SPSTEAMPULSELIVE ANALYTICS
Shrooms

Shrooms Steam metadata

Immersive Douro | May 8, 2015 | game

Released

0players observed · 5 October 2026 - 16:37:01 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)2,625
  • Revenue (VGI)$30,199
  • Review score33% positive

Shrooms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)2,625
  • Revenue (VGI)$30,199
  • Review score33% positive
  • Total reviews46
  • Release dateMay 8, 2015
  • DeveloperImmersive Douro
  • PublisherImmersive Douro

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Immersive DouroPublisher: Immersive Douro

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shrooms Steam metadata

Shrooms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/361330/metadata
Steam Storehttps://store.steampowered.com/app/361330/
Steam Communityhttps://steamcommunity.com/app/361330
PCGamingWiki search
IGDB searchSearch IGDB for Shrooms

Reviews, pricing, and metadata

Review summary

Mostly Negative

33% positive, 15 positive, 31 negative

Price and discount

$14.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Cross-Platform Multiplayer, Family Sharing

Achievements

Not available

Platform releases
  • Steam 8 May 2015

Latest Steam announcements

  • Chests, Interface, Animations, Hazards - Patch 18/12/2015 - 18 December 2015

    http://projectshrooms.com/wp-content/uploads/2015/12/title.gif Hey Guys, We've been working day and night in some of the core features of the game and some take a bit of time before we can show them to you. So here some of the stuff we've been working on: New Interface You can finally try out the new interface. There's drag and drop in and grid inventory. http://projectshrooms.com/wp-content/uploads/2015/12/menus.png There's more information about what is going on with the character. From the Cooldowns to the level of mutation you have in each part of the body, now you'll be better informed about whats going on. http://projectshrooms.com/wp-content/uploads/2015/12/gui.png Item storage http://projectshrooms.com/wp-content/uploads/2015/12/Bau.png We added the chest so you can store your valuables and keep a nice stash of food and tools in your house. New Animations We have been adding new…

  • Chests, Interface, Animations, Hazards - Patch 18/12/2015 - 18 December 2015

    http://projectshrooms.com/wp-content/uploads/2015/12/title.gif Hey Guys, We've been working day and night in some of the core features of the game and some take a bit of time before we can show them to you. So here some of the stuff we've been working on: New Interface You can finally try out the new interface. There's drag and drop in and grid inventory. http://projectshrooms.com/wp-content/uploads/2015/12/menus.png There's more information about what is going on with the character. From the Cooldowns to the level of mutation you have in each part of the body, now you'll be better informed about whats going on. http://projectshrooms.com/wp-content/uploads/2015/12/gui.png Item storage http://projectshrooms.com/wp-content/uploads/2015/12/Bau.png We added the chest so you can store your valuables and keep a nice stash of food and tools in your house. New Animations We have been adding new…

  • News Update, new inventory and interface - 2 November 2015

    http://projectshrooms.com/wp-content/uploads/2015/11/inventory4.gif Hey there guys! Let me give you a quick update on what we've been working on. We want to give you more information on what's going on with your character in the game, so we are starting a complete rework of the interface. Some of the updates you can see right in the next patch are: New info bars that will give you more information instant information on the stats of the character. http://projectshrooms.com/wp-content/uploads/2015/11/trip.gif New and improved equipment bar with cooldowns, now you'll know when you can use your mutations again. http://projectshrooms.com/wp-content/uploads/2015/11/cooldowns2.gif Paired with a new inventory system that will make you think twice before just picking every thing up. We are also working on new information windows like a character screen were you know more about what mutations yo…

  • News Update, new inventory and interface - 2 November 2015

    http://projectshrooms.com/wp-content/uploads/2015/11/inventory4.gif Hey there guys! Let me give you a quick update on what we've been working on. We want to give you more information on what's going on with your character in the game, so we are starting a complete rework of the interface. Some of the updates you can see right in the next patch are: New info bars that will give you more information instant information on the stats of the character. http://projectshrooms.com/wp-content/uploads/2015/11/trip.gif New and improved equipment bar with cooldowns, now you'll know when you can use your mutations again. http://projectshrooms.com/wp-content/uploads/2015/11/cooldowns2.gif Paired with a new inventory system that will make you think twice before just picking every thing up. We are also working on new information windows like a character screen were you know more about what mutations yo…

  • Building and Harvest Wood! - Patch 14/09/2015 - 14 September 2015

    http://projectshrooms.com/wp-content/uploads/2015/09/construcoesGIF.gif Hello Guys! We are proud to show you some of the stuff we've been working on: Buildings You can now build your first houses in Shrooms. You'll need to equip the Building Hammer in order to unlock the constructions. Then you need to choose a foundation type, (House or Outer-wall) and then build your house or village! Right now every piece costs 1 branch, at this phase we want you to test it without restrictions. We will soon change the cost of the building to something more substantial. Wood Cutting Now when you are trying to interact with a tree having an axe equipped you can chose to either Press and Hold to enter the mini game or just Press Once to harvest one low quality branch. If you chose to do the mini-game just need to aim at the green bar and press the left mouse button the closer you are to the center of t…

  • Building and Harvest Wood! - Patch 14/09/2015 - 14 September 2015

    http://projectshrooms.com/wp-content/uploads/2015/09/construcoesGIF.gif Hello Guys! We are proud to show you some of the stuff we've been working on: Buildings You can now build your first houses in Shrooms. You'll need to equip the Building Hammer in order to unlock the constructions. Then you need to choose a foundation type, (House or Outer-wall) and then build your house or village! Right now every piece costs 1 branch, at this phase we want you to test it without restrictions. We will soon change the cost of the building to something more substantial. Wood Cutting Now when you are trying to interact with a tree having an axe equipped you can chose to either Press and Hold to enter the mini game or just Press Once to harvest one low quality branch. If you chose to do the mini-game just need to aim at the green bar and press the left mouse button the closer you are to the center of t…

  • News Update, new patchs are incoming. - 7 September 2015

    http://projectshrooms.com/wp-content/uploads/2015/09/Agosto.png Hey Guys! We've been at half speed this August with all the vacations and project managing. We are happy to announce that we've made a few changes to Shrooms and some organizational work that will now keep the development at a more steady pace. As for what really matters the Game and more Game-play updates, you'll see the new building and gathering systems in play really soon and we're still in schedule to launch the new interface and controls. Thanks for your support, Keep mutating!

  • News Update, new patchs are incoming. - 7 September 2015

    http://projectshrooms.com/wp-content/uploads/2015/09/Agosto.png Hey Guys! We've been at half speed this August with all the vacations and project managing. We are happy to announce that we've made a few changes to Shrooms and some organizational work that will now keep the development at a more steady pace. As for what really matters the Game and more Game-play updates, you'll see the new building and gathering systems in play really soon and we're still in schedule to launch the new interface and controls. Thanks for your support, Keep mutating!

  • News Update 14/08/2015 - Sneak Peak behind the curtain. - 14 August 2015

    This week we will not be launching a new patch and this are actually good news. We didn't found any game breaking bugs that we needed to correct ASAP, so we are starting to have more stable, smooth builds. There are still loads of stuff that we want to change in the game but they aren't bugs, they simple systems we did not had the time to focus on. So this week were gonna show you a few glimpses of what we have been working on and what you can expect to see in game in a very short term. Hopefully some of these will be up next week! Buildings: Buildings have been in the beta branch in steam for a few weeks, we've been fixing some small stuff and adding in some more models and textures. They are almost done to be in the main version of the game! Let me just reassure you this are just the first, simple, buildings you'll be able to build. It's, the bare to the bone, simplest building you ca…

  • News Update 14/08/2015 - Sneak Peak behind the curtain. - 14 August 2015

    This week we will not be launching a new patch and this are actually good news. We didn't found any game breaking bugs that we needed to correct ASAP, so we are starting to have more stable, smooth builds. There are still loads of stuff that we want to change in the game but they aren't bugs, they simple systems we did not had the time to focus on. So this week were gonna show you a few glimpses of what we have been working on and what you can expect to see in game in a very short term. Hopefully some of these will be up next week! Buildings: Buildings have been in the beta branch in steam for a few weeks, we've been fixing some small stuff and adding in some more models and textures. They are almost done to be in the main version of the game! Let me just reassure you this are just the first, simple, buildings you'll be able to build. It's, the bare to the bone, simplest building you ca…

  • No More Rolling Items! - Patch 07/08/2015 - 7 August 2015

    Hey Guys! This week we are creating some assets for the Buildings like Ramparts, and Gates to protect your property! We're also working on some improvements to the Crafting mini-games that you'll get to experience in a very near future. This week Bugs and Fixes: Rebalanced the quality of crafted and harvested items. Changed the collision of the items you drop in the floor, so they wont roll indefinitely. Corrected a few bugs when changing mutations. The bug caused the mutations not to appear correctly if you changed mutations really fast. For now that's all, don't forget to try the Buildings Beta to test the first draft of our building system. You can expect more news about crafting and buildings in the next couple of weeks. Thank you for your continuous support and feedback. Keep it coming! Have an awesome weekend!

  • No More Rolling Items! - Patch 07/08/2015 - 7 August 2015

    Hey Guys! This week we are creating some assets for the Buildings like Ramparts, and Gates to protect your property! We're also working on some improvements to the Crafting mini-games that you'll get to experience in a very near future. This week Bugs and Fixes: Rebalanced the quality of crafted and harvested items. Changed the collision of the items you drop in the floor, so they wont roll indefinitely. Corrected a few bugs when changing mutations. The bug caused the mutations not to appear correctly if you changed mutations really fast. For now that's all, don't forget to try the Buildings Beta to test the first draft of our building system. You can expect more news about crafting and buildings in the next couple of weeks. Thank you for your continuous support and feedback. Keep it coming! Have an awesome weekend!

  • Buildings, Devlogs and a very important rant! - Patch 31/07/2015 - 31 July 2015

    Hey everyone! We've got good news and bad news for you guys, so let's start with the bad news. WARNING: TLDR INCOMING. Last week it was announced that today the first build with the buildings would go live on the Main branch and in all honesty, we've made the deadline and it's all ready and done BUT we're not going to put it live on the main branch for a couple reasons, and we've been clean with our community since the beginning and that ain't gonna change now so here are the reasons: Firstly, we feel that even though it already possible to make a lot of cool stuff with the system in it's current state, we feel that the user experience is still not there, not because of the bugs (although there's still a couple that survived), but because some of the steps that make up the "journey" to make a home in Shrooms are still missing and we feel that you guys deserve to start with at least a se…

  • Buildings, Devlogs and a very important rant! - Patch 31/07/2015 - 31 July 2015

    Hey everyone! We've got good news and bad news for you guys, so let's start with the bad news. WARNING: TLDR INCOMING. Last week it was announced that today the first build with the buildings would go live on the Main branch and in all honesty, we've made the deadline and it's all ready and done BUT we're not going to put it live on the main branch for a couple reasons, and we've been clean with our community since the beginning and that ain't gonna change now so here are the reasons: Firstly, we feel that even though it already possible to make a lot of cool stuff with the system in it's current state, we feel that the user experience is still not there, not because of the bugs (although there's still a couple that survived), but because some of the steps that make up the "journey" to make a home in Shrooms are still missing and we feel that you guys deserve to start with at least a se…

  • Bug squashing before the Buildings! - Patch 24/07/2015 - 24 July 2015

    This week we had to focus most of our efforts on getting things ready for the Buildings so instead of implementing new stuff, we decided to correct existing bugs and use the rest of the time on content for next week! So without further ado, check the list below for the full notes and news: Bugs and Fixes: The Torch can now be picked up after it's dropped. The cavern hidden in the desert should now correctly shield you from the searing heat. Dying should now longer break the server momentarily The chat should now autofocus on the last message If someone died or disconnected while being targeted by a Pantu or a Panther, the server would start breaking A LOT. This has been corrected. A Client exiting the game trough the Exit to Menu button should no longer disconnect other Clients. Oh and we got a new InfoBox in the main menu that shows you the latest patch notes! Hope these bug fixes make…

  • Bug squashing before the Buildings! - Patch 24/07/2015 - 24 July 2015

    This week we had to focus most of our efforts on getting things ready for the Buildings so instead of implementing new stuff, we decided to correct existing bugs and use the rest of the time on content for next week! So without further ado, check the list below for the full notes and news: Bugs and Fixes: The Torch can now be picked up after it's dropped. The cavern hidden in the desert should now correctly shield you from the searing heat. Dying should now longer break the server momentarily The chat should now autofocus on the last message If someone died or disconnected while being targeted by a Pantu or a Panther, the server would start breaking A LOT. This has been corrected. A Client exiting the game trough the Exit to Menu button should no longer disconnect other Clients. Oh and we got a new InfoBox in the main menu that shows you the latest patch notes! Hope these bug fixes make…

  • Huge update on the BETA branch! And fixes on the main...those too. - Patch 17/07/2015 - 17 July 2015

    Hello everyone! We're starting to get things ready for the introduction of building in the game so we've added a good chunk of new stuff to the BETA branch for the brave souls that dare enter it, try out. Don't like playing on the BETA branch? No fear! The Bugquisition continues and this week we managed to slay some pretty ugly monsters! Check the list below for the full patch notes: New Stuff: Building BETA Branch - The building system is starting to get into place! Has we get close to its addition to the Main branch we added a couple more things: You can now build battlements on defensive walls The ghost that appears when you place a building, should now correctly show you the space that building is going to cover. A new type of staircase that can be built on walls. All building parts can now be rotated. You can now destroy buildings! NOTE: Buildings have a Soak stat that makes them o…

  • Huge update on the BETA branch! And fixes on the main...those too. - Patch 17/07/2015 - 17 July 2015

    Hello everyone! We're starting to get things ready for the introduction of building in the game so we've added a good chunk of new stuff to the BETA branch for the brave souls that dare enter it, try out. Don't like playing on the BETA branch? No fear! The Bugquisition continues and this week we managed to slay some pretty ugly monsters! Check the list below for the full patch notes: New Stuff: Building BETA Branch - The building system is starting to get into place! Has we get close to its addition to the Main branch we added a couple more things: You can now build battlements on defensive walls The ghost that appears when you place a building, should now correctly show you the space that building is going to cover. A new type of staircase that can be built on walls. All building parts can now be rotated. You can now destroy buildings! NOTE: Buildings have a Soak stat that makes them o…

  • Fear the Berserker! And the stones...the stones too. - Patch 10/07/2015 - 10 July 2015

    Ever wondered what does the Berserker head does? No? Well we're going to tell you anyway! Since launch the berserker head mutation did little more than looking awesome, but from now on it will allow you to fear surrounding players and animals, Also we adjusted the weights of some objects to better fit their...appearance. But that is not all so check the list below for the complete patch notes: New stuff: Berserker Head Mutation - The Berserker Head Mutation now allows you to instill fear in the heart of surrounding players and enemies. However please note that it's still a prototype but we decided to release it in the main branch already because it can do some REALLY funny things. To get an idea of what we're talking about check the video below that we recorded during tests this week. https://youtu.be/hPEebZyHFas Please feel free to send us your crazy experiments with this new mutation!…

  • Fear the Berserker! And the stones...the stones too. - Patch 10/07/2015 - 10 July 2015

    Ever wondered what does the Berserker head does? No? Well we're going to tell you anyway! Since launch the berserker head mutation did little more than looking awesome, but from now on it will allow you to fear surrounding players and animals, Also we adjusted the weights of some objects to better fit their...appearance. But that is not all so check the list below for the complete patch notes: New stuff: Berserker Head Mutation - The Berserker Head Mutation now allows you to instill fear in the heart of surrounding players and enemies. However please note that it's still a prototype but we decided to release it in the main branch already because it can do some REALLY funny things. To get an idea of what we're talking about check the video below that we recorded during tests this week. https://youtu.be/hPEebZyHFas Please feel free to send us your crazy experiments with this new mutation!…

Patch notes and updates

S.noRelease datePatch nameGID number
118 December 2015Chests, Interface, Animations, Hazards - Patch 18/12/20154249665521682826828
214 September 2015Building and Harvest Wood! - Patch 14/09/20154249665521682827077
37 August 2015No More Rolling Items! - Patch 07/08/20154249665521682827405
431 July 2015Buildings, Devlogs and a very important rant! - Patch 31/07/20154249665521682827516
524 July 2015Bug squashing before the Buildings! - Patch 24/07/20154249665521682827621
617 July 2015Huge update on the BETA branch! And fixes on the main...those too. - Patch 17/07/20154249665521682827738
710 July 2015Fear the Berserker! And the stones...the stones too. - Patch 10/07/20154249665521682827859
84 July 2015CALAMITY UPDATE: Most recent version back online4249665521682827969
93 July 2015Bow, Arrow and Mutation Adjustments! - Patch 03/07/20154249665521682828190
1026 June 2015More performance improvements! - Patch notes 26/06/20154249665521682828298
1126 June 2015More performance improvements! - Patch notes 26/06/2015424810855070982268
1219 June 2015Temp-changing shrooms, BETA Walls and framerate improvements! - Patch 19/06/20154249665521682828411
1312 June 2015More stuff to build and daytime affecting temperatures! - Patch 12/06/20154249665521682828526
146 June 2015Building System on the BETA branch and Depth of Field - Patch 05/06/20154249665521682828638
1529 May 2015Save System in now Live! - Patch 29/05/20154249665521682828750
1618 May 2015Hotfix - 18/05/2015518256742342019905
1718 May 2015Hotfix - 18/05/20154249665521682828977
1813 May 2015Multiplayer is back up! - HOTFIX 13/05/2015518256742325170267
1913 May 2015Multiplayer is back up! - HOTFIX 13/05/20154249665521682829078
208 May 2015Early Access launch Patch - 08/05/20154249665521682829424

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID361330
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateMay 8, 2015
DeveloperImmersive Douro
PublisherImmersive Douro
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Negative
Positive review percent33%
Positive reviews15
Negative reviews31
Total reviews46
Steam recommendationsNot available
AchievementsNot available
Average playtime forever142 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/361330/

Short description

Mutate your body to fit your gameplay and survive alone or with your friends in the exotic fungi-covered world of Shrooms.

About this game

Explore this survival game in which you adapt to the world around you. Mutate and evolve to face different challenges in the rich and colorful environments of Shrooms. Join your friends to create the tools of your survival or the weapons of their demise. This game is in an early alpha state , expect missing features and unbalanced gameplay as we develop the game so do NOT buy this game unless you truly want to support it. Explore a world that is being built at this very moment, but remember to take your friends, the night is dark and full of panthers. Adapt by gaining body mutations that unlock different abilities. These can be mixed and matched to customize the gameplay to your liking and needs. Right now there are 24 different mutations for a total of 126 combinations. Survive by overcoming the cold and heat while fending off animals and other survivors. Hunt the wildlife for resources, just make sure you wont become the prey. Harvest materials and craft tools to gather better fungi. The game is a bit unstable at the moment so bugs and crashes can and will happen. We are hoping to have your help in finding these bugs. The maximum number of people per server is low to keep things sane, as we stabilize the game networking we will increase this number accordingly. The save system is still being worked on so the gameplay is sped up significantly. Specialized Crafting: A progression based crafting system that will allow you to specialize in your favorite crafting areas. TRUE Cooperative Crafting: Help your friends craft difficult gear by holding down that blazing sword blade while he hammers the metal. Dynamic Building: A system that will allow you to build from a small shack to a huge stronghold. PVE Bosses: Get that rare material by defeating a hidden Beast that will need a coordinated group of survivors to take down. Gear: From weapons and tools to armor and working attire, everything you'll need to make you better at every field. More Mutations: With growing content comes more mutations with more abilities to face the new challenges. Others: There will be tweaks, reworks and changes to all other areas of the game like a more intuitive UI, bette…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
27Cross-Platform Multiplayer
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Shrooms's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shrooms's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shrooms at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,131,4535 October 2026 - 17:50:04 UTC1,818,368
2Dota 2802,3305 October 2026 - 17:51:01 UTC1,291,328
3Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
4Once Human18,8955 October 2026 - 17:17:00 UTC231,343
5BlazBlue Entropy Effect1,6845 October 2026 - 17:39:31 UTC5,599
6Human Fall Flat3,1385 October 2026 - 17:15:27 UTC127,516
7Astral Party 6,4265 October 2026 - 14:22:14 UTC18,951
8Escape From Duckov2,5785 October 2026 - 17:36:04 UTC301,322
9Starward4093 October 2026 - 22:24:23 UTC4,568

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS175,7845 October 2026 - 17:38:29 UTC399,748Not availableBULKHEAD
Valheim146,2185 October 2026 - 17:21:48 UTC498,478533,888Iron Gate AB
Project Zomboid61,5415 October 2026 - 16:17:27 UTC122,811467,999The Indie Stone
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Path of Exile 229,3315 October 2026 - 16:55:27 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended24,5325 October 2026 - 16:56:32 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle22,4215 October 2026 - 17:27:57 UTC27,916121,501Afterthought LLC
R.E.P.O.20,9825 October 2026 - 17:41:28 UTC266,908420,693semiwork
RuneScape: Dragonwilds16,1675 October 2026 - 16:45:29 UTC39,10324,686Jagex Ltd
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS175,7845 October 2026 - 17:38:29 UTC399,748Not availableBULKHEAD
Bongo Cat173,8235 October 2026 - 16:32:16 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim146,2185 October 2026 - 17:21:48 UTC498,478533,888Iron Gate AB
Rust131,3995 October 2026 - 17:39:46 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero67,2325 October 2026 - 16:34:34 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,5415 October 2026 - 16:17:27 UTC122,811467,999The Indie Stone
Stardew Valley60,7935 October 2026 - 16:55:06 UTC236,6141,016,067ConcernedApe
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Geometry Dash55,8525 October 2026 - 17:43:59 UTC108,707646,789RobTop Games
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,131,4535 October 2026 - 17:50:04 UTC1,818,3689,896,033Valve
Dota 2802,3305 October 2026 - 17:51:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS299,9155 October 2026 - 17:51:01 UTC3,236,0272,744,193PUBG Corporation
WARDOGS175,7845 October 2026 - 17:38:29 UTC399,748Not availableBULKHEAD
Valheim146,2185 October 2026 - 17:21:48 UTC498,478533,888Iron Gate AB
Rust131,3995 October 2026 - 17:39:46 UTC259,6461,403,838Facepunch Studios
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Delta Force102,0155 October 2026 - 15:53:27 UTC246,418192,933Team Jade
Team Fortress 276,3255 October 2026 - 17:30:39 UTC253,2251,230,475Valve
War Thunder73,7065 October 2026 - 16:37:49 UTC125,317781,076Gaijin Entertainment
Warframe67,1525 October 2026 - 15:56:02 UTC181,509676,031Digital Extremes
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS299,9155 October 2026 - 17:51:01 UTC3,236,0272,744,193PUBG Corporation
Valheim146,2185 October 2026 - 17:21:48 UTC498,478533,888Iron Gate AB
Rust131,3995 October 2026 - 17:39:46 UTC259,6461,403,838Facepunch Studios
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
Delta Force102,0155 October 2026 - 15:53:27 UTC246,418192,933Team Jade
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Grand Theft Auto V Enhanced52,1535 October 2026 - 17:37:42 UTC161,805217,159Rockstar North
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Baldur's Gate 348,9495 October 2026 - 17:33:06 UTC875,343836,282Larian Studios
DayZ46,1355 October 2026 - 17:43:18 UTC78,739460,377Bohemia Interactive

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim146,2185 October 2026 - 17:21:48 UTC498,478533,888Iron Gate AB
Rust131,3995 October 2026 - 17:39:46 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt97,8135 October 2026 - 17:23:27 UTC137,187877,306CD PROJEKT RED
TBH: Task Bar Hero67,2325 October 2026 - 16:34:34 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe67,1525 October 2026 - 15:56:02 UTC181,509676,031Digital Extremes
Project Zomboid61,5415 October 2026 - 16:17:27 UTC122,811467,999The Indie Stone
Stardew Valley60,7935 October 2026 - 16:55:06 UTC236,6141,016,067ConcernedApe
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Palworld50,2455 October 2026 - 17:16:00 UTC2,101,535451,088Pocketpair
Baldur's Gate 348,9495 October 2026 - 17:33:06 UTC875,343836,282Larian Studios
Cyberpunk 207742,6275 October 2026 - 17:43:15 UTC830,387932,948CD PROJEKT RED
Deskrawl: Idle ARPG41,1815 October 2026 - 17:41:35 UTC45,587Not availableFirst Day Games

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