SPSTEAMPULSELIVE ANALYTICS
Magecraft: Spellbuilding

Magecraft: Spellbuilding Steam metadata

Violet Grimoire | Sep 12, 2025 | game

Released

3players observed · 22 September 2026 - 09:10:45 UTC

IndieStrategyFree To PlaySteam Store

  • Latest observed players3 · 22 September 2026 - 09:10:45 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)3,014
  • Revenue (VGI)No data available
  • Review score98% positive

Magecraft: Spellbuilding metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 22 September 2026 - 09:10:45 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)3,014
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews119
  • Release dateSep 12, 2025
  • DeveloperViolet Grimoire
  • PublisherViolet Grimoire

Genres: Indie, Strategy, Free To Play

Company pages: Developer: Violet GrimoirePublisher: Violet Grimoire

Top Steam chartsTop 100 gamesGame directorySteam Store page

Magecraft: Spellbuilding Steam metadata

Magecraft: Spellbuilding metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3641420/metadata
Steam Storehttps://store.steampowered.com/app/3641420/
Steam Communityhttps://steamcommunity.com/app/3641420
PCGamingWiki search
IGDB searchSearch IGDB for Magecraft: Spellbuilding

Reviews, pricing, and metadata

Review summary

Very Positive

98% positive, 117 positive, 2 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Stats, Family Sharing

Achievements

16

Platform releases
  • Steam 12 September 2025

Latest Steam announcements

  • Patch Notes - v1.1.5 - 4 September 2026

    Change log:Fixed an issue where the Sorceress's reduced hand size could bleed into the Abyss game mode.

  • Patch Notes - v1.1.4 - 12 June 2026

    Change log:Fixed an issue where Spells that had both the Necromancy + Pierce effects on them would could repeatedly (and sometimes infinitely) attack.

  • Patch Notes - v1.1.3 - 27 April 2026

    Change log:Fixed an issue where managing to defeat the tentacled "Beast" enemy present in one of the Twilight Woods boss fights didn't update the Workshop as expected. (This fix only applies going forward, so if you’ve already beaten this enemy, you’ll need to do it again for this change to happen.)

  • Patch Notes - v1.1.2 - 24 April 2026

    Change log:Spells that were gifted to you, such as the Summon Marionette spell obtained at the start of the game, can now be deleted from your inventory if desired.Managing to defeat the tentacled "Beast" enemy present in one of the Twilight Woods boss fights now brings a small change to the Workshop. (This only applies going forward, so if you’ve already beaten this enemy, you’ll need to do it again for this change to happen.)Slightly buffed the final boss of the Abyss mode (increased damage/duration of a few attacks, added an extra attack, and they no longer lose all buffs at a certain point in the fight). May make more balancing updates to this boss in the future, depending on feedback.

  • Patch Notes - v1.1.1 - 28 March 2026

    Change log:Added guardrails around saving and loading data. This should help protect against corrupted save data if something goes wrong, like the save process being interrupted.Backups of the previous save data are also created now, and will be loaded automatically if the original save data fails to load.Fixed an issue where spells with a mana cost higher than your current mana couldn’t be discarded even after gaining the “Fate” status.Fixed an issue where your supply of spell materials was ignored when duplicating a spell.

  • Twilight Update - v1.1.0 - 22 March 2026

    It's been a while since the last update, but this one brings a new dungeon, a new character + starting background, a couple of new Sigils, and more.New Dungeon: Twilight WoodsA dark, haunted woods beset by an ever-present twilight moon.This dungeon is available for characters that have cleared the third dungeon.New Character: The SpellswordThe Spellsword character appearance comes with a wide variety of styles, sporting different sets of armor and blades.The Spellsword background power allows you to change your stance at will, favoring offense (increased attack, but increased damage received), defense (decreased damage received, but decreased attack), or neither (no status changes). You also have a limited-use parry that activates when the damage of one of your spells exactly matches the damage of an opposing enemy attack.Both the appearance and background are available by default.Unres…

  • Patch Notes - v1.0.10 - 13 December 2025

    Change log:You can now load a duplicate of an existing spell into the Spellbuilding menu, allowing you to easily duplicate spells or create modifications of existing spells.This is available from the spell Inventory, via the third button that appears when hovering over a spell.In Spellbuilding, hovering over a buff or debuff Sigil will now show whether its the status effect is stackable on enemies.This also is shown for the Hex and Ignition Sigils.If there is a max # of stacks a target can hold, that is also shown in the hover.

  • Patch Notes - v1.0.9 - 29 November 2025

    Change log:Typo fixes for the Fairy Core drop and for dialogue in the Occult ManorCorrected the hover display for Poison when you have the Poison Stacks power (it now says 1/2 of the stacks are lost each turn, rather than 2 stacks each turn).Critical Hits or the Lucky status will no longer be triggered by self-inflicted damageThe self-damage effect of the Life Force scroll no longer increases when the scroll is enhanced at a ShopUpdated description of the following status effects:Dread (to note that damage specifically from attacks is increased)Invisibility (to note that AoE attacks can still hit)Sneak Attack (to note that it goes first, before the player’s spells)Venom (to note that up to 3 stacks get expended at once)

  • Patch Notes - v1.0.8 - 15 November 2025

    Change log:Fixed an issue where enemies wouldn’t die upon being brought down to 0 HP in certain situations.The halfway point of Dungeons will now always have a Midboss. (Previously, some paths may not have had a Midboss encounter.)Minor wording fix in the ending cutscene and the Sell Out ending description.Spellbuilding updates:If you remove a sigil from your spell while you already have a sigil selected, the selected sigil is now correctly cleared, preventing you from placing that sigil in an invalid slot.If you have a spell with multiple Damage sigils and the Area of Effect modifier, removing one of the Damage sigils will no longer automatically remove the Area of Effect one. (Area of Effect will still be removed if you remove all other damage sigils on the Spell.)Various sigils that have no extra effects when stacked can no longer be added to a spell multiple times.Shield Modifiers,…

  • Patch Notes - v1.0.7 - 1 November 2025

    An additional note: I won't have as much time to work on updates during the next few weeks, so the next patch likely won't come until the weekend of November 22nd.Change log:The Wolf can now show up in the Workshop even if you’ve chosen the Offering ending.The Ignition buff granted by the Fire Rat’s Grave Gift status now has a max of 3 stacks, matching the standard Ignition buff.For other status effects, if there’s a difference in stack limit between the status you already have vs a status of the same type being newly applied, the overall stack limit will update to match the larger of the two limits.Fixed how special effects (like Hex, Charged Spell, Poisonblight, and Barrier Bash) combine with each other. Combinations of these effects will now only deal damage once (while still combining the special effects, such as the extra damage from Hex, Charge Stacks, etc.).Fixed an issue where a…

  • Patch Notes - v1.0.6 - 25 October 2025

    Change log:The damage from Blood Magic will no longer put you in a strange state of being alive yet at 0 HP. (Blood Magic damage is meant to always leave you with at least 1 HP, even if you already have 1 HP when using a Blood Magic spell.)The Rat and Sister Jeanne can now show up in the Workshop even if you’ve chosen the Offering ending.Spells using Ignition no longer get stacked with similar Spells that don’t have Ignition.

  • Halloween Update - v1.0.5 - 11 October 2025

    A small update in the spirit of Halloween, with a New Game Plus mode, a new unlockable character (the Pumpkin Knight), two new Sigils (Dread and Parasites), and some patch notes.New Game PlusAfter beating the main game mode (clearing the third dungeon and choosing an ending), you’ll be able to use New Game Plus.This allows you to carry forward the Spells, Sigils, items, and such from a base save file that has beaten the game into a new save file, making it easier to try out new characters and builds without having to collect Sigils and items all over again.Things that carry over with New Game Plus:SpellsDecksMaterials (Parchment, Grimoires, and Jewels)SigilsGoldItemsThings that do not carry over:Mana (you start over at the standard 3 mana)HP (you start over with the standard HP for your chosen background)Dungeon progressCurrently, New Game Plus is mainly meant for convenience, and doesn…

  • Patch Notes - v1.0.3 - 4 October 2025

    Change log:Fixed a bug where buying the Grimoire or Jewel materials in the Shop wouldn’t respect the discountBuff removal now only removes 1 stack of Undying at a time, rather than all stacks at onceFixed the wording of the Vampire power to state that it heals half the enemy’s Bleed damageFixed a typo in the Dark Slime summon’s Life Drain attack

  • Patch Notes - v1.0.2 - 27 September 2025

    Change log:Added the ability to view Inventory and Decks from the Spellbuilding menuFixed an issue with certain Spells causing the player’s turn to restart while the Spell was executing

  • Patch Notes - v1.0.1 - 20 September 2025

    A couple of balance updates and bug fixes. I'll still be keeping an eye out for additional feedback and suggestions.Change log:Balance updates for the first area of the Abyss:Immortal Knight midboss: Reduced his number of revives by 1, and slightly lowered the base damage of his attacks.Vampire Lord boss: Lowered the damage of some attacks. In Phase 2, the “Elusive” and “Mobile” status effects will only last a few turns, and Evasion won’t be used as much.Fixed a bug where removing the Undying status from the enemy in the Occult Manor's Vampire Maid event could result in an unwinnable battle.Made a fix that should hopefully prevent spells from getting stuck in a semi-transparent, unusable state.Fixed the way the Multi-Attack sigil would combine with certain other sigils, like Barrier Bash.Some sigils, like Hex or Poisonblight, will gain +5 damage from being combined in this way, because…

  • Magecraft: Spellbuilding is Now Available - 12 September 2025

    The full release is out now, with 3 main dungeons, several unlockable characters, more than 64 spell sigils, and the rogue-lite Abyss mode.In addition, version 1.0.0 brings with it a handful of updates:When you're defeated during a dungeon run, roughly 1/3rd of your gold and items will now be saved.This does not apply to Hard mode, where defeat will still lose you the gold and items you obtained during that run.Updates to Anomaly battles:Reworked the buffs that can be applied to Anomaly enemies at the start of battle to better balance them.Added an additional award for clearing Anomalies: Enchanted Gold, which is an amount of gold coins that are not lost on defeat, even in Hard Mode. The amount of gold obtained scales with the difficulty of the battle.Replaced the Healer starting class’s power:The new power grants temporary bonuses to damage dealt and damage reduction when you heal an a…

  • Demo Patch Notes - v0.9.2 - 31 August 2025

    A small update to the demo. Some additional updates will be coming later, with the full game release on September 12th.Change log:Fixed a bug where the second dungeon, the Occult Manor, was sometimes available despite not being a selectable dungeonFixed a bug with Shop Favors where selecting a card for enhancement then canceling would still enhance the selected card

  • Release Date Set for September 12th - 26 August 2025

    Magecraft: Spellbuilding will be released on Friday, September 12th, 2025, around 5am PDT.This full release will include:A total of 3 dungeons (2 new ones in addition to the demo's Fae Forest dungeon)More than 64 Sigils to collect and use in SpellbuildingThe Abyss - a separate mode that takes advantage of more rogue-lite elements, such as randomized starting characters and decksThe save data from the demo is compatible with the full release, and should be picked up automatically when the game is started.

  • Demo Patch Notes - v0.7.7 - 12 August 2025

    Change log:The Player’s shield spells now last into the next turn, instead of disappearing at the end of the turn that the shield was appliedAllies can now be dismissed from battle when desired, allowing you to free up space to summon a different allyThis can be done by clicking the X that appears next to the HP bar of allies that can be dismissed.This works for all summons and for some other allies. However, certain allies are not allowed to be dismissed.Updated the Sneak Attack effect:The description is now more clear (“Bypasses enemy attacks” instead of “Sneak Attack damage”).Buffed with an additional effect: A chance to land a critical hit (which multiplies damage by 2).Receiving the Sneak Attack Sigil now only gives you the Sneak Attack modifier (which can be applied to damaging spells in Spellbuilding), not the status effect (which is being removed in favor of the buffed modifier)…

  • Demo Patch Notes - v0.7.6 - 28 June 2025

    Change log:Removed the limit for how many buffs / debuffs can be applied to a fighterThe UI will now expand to show up to 20 status effects. Additional statuses after 20 won't be shown, but will still take effect.The Spellbuilding menu now prevents you from adding more than one element to a spell (which has no additional effects)Increased drop rate of the Shadow Mote materialPartially fixed a bug where spells that damage the user did not follow through with damaging the user if the spell’s target was slainNote: If this happens to the last remaining enemy, the player victory will take precedence and still prevent the self-damage from happening. This may be fixed in a future update, but will remain for now as a side effect of landing the winning blow.Increased mana cost of Life Force scroll to 2 mana

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Patch Notes - v1.1.51842846814446697
212 June 2026Patch Notes - v1.1.41835236783564656
327 April 2026Patch Notes - v1.1.31830797770243689
424 April 2026Patch Notes - v1.1.21830797770235947
528 March 2026Patch Notes - v1.1.11828441623106746
613 December 2025Patch Notes - v1.0.101818752592129664
729 November 2025Patch Notes - v1.0.91817483467041434
815 November 2025Patch Notes - v1.0.81816307528966359
91 November 2025Patch Notes - v1.0.71815034432937203
1025 October 2025Patch Notes - v1.0.61814309641505143
114 October 2025Patch Notes - v1.0.31811772772541705
1227 September 2025Patch Notes - v1.0.21811772772310436
1320 September 2025Patch Notes - v1.0.11811138915458868
1431 August 2025Demo Patch Notes - v0.9.21809235871683606
1512 August 2025Demo Patch Notes - v0.7.71807966710795209
1628 June 2025Demo Patch Notes - v0.7.61803527891578049
1716 June 2025Demo Patch Notes - v0.7.51802354289704752

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3641420
Live current players3
SteamPulse tracked peak19
Live count (today's peak floor)3
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateSep 12, 2025
DeveloperViolet Grimoire
PublisherViolet Grimoire
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent98%
Positive reviews117
Negative reviews2
Total reviews119
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3641420/

Short description

Craft spell cards, collect new effects, and build the perfect deck as you fight through rounds of turn-based combat. Survive randomly-generated dungeon layouts by countering enemy attacks with your own spells, and make the most of the powers and scrolls you pick up along the way.

About this game

Magecraft: Spellbuilding is a deckbuilder with a focus on crafting your own spell cards and creating unique decks to take with you into the turn-based combat of the Dungeons. While you have control over the cards you start with, the randomized Dungeon layouts, enemy encounters, passive powers, and scrolls ensure that no two runs are the same. Take on enemy attacks, destroying them to keep yourself safe from harm - or take the hit and attack enemies directly to do as much damage as possible. Fight your way through three distinct, themed dungeons, each with its own sets of enemies to defeat, powers and scrolls to collect, and events with with different choices to make. Combine over 50 Sigils - with effects that deal damage, inflict debuffs, grant buffs, summon allies, and more - to craft custom spell cards for your deck. Choose between a variety of appearances, color palettes, and unique Background powers when creating a character - and unlock new character colors to change into, as well as new characters with powerful abilities. The Abyss is a separate mode with randomized characters and starting decks, where unlike the main game, dying means starting a new run from the very beginning.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Magecraft: Spellbuilding's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Magecraft: Spellbuilding's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Magecraft: Spellbuilding at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Warframe44,99422 September 2026 - 11:07:32 UTC181,509676,031Digital Extremes
War Thunder39,64722 September 2026 - 09:27:42 UTC125,317781,076Gaijin Entertainment
Overwatch®37,24322 September 2026 - 11:00:49 UTC164,636420,984Blizzard Entertainment, Inc.

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