SPSTEAMPULSELIVE ANALYTICS
Grimdelve

Grimdelve Steam metadata

Toasty | Nov 9, 2026 | game

Coming Soon

GameSteam Store content

AdventureIndieRPG

  • Steam app typegame
  • Steam App ID3616480
  • PriceNo longer available on Steam Store
  • Release dateNov 9, 2026
  • DeveloperToasty

Grimdelve metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3616480
  • PriceNo longer available on Steam Store
  • Release dateNov 9, 2026
  • DeveloperToasty
  • PublisherToasty
  • Parent gameNot available

Genres: Adventure, Indie, RPG

Company pages: Developer: ToastyPublisher: Toasty

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Grimdelve Steam metadata

Grimdelve metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3616480/metadata
Steam Communityhttps://steamcommunity.com/app/3616480
PCGamingWiki search
IGDB searchSearch IGDB for Grimdelve

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support, DualSense Controller Support

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Adding Russian, German, Simplified Chinese, and Brazilian Portuguese - 2 October 2026

    Version 0.1.5.5 of Grimdelve brings language support for Russian, German, Simplified Chinese, and Brazilian Portuguese! These translations where done via machine translation and likely contain errors. If you play using these language options and encounter errors, please reach out to me here, via the Steam forums, or through the in-game feedback form and I will do my best to correct them! I am aware of minor formatting errors and will be working to correct those before release.These are the only languages I currently plan to support as even doing machine translation takes a lot of time! Grimdelve is very dialogue heavy and English will always be the ideal language to experience the game in, unless at some point in the future I can fund human translations.Version 0.1.5.5 also brings minor bug fixes and gives Jaro a boulder pushing animations!Thank you for your continued support of Grimdel…

  • Grimdelve Will Release November 9th, 2026! - 18 September 2026

    Grimdelve will be fully released on November 9th, 2026. With that in mind, the demo has been updated. Please wishlist the game and spread the word to all who will listen!From my last post to this one, a lot has changed in the game, but most of these changes are outside of the demo! I have worked hard to make sure branching choices come to a satisfying end, the characters feel real and distinct, and the game is fun to play. Grimdelve is in a state I am really proud of, though I shall continue tinkering and bug fixing all the way up until November 9th (and likely for some time after that as well). Demo Update Version 1.4.0Major map reworks have occurred, in the demo this appears most noticeably in Arx.Reworked the start of the game considerably to give more Gisela backstory and improve tutorials.2 full art CGs of both Mora and Odila!All characters who should have face art, now have face a…

  • Steam Next Fest Analysis & Celebration! - 22 June 2026

    Steam Next Fest has officially finished and the data is in! I’m incredibly grateful for how this event went; overall, Grimdelve performed very well, particularly when compared to the average RPG Maker game.Here are my key takeaways from the festival:Traffic & Visibility: Grimdelve got 68,353 total impressions during the week, resulting in 3,772 page visits. That means a 5.5% Click-Through Rate (CTR). While this would be slightly low for a normal week on Steam, achieving this with the competitive noise of Next Fest means that the capsule art is working well!Wishlist Conversion: Of those 3,772 visits, 678 turned into wishlists. A 17.9% conversion rate is exceptional and serves as a strong indicator that the store page design is attractive and compelling to those who land on it.Demo Engagement: 233 people played the demo, and 69 (nice) of them wishlisted. That is a 29.6% demo conversion ra…

  • Adding Permadeath, Custom Music, and Small Bug Fixes - Version 0.1.2.5 - 14 June 2026

    This is a small pre-Next Fest update to add a new feature I think is really cool as well as a number of smaller bug fixes. Hopefully with this build we have truly reached peak Grimdelve status and no new updates will need to be made for some time:Option to choose "True Mode" or "Easy Mode" when starting a New Game. True Mode adds the option to continue playing the game as the other living character whenever one character dies. Otherwise the two modes are the same.Fixed a HUGE bug where the demo would end way earlier than intended!!Added amazing new custom music, made specifically for Grimdelve, by BlackJacketBoysFixed bug where torches would disappear when interacted with from certain anglesFixed the boulder sprite shifting up and down a pixel when interacted with from certain anglesFixed a number of collision errors, particularly in the crawling sectionFixed the mines area being pitch…

  • Developer Plays Grimdelve For Steam Next Fest! - 5 June 2026

    ToastyTime Plays The Grimdelve Demo!In this broadcast the developer of Grimdelve ToastyTime will be doing a full playthrough of the game demo. He will comment on everything about the development process of Grimdelve, which has taken over a year so far with still a few months to go! He will also dive into the feelings associated with being an indie developer and content creator and give advice to aspiring indie developers.Does me typing in third person sound more professional?

  • Grimdelve Delves into June Next Fest with Version 0.1.2.0! - 4 June 2026

    Grimdelve well be delving into June Next Fest 2026 on June 15th! To celebrate, build version 0.1.2.0 has brought a lot of user requested change to the caverns of Grimdelve, as well as polished up a few areas that were lacking and fixed a few more bugs!This update though is mainly to prove that I do actually look at the feedback form and everyone who has filled it out has had an impact on the game in some way. Thank you for supporting this indie dev!Might now impacts stamina and Agility now only impacts speed (per feedback form)Added a text log in the menu for players who miss dialogue (per feedback form)Added an option to manually choose which button prompts appear, like Xbox, Playstation, Nintendo, etc (per feedback form)Fixed a bug with the boulder reset choice in the flood puzzle where resetting the boulders would not reset the completion state if one had already been pushed into pla…

  • Version 0.1.9.5 Improves Performance! - 20 April 2026

    A number of people have been contacting me saying that Grimdelve slows to a crawl after the intro cinematic plays. After finally delving deep enough in my attic to find an old laptop to test the game on, I can confidently say that I have now fixed this issue. Steam was giving me trouble uploading the fixed Mac build, but the Windows one is live and Mac will follow shortly. Below are the changes:New option called "Visual Effects" that when toggled to Off will remove weather effects and extra lighting effects. These seem to have been the root cause of the performance issues.Updated NW.js to version 72. This should keep the game playable on older devices while slightly improving performance.The game is still somewhat resource intensive and I will continue work to optimize and improve performance. If you run into performance issues, as always feel free to email me at [email protected]…

  • Officially Moving From Alpha to Beta! - 9 April 2026

    With build Version 0.1.9, the Grimdelve demo finally has everything in it that I want it to. It's now a solid representation of the full gameplay experience, which will build upon a number of the systems shown and deeply flesh out the game world. For this reason I'm moving it out of Alpha and into Beta, which doesn't really mean anything but sounds pretty official!The demo is now a very polished work and I've spent a great deal of time ironing out bugs (although I'm sure there will be more). Past the content of the demo I have now developed about 1-1.5 hours of additional content and the story is very well fleshed out! Full changes listed below:Fixed the issue with the cinematic video making the game unplayableFixed performance issues overall (hopefully)Fixed the issue where you are instantly detected if you save and reload the save during stealthFixed the issue where the game might fre…

  • Version 0.1.8 RPG Maker Festival HUGE Update - 9 February 2026

    If you haven’t tried the demo before, there has never been a better time than now! This is probably the last massive rework of the Grimdelve demo. There is still some more art to come and likely bug fixes, but this update changes a lot of the core experience that I don’t plan to rework more of. In addition to every change visible in the demo, I have also built an additional hour of content past the demo that will only be available in the full release. Lots more to come and the demo remains a small look at the complete experience. Browse the list of changes below. Added more custom face art! Still a lot of placeholder art but eventually every character will have custom face artCompletely reworked trait system, cutting amount of traits in half while making each more impactful on gameplayRevised trait menu to include a graphic representation of each trait (4 placeholder, 4 finished art dra…

  • Demo - MAJOR Overhaul and Polish Ver. 1.7 - 3 November 2025

    Grimdelve version 1.7 is chock full of quality of life, visual polish, and content updates. This is an extensive overhaul of most of the demo thanks to the feedback of Rainy Tei Production.Some of the included updates are:Voice actor JustTrent77 lends his voice to the opening cinematicImproved the blood and gore visualsCharacter motivations are clearer and more matureNew custom cursorRetooled the speech system for the yet-to-be identified green soldierFixed so many bugs and probably made some new ones...New face graphic art also coming soon, just waiting on my incredible artist! Good art takes time and yes I do say that with subtle anti generative AI undertones. Also also, I retooled much of the Steam page. Screenshots are more representative of current content, so look at those if you also want a sneak peak of all the new stuff in this update! The demo is nearing completion. Once it's…

  • Complete Demo? - Version 0.1.6 - 9 September 2025

    Hello cavedivers,With Version 0.1.6 comes the skeleton of what I plan to be the final demo build of the game. Every bit of content demo-wise, at a basic level, is now available! However, polish and options related to traits are still subject to change. I am trying to find a happy medium between freedom of choice and being able to actually finish this game in a reasonable timeframe. Anyways, below are a list of additions and changes:-NEW CONTENT! There are new scenes past where the previous demo ended, showcasing the darkest parts of Grimdelve.-Some dialogue has been reworked to be less out of place / confusing.-Added some more sprite animations, including some more nudity (big day for the gooners).-Fixed the boulder pushing puzzle in the crawling section.-Fixed some footstep sounds to better match their environment.-Made the timer look better and break the game less (hopefully).The demo…

  • HUGE Audio Visual Update V. 0.1.5! - 18 July 2025

    Grimdelve Alpha Version 0.1.5 brings with it a TON of much-needed and overdue features, such as:Super immersive, directional audio! I love footstep sounds so I gave everything footstep sounds!Text display sound effects! Now Grimdelve is similar to another game set underground...Cave dust! Caves are dusty, now Grimdelves caves look dusty too!Fixed silly bugs that you all found! Luckily none were game breaking...I attempted to do some custom sprite work.Stealth is much less broken now!Fixed a variety of grammar issues.TLDR: Grimdelve looks prettier, sounds better, and plays smoother. As always, if you find that it doesn't for you, be sure to shoot me an email: [email protected]

  • Version 0.1.4 Released - 19 May 2025

    I have been getting some really great feedback on Grimdelve and some incredible people have helped me find a number of bugs! In this version, bugs in Grimdelve should be few and far between (save for the beetles you'll find scurrying around the caverns). "Fixed" stealth collision bug with a workaround Fixed move route bug that resulted in a hard lock Removed Arabic and instead created a randomized, gibberish language Fixed falling not causing damage Changed some dialogue to make more sense and flow better, including tutorial text Updated controller detection to *hopefully* show the proper button prompts Enabled the use of Esc to enter and exit the menu like in most RPG Maker games

  • Version 0.1.3 Stealth + New Gisela Content! - 4 May 2025

    ​Version 0.1.3 brings HUGE changes to the caverns of Grimdelve, the biggest of which are brand new stealth mechanics and an additional ~10 minutes worth of scenes featuring Gisela! We are now nearing the completion of the DEMO content, currently only one more sequence featuring Jaro is planned. Once this is added, devlog updates will persist until the game is finished, which should hopefully take a year once the demo is in a completed state. NEW FEATURES: Stealth! Enter stealth mode to hide the sounds of your steps, but be careful because other things, like lighting your lantern, still make noises. Creep around in the darkness to avoid a new enemy, or try using your traits to get you away safely if you get caught! Scenes featuring Gisela! See her adjust to life underground and decide what first impression she will leave on her new fellows... Dialogue lines, both trait-dependent and not,…

  • MAC SUPPORT + Version 0.1.2 - 11 April 2025

    ​Grimdelve is now available on Mac! ​All future updates will be available on Mac as well as on Windows, including the final version of the game! Now, for the actual update: What's new in Version 0.1.2? ​-BRAND NEW TRAIT MECHANIC! Now whenever your trait is used to influence dialogue choices, systems, or outcomes, a counter will tick up in the trait menu showing which trait caused it. This is in response to players requesting more feedback on what traits actually do. -I also changed the soldiers face graphics to better match their sprites. It is still placeholder artwork, but hopefully now it is less immersion breaking! That's all! 0.1.2 is a small but important update that I hope will make the game more accessible and fun! Thank you for playing Grimdelve, keep on cave diving!

  • Grimdelve Version 0.1.1 QoL Updates! - 7 April 2025

    ​A few simple quality of life updates to improve the user experience and add general epicness: 1: Fixed a few character portraits (still using lots of placeholder art but made it match character sprites better). 2: Added the functionality to type on keyboard when naming your lantern (huge W, changed my life). 3: Added more feedback to actions to make the impact of things clearer (also updated some... critical sprites). 4: Added an exit option to the title screen. 5: Fixed a bunch of minor spelling and grammar issues (as well as changing some instances where the old currency name was in use. I mean cmon, who can say "Pfennig" properly anyway...) If you catch any other issues while trying out the demo, please consider filling out the in-game form or contacting me: [email protected]. I am still hard at work continuing the narrative of Grimdelve. I hope to get the demo to around an h…

Patch notes and updates

S.noRelease datePatch nameGID number
114 June 2026Adding Permadeath, Custom Music, and Small Bug Fixes - Version 0.1.2.51835236783568429
220 April 2026Version 0.1.9.5 Improves Performance!1830163047265079
37 April 2025Grimdelve Version 0.1.1 QoL Updates!1795917897442291

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3616480
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 9, 2026
DeveloperToasty
PublisherToasty
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Grimdelve is a role playing game where the last of humanity dwells underground. Guide two souls through a dying world and decide who they become. Sneak past strangers, try to understand them, or tear them apart. Become charming manipulators or complete disasters.

About this game

Deep underground in 887 AD, Slovenia, after the fall of the Carolingian Empire, the last of humanity dwells in just two settlements. Honor has all but given way to survival instincts and everyone has their own idea of the best way to survive this new world. Explore the underground as hopeless Slavic peasant Jaro and sheltered Frankish princess Gisela. Guide them to stop the rot, both in their fellows and in the underground itself. Sneak past strangers, try to understand them, or tear them apart. Become charming manipulators, mysterious weirdos, or complete disasters. Mix and match eight traits that change your approach to everything. In one life, you might push boulders to solve problems. In another, smash straight through them. Getting caught by an enemy could mean death, or perhaps convince them to let you go and even end up becoming friends... Every trait can change dialogue and the choices available to you. Some combine in ways you won’t expect, and others can create a confusingly contradictory person. You might end up as someone who cannot see the truth, thus leading you to a terrible end should you follow only what is said to you directly. If you liked Disco Elysium, you'll know some of what to expect. If you get too risky and push too hard, a main character can die. That's okay, keep playing as the other one. There are many opportunities to make choices that are big and small, though which ones will come back to haunt you are often a mystery. In trying to help your childhood friend, you might accidentally get him killed. Or, if you speak your mind and stand up for someone, with the right traits you just might save their life... If you ignore people, they will have no real opinion on you. Maybe that's better than being rude to them, but will they be there for you when you need them? There are many opportunities to spend time with and help others, often through minigames that can have a big impact on the outcomes of each settlement. Who will the princess Gisela choose to marry? Who will help Jaro with his rebellion? There aren't many humans left alive, so each person on your side matters greatly...

Supported languages

English * , German, Portuguese - Brazil, Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Conteúdo sexual
steam germany18Sexualisierte Gewalt / Sexual violence Selbstmord Alkohol / Tabak

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Grimdelve's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Grimdelve's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Grimdelve at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.