversights can happen so please come let us know and we’ll get to it immediately! Saving & Loading First, is the saving bug that would occasionally bug out a save and corrupt it. While it’s tough to know 100% what would cause it to happen, we have a pretty good idea it had to do with the fact that the game would save WHILE closing. This seems such an obvious oversight, and apologies to those who were affected by it. We hope this fix eli…
- v1.081 - Skin Shop pt 1 - 27 April 2025
Hi everyone! We're still working nonstop to bring you the best game we can! With this new update, we've started to finally add in more content, and we're starting with skins! This is only part 1, and we will be adding more soon as well as music to the Skin Shop. Tomorrow, however, will have the main focus be on the optimization and graphics settings. This is one of the last big areas to cover, and we appreciate everyone's patience. Please, let us know if you have any issues! I had one thing I had to patch up tonight, and it's got me a little nervous but I haven't had any reported issues. Drop the Discord if anything is awry! DLC : Supporters Pack https://store.steampowered.com/app/3680990/Lumberjacked__Supporters_Pack/?beta=0 We also released a DLC that is purely aesthetic, it adds in a unique arm and coin skin, and rewards you with 500 Amber Drops as well. To obtain it, once you load i…
- v1.07 - Major Update: New Ending Cinematics + Widescreen Support + QoL and More! - 26 April 2025
Hi everyone! What incredible first week. We honestly never predicted you all would enjoy our silly little tree cutting incremental game like you have...we're just absolutely blown away by the support. We've been listening intently on all of the things you wish to see in the game, and doing our best to bring them in one way or another, and this update is the first of these improvements. We're working on a major optimization update as well, and that will be coming hopefully by the end of the weekend. Like with all big updates, no matter how much we test, it's always possible something weird sneaks in, so please let us know in the discussions or on Discord of any issues and we'll promptly get to them! Now, on to the good stuff: Version 1.07 New Ending Cinematics (spoilers) The endings have always felt kind of bland, especially the fairy arch which didn't really have one. With this update t…
- v1.051 Hotfix - Time Exploit and Final Achievement - 22 April 2025
This is a small patch that addresses a couple issues that came up from the recent update. If you weren't able to continue on the credits, and you've finished both endings but didn't get the final achievement the next time you load in it should be granted to you. Apologies for this oversight. There was a way to exploit pausing time while playing by doing an Unstick action, but no longer! Hope you all got some free work days with that one haha. And another error was tidied up. Thanks again for the crazy amount of support and patience while I get to adding new requested features and helping work them out! You all have so many great ideas. Happy chopping!
- v1.05 - Improved Sounds & Updated Music + Drone Radar + Other QoL & Bug Fixes - 22 April 2025
Hi everyone! I just pulled an all nighter and managed to get a fairly big update. Sounds Due to a complications with a sound tool initially sounds were all very flat, but after resolving it I've been balancing them and they now utilize 3D space, giving a much better feel to the world. Music We've preserved the original game's music as the track for the Main Menu and now have a new Synth Wave style track for the gameplay that utilizes a dynamic play mode so it's not always playing and just kinda greets you from time to time. There is more coming to both sounds and music in an upcoming update, so stay tuned. Drone Radar You are now given a Drone Radar from the Kiosk desk, as long as you haven't already purchased the drone. This should be retroactive for current players as well, but please let me know if you have issues. The radar will begin to beep when you're near a drone, and a UI eleme…
- v 1.042 - More Settings + Fixes - 21 April 2025
Hi everyone! What a busy 2 days post-launch. A common request has been more settings, and I've been taking them down, and was able to introduce them in this update. I have also made it so that the Amber Drops are now persistent through saves, whether you delete your save and start over, or you beat the game. Another change is we increased the speed of chopping while holding the chop button. You get a bonus speed if you click when the cursor turns gold, which is a perfect swing and essentially goes right into the next swing without delay, but this makes it easier for those who don't wish to wear themselves out. I will be bringing in Save Slots soon, and Amber Drops will be saved between them as well. Please let me know if you have any issues! Thanks. Setting Mouse/Look Sensitivity Invert Y-Axis FOV Fullscreen, Borderless, Windowed modes VSync Toggle Other Increased the speed of chopping…
- v1.041 Hotfix - Missing Trees + - 20 April 2025
Hi everyone, a quick hotfix for this morning. A few players have found to be missing some trees, and that they were spawning in floating and inaccessible positions. This hotfix addresses this, and so the next time you load in the game the 12 missing trees will get cut down, you will get both the tree count and the $ for them. Apologies for this inconvenience, and I appreciate the feedback! Energy Drinks Energy drinks have been adjusted as well. To make them more relevant to strategy and not too overpowered there is now a max of 10 allowed, and they cost $50 instead of $25. For any amount of drinks you have over 10, you should see a refund for their collective value when you load in.
- v1.04 - Unstick + Other Fixes - 20 April 2025
First, thanks for all of the support for the game! We're really happy you are all enjoying playing Lumberjacked. Stuck Moving Left We'd like to address one issue a few users have been having where the character seems to be stuck moving left. After extensive testing with another user, we've come to find that the issue ended up being a piece of software they had installed called "vJoy virtual joystick driver," and after uninstalling it worked fine. This points to potential a conflict between it and Unity. If you're having this issue as well, please check to see if you have this software or similar. Unsticking You may experience a point where you get stuck in the game. You can now open the Pause Menu and click "Unstick" which will then drop your logs and warp you back to the cabin, just outside of the bed. Jail Cell We've had a report that one player was out of stamina when captured and se…
- v1.011 Cursor Hotfix+ - 19 April 2025
First, thank you all so much for the active start of this game's release! We really hope you are all enjoying playing around and chopping away at the forest. We've noticed a variety of issues with cursors not being active when they need to be when using Mouse & Keyboard. This patch should address these issues. We really appreciate the feedback and helping to make this the best experience we can! Fixes Improves behaviour of cursor visibility in menus Fixed an issue with the drones max levels